Maps::Maps(DFContextShared* _d) { d = new Private; d->d = _d; Process *p = d->owner = _d->p; d->Inited = d->Started = false; DFHack::memory_info * mem = p->getDescriptor(); Server::Maps::maps_offsets &off = d->offsets; // get the offsets once here off.map_offset = mem->getAddress ("map_data"); off.x_count_offset = mem->getAddress ("x_count_block"); off.y_count_offset = mem->getAddress ("y_count_block"); off.z_count_offset = mem->getAddress ("z_count_block"); off.tile_type_offset = mem->getOffset ("map_data_type"); off.designation_offset = mem->getOffset ("map_data_designation"); off.occupancy_offset = mem->getOffset("map_data_occupancy"); off.biome_stuffs = mem->getOffset ("map_data_biome_stuffs"); off.veinvector = mem->getOffset ("map_data_vein_vector"); off.local_feature_offset = mem->getOffset ("map_data_feature_local"); off.global_feature_offset = mem->getOffset ("map_data_feature_global"); off.temperature1_offset = mem->getOffset ("map_data_temperature1_offset"); off.temperature2_offset = mem->getOffset ("map_data_temperature2_offset"); off.region_x_offset = mem->getAddress ("region_x"); off.region_y_offset = mem->getAddress ("region_y"); off.region_z_offset = mem->getAddress ("region_z"); off.world_regions = mem->getAddress ("ptr2_region_array"); off.region_size = mem->getHexValue ("region_size"); off.region_geo_index_offset = mem->getOffset ("region_geo_index_off"); off.geolayer_geoblock_offset = mem->getOffset ("geolayer_geoblock_offset"); off.world_geoblocks_vector = mem->getAddress ("geoblock_vector"); off.type_inside_geolayer = mem->getOffset ("type_inside_geolayer"); off.world_size_x = mem->getAddress ("world_size_x"); off.world_size_y = mem->getAddress ("world_size_y"); // these can fail and will be found when looking at the actual veins later // basically a cache off.vein_ice_vptr = 0; mem->resolveClassnameToVPtr("block_square_event_frozen_liquid", off.vein_ice_vptr); off.vein_mineral_vptr = 0; mem->resolveClassnameToVPtr("block_square_event_mineral",off.vein_mineral_vptr); // upload offsets to SHM server if possible d->maps_module = 0; if(p->getModuleIndex("Maps2010",1,d->maps_module)) { // supply the module with offsets so it can work with them Server::Maps::maps_offsets *off2 = SHMDATA(Server::Maps::maps_offsets); memcpy(off2, &(d->offsets), sizeof(Server::Maps::maps_offsets)); full_barrier const uint32_t cmd = Server::Maps::MAP_INIT + (d->maps_module << 16); p->SetAndWait(cmd); } d->Inited = true; }
int main () { DFHack::Process *proc; DFHack::memory_info *meminfo; DFHack::DfVector *items_vector; DFHack::t_item_df40d item_40d; DFHack::t_matglossPair item_40d_material; vector<DFHack::t_matgloss> stoneMat; uint32_t item_material_offset; uint32_t temp; int32_t type; int items; int found = 0, converted = 0; DFHack::API DF("Memory.xml"); try { DF.Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } // Find out which material is bauxite if(!DF.ReadStoneMatgloss(stoneMat)) { cout << "Materials not supported for this version of DF, exiting." << endl; #ifndef LINUX_BUILD cin.ignore(); #endif DF.Detach(); return EXIT_FAILURE; } int bauxiteIndex = -1; for (int i = 0; i < stoneMat.size();i++) { if(strcmp(stoneMat[i].id, "BAUXITE") == 0) { bauxiteIndex = i; break; } } if(bauxiteIndex == -1) { cout << "Cannot locate bauxite in the DF raws, exiting" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif DF.Detach(); return EXIT_FAILURE; } // Get some basics needed for full access proc = DF.getProcess(); meminfo = proc->getDescriptor(); // Get the object name/ID mapping //FIXME: work on the 'supported features' system required // Check availability of required addresses and offsets (doing custom stuff here) items = meminfo->getAddress("items"); item_material_offset = meminfo->getOffset("item_materials"); if( !items || ! item_material_offset) { cout << "Items not supported for this DF version, exiting" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif DF.Detach(); return EXIT_FAILURE; } items_vector = new DFHack::DfVector (proc->readVector (items, 4)); for(uint32_t i = 0; i < items_vector->getSize(); i++) { // get pointer to object temp = * (uint32_t *) items_vector->at (i); // read object proc->read (temp, sizeof (DFHack::t_item_df40d), (uint8_t *) &item_40d); // resolve object type type = -1; // skip things we can't identify if(!meminfo->resolveObjectToClassID (temp, type)) continue; string classname; if(!meminfo->resolveClassIDToClassname (type, classname)) continue; if(classname == "item_trapparts") { proc->read (temp + item_material_offset, sizeof (DFHack::t_matglossPair), (uint8_t *) &item_40d_material); cout << dec << "Mechanism at x:" << item_40d.x << " y:" << item_40d.y << " z:" << item_40d.z << " ID:" << item_40d.ID << endl; if (item_40d_material.index != bauxiteIndex) { item_40d_material.index = bauxiteIndex; proc->write (temp + item_material_offset, sizeof (DFHack::t_matglossPair), (uint8_t *) &item_40d_material); converted++; } found++; } } if (found == 0) { cout << "No mechanisms to convert" << endl; } else { cout << found << " mechanisms found" << endl; cout << converted << " mechanisms converted" << endl; } DF.Resume(); DF.Detach(); delete items_vector; #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }