void NowListeningPlugin::slotOutgoingMessage(Kopete::Message& msg)
{
	// Only do stuff if autoadvertising is on
	if(!NowListeningConfig::self()->chatAdvertising())
		return;

	QString originalBody = msg.plainBody();

	// If it is a /media message, don't process it
	if(originalBody.startsWith(NowListeningConfig::self()->header()))
		return;

	// What will be sent
	QString newBody;

	// Getting the list of contacts the message will be sent to to determine if at least
	// one of them has never gotten the current music information.
	Kopete::ContactPtrList dest = msg.to();
	bool mustSendAnyway = false;
	for( Kopete::Contact *c = dest.first() ; c ; c = dest.next() )
	{
		const QString& cId = c->contactId();
		if( 0 == d->m_musicSentTo.contains( cId ) )
		{
			mustSendAnyway = true;

			// The contact will get the music information so we put it in the list.
			d->m_musicSentTo.push_back( cId );
		}
	}

	bool newTrack = newTrackPlaying();

	// We must send the music information if someone has never gotten it or the track(s)
	// has changed since it was last sent.
	if ( mustSendAnyway || newTrack )
	{
		QString advert = mediaPlayerAdvert(false); // false since newTrackPlaying() did the update
		if( !advert.isEmpty() )
			newBody = originalBody + "<br>" + advert;

		// If we send because the information has changed since it was last sent, we must
		// rebuild the list of contacts the latest information was sent to.
		if( newTrack )
		{
			d->m_musicSentTo.clear();
			for( Kopete::Contact *c = dest.first() ; c ; c = dest.next() )
			{
				d->m_musicSentTo.push_back( c->contactId() );
			}
		}
	}

	// If the body has been modified, change the message
	if( !newBody.isEmpty() )
	{
		msg.setBody( newBody, Kopete::Message::RichText );
 	}
}
예제 #2
0
void TextEffectPlugin::slotOutgoingMessage( Kopete::Message& msg )
{
	if(msg.direction() != Kopete::Message::Outbound)
		return;

	QStringList colors=m_config->colors();

	if(m_config->colorChar() || m_config->colorWords() || m_config->lamer() || m_config->waves() )
	{
		QString original=msg.plainBody();
		QString resultat;

		unsigned int c=0;
		bool wavein=false;

		for(unsigned int f=0;f<original.length();f++)
		{
			QChar x=original[f];
			if(f==0 || m_config->colorChar() || (m_config->colorWords() && x==' ' ))
			{
				if(f!=0)
					resultat+="</font>";
				resultat+="<font color=\"";
				resultat+=colors[c];
				if(m_config->colorRandom())
					c=rand()%colors.count();
				else
				{
					c++;
					if(c >= colors.count())
						c=0;
				}
				resultat+="\">";
			}
			switch (x.latin1())
			{
				case '>':
					resultat+="&gt;";
					break;
				case '<':
					resultat+="&lt;";
					break;
				case '&':
					resultat+="&amp;";
					break;
				case '\n':
					resultat+="<br>";
				case 'a':
				case 'A':
					if(m_config->lamer())
					{
						resultat+="4";
						break;
					} //else, go to the default,  all other case have this check
				case 'e':
				case 'E':
					if(m_config->lamer())
					{
						resultat+="3";
						break;
					}//else, go to the default,  all other case have this check
				case 'i':
				case 'I':
					if(m_config->lamer())
					{
						resultat+="1";
						break;
					}//else, go to the default,  all other case have this check
				case 'l':
				case 'L':
					if(m_config->lamer())
					{
						resultat+="|";
						break;
					}//else, go to the default,  all other case have this check
				case 't':
				case 'T':
					if(m_config->lamer())
					{
						resultat+="7";
						break;
					}//else, go to the default,  all other case have this check
				case 's':
				case 'S':
					if(m_config->lamer())
					{
						resultat+="5";
						break;
					}//else, go to the default,  all other case have this check
				case 'o':
				case 'O':
					if(m_config->lamer())
					{
						resultat+="0";
						break;
					}//else, go to the default,  all other case have this check
				default:
					if(m_config->waves())
					{
						resultat+= wavein ? x.lower() : x.upper();
						wavein=!wavein;
					}
					else
						resultat+=x;
					break;
			}
		}
		if( m_config->colorChar() || m_config->colorWords() )
			resultat+="</font>";
		msg.setBody(resultat,Kopete::Message::RichText);
	}

	if(m_config->colorLines())
	{
		if(m_config->colorRandom())
		{
			last_color=rand()%colors.count();
		}
		else
		{
			last_color++;
			if(last_color >= colors.count())
				last_color=0;
		}

		msg.setFg(QColor (colors[last_color]));
	}
}