예제 #1
0
void DeclarativeObjectDelegate::getOwnPropertyNames(QScriptObject* object, JSC::ExecState *exec,
                                                    JSC::PropertyNameArray &propertyNames,
                                                    JSC::EnumerationMode mode)
{
    QStringList properties = m_class->propertyNames(m_object);
    for (int ii = 0; ii < properties.count(); ++ii) {
        const QString &name = properties.at(ii);
        propertyNames.add(JSC::Identifier(exec, name));
    }

    QScriptObjectDelegate::getOwnPropertyNames(object, exec, propertyNames, mode);
}
void ClassObjectDelegate::getOwnPropertyNames(QScriptObject* object, JSC::ExecState *exec,
                                              JSC::PropertyNameArray &propertyNames,
                                              bool includeNonEnumerable)
{
    QScriptEnginePrivate *engine = scriptEngineFromExec(exec);
    QScript::SaveFrameHelper saveFrame(engine, exec);
    QScriptValue scriptObject = engine->scriptValueFromJSCValue(object);
    QScriptClassPropertyIterator *it = m_scriptClass->newIterator(scriptObject);
    if (it != 0) {
        while (it->hasNext()) {
            it->next();
            QString name = it->name().toString();
            propertyNames.add(JSC::Identifier(exec, name));
        }
        delete it;
    }
    QScriptObjectDelegate::getOwnPropertyNames(object, exec, propertyNames, includeNonEnumerable);
}
예제 #3
0
void ClassObjectDelegate::getOwnPropertyNames(QScriptObject* object, JSC::ExecState *exec,
                                              JSC::PropertyNameArray &propertyNames,
                                              JSC::EnumerationMode mode)
{
    // For compatibility with the old back-end, normal JS properties
    // are added first.
    QScriptObjectDelegate::getOwnPropertyNames(object, exec, propertyNames, mode);

    QScriptEnginePrivate *engine = scriptEngineFromExec(exec);
    QScript::SaveFrameHelper saveFrame(engine, exec);
    QScriptValue scriptObject = engine->scriptValueFromJSCValue(object);
    QScriptClassPropertyIterator *it = m_scriptClass->newIterator(scriptObject);
    if (it != 0) {
        while (it->hasNext()) {
            it->next();
            QString name = it->name().toString();
            propertyNames.add(JSC::Identifier(exec, name));
        }
        delete it;
    }
}