void CCameraHandler::GetState(CCameraController::StateMap& sm) const { sm.clear(); sm["mode"] = currCamCtrlNum; camControllers[currCamCtrlNum]->GetState(sm); }
void CCameraHandler::GetState(CCameraController::StateMap& sm) const { sm.clear(); sm["mode"] = (float)currCamCtrlNum; currCamCtrl->GetState(sm); }