void DemoKeeper::notifyEventAction(MainPanel::TypeEvents _action, size_t _index) { static MyGUI::IVertexBuffer* vbo = nullptr; if (_action == MainPanel::EventQuit) { if (vbo) MyGUI::RenderManager::getInstance().destroyVertexBuffer(vbo); quit(); } else if (_action == MainPanel::EventNew) { //cocos2d::extension::CCNotificationCenter::sharedNotificationCenter()->postNotification(EVENT_COME_TO_BACKGROUND); //cocos2d::CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND); //removeRenderBoxes(); //destroyWindows(); //mEditorWindow->clearView(); //MyGUI::Widget *tempWindow = mEditorWindow->getView()->findWidget("tempWindow"); //if (tempWindow) // MyGUI::Gui::getInstance().destroyWidget(tempWindow); if (vbo) { MyGUI::RenderManager::getInstance().destroyVertexBuffer(vbo); vbo = nullptr; } } else if (_action == MainPanel::EventLoad) { //mEditorWindow->getView()->createWidget<MyGUI::Window>( // MyGUI::WidgetStyle::Overlapped, "WindowCSX", // MyGUI::IntCoord(10, 10, 100, 100), // MyGUI::Align::Default, "", "tempWindow"); if (!vbo) { vbo = MyGUI::RenderManager::getInstance().createVertexBuffer(); } for (unsigned i = 2; i < 2048; i += 4) { vbo->setVertexCount(i); vbo->lock(); vbo->unlock(); } //createWindows(); } else if (_action == MainPanel::EventCreate) { MyGUI::Widget* view = mEditorWindow->getView(); const MyGUI::IntCoord& coord = view->getClientCoord(); if (_index == 0) { const MyGUI::IntSize size(80, 80); MyGUI::Window* window = view->createWidget<MyGUI::Window>(MyGUI::WidgetStyle::Overlapped, "WindowCS", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); window->setCaption("Frame"); window->setMinSize(size); } else if (_index == 1) { const MyGUI::IntSize size(180, 15); MyGUI::ScrollBar* scroll = view->createWidget<MyGUI::ScrollBar>("ScrollBarH", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); scroll->setScrollRange(200); scroll->setScrollPosition(10); scroll->setScrollPage(1); scroll->setScrollViewPage(20); } else if (_index == 2) { const MyGUI::IntSize size(15, 180); MyGUI::ScrollBar* scroll = view->createWidget<MyGUI::ScrollBar>("ScrollBarV", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); scroll->setScrollRange(200); scroll->setScrollPosition(10); scroll->setScrollPage(1); scroll->setScrollViewPage(20); } else if (_index == 3) { const MyGUI::IntSize size(80, 26); MyGUI::TextBox* text = view->createWidget<MyGUI::TextBox>("TextBox", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); text->setCaption("TextBox"); } else if (_index == 4) { const MyGUI::IntSize size(50, 50); MyGUI::ImageBox* image = view->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); image->setImageTexture("HelpIcon.png"); } else if (_index == 5) { const MyGUI::IntSize size(480, 320); MyGUI::Window* window = view->createWidget<MyGUI::Window>(MyGUI::WidgetStyle::Overlapped, "WindowCSX", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); window->setCaption("Render"); MyGUI::Canvas* canvas = window->createWidget<MyGUI::Canvas>("Canvas", MyGUI::IntCoord(0, 0, window->getClientCoord().width, window->getClientCoord().height), MyGUI::Align::Stretch); createRenderBox(canvas); } } }
void InventoryWindow::pickUpObject (MWWorld::Ptr object) { /// \todo scripts // make sure the object is of a type that can be picked up std::string type = object.getTypeName(); if ( (type != typeid(ESM::Apparatus).name()) && (type != typeid(ESM::Armor).name()) && (type != typeid(ESM::Book).name()) && (type != typeid(ESM::Clothing).name()) && (type != typeid(ESM::Ingredient).name()) && (type != typeid(ESM::Light).name()) && (type != typeid(ESM::Miscellaneous).name()) && (type != typeid(ESM::Tool).name()) && (type != typeid(ESM::Probe).name()) && (type != typeid(ESM::Repair).name()) && (type != typeid(ESM::Weapon).name()) && (type != typeid(ESM::Potion).name())) return; if (MWWorld::Class::get(object).getName(object) == "") // objects without name presented to user can never be picked up return; // sound std::string sound = MWWorld::Class::get(object).getUpSoundId(object); MWBase::Environment::get().getSoundManager()->playSound(sound, 1, 1); int count = object.getRefData().getCount(); // add to player inventory // can't use ActionTake here because we need an MWWorld::Ptr to the newly inserted object MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); MWWorld::Ptr newObject = *MWWorld::Class::get (player).getContainerStore (player).add (object); // remove from world MWBase::Environment::get().getWorld()->deleteObject (object); mDragAndDrop->mIsOnDragAndDrop = true; mDragAndDrop->mDraggedCount = count; std::string path = std::string("icons\\"); path += MWWorld::Class::get(newObject).getInventoryIcon(newObject); MyGUI::ImageBox* baseWidget = mContainerWidget->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default); baseWidget->detachFromWidget(); baseWidget->attachToWidget(mDragAndDrop->mDragAndDropWidget); baseWidget->setUserData(newObject); mDragAndDrop->mDraggedWidget = baseWidget; MyGUI::ImageBox* image = baseWidget->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default); int pos = path.rfind("."); path.erase(pos); path.append(".dds"); image->setImageTexture(path); image->setNeedMouseFocus(false); // text widget that shows item count MyGUI::TextBox* text = image->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label")); text->setTextAlign(MyGUI::Align::Right); text->setNeedMouseFocus(false); text->setTextShadow(true); text->setTextShadowColour(MyGUI::Colour(0,0,0)); text->setCaption(getCountString(count)); mDragAndDrop->mDraggedFrom = this; }
void DemoKeeper::notifyEventAction(MainPanel::TypeEvents _action, size_t _index) { if (_action == MainPanel::EventQuit) { quit(); } else if (_action == MainPanel::EventNew) { removeRenderBoxes(); destroyWindows(); mEditorWindow->clearView(); } else if (_action == MainPanel::EventLoad) { createWindows(); } else if (_action == MainPanel::EventCreate) { MyGUI::Widget* view = mEditorWindow->getView(); const MyGUI::IntCoord& coord = view->getClientCoord(); if (_index == 0) { const MyGUI::IntSize size(80, 80); MyGUI::Window* window = view->createWidget<MyGUI::Window>(MyGUI::WidgetStyle::Overlapped, "WindowCS", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); window->setCaption("Frame"); window->setMinSize(size); } else if (_index == 1) { const MyGUI::IntSize size(180, 15); MyGUI::ScrollBar* scroll = view->createWidget<MyGUI::ScrollBar>("ScrollBarH", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); scroll->setScrollRange(200); scroll->setScrollPosition(10); scroll->setScrollPage(1); scroll->setScrollViewPage(20); } else if (_index == 2) { const MyGUI::IntSize size(15, 180); MyGUI::ScrollBar* scroll = view->createWidget<MyGUI::ScrollBar>("ScrollBarV", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); scroll->setScrollRange(200); scroll->setScrollPosition(10); scroll->setScrollPage(1); scroll->setScrollViewPage(20); } else if (_index == 3) { const MyGUI::IntSize size(80, 26); MyGUI::TextBox* text = view->createWidget<MyGUI::TextBox>("TextBox", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); text->setCaption("TextBox"); } else if (_index == 4) { const MyGUI::IntSize size(50, 50); MyGUI::ImageBox* image = view->createWidget<MyGUI::ImageBox>("ImageBox", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); image->setImageTexture("HelpIcon.png"); } else if (_index == 5) { const MyGUI::IntSize size(150, 150); MyGUI::Window* window = view->createWidget<MyGUI::Window>(MyGUI::WidgetStyle::Overlapped, "WindowC", MyGUI::IntCoord(getRand(0, coord.width - size.width), getRand(0, coord.height - size.height), size.width, size.height), MyGUI::Align::Default); window->setCaption("Render"); MyGUI::Canvas* canvas = window->createWidget<MyGUI::Canvas>("Canvas", MyGUI::IntCoord(0, 0, window->getClientCoord().width, window->getClientCoord().height), MyGUI::Align::Stretch); createRenderBox(canvas); } } }
void LocalMapBase::setActiveCell(const int x, const int y, bool interior) { if (x==mCurX && y==mCurY && mInterior==interior && !mChanged) return; // don't do anything if we're still in the same cell // clear all previous markers for (unsigned int i=0; i< mLocalMap->getChildCount(); ++i) { if (mLocalMap->getChildAt(i)->getName ().substr (0, 6) == "Marker") { MyGUI::Gui::getInstance ().destroyWidget (mLocalMap->getChildAt(i)); } } for (int mx=0; mx<3; ++mx) { for (int my=0; my<3; ++my) { // map std::string image = mPrefix+"_"+ boost::lexical_cast<std::string>(x + (mx-1)) + "_" + boost::lexical_cast<std::string>(y + (interior ? (my-1) : -1*(my-1))); std::string name = "Map_" + boost::lexical_cast<std::string>(mx) + "_" + boost::lexical_cast<std::string>(my); MyGUI::ImageBox* box = mMapWidgets[my + 3*mx]; if (MyGUI::RenderManager::getInstance().getTexture(image) != 0) box->setImageTexture(image); else box->setImageTexture("black.png"); // door markers // interior map only consists of one cell, so handle the markers only once if (interior && (mx != 2 || my != 2)) continue; MWWorld::CellStore* cell; if (interior) cell = MWBase::Environment::get().getWorld ()->getInterior (mPrefix); else cell = MWBase::Environment::get().getWorld ()->getExterior (x+mx-1, y-(my-1)); std::vector<MWBase::World::DoorMarker> doors = MWBase::Environment::get().getWorld ()->getDoorMarkers (cell); for (std::vector<MWBase::World::DoorMarker>::iterator it = doors.begin(); it != doors.end(); ++it) { MWBase::World::DoorMarker marker = *it; // convert world coordinates to normalized cell coordinates MyGUI::IntCoord widgetCoord; float nX,nY; int cellDx, cellDy; if (!interior) { const int cellSize = 8192; nX = (marker.x - cellSize * (x+mx-1)) / cellSize; nY = 1 - (marker.y - cellSize * (y-(my-1))) / cellSize; widgetCoord = MyGUI::IntCoord(nX * 512 - 4 + mx * 512, nY * 512 - 4 + my * 512, 8, 8); } else { Ogre::Vector2 position (marker.x, -marker.y); MWBase::Environment::get().getWorld ()->getInteriorMapPosition (position, nX, nY, cellDx, cellDy); widgetCoord = MyGUI::IntCoord(nX * 512 - 4 + (1+cellDx-x) * 512, nY * 512 - 4 + (1+cellDy-y) * 512, 8, 8); } static int counter = 0; ++counter; MyGUI::Button* markerWidget = mLocalMap->createWidget<MyGUI::Button>("ButtonImage", widgetCoord, MyGUI::Align::Default, "Marker" + boost::lexical_cast<std::string>(counter)); markerWidget->setImageResource("DoorMarker"); markerWidget->setUserString("ToolTipType", "Layout"); markerWidget->setUserString("ToolTipLayout", "TextToolTip"); markerWidget->setUserString("Caption_Text", marker.name); markerWidget->setUserString("IsMarker", "true"); markerWidget->eventMouseSetFocus += MyGUI::newDelegate(this, &LocalMapBase::onMarkerFocused); markerWidget->eventMouseLostFocus += MyGUI::newDelegate(this, &LocalMapBase::onMarkerUnfocused); MarkerPosition markerPos; markerPos.interior = interior; markerPos.cellX = interior ? cellDx : x + mx - 1; markerPos.cellY = interior ? cellDy : y + ((my - 1)*-1); markerPos.nX = nX; markerPos.nY = nY; markerWidget->setUserData(markerPos); } } } mInterior = interior; mCurX = x; mCurY = y; mChanged = false; // fog of war applyFogOfWar(); // set the compass texture again, because MyGUI determines sorting of ImageBox widgets // based on the last setImageTexture call std::string tex = "textures\\compass.dds"; mCompass->setImageTexture(""); mCompass->setImageTexture(tex); }
void Repair::updateRepairView() { MWWorld::LiveCellRef<ESM::Repair> *ref = mRepair.getTool().get<ESM::Repair>(); int uses = (mRepair.getTool().getCellRef().mCharge != -1) ? mRepair.getTool().getCellRef().mCharge : ref->mBase->mData.mUses; float quality = ref->mBase->mData.mQuality; std::stringstream qualityStr; qualityStr << std::setprecision(3) << quality; mUsesLabel->setCaptionWithReplacing("#{sUses} " + boost::lexical_cast<std::string>(uses)); mQualityLabel->setCaptionWithReplacing("#{sQuality} " + qualityStr.str()); bool toolBoxVisible = (mRepair.getTool().getRefData().getCount() != 0); mToolBox->setVisible(toolBoxVisible); bool toolBoxWasVisible = (mRepairBox->getPosition().top != mToolBox->getPosition().top); if (toolBoxVisible && !toolBoxWasVisible) { // shrink mRepairBox->setPosition(mRepairBox->getPosition() + MyGUI::IntPoint(0,mToolBox->getSize().height)); mRepairBox->setSize(mRepairBox->getSize() - MyGUI::IntSize(0,mToolBox->getSize().height)); } else if (!toolBoxVisible && toolBoxWasVisible) { // expand mRepairBox->setPosition(MyGUI::IntPoint (mRepairBox->getPosition().left, mToolBox->getPosition().top)); mRepairBox->setSize(mRepairBox->getSize() + MyGUI::IntSize(0,mToolBox->getSize().height)); } while (mRepairView->getChildCount()) MyGUI::Gui::getInstance().destroyWidget(mRepairView->getChildAt(0)); int currentY = 0; MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player); int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor; for (MWWorld::ContainerStoreIterator iter (store.begin(categories)); iter!=store.end(); ++iter) { if (MWWorld::Class::get(*iter).hasItemHealth(*iter)) { int maxDurability = MWWorld::Class::get(*iter).getItemMaxHealth(*iter); int durability = (iter->getCellRef().mCharge == -1) ? maxDurability : iter->getCellRef().mCharge; if (maxDurability == durability) continue; MyGUI::TextBox* text = mRepairView->createWidget<MyGUI::TextBox> ( "SandText", MyGUI::IntCoord(8, currentY, mRepairView->getWidth()-8, 18), MyGUI::Align::Default); text->setCaption(MWWorld::Class::get(*iter).getName(*iter)); text->setNeedMouseFocus(false); currentY += 19; MyGUI::ImageBox* icon = mRepairView->createWidget<MyGUI::ImageBox> ( "ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default); std::string path = std::string("icons\\"); path += MWWorld::Class::get(*iter).getInventoryIcon(*iter); int pos = path.rfind("."); path.erase(pos); path.append(".dds"); icon->setImageTexture (path); icon->setUserString("ToolTipType", "ItemPtr"); icon->setUserData(*iter); icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem); icon->eventMouseWheel += MyGUI::newDelegate(this, &Repair::onMouseWheel); Widgets::MWDynamicStatPtr chargeWidget = mRepairView->createWidget<Widgets::MWDynamicStat> ("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default); chargeWidget->setValue(durability, maxDurability); chargeWidget->setNeedMouseFocus(false); currentY += 32 + 4; } } mRepairView->setCanvasSize (MyGUI::IntSize(mRepairView->getWidth(), std::max(mRepairView->getHeight(), currentY))); }