//------------------------------------------------------------------------------ //"sc_reset::reset_signal_is" // // Notes: // (1) For sc_cthread_process instances we do not record the process in // the m_processes list. This is because we want the reset to act as // a synchronous reset rather than an asynchronous one. //------------------------------------------------------------------------------ void sc_reset::reset_signal_is( const sc_signal_in_if<bool>& iface, bool level ) { sc_process_b* process_p; // Process adding reset for. sc_reset* reset_p; // Reset object. process_p = sc_process_b::last_created_process_base(); assert( process_p ); if ( process_p->m_reset_p ) SC_REPORT_ERROR(SC_ID_MULTIPLE_RESETS_,process_p->name()); switch ( process_p->proc_kind() ) { case SC_CTHREAD_PROC_: process_p->m_reset_level = level; reset_p = iface.is_reset(); process_p->m_reset_p = reset_p; reset_p->m_processes.push_back(process_p); break; case SC_THREAD_PROC_: case SC_METHOD_PROC_: SC_REPORT_ERROR(SC_ID_RESET_SIGNAL_IS_NOT_ALLOWED_,""); break; default: SC_REPORT_ERROR(SC_ID_UNKNOWN_PROCESS_TYPE_, process_p->name()); break; } }
//------------------------------------------------------------------------------ //"sc_reset::reset_signal_is" // // This static method will register the active process instance as being // reset by the sc_signal<bool> whose interface has been supplied. If no // sc_reset object instance has been attached to the sc_signal<bool> yet, it // will be created and attached. The active process instance is pushed into // the list of processes that the sc_reset object instance should notify if // the value of the reset signal changes. // // Arguments: // async = true if the reset signal is asynchronous, false if not. // iface = interface for the reset signal. // level = is the level at which reset is active, either true or false. // Notes: // (1) If reset is asserted we tell the process that it is in reset // initially. //------------------------------------------------------------------------------ void sc_reset::reset_signal_is( bool async, const sc_signal_in_if<bool>& iface, bool level ) { sc_process_b* process_p; // process adding reset for. sc_reset_target reset_target; // entry to build for the process. sc_reset* reset_p; // reset object. process_p = sc_process_b::last_created_process_base(); assert( process_p ); process_p->m_has_reset_signal = true; switch ( process_p->proc_kind() ) { case SC_METHOD_PROC_: case SC_CTHREAD_PROC_: case SC_THREAD_PROC_: reset_p = iface.is_reset(); process_p->m_resets.push_back(reset_p); reset_target.m_async = async; reset_target.m_level = level; reset_target.m_process_p = process_p; reset_p->m_targets.push_back(reset_target); if ( iface.read() == level ) process_p->initially_in_reset( async ); break; default: SC_REPORT_ERROR(SC_ID_UNKNOWN_PROCESS_TYPE_, process_p->name()); break; } }