virtual void OnAccepted(cTCPLink & a_Link) override { LOGD("New client accepted (%s:%d), sending welcome message.", a_Link.GetRemoteIP().c_str(), a_Link.GetRemotePort()); // Send a welcome message to each connecting client: a_Link.Send("Welcome to the simple echo server.\r\n"); LOGD("Welcome message queued."); }
virtual void OnConnected(cTCPLink & a_Link) override { LOGD("Connected, sending HTTP GET"); if (!a_Link.Send("GET / HTTP/1.0\r\nHost:google.com\r\n\r\n")) { LOGWARNING("Sending HTTP GET failed"); } LOGD("HTTP GET queued."); }