예제 #1
0
void Geometryval::slotUpdateTransitionProperties()
{
    int pos = m_timePos.getValue();
    Mlt::GeometryItem item;
    int error = m_geom->next_key(&item, pos);
    if (error || item.frame() != pos) {
        // no keyframe under cursor
        return;
    }
    QRectF r = m_paramRect->rect().normalized();
    QPointF rectpos = m_paramRect->pos();
    item.x(rectpos.x() / m_dar);
    item.y(rectpos.y());
    item.w(r.width() / m_dar);
    item.h(r.height());
    m_geom->insert(item);
    updateTransitionPath();
    emit parameterChanged();
}
예제 #2
0
void Geometryval::slotAddFrame(int pos)
{
    int frame = m_timePos.getValue();
    if (pos == -1) pos = frame;
    Mlt::GeometryItem item;
    item.frame(pos);
    QRectF r = m_paramRect->rect().normalized();
    QPointF rectpos = m_paramRect->pos();
    item.x(rectpos.x() / m_dar);
    item.y(rectpos.y());
    item.w(r.width() / m_dar);
    item.h(r.height());
    item.mix(spinTransp->value());
    m_geom->insert(item);
    buttonAdd->setEnabled(false);
    buttonDelete->setEnabled(true);
    widget->setEnabled(true);
    spinTransp->setEnabled(true);
    frameOptions->setEnabled(true);
    m_reset->setEnabled(true);
    m_helper->update();
    emit parameterChanged();
}