예제 #1
0
void EffectsExporter::writeBlinn(COLLADASW::EffectProfile &ep, Material *ma)
{
	COLLADASW::ColorOrTexture cot;
	ep.setShaderType(COLLADASW::EffectProfile::BLINN);
	// shininess
	ep.setShininess(ma->har, false, "shininess");
	// specular
	cot = getcol(ma->specr, ma->specg, ma->specb, 1.0f);
	ep.setSpecular(cot, false, "specular");
}
예제 #2
0
void EffectsExporter::writeLambert(COLLADASW::EffectProfile &ep, Material *ma)
{
	COLLADASW::ColorOrTexture cot;
	ep.setShaderType(COLLADASW::EffectProfile::LAMBERT);
}