void show_terrain_description(CVideo& video, const terrain_type &t) { help::show_terrain_help(video, t.id(), t.hide_in_editor() || t.is_combined()); }
void show_terrain_description(const terrain_type &t) { help::show_terrain_help(*display::get_singleton(), t.id(), t.hide_in_editor() || t.is_combined()); }