std::vector<float3> stgauss3_path_( int ix, int iy, const cpu_image& st, float sigma, bool st_linear, bool adaptive, bool ustep, int order, float step_size ) { cpu_sampler<float3> st_sampler(st, st_linear? cudaFilterModeLinear : cudaFilterModePoint); float2 p0 = make_float2(ix + 0.5f, iy + 0.5f); filter_path f(2 * sigma); if (!ustep) { if (order == 1) { if (adaptive) st3_int<cpu_sampler<float3>,filter_path,1,true>(p0, st_sampler, f, st.w(), st.h(), step_size); else st3_int<cpu_sampler<float3>,filter_path,1,false>(p0, st_sampler, f, st.w(), st.h(), step_size); } else { if (adaptive) st3_int<cpu_sampler<float3>,filter_path,2,true>(p0, st_sampler, f, st.w(), st.h(), step_size); else st3_int<cpu_sampler<float3>,filter_path,2,false>(p0, st_sampler, f, st.w(), st.h(), step_size); } } else { if (order == 1) { st3_int_ustep<cpu_sampler<float3>,filter_path,1>(p0, st_sampler, f, st.w(), st.h(), step_size); } else { st3_int_ustep<cpu_sampler<float3>,filter_path,2>(p0, st_sampler, f, st.w(), st.h(), step_size); } } return f.path(); }
std::vector<float3> gpu_stgauss2_path( int ix, int iy, const cpu_image<float4>& st, float sigma, float max_angle, bool adaptive, bool st_linear, int order, float step_size ) { cpu_sampler<float4> st_sampler(st, st_linear? cudaFilterModeLinear : cudaFilterModePoint); float2 p0 = make_float2(ix + 0.5f, iy + 0.5f); if (adaptive) { float A = st2A(st(p0.x, p0.y)); sigma *= 0.25f * (1 + A)*(1 + A); } std::deque<float3> C; float cos_max = cosf(radians(max_angle)); stgauss2_path f(C, sigma); if (order == 1) st_integrate_euler(p0, st_sampler, f, cos_max, st.w(), st.h(), step_size); if (order == 2) st_integrate_rk2(p0, st_sampler, f, cos_max, st.w(), st.h(), step_size); if (order == 4) st_integrate_rk4(p0, st_sampler, f, cos_max, st.w(), st.h(), step_size); return std::vector<float3>(C.begin(), C.end()); }
oz::gpu_image::gpu_image( const cpu_image& img ) : d_(0) { operator=(img.gpu()); }