bool SaveHeader::write(Common::WriteStream &stream) const { stream.writeUint32BE(kID1); stream.writeUint32BE(kID2); stream.writeUint32BE(_type); stream.writeUint32LE(_version); stream.writeUint32LE(_size); return flushStream(stream); }
void MainWindow::exportWAVImpl(Sound::AudioStream *sound, Common::WriteStream &wav) { assert(sound); const uint16 channels = sound->getChannels(); const uint32 rate = sound->getRate(); std::deque<SoundBuffer> buffers; uint64 length = getSoundLength(sound); if (length != Sound::RewindableAudioStream::kInvalidLength) buffers.resize((length / (SoundBuffer::kBufferSize / channels)) + 1); uint32 samples = 0; std::deque<SoundBuffer>::iterator buffer = buffers.begin(); while (!sound->endOfStream()) { if (buffer == buffers.end()) { buffers.push_back(SoundBuffer()); buffer = --buffers.end(); } buffer->samples = sound->readBuffer(buffer->buffer, SoundBuffer::kBufferSize); if (buffer->samples > 0) samples += buffer->samples; ++buffer; } samples /= channels; const uint32 dataSize = samples * channels * 2; const uint32 byteRate = rate * channels * 2; const uint16 blockAlign = channels * 2; wav.writeUint32BE(MKTAG('R', 'I', 'F', 'F')); wav.writeUint32LE(36 + dataSize); wav.writeUint32BE(MKTAG('W', 'A', 'V', 'E')); wav.writeUint32BE(MKTAG('f', 'm', 't', ' ')); wav.writeUint32LE(16); wav.writeUint16LE(1); wav.writeUint16LE(channels); wav.writeUint32LE(rate); wav.writeUint32LE(byteRate); wav.writeUint16LE(blockAlign); wav.writeUint16LE(16); wav.writeUint32BE(MKTAG('d', 'a', 't', 'a')); wav.writeUint32LE(dataSize); for (std::deque<SoundBuffer>::const_iterator b = buffers.begin(); b != buffers.end(); ++b) for (int i = 0; i < b->samples; i++) wav.writeUint16LE(b->buffer[i]); }
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) { if (thumb.format.bytesPerPixel != 2) { warning("trying to save thumbnail with bpp different than 2"); return false; } ThumbnailHeader header; header.type = MKTAG('T','H','M','B'); header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.format.bytesPerPixel; header.version = THMB_VERSION; header.width = thumb.w; header.height = thumb.h; header.bpp = thumb.format.bytesPerPixel; out.writeUint32BE(header.type); out.writeUint32BE(header.size); out.writeByte(header.version); out.writeUint16BE(header.width); out.writeUint16BE(header.height); out.writeByte(header.bpp); // TODO: for later this shouldn't be casted to uint16... uint16 *pixels = (uint16 *)thumb.pixels; for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels) out.writeUint16BE(*pixels); return true; }
Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const { if (shouldQuit()) return 0; Common::WriteStream *out = 0; if (!(out = _saveFileMan->openForSaving(filename))) { warning("Can't create file '%s', game not saved", filename); return 0; } // Savegame version out->writeUint32BE(MKTAG('W', 'W', 'S', 'V')); out->writeByte(_flags.gameID); out->writeUint32BE(CURRENT_SAVE_VERSION); out->write(saveName, strlen(saveName) + 1); if (_flags.isTalkie) out->writeUint32BE(GF_TALKIE); else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) out->writeUint32BE(GF_FMTOWNS); else out->writeUint32BE(GF_FLOPPY); if (out->err()) { warning("Can't write file '%s'. (Disk full?)", filename); delete out; return 0; } Graphics::Surface *genThumbnail = 0; if (!thumbnail) thumbnail = genThumbnail = generateSaveThumbnail(); if (thumbnail) Graphics::saveThumbnail(*out, *thumbnail); else Graphics::saveThumbnail(*out); if (genThumbnail) { genThumbnail->free(); delete genThumbnail; } return out; }