예제 #1
0
void CopyPasteController::CopyControls(const HierarchyTreeController::SELECTEDCONTROLNODES& items)
{
	if (!items.size())
		return;
	
	Clear();

    // If at least one subcontrol is selected - block copy, see pls DF-2684.
    if (SubcontrolsSelected(items))
    {
        return;
    }

	for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = items.begin();
		 iter != items.end();
		 ++iter)
	{
		//HierarchyTreeNode* item = (*iter);
		const HierarchyTreeControlNode* control = (*iter);
		if (!control)
			continue;

		if (ControlIsChild(items, control))
			continue;
		
		this->items.push_back(control->CreateControlCopy(NULL));
	}
	if (this->items.size())
		copyType = CopyTypeControl;
}
예제 #2
0
void HierarchyTreeWidget::OnSelectedControlNodesChanged(const HierarchyTreeController::SELECTEDCONTROLNODES &selectedControls)
{
	if (internalSelectionChanged)
		return;
	
	internalSelectionChanged = true;
	ResetSelection();
	
	TREEITEMS items = GetAllItems();
	for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = selectedControls.begin();
		 iter != selectedControls.end();
		 ++iter)
	{
		const HierarchyTreeControlNode* node = (*iter);
		TREEITEMS::iterator itemIter = items.find(node->GetId());
		if (itemIter != items.end())
		{
            QTreeWidgetItem* item = itemIter->second;
			item->setSelected(true);
			
			// Force show selected item
            QTreeWidgetItem* parentItem = item->parent();
            while (parentItem)
            {
                parentItem->setExpanded(true);
                parentItem = parentItem->parent();
            }
		}
	}

	internalSelectionChanged = false;
}
예제 #3
0
void CopyPasteController::CopyControls(const HierarchyTreeController::SELECTEDCONTROLNODES& items)
{
	if (!items.size())
		return;
	
	Clear();
	for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = items.begin();
		 iter != items.end();
		 ++iter)
	{
		//HierarchyTreeNode* item = (*iter);
		const HierarchyTreeControlNode* control = (*iter);
		if (!control)
			continue;

		if (ControlIsChild(items, control))
			continue;
		
		HierarchyTreeControlNode* copy = NULL;
		const HierarchyTreeAggregatorControlNode* aggregatorControl = dynamic_cast<const HierarchyTreeAggregatorControlNode*>(control);
		if (aggregatorControl)
			copy = new HierarchyTreeAggregatorControlNode(NULL, aggregatorControl);
		else
			copy = new HierarchyTreeControlNode(NULL, control);
		
		this->items.push_back(copy);
	}
	if (this->items.size())
		copyType = CopyTypeControl;
}
예제 #4
0
bool CopyPasteController::SubcontrolsSelected(const HierarchyTreeController::SELECTEDCONTROLNODES& items)
{
    for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = items.begin(); iter != items.end(); ++iter)
    {
        HierarchyTreeControlNode* control = (*iter);
        if (control && SubcontrolsHelper::ControlIsSubcontrol(control->GetUIObject()))
        {
            return true;
        }
    }

    return false;
}
예제 #5
0
bool CopyPasteController::ControlIsChild(const HierarchyTreeController::SELECTEDCONTROLNODES& items, const HierarchyTreeControlNode* control) const
{
	bool isChild = false;
	//skip child control when copy parent
	for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = items.begin();
		 iter != items.end();
		 ++iter)
	{
		const HierarchyTreeControlNode* parent = (*iter);
		if (parent->IsHasChild(control))
		{
			isChild = true;
			break;
		}
	}
	return isChild;
}
void PropertyGridContainerWidget::BuildPropertiesGridList()
{
    // Need to understand which Metadata we need. Since multiple controls of different
    // type might be selected, we are looking for the most common Metadata.
    const HierarchyTreeController::SELECTEDCONTROLNODES activeNodes = PropertiesGridController::Instance()->GetActiveTreeNodesList();
    BaseMetadata* metaData = GetActiveMetadata(activeNodes);

    METADATAPARAMSVECT params;
    for (HierarchyTreeController::SELECTEDCONTROLNODES::const_iterator iter = activeNodes.begin();
         iter != activeNodes.end(); iter ++)
    {
        const HierarchyTreeControlNode* controlNode = *iter;
        BaseMetadataParams controlNodeParam(controlNode->GetId(), controlNode->GetUIObject());
        params.push_back(controlNodeParam);
    }

    BuildPropertiesGrid(metaData, params);
}
예제 #7
0
ControlsPositionData ControlsAdjustSizeCommand::ApplyAjustedSize(HierarchyTreeController::SELECTEDCONTROLNODES& controls)
{
	ControlsPositionData resultData;
	
	for (HierarchyTreeController::SELECTEDCONTROLNODES::iterator iter = controls.begin(); iter != controls.end(); ++iter)
	{
		HierarchyTreeControlNode* control = (*iter);
		UIControl* uiControl = control->GetUIObject();
		int32 nodeId = control->GetId();
		
		if (uiControl)
		{
			// Get sprite
			Sprite* sprite = uiControl->GetSprite();
			Rect prevRect = uiControl->GetRect();
			Rect updatedRect = prevRect;
			
			if (sprite)
			{
				// Save control size data for undo
				resultData.AddControl(uiControl);
				// Set new size of updated rect
				updatedRect.dx = sprite->GetWidth();
				updatedRect.dy = sprite->GetHeight();
			
				BaseMetadata* baseMetadata = GetMetadataForTreeNode(nodeId);

   				// This command is NOT state-aware and contains one and only param.
   				baseMetadata->SetActiveParamID(0);
  		 		baseMetadata->ApplyResize(prevRect, updatedRect);
    
  		  		SAFE_DELETE(baseMetadata);
			}
		}
	}
	
	return resultData;
}