bool SoccerBase::GetActiveScene(const Leaf& base, boost::shared_ptr<Scene>& active_scene) { static boost::shared_ptr<SceneServer> sceneServer; if (sceneServer.get() == 0) { if (! GetSceneServer(base,sceneServer)) { base.GetLog()->Error() << "(SoccerBase) ERROR: " << base.GetName() << ", could not get SceneServer\n"; return false; } } active_scene = sceneServer->GetActiveScene(); if (active_scene.get() == 0) { base.GetLog()->Error() << "ERROR: (SoccerBase: " << base.GetName() << ", SceneServer reports no active scene\n"; return false; } return true; }