static int calc_bash_skill( const mtype &t )
{
    int ret = t.melee_dice * t.melee_sides; // IOW, the critter's max bashing damage
    if( t.has_flag( MF_BORES ) ) {
        ret *= 15; // This is for stuff that goes through solid rock: minerbots, dark wyrms, etc
    } else if( t.has_flag( MF_DESTROYS ) ) {
        ret *= 2.5;
    } else if( !t.has_flag( MF_BASHES ) ) {
        ret = 0;
    }

    return ret;
}
void MonsterGenerator::finalize_pathfinding_settings( mtype &mon )
{
    if( mon.path_settings.max_length < 0 ) {
        mon.path_settings.max_length = mon.path_settings.max_dist * 5;
    }

    if( mon.path_settings.bash_strength < 0 ) {
        mon.path_settings.bash_strength = mon.bash_skill;
    }

    if( mon.has_flag( MF_CLIMBS ) ) {
        mon.path_settings.climb_cost = 3;
    }
}