예제 #1
0
	virtual boost::unique_future<bool> send(const safe_ptr<core::read_frame>& frame) override
	{
		CASPAR_VERIFY(format_desc_.height * format_desc_.width * 4 == static_cast<unsigned>(frame->image_data().size()));

		return executor_.begin_invoke([=]() -> bool
		{			
			graph_->set_value("tick-time", tick_timer_.elapsed() * format_desc_.fps * 0.5);
			tick_timer_.restart();
			frame_timer_.restart();

			// AUDIO

			std::vector<int16_t, tbb::cache_aligned_allocator<int16_t>> audio_buffer;

			if (core::needs_rearranging(
					frame->multichannel_view(),
					channel_layout_,
					channel_layout_.num_channels))
			{
				core::audio_buffer downmixed;

				downmixed.resize(
						frame->multichannel_view().num_samples() 
								* channel_layout_.num_channels,
						0);

				auto dest_view = core::make_multichannel_view<int32_t>(
						downmixed.begin(), downmixed.end(), channel_layout_);

				core::rearrange_or_rearrange_and_mix(
						frame->multichannel_view(),
						dest_view,
						core::default_mix_config_repository());

				audio_buffer = core::audio_32_to_16(downmixed);
			}
			else
			{
				audio_buffer = core::audio_32_to_16(frame->audio_data());
			}

			airsend::add_audio(air_send_.get(), audio_buffer.data(), audio_buffer.size() / channel_layout_.num_channels);

			// VIDEO

			connected_ = airsend::add_frame_bgra(air_send_.get(), frame->image_data().begin());

			graph_->set_text(print());
			graph_->set_value("frame-time", frame_timer_.elapsed() * format_desc_.fps * 0.5);
			
			return true;
		});
	}
예제 #2
0
		/// \brief Primary route call.
		void route(RouteNet& inNet) {
			mRouteTimer.restart();
			routeNet(inNet);
			double routeTime = mRouteTimer.elapsed();
			mTotalRouteTime += routeTime;
			inNet.mProperties[eRouteTime] = routeTime;
		}
예제 #3
0
 void Reconstruct::wait_idle_time( boost::timer& timer, int idle_time )
 {
     timer.restart( );
     while( boost::posix_time::seconds( timer.elapsed( ) ) < boost::posix_time::milliseconds( idle_time ) && !m_abort_scan )
     {
         boost::this_thread::sleep( boost::posix_time::milliseconds( 1 ) );
         QApplication::processEvents( );
     }
 }
예제 #4
0
float testInsertionSort(int vectorSize, int numberOfIterations)
{
	vector<int> insertion;
	insertion.reserve(vectorSize);
	float elapsedTime = 0;

	for (int iterations = 0; iterations < numberOfIterations; ++iterations)
	{
		insertion = fillVectorWithRandomInts(insertion.size());
		testTimer.restart();
		insertion = sorter.insertionSort(insertion);
		elapsedTime += testTimer.elapsed();
	}
	return (elapsedTime / numberOfIterations);
}
예제 #5
0
float testQuickSort(int vectorSize, int numberOfIterations)
{
	vector<int> quick;
	quick.reserve(vectorSize);
	float elapsedTime = 0;

	for (int iterations = 0; iterations < numberOfIterations; ++iterations)
	{
		quick = fillVectorWithRandomInts(quick.size());
		testTimer.restart();
		quick = sorter.quickSort(quick);
		elapsedTime += testTimer.elapsed();
	}
	return (elapsedTime / numberOfIterations);
}
	virtual bool OnGetData(sf::SoundStream::Chunk& data) override
	{		
		win32_exception::ensure_handler_installed_for_thread(
				"sfml-audio-thread");
		std::pair<std::shared_ptr<core::read_frame>, std::shared_ptr<audio_buffer_16>> audio_data;

		input_.pop(audio_data); // Block until available

		graph_->set_value("tick-time", perf_timer_.elapsed()*format_desc_.fps*0.5);		
		perf_timer_.restart();

		container_.push_back(std::move(*audio_data.second));
		data.Samples = container_.back().data();
		data.NbSamples = container_.back().size();	
		

		if (audio_data.first)
			presentation_age_ = audio_data.first->get_age_millis();

		return is_running_;
	}
예제 #7
0
파일: bench.cpp 프로젝트: aewallin/sandbox
void run_test(int NUM_TESTS, std::vector<int> NUM_POINTS, std::vector<int> NUM_RUNS) {
    for (int i = 0; i < NUM_TESTS; ++i) {

        kdtree::KDTree<Point> tr(2);
        for(int k=0; k<NUM_POINTS[i]; k++) {
            double x = ((float)rand() / RAND_MAX) * 200.0 - 100.0;
            double y = ((float)rand() / RAND_MAX) * 200.0 - 100.0;
            Point p(x,y);
            tr.insert( p );
        }
    
        timer.restart();
        for (int j = 0; j < NUM_RUNS[i]; ++j) {
            double x = ((float)rand() / RAND_MAX) * 200.0 - 100.0;
            double y = ((float)rand() / RAND_MAX) * 200.0 - 100.0;
            Point ps(x,y);
            std::pair<Point,double> pt = tr.nearest( ps );
        }
        double total_time = timer.elapsed();
        double time_per_test = total_time / NUM_RUNS[i];
        format_line(NUM_POINTS[i], NUM_RUNS[i], total_time, time_per_test);
    }
}
예제 #8
0
 virtual void reportStart() {
     timer.restart();
     customStart();
 }
예제 #9
0
	virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(IDeckLinkVideoInputFrame* video, IDeckLinkAudioInputPacket* audio)
	{	
		if(!video)
			return S_OK;

		try
		{
			graph_->set_value("tick-time", tick_timer_.elapsed()*format_desc_.fps*0.5);
			tick_timer_.restart();

			frame_timer_.restart();

			// PUSH

			void* bytes = nullptr;
			if(FAILED(video->GetBytes(&bytes)) || !bytes)
				return S_OK;
			
			safe_ptr<AVFrame> av_frame(avcodec_alloc_frame(), av_free);	
			avcodec_get_frame_defaults(av_frame.get());
						
			av_frame->data[0]			= reinterpret_cast<uint8_t*>(bytes);
			av_frame->linesize[0]		= video->GetRowBytes();			
			av_frame->format			= PIX_FMT_UYVY422;
			av_frame->width				= video->GetWidth();
			av_frame->height			= video->GetHeight();
			av_frame->interlaced_frame	= format_desc_.field_mode != core::field_mode::progressive;
			av_frame->top_field_first	= format_desc_.field_mode == core::field_mode::upper ? 1 : 0;
				
			std::shared_ptr<core::audio_buffer> audio_buffer;

			// It is assumed that audio is always equal or ahead of video.
			if(audio && SUCCEEDED(audio->GetBytes(&bytes)) && bytes)
			{
				auto sample_frame_count = audio->GetSampleFrameCount();
				auto audio_data = reinterpret_cast<int32_t*>(bytes);
				audio_buffer = std::make_shared<core::audio_buffer>(audio_data, audio_data + sample_frame_count*format_desc_.audio_channels);
			}
			else			
				audio_buffer = std::make_shared<core::audio_buffer>(audio_cadence_.front(), 0);
			
			// Note: Uses 1 step rotated cadence for 1001 modes (1602, 1602, 1601, 1602, 1601)
			// This cadence fills the audio mixer most optimally.

			sync_buffer_.push_back(audio_buffer->size());		
			if(!boost::range::equal(sync_buffer_, audio_cadence_))
			{
				CASPAR_LOG(trace) << print() << L" Syncing audio.";
				return S_OK;
			}

			muxer_.push(audio_buffer);
			muxer_.push(av_frame, hints_);	
											
			boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);
			
			// POLL
			
			for(auto frame = muxer_.poll(); frame; frame = muxer_.poll())
			{
				if(!frame_buffer_.try_push(make_safe_ptr(frame)))
				{
					auto dummy = core::basic_frame::empty();
					frame_buffer_.try_pop(dummy);

					frame_buffer_.try_push(make_safe_ptr(frame));

					graph_->set_tag("dropped-frame");
				}
			}

			graph_->set_value("frame-time", frame_timer_.elapsed()*format_desc_.fps*0.5);

			graph_->set_value("output-buffer", static_cast<float>(frame_buffer_.size())/static_cast<float>(frame_buffer_.capacity()));	
		}
		catch(...)
		{
			exception_ = std::current_exception();
			return E_FAIL;
		}

		return S_OK;
	}
예제 #10
0
	void restart()		{ t.restart(); }