예제 #1
0
파일: dmndrby.cpp 프로젝트: PugsyMAME/mame
void dmndrby_state::video_start()
{
	m_bg = 0;

	m_racetrack_tilemap_rom = memregion("user1")->base();
	m_racetrack_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(dmndrby_state::get_dmndrby_tile_info),this),TILEMAP_SCAN_ROWS,16,16, 16, 512);
	m_racetrack_tilemap->mark_all_dirty();

}
예제 #2
0
파일: patapata.cpp 프로젝트: k2-git/mame
uint32_t patapata_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	// vregs
	// 0/1 are fg scroll?  0x0ff0 , 0x07b0  is no scroll
	// 2/3 are bg scroll?
	// 4 is fg bank

	int scrollx = (m_vregs[2]-0xff0)&0xfff;
	int scrolly = (m_vregs[3]-0x7b0)&0xfff;
	if (scrolly&0x200) scrollx += 0x1000;
	scrolly&=0x1ff;

	m_bg_tilemap->set_scrollx(0, scrollx);
	m_bg_tilemap->set_scrolly(0, scrolly);

	scrollx = (m_vregs[0]-0xff0)&0xfff;
	scrolly = (m_vregs[1]-0x7b0)&0xfff;
	if (scrolly&0x200) scrollx += 0x1000;
	scrolly&=0x1ff;

	m_fg_tilemap->set_scrollx(0, scrollx);
	m_fg_tilemap->set_scrolly(0, scrolly);


	if ((m_vregs[4]&0x3) != m_fg_bank)
	{
		m_fg_bank = m_vregs[4]&0x3;
		m_fg_tilemap->mark_all_dirty();
	}


	m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
	m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);

	/*
	popmessage("%04x %04x %04x %04x\n%04x %04x %04x %04x",
	    m_vregs[0], m_vregs[1],
	    m_vregs[2], m_vregs[3],
	    m_vregs[4], m_vregs[5],
	    m_vregs[6], m_vregs[7]);
	*/
	return 0;
}
예제 #3
0
UINT32 flyball_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	int pitcherx = m_pitcher_horz;
	int pitchery = m_pitcher_vert - 31;

	int ballx = m_ball_horz - 1;
	int bally = m_ball_vert - 17;

	m_tmap->mark_all_dirty();

	/* draw playfield */
	m_tmap->draw(screen, bitmap, cliprect, 0, 0);

	/* draw pitcher */
	m_gfxdecode->m_gfx[1]->transpen(bitmap,cliprect, m_pitcher_pic ^ 0xf, 0, 1, 0, pitcherx, pitchery, 1);

	/* draw ball */
	for (int y = bally; y < bally + 2; y++)
		for (int x = ballx; x < ballx + 2; x++)
			if (cliprect.contains(x, y))
				bitmap.pix16(y, x) = 1;

	return 0;
}
예제 #4
0
UINT32 tattack_state::screen_update_tattack(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	m_tmap->mark_all_dirty();
	m_tmap->draw(screen, bitmap, cliprect, 0,0);
	return 0;
}