void Ice::SlicedData::__addObject(IceInternal::GCCountMap& m) { IceInternal::GCCountMap::iterator pos = m.find(this); if(pos == m.end()) { m[this] = 1; } else { ++pos->second; } }
void Ice::UnknownSlicedObject::__addObject(IceInternal::GCCountMap& _c) { IceInternal::GCCountMap::iterator pos = _c.find(this); if(pos == _c.end()) { _c[this] = 1; } else { ++pos->second; } }
void level1::level2::vivi::__addObject(::IceInternal::GCCountMap& _c) { ::IceInternal::GCCountMap::iterator pos = _c.find(this); if(pos == _c.end()) { _c[this] = 1; } else { ++pos->second; } }