void Area::loadProperties(const Aurora::GFF3Struct &props) { setMusicDayTrack (props.getUint("MusicDay" , Aurora::kStrRefInvalid)); setMusicNightTrack (props.getUint("MusicNight" , Aurora::kStrRefInvalid)); setMusicBattleTrack(props.getUint("MusicBattle", Aurora::kStrRefInvalid)); }
void Placeable::loadProperties(const Aurora::GFF3Struct &gff) { // Tag _tag = gff.getString("Tag", _tag); // Name and description gff.getLocString("LocName" , _name); gff.getLocString("LocPopupText", _description); // Conversation _conversation = gff.getString("Conversation", _conversation); // Static and usable _static = !gff.getBool("Active" , !_static); _usable = gff.getBool("Useable", _usable); // Appearance _appearanceID = gff.getUint("Appearance", _appearanceID); // Position if (gff.hasField("XPosition")) { const float position[3] = { (float) gff.getDouble("XPosition"), (float) gff.getDouble("YPosition"), (float) gff.getDouble("ZPosition") }; setPosition(position[0], position[1], position[2]); } // Orientation if (gff.hasField("XOrientation")) { const float orientation[4] = { (float) gff.getDouble("XOrientation"), (float) gff.getDouble("YOrientation"), (float) gff.getDouble("ZOrientation"), (float) Common::rad2deg(acos(gff.getDouble("WOrientation")) * 2.0) }; setOrientation(orientation[0], orientation[1], orientation[2], orientation[3]); } // Variables and script readVarTable(gff); readScript(gff); enableEvents(true); }
void ScriptContainer::readScript(const Aurora::GFF3Struct &gff) { clearScript(); for (size_t i = 0; i < ARRAYSIZE(kScriptNames); i++) _script = gff.getString(kScriptNames[i], _script); }
void Waypoint::load(const Aurora::GFF3Struct &waypoint) { // Tag _tag = waypoint.getString("Tag"); // Group _group = waypoint.getSint("Group", -1); // Map Note _hasMapNote = waypoint.getBool("HasMapNote"); _enabledMapNote = waypoint.getBool("MapNoteEnabled"); waypoint.getLocString("MapNote", _mapNote); // Type _type = (uint32) ((int32) waypoint.getSint("MapNoteType", -1)); // Position const float position[3] = { (float) waypoint.getDouble("XPosition"), (float) waypoint.getDouble("YPosition"), (float) waypoint.getDouble("ZPosition") }; setPosition(position[0], position[1], position[2]); // Orientation const float orientation[4] = { (float) waypoint.getDouble("XOrientation"), (float) waypoint.getDouble("YOrientation"), (float) waypoint.getDouble("ZOrientation"), (float) Common::rad2deg(acos(waypoint.getDouble("WOrientation")) * 2.0) }; setOrientation(orientation[0], orientation[1], orientation[2], orientation[3]); const Aurora::GDAFile &gda = getMGDA(kWorksheetWaypoints); // Icon _icon = gda.getString(_type, "Icon"); // Variables readVarTable(waypoint); }
void Object::readVarTable(const Aurora::GFF3Struct &gff) { if (gff.hasField("VarTable")) readVarTable(gff.getList("VarTable")); }
void Creature::loadProperties(const Aurora::GFF3Struct &gff) { // Tag _tag = gff.getString("Tag", _tag); // Name _firstName = gff.getString("FirstName", _firstName); _lastName = gff.getString("LastName" , _lastName); _name = _firstName + " " + _lastName; _name.trim(); // Description _description = gff.getString("Description", _description); // Conversation _conversation = gff.getString("Conversation", _conversation); // Sound Set _soundSet = gff.getUint("SoundSetFile", Aurora::kFieldIDInvalid); // Gender _gender = gff.getUint("Gender", _gender); // Race _race = gff.getUint("Race", _race); // Subrace _subRace = gff.getUint("Subrace", _subRace); // PC and DM _isPC = gff.getBool("IsPC", _isPC); _isDM = gff.getBool("IsDM", _isDM); // Age _age = gff.getUint("Age", _age); // Experience _xp = gff.getUint("Experience", _xp); // Abilities _abilities[kAbilityStrength] = gff.getUint("Str", _abilities[kAbilityStrength]); _abilities[kAbilityDexterity] = gff.getUint("Dex", _abilities[kAbilityDexterity]); _abilities[kAbilityConstitution] = gff.getUint("Con", _abilities[kAbilityConstitution]); _abilities[kAbilityIntelligence] = gff.getUint("Int", _abilities[kAbilityIntelligence]); _abilities[kAbilityWisdom] = gff.getUint("Wis", _abilities[kAbilityWisdom]); _abilities[kAbilityCharisma] = gff.getUint("Cha", _abilities[kAbilityCharisma]); // Classes loadClasses(gff, _classes, _hitDice); // Skills if (gff.hasField("SkillList")) { _skills.clear(); const Aurora::GFF3List &skills = gff.getList("SkillList"); for (Aurora::GFF3List::const_iterator s = skills.begin(); s != skills.end(); ++s) { const Aurora::GFF3Struct &skill = **s; _skills.push_back(skill.getSint("Rank")); } } // Feats if (gff.hasField("FeatList")) { _feats.clear(); const Aurora::GFF3List &feats = gff.getList("FeatList"); for (Aurora::GFF3List::const_iterator f = feats.begin(); f != feats.end(); ++f) { const Aurora::GFF3Struct &feat = **f; _feats.push_back(feat.getUint("Feat")); } } // Deity _deity = gff.getString("Deity", _deity); // Health if (gff.hasField("HitPoints")) { _baseHP = gff.getSint("HitPoints"); _bonusHP = gff.getSint("MaxHitPoints", _baseHP) - _baseHP; _currentHP = gff.getSint("CurrentHitPoints", _baseHP); } // Alignment _goodEvil = gff.getUint("GoodEvil", _goodEvil); _lawChaos = gff.getUint("LawfulChaotic", _lawChaos); // Appearance _appearanceID = gff.getUint("Appearance_Type", _appearanceID); _appearanceHead = gff.getUint("Appearance_Head" , _appearanceHead); _appearanceMHair = gff.getUint("Appearance_Hair" , _appearanceMHair); _appearanceFHair = gff.getUint("Appearance_FHair", _appearanceFHair); _armorVisualType = gff.getUint("ArmorVisualType", _armorVisualType); _armorVariation = gff.getUint("Variation" , _armorVariation); if (gff.hasField("Boots")) { const Aurora::GFF3Struct &boots = gff.getStruct("Boots"); _bootsVisualType = boots.getUint("ArmorVisualType", _bootsVisualType); _bootsVariation = boots.getUint("Variation" , _bootsVariation); } // Scripts and variables readScripts(gff); readVarTable(gff); }
void Situated::load(const Aurora::GFF3Struct &instance, const Aurora::GFF3Struct *blueprint) { // General properties if (blueprint) loadProperties(*blueprint); // Blueprint loadProperties(instance); // Instance // Specialized object properties if (blueprint) loadObject(*blueprint); // Blueprint loadObject(instance); // Instance // Appearance if (_appearanceID == Aurora::kFieldIDInvalid) throw Common::Exception("Situated object without an appearance"); loadAppearance(); loadSounds(); // Position float posX = instance.getDouble("X"); float posY = instance.getDouble("Y"); float posZ = instance.getDouble("Z"); if (instance.hasField("Position")) { const Aurora::GFF3Struct &pos = instance.getStruct("Position"); posX = pos.getDouble("x"); posY = pos.getDouble("y"); posZ = pos.getDouble("z"); } setPosition(posX, posY, posZ); // Orientation float bearing = instance.getDouble("Bearing"); float rotX = 0.0f; float rotY = Common::rad2deg(bearing); float rotZ = 0.0f; if (instance.hasField("Orientation")) { const Aurora::GFF3Struct &o = instance.getStruct("Orientation"); float oX = o.getDouble("x"); float oY = o.getDouble("y"); float oZ = o.getDouble("z"); float oW = o.getDouble("w"); // Convert quaternions to roll/pitch/yaw rotY = 180.0f - Common::rad2deg(atan2(2 * (oX*oY + oZ*oW), 1 - 2 * (oY*oY + oZ*oZ))); rotX = 180.0f - Common::rad2deg(asin(2 * (oX*oZ - oW*oY))); rotZ = Common::rad2deg(atan2(2 * (oX*oW + oY*oZ), 1 - 2 * (oZ*oZ + oW*oW))); } setOrientation(rotX, rotY, rotZ); }
void Situated::loadProperties(const Aurora::GFF3Struct &gff) { // Unique ID and tag _uniqueID = gff.getString("UniqueID", _uniqueID); _tag = gff.getString("Tag", _tag); // Name if (gff.hasField("LocName")) { try { gff.getLocString("LocName", _name); } catch (...) { } } // Description if (gff.hasField("Description")) { try { gff.getLocString("Description", _description); } catch (...) { } } refreshLocalized(); // Appearance _modelName = gff.getString("ModelName", _modelName); // Sounds _soundAppType = gff.getUint("SoundAppType", _soundAppType); // Conversation _conversation = gff.getString("Conversation", _conversation); // Static _static = gff.getBool("Static", _static); // Usable _usable = gff.getBool("Useable", _usable); // Locked _locked = gff.getBool("Locked", _locked); }
void GFF3Dumper::dumpField(const Aurora::GFF3Struct &strct, const Common::UString &field) { Aurora::GFF3Struct::FieldType type = strct.getType(field); Common::UString typeName; if (((size_t) type) < ARRAYSIZE(kGFF3FieldTypeNames)) typeName = kGFF3FieldTypeNames[(int)type]; else typeName = "filetype" + Common::composeString((uint64) type); Common::UString label = field; // Structs already open their own tag if (type != Aurora::GFF3Struct::kFieldTypeStruct) { _xml->openTag(typeName); _xml->addProperty("label", label); } switch (type) { case Aurora::GFF3Struct::kFieldTypeChar: _xml->setContents(Common::composeString(strct.getUint(field))); break; case Aurora::GFF3Struct::kFieldTypeByte: case Aurora::GFF3Struct::kFieldTypeUint16: case Aurora::GFF3Struct::kFieldTypeUint32: case Aurora::GFF3Struct::kFieldTypeUint64: _xml->setContents(Common::composeString(strct.getUint(field))); break; case Aurora::GFF3Struct::kFieldTypeSint16: case Aurora::GFF3Struct::kFieldTypeSint32: case Aurora::GFF3Struct::kFieldTypeSint64: _xml->setContents(Common::composeString(strct.getSint(field))); break; case Aurora::GFF3Struct::kFieldTypeFloat: case Aurora::GFF3Struct::kFieldTypeDouble: _xml->setContents(Common::UString::format("%.6f", strct.getDouble(field))); break; case Aurora::GFF3Struct::kFieldTypeStrRef: _xml->setContents(strct.getString(field)); break; case Aurora::GFF3Struct::kFieldTypeExoString: case Aurora::GFF3Struct::kFieldTypeResRef: try { _xml->setContents(strct.getString(field)); } catch (...) { _xml->addProperty("base64", "true"); Common::SeekableReadStream *data = strct.getData(field); _xml->setContents(*data); delete data; } break; case Aurora::GFF3Struct::kFieldTypeLocString: { Aurora::LocString locString; strct.getLocString(field, locString); _xml->addProperty("strref", Common::composeString(locString.getID())); dumpLocString(locString); } break; case Aurora::GFF3Struct::kFieldTypeVoid: _xml->setContents(*strct.getData(field)); break; case Aurora::GFF3Struct::kFieldTypeStruct: dumpStruct(strct.getStruct(field), label); break; case Aurora::GFF3Struct::kFieldTypeList: dumpList(strct.getList(field)); break; case Aurora::GFF3Struct::kFieldTypeOrientation: { double a = 0.0, b = 0.0, c = 0.0, d = 0.0; strct.getOrientation(field, a, b, c, d); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", a)); _xml->closeTag(); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", b)); _xml->closeTag(); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", c)); _xml->closeTag(); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", d)); _xml->closeTag(); _xml->breakLine(); } break; case Aurora::GFF3Struct::kFieldTypeVector: { double x = 0.0, y = 0.0, z = 0.0; strct.getVector(field, x, y, z); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", x)); _xml->closeTag(); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", y)); _xml->closeTag(); _xml->breakLine(); _xml->openTag("double"); _xml->setContents(Common::UString::format("%.6f", z)); _xml->closeTag(); _xml->breakLine(); } break; default: break; } // Structs already close their own tag if (type != Aurora::GFF3Struct::kFieldTypeStruct) { _xml->closeTag(); _xml->breakLine(); } }
void Creature::loadProperties(const Aurora::GFF3Struct &gff) { // Tag _tag = gff.getString("Tag", _tag); // Name _firstName = gff.getString("FirstName", _firstName); _lastName = gff.getString("LastName" , _lastName); _name = _firstName + " " + _lastName; _name.trim(); // Description _description = gff.getString("Description", _description); // Conversation _conversation = gff.getString("Conversation", _conversation); // Sound Set _soundSet = gff.getUint("SoundSetFile", Aurora::kFieldIDInvalid); // Portrait loadPortrait(gff, _portrait); // Gender _gender = (Gender) gff.getUint("Gender", (uint64) _gender); // Race _race = gff.getUint("Race", _race); // Subrace _subRace = gff.getString("Subrace", _subRace); // PC and DM _isPC = gff.getBool("IsPC", _isPC); _isDM = gff.getBool("IsDM", _isDM); // Age _age = gff.getUint("Age", _age); // Experience _xp = gff.getUint("Experience", _xp); // Abilities _abilities[kAbilityStrength] = gff.getUint("Str", _abilities[kAbilityStrength]); _abilities[kAbilityDexterity] = gff.getUint("Dex", _abilities[kAbilityDexterity]); _abilities[kAbilityConstitution] = gff.getUint("Con", _abilities[kAbilityConstitution]); _abilities[kAbilityIntelligence] = gff.getUint("Int", _abilities[kAbilityIntelligence]); _abilities[kAbilityWisdom] = gff.getUint("Wis", _abilities[kAbilityWisdom]); _abilities[kAbilityCharisma] = gff.getUint("Cha", _abilities[kAbilityCharisma]); // Classes loadClasses(gff, _classes, _hitDice); // Skills if (gff.hasField("SkillList")) { _skills.clear(); const Aurora::GFF3List &skills = gff.getList("SkillList"); for (Aurora::GFF3List::const_iterator s = skills.begin(); s != skills.end(); ++s) { const Aurora::GFF3Struct &skill = **s; _skills.push_back(skill.getSint("Rank")); } } // Feats if (gff.hasField("FeatList")) { _feats.clear(); const Aurora::GFF3List &feats = gff.getList("FeatList"); for (Aurora::GFF3List::const_iterator f = feats.begin(); f != feats.end(); ++f) { const Aurora::GFF3Struct &feat = **f; _feats.push_back(feat.getUint("Feat")); } } // Deity _deity = gff.getString("Deity", _deity); // Health if (gff.hasField("HitPoints")) { _baseHP = gff.getSint("HitPoints"); _bonusHP = gff.getSint("MaxHitPoints", _baseHP) - _baseHP; _currentHP = gff.getSint("CurrentHitPoints", _baseHP); } // Alignment _goodEvil = gff.getUint("GoodEvil", _goodEvil); _lawChaos = gff.getUint("LawfulChaotic", _lawChaos); // Appearance _appearanceID = gff.getUint("Appearance_Type", _appearanceID); _phenotype = gff.getUint("Phenotype" , _phenotype); // Body parts for (size_t i = 0; i < kBodyPartMAX; i++) { _bodyParts[i].id = gff.getUint(kBodyPartFields[i], _bodyParts[i].id); _bodyParts[i].idArmor = 0; } // Colors _colorSkin = gff.getUint("Color_Skin", _colorSkin); _colorHair = gff.getUint("Color_Hair", _colorHair); _colorTattoo1 = gff.getUint("Color_Tattoo1", _colorTattoo1); _colorTattoo2 = gff.getUint("Color_Tattoo2", _colorTattoo2); // Equipped Items loadEquippedItems(gff); // Scripts readScripts(gff); }
bool readTint(const Aurora::GFF3Struct &gff, const Common::UString &strct, float t[3][4]) { if (!gff.hasField(strct)) return false; return readTint(gff.getStruct(strct), t); }