void inventory_selector::make_item_list(const indexed_invslice &slice, const item_category *def_cat) { for( const auto &scit : slice ) { // That entry represents the item stack const itemstack_or_category item_entry(scit); const item_category *category = def_cat; if (category == NULL) { category = item_entry.category; } // Entry that represents the category header const itemstack_or_category cat_entry(category); itemstack_vector::iterator cat_iter = std::find(items.begin(), items.end(), cat_entry); if (cat_iter == items.end()) { // Category is not yet contained in the list, add it to the end items.push_back(cat_entry); cat_iter = items.end(); } else { // Category is already contained, skip all the items that belong to the // category to insert the current item behind them (but before the next category) do { ++cat_iter; } while(cat_iter != items.end() && cat_iter->it != NULL); } items.insert(cat_iter, item_entry); } }
int inventory_selector::get_selected_item_position() const { const itemstack_vector &items = in_inventory ? this->items : this->worn; const size_t &selected = in_inventory ? selected_i : selected_w; if (selected < items.size() && items[selected].it != NULL) { return items[selected].item_pos; } return INT_MIN; }
void inventory_selector::prepare_paging() { if (items.size() == 0) { in_inventory = false; } prepare_paging(items); prepare_paging(worn); }
void inventory_selector::prepare_paging(itemstack_vector &items) { const item_category *prev_category = NULL; for (size_t a = 0; a < items.size(); a++) { const itemstack_or_category &cur_entry = items[a]; if (cur_entry.category != NULL) { prev_category = cur_entry.category; } if (cur_entry.it == NULL && a % items_per_page == items_per_page - 1) { // last entry on a page is a category, insert empty entry // to move category header to next page items.insert(items.begin() + a, itemstack_or_category()); continue; } if (cur_entry.it != NULL && a > 0 && a % items_per_page == 0) { // first entry on a page and is not a category, insert previous category items.insert(items.begin() + a, itemstack_or_category(prev_category)); continue; } } }
void inventory_selector::set_selected_to_drop(int count) { const itemstack_vector &items = in_inventory ? this->items : this->worn; const size_t &selected = in_inventory ? selected_i: selected_w; if (selected >= items.size()) { return; } const itemstack_or_category &cur_entry = items[selected]; if (cur_entry.it != NULL && cur_entry.slice != NULL) { set_drop_count(cur_entry.item_pos, count, *cur_entry.slice); } else if (cur_entry.it != NULL) { set_drop_count(cur_entry.item_pos, count, *cur_entry.it); } }
void inventory_selector::print_column(const itemstack_vector &items, size_t y, size_t w, size_t selected, size_t current_page_offset) const { nc_color selected_line_color = inCategoryMode ? c_white_red : h_white; if ((&items == &this->items) != in_inventory) { selected_line_color = inCategoryMode ? c_ltgray_red : h_ltgray; } int cur_line = 2; for (size_t a = 0; a + current_page_offset < items.size() && a < items_per_page; a++, cur_line++) { const itemstack_or_category &cur_entry = items[a + current_page_offset]; if (cur_entry.category == NULL) { continue; } if (cur_entry.it == NULL) { const std::string name = trim_to(cur_entry.category->name, w); mvwprintz(w_inv, cur_line, y, c_magenta, "%s", name.c_str()); continue; } const item &it = *cur_entry.it; std::string item_name = it.display_name(); if (cur_entry.slice != NULL) { const size_t count = cur_entry.slice->size(); if (count > 1) { item_name = string_format("%d %s", count, it.display_name(count).c_str()); } } nc_color name_color = it.color_in_inventory(); nc_color invlet_color = c_white; if (g->u.assigned_invlet.count(it.invlet)) { invlet_color = c_yellow; } if (a + current_page_offset == selected) { name_color = selected_line_color; invlet_color = selected_line_color; } item_name = get_drop_icon(dropping.find(cur_entry.item_pos)) + item_name; if (it.invlet != 0) { mvwputch(w_inv, cur_line, y, invlet_color, it.invlet); } if (OPTIONS["ITEM_SYMBOLS"]) { item_name = string_format("%c %s", it.symbol(), item_name.c_str()); } trim_and_print(w_inv, cur_line, y + 2, w - 2, name_color, "%s", item_name.c_str()); } }
bool inventory_selector::handle_movement(const std::string &action) { const itemstack_vector &items = in_inventory ? this->items : this->worn; size_t &selected = in_inventory ? selected_i : selected_w; size_t ¤t_page_offset = in_inventory ? current_page_offset_i : current_page_offset_w; const item_category *cur_cat = (selected < items.size()) ? items[selected].category : NULL; if (action == "CATEGORY_SELECTION") { inCategoryMode = !inCategoryMode; } else if (action == "LEFT") { if (this->items.size() > 0) { in_inventory = !in_inventory; } } else if (action == "DOWN") { selected++; if (inCategoryMode) { while (selected < items.size() && items[selected].category == cur_cat) { selected++; } } // skip non-item entries, those can not be selected! while (selected < items.size() && items[selected].it == NULL) { selected++; } if (selected >= items.size()) { // wrap around selected = 1; // first is the category! } current_page_offset = selected - (selected % items_per_page); } else if (action == "UP") { selected--; if (inCategoryMode && selected == 0) { selected = items.size() - 1; } if (inCategoryMode) { while (selected < items.size() && items[selected].category == cur_cat) { selected--; } } // skip non-item entries, those can not be selected! while (selected < items.size() && items[selected].it == NULL) { selected--; } if (selected >= items.size()) { // wrap around, actually overflow selected = items.size() - 1; // the last is always an item entry } current_page_offset = selected - (selected % items_per_page); } else if (action == "NEXT_TAB") { selected += items_per_page; // skip non-item entries, those can not be selected! while (selected < items.size() && items[selected].it == NULL) { selected++; } if (selected >= items.size()) { // wrap around selected = 1; // first is the category! } current_page_offset = selected - (selected % items_per_page); } else if (action == "PREV_TAB") { selected -= items_per_page; // skip non-item entries, those can not be selected! while (selected < items.size() && items[selected].it == NULL) { selected--; } if (selected >= items.size()) { // wrap around, actually overflow selected = items.size() - 1; // the last is always an item entry } current_page_offset = selected - (selected % items_per_page); } else { return false; } return true; }