예제 #1
0
파일: console.cpp 프로젝트: Cruel/scummvm
bool Console::cmdRawToWav(int argc, const char **argv) {
	if (argc != 3) {
		debugPrintf("Use %s <rawFilePath> <wavFileName> to dump a .RAW file to .WAV\n", argv[0]);
		return true;
	}

	Common::File file;
	if (!_engine->getSearchManager()->openFile(file, argv[1])) {
		warning("File not found: %s", argv[1]);
		return true;
	}

	Audio::AudioStream *audioStream = makeRawZorkStream(argv[1], _engine);

	Common::DumpFile output;
	output.open(argv[2]);

	output.writeUint32BE(MKTAG('R', 'I', 'F', 'F'));
	output.writeUint32LE(file.size() * 2 + 36);
	output.writeUint32BE(MKTAG('W', 'A', 'V', 'E'));
	output.writeUint32BE(MKTAG('f', 'm', 't', ' '));
	output.writeUint32LE(16);
	output.writeUint16LE(1);
	uint16 numChannels;
	if (audioStream->isStereo()) {
		numChannels = 2;
		output.writeUint16LE(2);
	} else {
		numChannels = 1;
		output.writeUint16LE(1);
	}
	output.writeUint32LE(audioStream->getRate());
	output.writeUint32LE(audioStream->getRate() * numChannels * 2);
	output.writeUint16LE(numChannels * 2);
	output.writeUint16LE(16);
	output.writeUint32BE(MKTAG('d', 'a', 't', 'a'));
	output.writeUint32LE(file.size() * 2);
	int16 *buffer = new int16[file.size()];
	audioStream->readBuffer(buffer, file.size());
#ifndef SCUMM_LITTLE_ENDIAN
	for (int i = 0; i < file.size(); ++i)
		buffer[i] = TO_LE_16(buffer[i]);
#endif
	output.write(buffer, file.size() * 2);

	delete[] buffer;


	return true;
}
예제 #2
0
void AVIDecoder::AVIAudioTrack::skipAudio(const Audio::Timestamp &time, const Audio::Timestamp &frameTime) {
	Audio::Timestamp timeDiff = time.convertToFramerate(_wvInfo.samplesPerSec) - frameTime.convertToFramerate(_wvInfo.samplesPerSec);
	int skipFrames = timeDiff.totalNumberOfFrames();

	if (skipFrames <= 0)
		return;

	Audio::AudioStream *audioStream = getAudioStream();
	if (!audioStream)
		return;

	if (audioStream->isStereo())
		skipFrames *= 2;

	int16 *tempBuffer = new int16[skipFrames];
	audioStream->readBuffer(tempBuffer, skipFrames);
	delete[] tempBuffer;
}
예제 #3
0
파일: utility.cpp 프로젝트: lukaslw/scummvm
void convertRawToWav(const Common::String &inputFile, ZVision *engine, const Common::String &outputFile) {
	Common::File file;
	if (!file.open(inputFile))
		return;

	Audio::AudioStream *audioStream = makeRawZorkStream(inputFile, engine);

	Common::DumpFile output;
	output.open(outputFile);

	output.writeUint32BE(MKTAG('R', 'I', 'F', 'F'));
	output.writeUint32LE(file.size() * 2 + 36);
	output.writeUint32BE(MKTAG('W', 'A', 'V', 'E'));
	output.writeUint32BE(MKTAG('f', 'm', 't', ' '));
	output.writeUint32LE(16);
	output.writeUint16LE(1);
	uint16 numChannels;
	if (audioStream->isStereo()) {
		numChannels = 2;
		output.writeUint16LE(2);
	} else {
		numChannels = 1;
		output.writeUint16LE(1);
	}
	output.writeUint32LE(audioStream->getRate());
	output.writeUint32LE(audioStream->getRate() * numChannels * 2);
	output.writeUint16LE(numChannels * 2);
	output.writeUint16LE(16);
	output.writeUint32BE(MKTAG('d', 'a', 't', 'a'));
	output.writeUint32LE(file.size() * 2);
	int16 *buffer = new int16[file.size()];
	audioStream->readBuffer(buffer, file.size());
	output.write(buffer, file.size() * 2);

	delete[] buffer;
}
예제 #4
0
파일: sound.cpp 프로젝트: CatalystG/scummvm
	bool isStereo() const { return _stream ? _stream->isStereo() : 0; }
예제 #5
0
파일: sound.cpp 프로젝트: AReim1982/scummvm
	bool isStereo() const {
		return _stream->isStereo();
	}