예제 #1
0
파일: panel.cpp 프로젝트: ICRAR/void
void
ValueSliderWithLabel::ValueChanged(
    Base * pControl)
{
    Gwen::Controls::TextBoxNumeric * pTextBox = (Gwen::Controls::TextBoxNumeric *)pControl;
    SetValueInternal(pTextBox->GetFloatFromText(), true, false);
}
예제 #2
0
파일: TextBox.cpp 프로젝트: CmPons/angel2d
	GWEN_CONTROL_INLINE( TextBox, GUnit )
	{
		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "" );
			label->SetPos( 10, 10 );
			label->onTextChanged.Add( this, &ThisClass::OnEdit );
			label->onReturnPressed.Add( this, &ThisClass::OnSubmit );

		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Normal Everyday Label" );
			label->SetPos( 10, 10 + 25 );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Select All Text On Focus" );
			label->SetPos( 10, 10 + 25 * 2 );
			label->SetSelectAllOnFocus( true );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Coloured Text, for some reason" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 3 );
		}

		{
			Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
			label->SetText( L"2004" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 4 );
		}

		{
			m_Font.facename = L"Impact";
			m_Font.size = 50;

			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Font" );
			label->SetPos( 10, 10 + 25 * 5 );
			label->SetFont( &m_Font );
			label->SetSize( 200, 55 );
		}

		{
			Gwen::Controls::TextBoxMultiline* label = new Gwen::Controls::TextBoxMultiline( this );
			label->SetText( "I think we're losing sight of the real issue here, which is: what are we gonna call ourselves?\n\nErm, and I think it comes down to a choice between \"The League Against Salivating Monsters\" or my own personal preference, which is \"The Committee for the Liberation and Integration of Terrifying Organisms and their Rehabilitation Into Society.\" Erm, one drawback with that: the abbreviation is \"CLITORIS.\"" );
			label->SetPos( 220, 10 );
			label->SetSize( 200, 180 );
		}

	}
예제 #3
0
	GWEN_CONTROL_INLINE( TextBox, GUnit )
	{
		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "" );
			label->SetPos( 10, 10 );
			label->onTextChanged.Add( this, &ThisClass::OnEdit );
			label->onReturnPressed.Add( this, &ThisClass::OnSubmit );

		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Normal Everyday Label" );
			label->SetPos( 10, 10 + 25 );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Select All Text On Focus" );
			label->SetPos( 10, 10 + 25 * 2 );
			label->SetSelectAllOnFocus( true );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Coloured Text, for some reason" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 3 );
		}

		{
			Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
			label->SetText( L"2004" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 4 );
		}

		{
			m_Font.facename = L"Impact";
			m_Font.size = 50;

			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Font" );
			label->SetPos( 10, 10 + 25 * 5 );
			label->SetFont( &m_Font );
			label->SetSize( 200, 55 );
		}


	}