void PolyTreeToExPolygons(ClipperLib::PolyTree& polytree, Slic3r::ExPolygons* expolygons) { PROFILE_FUNC(); expolygons->clear(); for (int i = 0; i < polytree.ChildCount(); ++i) AddOuterPolyNodeToExPolygons(*polytree.Childs[i], expolygons); }
Polygons top_level_islands(const Slic3r::Polygons &polygons) { // init Clipper ClipperLib::Clipper clipper; clipper.Clear(); // perform union clipper.AddPaths(Slic3rMultiPoints_to_ClipperPaths(polygons), ClipperLib::ptSubject, true); ClipperLib::PolyTree polytree; clipper.Execute(ClipperLib::ctUnion, polytree, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd); // Convert only the top level islands to the output. Polygons out; out.reserve(polytree.ChildCount()); for (int i = 0; i < polytree.ChildCount(); ++i) out.emplace_back(ClipperPath_to_Slic3rPolygon(polytree.Childs[i]->Contour)); return out; }
ExPolygons PolyTreeToExPolygons(ClipperLib::PolyTree& polytree) { ExPolygons retval; for (int i = 0; i < polytree.ChildCount(); ++i) AddOuterPolyNodeToExPolygons(*polytree.Childs[i], &retval); return retval; }
void PolyTreeToExPolygons(ClipperLib::PolyTree& polytree, Slic3r::ExPolygons& expolygons) { expolygons.clear(); for (int i = 0; i < polytree.ChildCount(); ++i) AddOuterPolyNodeToExPolygons(*polytree.Childs[i], expolygons); }
void BooleanTool::polyTreeToPathObjects(const ClipperLib::PolyTree& tree, PathObjects& out_objects, const PathObject* proto, const PolyMap& polymap) { for (int i = 0, count = tree.ChildCount(); i < count; ++i) outerPolyNodeToPathObjects(*tree.Childs[i], out_objects, proto, polymap); }