bool RenderTarget_clear(JSContext *cx, unsigned argc, jsval *vp) { JS::CallArgs args = JS::CallArgsFromVp( argc, vp ); Value value=args.computeThis( cx ); RenderTarget *target=(RenderTarget *) JS_GetPrivate( &value.toObject() ); GLfloat r = -1; GLfloat g = -1; GLfloat b = -1; GLfloat a = -1; GLint depth=1.0; if ( argc >= 1 && args[0].isObject() ) { RootedObject object(cx, &args[0].toObject() ); RootedValue red(cx), green(cx), blue(cx), alpha(cx); JS_GetProperty( cx, HandleObject(object), "r", MutableHandleValue(&red) ); JS_GetProperty( cx, HandleObject(object), "g", MutableHandleValue(&green) ); JS_GetProperty( cx, HandleObject(object), "b", MutableHandleValue(&blue) ); JS_GetProperty( cx, HandleObject(object), "a", MutableHandleValue(&alpha) ); r=red.toNumber(); g=green.toNumber(); b=blue.toNumber(); a=alpha.toNumber(); } if ( argc >= 2 ) depth=args[1].toInt32(); target->clear( r, g, b, a, depth ); return true; }
bool RenderTarget_bindAsTexture(JSContext *cx, unsigned argc, jsval *vp) { JS::CallArgs args = JS::CallArgsFromVp( argc, vp ); Value value=args.computeThis( cx ); RenderTarget *target=(RenderTarget *) JS_GetPrivate( &value.toObject() ); target->bindAsTexture(); return true; }
bool RenderTarget_resize(JSContext *cx, unsigned argc, jsval *vp) { JS::CallArgs args = JS::CallArgsFromVp( argc, vp ); Value value=args.computeThis( cx ); if ( argc == 2 ) { RenderTarget *target=(RenderTarget *) JS_GetPrivate( &value.toObject() ); target->resize( args[0].toInt32(), args[1].toInt32() ); } return true; }
bool RenderTarget_dispose(JSContext *cx, unsigned argc, jsval *vp) { JS::CallArgs args = JS::CallArgsFromVp( argc, vp ); Value value=args.computeThis( cx ); RenderTarget *target=(RenderTarget *) JS_GetPrivate( &value.toObject() ); target->dispose(); // --- VG.Renderer().removeResource(this); RootedValue *renderer=g_host->executeScript( "VG.Renderer()" ); RootedObject rendererObject( cx, &renderer->toObject() ); RootedValue rc( cx ); RootedValue thisValue( cx, value ); bool ok=Call( cx, HandleObject( rendererObject ), "removeResource", HandleValueArray( thisValue ), MutableHandleValue( &rc ) ); return true; }
bool RenderTarget_setScissor(JSContext *cx, unsigned argc, jsval *vp) { JS::CallArgs args = JS::CallArgsFromVp( argc, vp ); Value value=args.computeThis( cx ); RenderTarget *target=(RenderTarget *) JS_GetPrivate( &value.toObject() ); if ( argc == 1 && args[0].isObject() ) { RootedObject object(cx, &args[0].toObject() ); RootedValue x(cx), y(cx), width(cx), height(cx); JS_GetProperty( cx, HandleObject(object), "x", MutableHandleValue(&x) ); JS_GetProperty( cx, HandleObject(object), "y", MutableHandleValue(&y) ); JS_GetProperty( cx, HandleObject(object), "width", MutableHandleValue(&width) ); JS_GetProperty( cx, HandleObject(object), "height", MutableHandleValue(&height) ); target->setScissor( x.toInt32(), y.toInt32(), width.toInt32(), height.toInt32() ); } else target->setScissor( 0, 0, 0, 0 ); return true; }