/// DoPromotion - This method actually performs the promotion of the specified /// arguments, and returns the new function. At this point, we know that it's /// safe to do so. CallGraphNode *ArgPromotion::DoPromotion(Function *F, SmallPtrSetImpl<Argument*> &ArgsToPromote, SmallPtrSetImpl<Argument*> &ByValArgsToTransform) { // Start by computing a new prototype for the function, which is the same as // the old function, but has modified arguments. FunctionType *FTy = F->getFunctionType(); std::vector<Type*> Params; typedef std::set<IndicesVector> ScalarizeTable; // ScalarizedElements - If we are promoting a pointer that has elements // accessed out of it, keep track of which elements are accessed so that we // can add one argument for each. // // Arguments that are directly loaded will have a zero element value here, to // handle cases where there are both a direct load and GEP accesses. // std::map<Argument*, ScalarizeTable> ScalarizedElements; // OriginalLoads - Keep track of a representative load instruction from the // original function so that we can tell the alias analysis implementation // what the new GEP/Load instructions we are inserting look like. // We need to keep the original loads for each argument and the elements // of the argument that are accessed. std::map<std::pair<Argument*, IndicesVector>, LoadInst*> OriginalLoads; // Attribute - Keep track of the parameter attributes for the arguments // that we are *not* promoting. For the ones that we do promote, the parameter // attributes are lost SmallVector<AttributeSet, 8> AttributesVec; const AttributeSet &PAL = F->getAttributes(); // Add any return attributes. if (PAL.hasAttributes(AttributeSet::ReturnIndex)) AttributesVec.push_back(AttributeSet::get(F->getContext(), PAL.getRetAttributes())); // First, determine the new argument list unsigned ArgIndex = 1; for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I, ++ArgIndex) { if (ByValArgsToTransform.count(I)) { // Simple byval argument? Just add all the struct element types. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); StructType *STy = cast<StructType>(AgTy); for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) Params.push_back(STy->getElementType(i)); ++NumByValArgsPromoted; } else if (!ArgsToPromote.count(I)) { // Unchanged argument Params.push_back(I->getType()); AttributeSet attrs = PAL.getParamAttributes(ArgIndex); if (attrs.hasAttributes(ArgIndex)) { AttrBuilder B(attrs, ArgIndex); AttributesVec. push_back(AttributeSet::get(F->getContext(), Params.size(), B)); } } else if (I->use_empty()) { // Dead argument (which are always marked as promotable) ++NumArgumentsDead; } else { // Okay, this is being promoted. This means that the only uses are loads // or GEPs which are only used by loads // In this table, we will track which indices are loaded from the argument // (where direct loads are tracked as no indices). ScalarizeTable &ArgIndices = ScalarizedElements[I]; for (User *U : I->users()) { Instruction *UI = cast<Instruction>(U); assert(isa<LoadInst>(UI) || isa<GetElementPtrInst>(UI)); IndicesVector Indices; Indices.reserve(UI->getNumOperands() - 1); // Since loads will only have a single operand, and GEPs only a single // non-index operand, this will record direct loads without any indices, // and gep+loads with the GEP indices. for (User::op_iterator II = UI->op_begin() + 1, IE = UI->op_end(); II != IE; ++II) Indices.push_back(cast<ConstantInt>(*II)->getSExtValue()); // GEPs with a single 0 index can be merged with direct loads if (Indices.size() == 1 && Indices.front() == 0) Indices.clear(); ArgIndices.insert(Indices); LoadInst *OrigLoad; if (LoadInst *L = dyn_cast<LoadInst>(UI)) OrigLoad = L; else // Take any load, we will use it only to update Alias Analysis OrigLoad = cast<LoadInst>(UI->user_back()); OriginalLoads[std::make_pair(I, Indices)] = OrigLoad; } // Add a parameter to the function for each element passed in. for (ScalarizeTable::iterator SI = ArgIndices.begin(), E = ArgIndices.end(); SI != E; ++SI) { // not allowed to dereference ->begin() if size() is 0 Params.push_back(GetElementPtrInst::getIndexedType(I->getType(), *SI)); assert(Params.back()); } if (ArgIndices.size() == 1 && ArgIndices.begin()->empty()) ++NumArgumentsPromoted; else ++NumAggregatesPromoted; } } // Add any function attributes. if (PAL.hasAttributes(AttributeSet::FunctionIndex)) AttributesVec.push_back(AttributeSet::get(FTy->getContext(), PAL.getFnAttributes())); Type *RetTy = FTy->getReturnType(); // Construct the new function type using the new arguments. FunctionType *NFTy = FunctionType::get(RetTy, Params, FTy->isVarArg()); // Create the new function body and insert it into the module. Function *NF = Function::Create(NFTy, F->getLinkage(), F->getName()); NF->copyAttributesFrom(F); // Patch the pointer to LLVM function in debug info descriptor. auto DI = FunctionDIs.find(F); if (DI != FunctionDIs.end()) { DISubprogram SP = DI->second; SP.replaceFunction(NF); // Ensure the map is updated so it can be reused on subsequent argument // promotions of the same function. FunctionDIs.erase(DI); FunctionDIs[NF] = SP; } DEBUG(dbgs() << "ARG PROMOTION: Promoting to:" << *NF << "\n" << "From: " << *F); // Recompute the parameter attributes list based on the new arguments for // the function. NF->setAttributes(AttributeSet::get(F->getContext(), AttributesVec)); AttributesVec.clear(); F->getParent()->getFunctionList().insert(F, NF); NF->takeName(F); // Get the alias analysis information that we need to update to reflect our // changes. AliasAnalysis &AA = getAnalysis<AliasAnalysis>(); // Get the callgraph information that we need to update to reflect our // changes. CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); // Get a new callgraph node for NF. CallGraphNode *NF_CGN = CG.getOrInsertFunction(NF); // Loop over all of the callers of the function, transforming the call sites // to pass in the loaded pointers. // SmallVector<Value*, 16> Args; while (!F->use_empty()) { CallSite CS(F->user_back()); assert(CS.getCalledFunction() == F); Instruction *Call = CS.getInstruction(); const AttributeSet &CallPAL = CS.getAttributes(); // Add any return attributes. if (CallPAL.hasAttributes(AttributeSet::ReturnIndex)) AttributesVec.push_back(AttributeSet::get(F->getContext(), CallPAL.getRetAttributes())); // Loop over the operands, inserting GEP and loads in the caller as // appropriate. CallSite::arg_iterator AI = CS.arg_begin(); ArgIndex = 1; for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I, ++AI, ++ArgIndex) if (!ArgsToPromote.count(I) && !ByValArgsToTransform.count(I)) { Args.push_back(*AI); // Unmodified argument if (CallPAL.hasAttributes(ArgIndex)) { AttrBuilder B(CallPAL, ArgIndex); AttributesVec. push_back(AttributeSet::get(F->getContext(), Args.size(), B)); } } else if (ByValArgsToTransform.count(I)) { // Emit a GEP and load for each element of the struct. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); StructType *STy = cast<StructType>(AgTy); Value *Idxs[2] = { ConstantInt::get(Type::getInt32Ty(F->getContext()), 0), nullptr }; for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) { Idxs[1] = ConstantInt::get(Type::getInt32Ty(F->getContext()), i); Value *Idx = GetElementPtrInst::Create(*AI, Idxs, (*AI)->getName()+"."+utostr(i), Call); // TODO: Tell AA about the new values? Args.push_back(new LoadInst(Idx, Idx->getName()+".val", Call)); } } else if (!I->use_empty()) { // Non-dead argument: insert GEPs and loads as appropriate. ScalarizeTable &ArgIndices = ScalarizedElements[I]; // Store the Value* version of the indices in here, but declare it now // for reuse. std::vector<Value*> Ops; for (ScalarizeTable::iterator SI = ArgIndices.begin(), E = ArgIndices.end(); SI != E; ++SI) { Value *V = *AI; LoadInst *OrigLoad = OriginalLoads[std::make_pair(I, *SI)]; if (!SI->empty()) { Ops.reserve(SI->size()); Type *ElTy = V->getType(); for (IndicesVector::const_iterator II = SI->begin(), IE = SI->end(); II != IE; ++II) { // Use i32 to index structs, and i64 for others (pointers/arrays). // This satisfies GEP constraints. Type *IdxTy = (ElTy->isStructTy() ? Type::getInt32Ty(F->getContext()) : Type::getInt64Ty(F->getContext())); Ops.push_back(ConstantInt::get(IdxTy, *II)); // Keep track of the type we're currently indexing. ElTy = cast<CompositeType>(ElTy)->getTypeAtIndex(*II); } // And create a GEP to extract those indices. V = GetElementPtrInst::Create(V, Ops, V->getName()+".idx", Call); Ops.clear(); AA.copyValue(OrigLoad->getOperand(0), V); } // Since we're replacing a load make sure we take the alignment // of the previous load. LoadInst *newLoad = new LoadInst(V, V->getName()+".val", Call); newLoad->setAlignment(OrigLoad->getAlignment()); // Transfer the AA info too. AAMDNodes AAInfo; OrigLoad->getAAMetadata(AAInfo); newLoad->setAAMetadata(AAInfo); Args.push_back(newLoad); AA.copyValue(OrigLoad, Args.back()); } } // Push any varargs arguments on the list. for (; AI != CS.arg_end(); ++AI, ++ArgIndex) { Args.push_back(*AI); if (CallPAL.hasAttributes(ArgIndex)) { AttrBuilder B(CallPAL, ArgIndex); AttributesVec. push_back(AttributeSet::get(F->getContext(), Args.size(), B)); } } // Add any function attributes. if (CallPAL.hasAttributes(AttributeSet::FunctionIndex)) AttributesVec.push_back(AttributeSet::get(Call->getContext(), CallPAL.getFnAttributes())); Instruction *New; if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) { New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(), Args, "", Call); cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv()); cast<InvokeInst>(New)->setAttributes(AttributeSet::get(II->getContext(), AttributesVec)); } else { New = CallInst::Create(NF, Args, "", Call); cast<CallInst>(New)->setCallingConv(CS.getCallingConv()); cast<CallInst>(New)->setAttributes(AttributeSet::get(New->getContext(), AttributesVec)); if (cast<CallInst>(Call)->isTailCall()) cast<CallInst>(New)->setTailCall(); } New->setDebugLoc(Call->getDebugLoc()); Args.clear(); AttributesVec.clear(); // Update the alias analysis implementation to know that we are replacing // the old call with a new one. AA.replaceWithNewValue(Call, New); // Update the callgraph to know that the callsite has been transformed. CallGraphNode *CalleeNode = CG[Call->getParent()->getParent()]; CalleeNode->replaceCallEdge(Call, New, NF_CGN); if (!Call->use_empty()) { Call->replaceAllUsesWith(New); New->takeName(Call); } // Finally, remove the old call from the program, reducing the use-count of // F. Call->eraseFromParent(); } // Since we have now created the new function, splice the body of the old // function right into the new function, leaving the old rotting hulk of the // function empty. NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList()); // Loop over the argument list, transferring uses of the old arguments over to // the new arguments, also transferring over the names as well. // for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(), I2 = NF->arg_begin(); I != E; ++I) { if (!ArgsToPromote.count(I) && !ByValArgsToTransform.count(I)) { // If this is an unmodified argument, move the name and users over to the // new version. I->replaceAllUsesWith(I2); I2->takeName(I); AA.replaceWithNewValue(I, I2); ++I2; continue; } if (ByValArgsToTransform.count(I)) { // In the callee, we create an alloca, and store each of the new incoming // arguments into the alloca. Instruction *InsertPt = NF->begin()->begin(); // Just add all the struct element types. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); Value *TheAlloca = new AllocaInst(AgTy, nullptr, "", InsertPt); StructType *STy = cast<StructType>(AgTy); Value *Idxs[2] = { ConstantInt::get(Type::getInt32Ty(F->getContext()), 0), nullptr }; for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) { Idxs[1] = ConstantInt::get(Type::getInt32Ty(F->getContext()), i); Value *Idx = GetElementPtrInst::Create(TheAlloca, Idxs, TheAlloca->getName()+"."+Twine(i), InsertPt); I2->setName(I->getName()+"."+Twine(i)); new StoreInst(I2++, Idx, InsertPt); } // Anything that used the arg should now use the alloca. I->replaceAllUsesWith(TheAlloca); TheAlloca->takeName(I); AA.replaceWithNewValue(I, TheAlloca); // If the alloca is used in a call, we must clear the tail flag since // the callee now uses an alloca from the caller. for (User *U : TheAlloca->users()) { CallInst *Call = dyn_cast<CallInst>(U); if (!Call) continue; Call->setTailCall(false); } continue; } if (I->use_empty()) { AA.deleteValue(I); continue; } // Otherwise, if we promoted this argument, then all users are load // instructions (or GEPs with only load users), and all loads should be // using the new argument that we added. ScalarizeTable &ArgIndices = ScalarizedElements[I]; while (!I->use_empty()) { if (LoadInst *LI = dyn_cast<LoadInst>(I->user_back())) { assert(ArgIndices.begin()->empty() && "Load element should sort to front!"); I2->setName(I->getName()+".val"); LI->replaceAllUsesWith(I2); AA.replaceWithNewValue(LI, I2); LI->eraseFromParent(); DEBUG(dbgs() << "*** Promoted load of argument '" << I->getName() << "' in function '" << F->getName() << "'\n"); } else { GetElementPtrInst *GEP = cast<GetElementPtrInst>(I->user_back()); IndicesVector Operands; Operands.reserve(GEP->getNumIndices()); for (User::op_iterator II = GEP->idx_begin(), IE = GEP->idx_end(); II != IE; ++II) Operands.push_back(cast<ConstantInt>(*II)->getSExtValue()); // GEPs with a single 0 index can be merged with direct loads if (Operands.size() == 1 && Operands.front() == 0) Operands.clear(); Function::arg_iterator TheArg = I2; for (ScalarizeTable::iterator It = ArgIndices.begin(); *It != Operands; ++It, ++TheArg) { assert(It != ArgIndices.end() && "GEP not handled??"); } std::string NewName = I->getName(); for (unsigned i = 0, e = Operands.size(); i != e; ++i) { NewName += "." + utostr(Operands[i]); } NewName += ".val"; TheArg->setName(NewName); DEBUG(dbgs() << "*** Promoted agg argument '" << TheArg->getName() << "' of function '" << NF->getName() << "'\n"); // All of the uses must be load instructions. Replace them all with // the argument specified by ArgNo. while (!GEP->use_empty()) { LoadInst *L = cast<LoadInst>(GEP->user_back()); L->replaceAllUsesWith(TheArg); AA.replaceWithNewValue(L, TheArg); L->eraseFromParent(); } AA.deleteValue(GEP); GEP->eraseFromParent(); } } // Increment I2 past all of the arguments added for this promoted pointer. std::advance(I2, ArgIndices.size()); } // Tell the alias analysis that the old function is about to disappear. AA.replaceWithNewValue(F, NF); NF_CGN->stealCalledFunctionsFrom(CG[F]); // Now that the old function is dead, delete it. If there is a dangling // reference to the CallgraphNode, just leave the dead function around for // someone else to nuke. CallGraphNode *CGN = CG[F]; if (CGN->getNumReferences() == 0) delete CG.removeFunctionFromModule(CGN); else F->setLinkage(Function::ExternalLinkage); return NF_CGN; }
/// DoPromotion - This method actually performs the promotion of the specified /// arguments, and returns the new function. At this point, we know that it's /// safe to do so. static Function * doPromotion(Function *F, SmallPtrSetImpl<Argument *> &ArgsToPromote, SmallPtrSetImpl<Argument *> &ByValArgsToTransform, Optional<function_ref<void(CallSite OldCS, CallSite NewCS)>> ReplaceCallSite) { // Start by computing a new prototype for the function, which is the same as // the old function, but has modified arguments. FunctionType *FTy = F->getFunctionType(); std::vector<Type *> Params; using ScalarizeTable = std::set<std::pair<Type *, IndicesVector>>; // ScalarizedElements - If we are promoting a pointer that has elements // accessed out of it, keep track of which elements are accessed so that we // can add one argument for each. // // Arguments that are directly loaded will have a zero element value here, to // handle cases where there are both a direct load and GEP accesses. std::map<Argument *, ScalarizeTable> ScalarizedElements; // OriginalLoads - Keep track of a representative load instruction from the // original function so that we can tell the alias analysis implementation // what the new GEP/Load instructions we are inserting look like. // We need to keep the original loads for each argument and the elements // of the argument that are accessed. std::map<std::pair<Argument *, IndicesVector>, LoadInst *> OriginalLoads; // Attribute - Keep track of the parameter attributes for the arguments // that we are *not* promoting. For the ones that we do promote, the parameter // attributes are lost SmallVector<AttributeSet, 8> ArgAttrVec; AttributeList PAL = F->getAttributes(); // First, determine the new argument list unsigned ArgNo = 0; for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I, ++ArgNo) { if (ByValArgsToTransform.count(&*I)) { // Simple byval argument? Just add all the struct element types. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); StructType *STy = cast<StructType>(AgTy); Params.insert(Params.end(), STy->element_begin(), STy->element_end()); ArgAttrVec.insert(ArgAttrVec.end(), STy->getNumElements(), AttributeSet()); ++NumByValArgsPromoted; } else if (!ArgsToPromote.count(&*I)) { // Unchanged argument Params.push_back(I->getType()); ArgAttrVec.push_back(PAL.getParamAttributes(ArgNo)); } else if (I->use_empty()) { // Dead argument (which are always marked as promotable) ++NumArgumentsDead; // There may be remaining metadata uses of the argument for things like // llvm.dbg.value. Replace them with undef. I->replaceAllUsesWith(UndefValue::get(I->getType())); } else { // Okay, this is being promoted. This means that the only uses are loads // or GEPs which are only used by loads // In this table, we will track which indices are loaded from the argument // (where direct loads are tracked as no indices). ScalarizeTable &ArgIndices = ScalarizedElements[&*I]; for (User *U : I->users()) { Instruction *UI = cast<Instruction>(U); Type *SrcTy; if (LoadInst *L = dyn_cast<LoadInst>(UI)) SrcTy = L->getType(); else SrcTy = cast<GetElementPtrInst>(UI)->getSourceElementType(); IndicesVector Indices; Indices.reserve(UI->getNumOperands() - 1); // Since loads will only have a single operand, and GEPs only a single // non-index operand, this will record direct loads without any indices, // and gep+loads with the GEP indices. for (User::op_iterator II = UI->op_begin() + 1, IE = UI->op_end(); II != IE; ++II) Indices.push_back(cast<ConstantInt>(*II)->getSExtValue()); // GEPs with a single 0 index can be merged with direct loads if (Indices.size() == 1 && Indices.front() == 0) Indices.clear(); ArgIndices.insert(std::make_pair(SrcTy, Indices)); LoadInst *OrigLoad; if (LoadInst *L = dyn_cast<LoadInst>(UI)) OrigLoad = L; else // Take any load, we will use it only to update Alias Analysis OrigLoad = cast<LoadInst>(UI->user_back()); OriginalLoads[std::make_pair(&*I, Indices)] = OrigLoad; } // Add a parameter to the function for each element passed in. for (const auto &ArgIndex : ArgIndices) { // not allowed to dereference ->begin() if size() is 0 Params.push_back(GetElementPtrInst::getIndexedType( cast<PointerType>(I->getType()->getScalarType())->getElementType(), ArgIndex.second)); ArgAttrVec.push_back(AttributeSet()); assert(Params.back()); } if (ArgIndices.size() == 1 && ArgIndices.begin()->second.empty()) ++NumArgumentsPromoted; else ++NumAggregatesPromoted; } } Type *RetTy = FTy->getReturnType(); // Construct the new function type using the new arguments. FunctionType *NFTy = FunctionType::get(RetTy, Params, FTy->isVarArg()); // Create the new function body and insert it into the module. Function *NF = Function::Create(NFTy, F->getLinkage(), F->getName()); NF->copyAttributesFrom(F); // Patch the pointer to LLVM function in debug info descriptor. NF->setSubprogram(F->getSubprogram()); F->setSubprogram(nullptr); DEBUG(dbgs() << "ARG PROMOTION: Promoting to:" << *NF << "\n" << "From: " << *F); // Recompute the parameter attributes list based on the new arguments for // the function. NF->setAttributes(AttributeList::get(F->getContext(), PAL.getFnAttributes(), PAL.getRetAttributes(), ArgAttrVec)); ArgAttrVec.clear(); F->getParent()->getFunctionList().insert(F->getIterator(), NF); NF->takeName(F); // Loop over all of the callers of the function, transforming the call sites // to pass in the loaded pointers. // SmallVector<Value *, 16> Args; while (!F->use_empty()) { CallSite CS(F->user_back()); assert(CS.getCalledFunction() == F); Instruction *Call = CS.getInstruction(); const AttributeList &CallPAL = CS.getAttributes(); // Loop over the operands, inserting GEP and loads in the caller as // appropriate. CallSite::arg_iterator AI = CS.arg_begin(); ArgNo = 0; for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I, ++AI, ++ArgNo) if (!ArgsToPromote.count(&*I) && !ByValArgsToTransform.count(&*I)) { Args.push_back(*AI); // Unmodified argument ArgAttrVec.push_back(CallPAL.getParamAttributes(ArgNo)); } else if (ByValArgsToTransform.count(&*I)) { // Emit a GEP and load for each element of the struct. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); StructType *STy = cast<StructType>(AgTy); Value *Idxs[2] = { ConstantInt::get(Type::getInt32Ty(F->getContext()), 0), nullptr}; for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) { Idxs[1] = ConstantInt::get(Type::getInt32Ty(F->getContext()), i); Value *Idx = GetElementPtrInst::Create( STy, *AI, Idxs, (*AI)->getName() + "." + Twine(i), Call); // TODO: Tell AA about the new values? Args.push_back(new LoadInst(Idx, Idx->getName() + ".val", Call)); ArgAttrVec.push_back(AttributeSet()); } } else if (!I->use_empty()) { // Non-dead argument: insert GEPs and loads as appropriate. ScalarizeTable &ArgIndices = ScalarizedElements[&*I]; // Store the Value* version of the indices in here, but declare it now // for reuse. std::vector<Value *> Ops; for (const auto &ArgIndex : ArgIndices) { Value *V = *AI; LoadInst *OrigLoad = OriginalLoads[std::make_pair(&*I, ArgIndex.second)]; if (!ArgIndex.second.empty()) { Ops.reserve(ArgIndex.second.size()); Type *ElTy = V->getType(); for (auto II : ArgIndex.second) { // Use i32 to index structs, and i64 for others (pointers/arrays). // This satisfies GEP constraints. Type *IdxTy = (ElTy->isStructTy() ? Type::getInt32Ty(F->getContext()) : Type::getInt64Ty(F->getContext())); Ops.push_back(ConstantInt::get(IdxTy, II)); // Keep track of the type we're currently indexing. if (auto *ElPTy = dyn_cast<PointerType>(ElTy)) ElTy = ElPTy->getElementType(); else ElTy = cast<CompositeType>(ElTy)->getTypeAtIndex(II); } // And create a GEP to extract those indices. V = GetElementPtrInst::Create(ArgIndex.first, V, Ops, V->getName() + ".idx", Call); Ops.clear(); } // Since we're replacing a load make sure we take the alignment // of the previous load. LoadInst *newLoad = new LoadInst(V, V->getName() + ".val", Call); newLoad->setAlignment(OrigLoad->getAlignment()); // Transfer the AA info too. AAMDNodes AAInfo; OrigLoad->getAAMetadata(AAInfo); newLoad->setAAMetadata(AAInfo); Args.push_back(newLoad); ArgAttrVec.push_back(AttributeSet()); } } // Push any varargs arguments on the list. for (; AI != CS.arg_end(); ++AI, ++ArgNo) { Args.push_back(*AI); ArgAttrVec.push_back(CallPAL.getParamAttributes(ArgNo)); } SmallVector<OperandBundleDef, 1> OpBundles; CS.getOperandBundlesAsDefs(OpBundles); CallSite NewCS; if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) { NewCS = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(), Args, OpBundles, "", Call); } else { auto *NewCall = CallInst::Create(NF, Args, OpBundles, "", Call); NewCall->setTailCallKind(cast<CallInst>(Call)->getTailCallKind()); NewCS = NewCall; } NewCS.setCallingConv(CS.getCallingConv()); NewCS.setAttributes( AttributeList::get(F->getContext(), CallPAL.getFnAttributes(), CallPAL.getRetAttributes(), ArgAttrVec)); NewCS->setDebugLoc(Call->getDebugLoc()); uint64_t W; if (Call->extractProfTotalWeight(W)) NewCS->setProfWeight(W); Args.clear(); ArgAttrVec.clear(); // Update the callgraph to know that the callsite has been transformed. if (ReplaceCallSite) (*ReplaceCallSite)(CS, NewCS); if (!Call->use_empty()) { Call->replaceAllUsesWith(NewCS.getInstruction()); NewCS->takeName(Call); } // Finally, remove the old call from the program, reducing the use-count of // F. Call->eraseFromParent(); } const DataLayout &DL = F->getParent()->getDataLayout(); // Since we have now created the new function, splice the body of the old // function right into the new function, leaving the old rotting hulk of the // function empty. NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList()); // Loop over the argument list, transferring uses of the old arguments over to // the new arguments, also transferring over the names as well. for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(), I2 = NF->arg_begin(); I != E; ++I) { if (!ArgsToPromote.count(&*I) && !ByValArgsToTransform.count(&*I)) { // If this is an unmodified argument, move the name and users over to the // new version. I->replaceAllUsesWith(&*I2); I2->takeName(&*I); ++I2; continue; } if (ByValArgsToTransform.count(&*I)) { // In the callee, we create an alloca, and store each of the new incoming // arguments into the alloca. Instruction *InsertPt = &NF->begin()->front(); // Just add all the struct element types. Type *AgTy = cast<PointerType>(I->getType())->getElementType(); Value *TheAlloca = new AllocaInst(AgTy, DL.getAllocaAddrSpace(), nullptr, I->getParamAlignment(), "", InsertPt); StructType *STy = cast<StructType>(AgTy); Value *Idxs[2] = {ConstantInt::get(Type::getInt32Ty(F->getContext()), 0), nullptr}; for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) { Idxs[1] = ConstantInt::get(Type::getInt32Ty(F->getContext()), i); Value *Idx = GetElementPtrInst::Create( AgTy, TheAlloca, Idxs, TheAlloca->getName() + "." + Twine(i), InsertPt); I2->setName(I->getName() + "." + Twine(i)); new StoreInst(&*I2++, Idx, InsertPt); } // Anything that used the arg should now use the alloca. I->replaceAllUsesWith(TheAlloca); TheAlloca->takeName(&*I); // If the alloca is used in a call, we must clear the tail flag since // the callee now uses an alloca from the caller. for (User *U : TheAlloca->users()) { CallInst *Call = dyn_cast<CallInst>(U); if (!Call) continue; Call->setTailCall(false); } continue; } if (I->use_empty()) continue; // Otherwise, if we promoted this argument, then all users are load // instructions (or GEPs with only load users), and all loads should be // using the new argument that we added. ScalarizeTable &ArgIndices = ScalarizedElements[&*I]; while (!I->use_empty()) { if (LoadInst *LI = dyn_cast<LoadInst>(I->user_back())) { assert(ArgIndices.begin()->second.empty() && "Load element should sort to front!"); I2->setName(I->getName() + ".val"); LI->replaceAllUsesWith(&*I2); LI->eraseFromParent(); DEBUG(dbgs() << "*** Promoted load of argument '" << I->getName() << "' in function '" << F->getName() << "'\n"); } else { GetElementPtrInst *GEP = cast<GetElementPtrInst>(I->user_back()); IndicesVector Operands; Operands.reserve(GEP->getNumIndices()); for (User::op_iterator II = GEP->idx_begin(), IE = GEP->idx_end(); II != IE; ++II) Operands.push_back(cast<ConstantInt>(*II)->getSExtValue()); // GEPs with a single 0 index can be merged with direct loads if (Operands.size() == 1 && Operands.front() == 0) Operands.clear(); Function::arg_iterator TheArg = I2; for (ScalarizeTable::iterator It = ArgIndices.begin(); It->second != Operands; ++It, ++TheArg) { assert(It != ArgIndices.end() && "GEP not handled??"); } std::string NewName = I->getName(); for (unsigned i = 0, e = Operands.size(); i != e; ++i) { NewName += "." + utostr(Operands[i]); } NewName += ".val"; TheArg->setName(NewName); DEBUG(dbgs() << "*** Promoted agg argument '" << TheArg->getName() << "' of function '" << NF->getName() << "'\n"); // All of the uses must be load instructions. Replace them all with // the argument specified by ArgNo. while (!GEP->use_empty()) { LoadInst *L = cast<LoadInst>(GEP->user_back()); L->replaceAllUsesWith(&*TheArg); L->eraseFromParent(); } GEP->eraseFromParent(); } } // Increment I2 past all of the arguments added for this promoted pointer. std::advance(I2, ArgIndices.size()); } return NF; }