예제 #1
0
    void checkDeprecatedAttribute()
    {
        EXPECT_MSG_EMIT(Deprecated) ;

        std::stringstream scene ;
        scene << "<?xml version='1.0'?>"
                 "<Node 	name='Root' gravity='0 -9.81 0' time='0' animate='0' >               \n"
                 "  <OglLabel name='label1' color='contrast' printLog='true'/>                   \n"
                 "</Node>                                                                        \n" ;

        Node::SPtr root = SceneLoaderXML::loadFromMemory ("testscene",
                                                          scene.str().c_str(),
                                                          scene.str().size()) ;

        ASSERT_NE(nullptr, root.get()) ;
        root->init(ExecParams::defaultInstance()) ;

        BaseObject* lm = root->getObject("label1") ;
        ASSERT_NE(nullptr, lm) ;

        OglLabel* ogllabel = dynamic_cast<OglLabel*>(lm);
        ASSERT_NE(nullptr, ogllabel) ;


        EXPECT_TRUE(ogllabel->d_selectContrastingColor.getValue()) ;
        EXPECT_EQ(RGBAColor::fromFloat(1,1,1,1), ogllabel->d_color.getValue()) ;
    }
예제 #2
0
typename Component::SPtr addNew( Node::SPtr parentNode, std::string name="" )
{
    typename Component::SPtr component = New<Component>();
    parentNode->addObject(component);
    component->setName(parentNode->getName()+"_"+name);
    return component;
}
예제 #3
0
    /// Test isPointInPlane computation with a simple example
    void isPointInPlaneTest()
    {
        m_node2->getChild("node")->getObject("PlaneROI")->findData("position")->read("1. 0. 0. 1. 1. 0. -1 0 0");
        m_node2->getChild("node")->getObject("PlaneROI")->init();

        EXPECT_EQ(m_node2->getChild("node")->getObject("PlaneROI")->findData("indices")->getValueString(),"0 1");
    }
예제 #4
0
void SofaModeler::fileOpen(std::string filename)
{
    if ( sofa::helper::system::DataRepository.findFile ( filename ) )
    {
        filename =  sofa::helper::system::DataRepository.getFile ( filename );
        openPath = sofa::helper::system::SetDirectory::GetParentDir(filename.c_str());
        Node::SPtr root = NULL;
        root = down_cast<sofa::simulation::Node>( sofa::simulation::getSimulation()->load(filename.c_str()).get() );
        if (root)
        {
            createTab();
            fileNew(root.get());
            sceneTab->setCurrentIndex(sceneTab->count()-1);

            graph->setFilename(filename);
            changeTabName(graph,QString(sofa::helper::system::SetDirectory::GetFileName(filename.c_str()).c_str()));

            changeNameWindow(graph->getFilename());
            QAction* act = windowMenu->addAction(graph->getFilename().c_str());
            mapWindow.insert(std::make_pair(act, tabGraph));
            recentlyOpenedFilesManager.openFile(filename);
        }
    }
    displayHelpModeler();
}
예제 #5
0
    void checkAttributes()
    {
        std::stringstream scene ;
        scene << "<?xml version='1.0'?>"
                 "<Node 	name='Root' gravity='0 -9.81 0' time='0' animate='0' >               \n"
                 "  <OglLabel name='label1'/>                                                    \n"
                 "</Node>                                                                        \n" ;

        Node::SPtr root = SceneLoaderXML::loadFromMemory ("testscene",
                                                          scene.str().c_str(),
                                                          scene.str().size()) ;

        ASSERT_NE(root.get(), nullptr) ;
        root->init(ExecParams::defaultInstance()) ;

        BaseObject* lm = root->getObject("label1") ;
        ASSERT_NE(lm, nullptr) ;

        /// List of the supported attributes the user expect to find
        /// This list needs to be updated if you add an attribute.
        vector<string> attrnames = {
            "prefix", "label", "suffix", "x", "y", "fontsize", "color",
            "selectContrastingColor", "updateLabelEveryNbSteps",
            "visible"};

        for(auto& attrname : attrnames)
            EXPECT_NE( lm->findData(attrname), nullptr ) << "Missing attribute with name '" << attrname << "'." ;
    }
예제 #6
0
Node::SPtr GraphModeler::buildNodeFromBaseElement(Node::SPtr node,xml::BaseElement *elem, bool saveHistory)
{
    const bool displayWarning=true;
    Node::SPtr newNode = Node::create("");
    //Configure the new Node
    configureElement(newNode.get(), elem);

    if (newNode->getName() == "Group")
    {
        //We can't use the parent node, as it is null
        if (!node) return NULL;
        //delete newNode;
        newNode = node;
    }
    else
    {
//          if (node)
        {
            //Add as a child
            addNode(node,newNode,saveHistory);
        }
    }


    typedef xml::BaseElement::child_iterator<> elem_iterator;
    for (elem_iterator it=elem->begin(); it != elem->end(); ++it)
    {
        if (std::string(it->getClass()) == std::string("Node"))
        {
            buildNodeFromBaseElement(newNode, it,true);
        }
        else
        {
            const ComponentLibrary *component = sofaLibrary->getComponent(it->getType());
            //Configure the new Component
            const std::string templateAttribute("template");
            std::string templatename;
            templatename = it->getAttribute(templateAttribute, "");


            const ClassEntry::SPtr info = component->getEntry();
            BaseObject::SPtr newComponent=addComponent(newNode, info, templatename, saveHistory,displayWarning);
            if (!newComponent) continue;
            configureElement(newComponent.get(), it);
            QTreeWidgetItem* itemGraph = graphListener->items[newComponent.get()];

            std::string name=itemGraph->text(0).toStdString();
            std::string::size_type pos = name.find(' ');
            if (pos != std::string::npos)  name.resize(pos);
            name += "  ";

            name+=newComponent->getName();
            itemGraph->setText(0,name.c_str());
        }
    }
    newNode->clearWarnings();

    return newNode;
}
예제 #7
0
OSG::NodeTransitPtr OSGSofaShadowGraph::build( 
    Node::SPtr root, 
    bool       ignoreLights )
{
    _scene = NULL;
    _chunkOverrideGroup = NULL;
    _shadowStage = NULL;

    VisualParams* vparams = VisualParams::defaultInstance();

    OSG::NodeUnrecPtr        shadowStageNode;
    
    _chunkOverrideGroup = OSG::ChunkOverrideGroup::create();

    _scene = OSG::makeNodeFor(_chunkOverrideGroup);

    sofa::simulation::OSGVisualUpdateVisitor vm_visitor( vparams);
    vm_visitor.setChunkOverrideGroupNode(_scene);

    
    // get lights
    if (!ignoreLights)
    {
        if (!_shadowStage) 
            _shadowStage = OSG::ShadowStage::create();
        _shadowStage->setMapSize(1024);
        _shadowStage->setShadowSmoothness(0.5f);
        _shadowStage->setShadowMode(OSG::ShadowStage::NO_SHADOW);
        _shadowStage->setAutoSearchForLights(true);
        shadowStageNode = OSG::makeNodeFor(_shadowStage);

        sofa::simulation::OSGLightVisitor light_visitor( vparams);
        //light_visitor.setTurnOffLights(ignoreLights);

        light_visitor.setOSG2Parent(_scene);
        light_visitor.setOSG2ShadowStage(_shadowStage);
        light_visitor.setAttachNode(_scene);
        root->execute(&light_visitor);
        if (light_visitor.getAttachNode())
        {
            vm_visitor.setOSG2Parent(light_visitor.getAttachNode());
            root->execute(&vm_visitor);
        }
    }
    else
    {
        vm_visitor.setOSG2Parent(_scene);
        root->execute(&vm_visitor);
    }

    if (shadowStageNode && !ignoreLights) 
    {
        shadowStageNode->addChild(_scene);
        return OSG::NodeTransitPtr(shadowStageNode);
    }

    return OSG::NodeTransitPtr(_scene);
}
예제 #8
0
    /// Test isTriangleInPlane computation with a simple example
    void isTriangleInPlaneTest()
    {
        m_node2->getChild("node")->getObject("PlaneROI")->findData("position")->read("0. 0. 0. 1. 0. 0. 1. 1. 0. 3. 0. 0.");
        m_node2->getChild("node")->getObject("PlaneROI")->findData("triangles")->read("0 1 2 1 3 2");
        m_node2->getChild("node")->getObject("PlaneROI")->init();

        EXPECT_EQ(m_node2->getChild("node")->getObject("PlaneROI")->findData("triangleIndices")->getValueString(),"0");
        EXPECT_EQ(m_node2->getChild("node")->getObject("PlaneROI")->findData("trianglesInROI")->getValueString(),"0 1 2");
    }
예제 #9
0
    /// Test isTetrahedraInPlane computation with a simple example
    void isTetrahedraInPlaneTest()
    {
        m_node2->getChild("node")->getObject("PlaneROI")->findData("position")->read("0. 0. 0. 1. 0. 0. 1. 1. 0. 1. 0. 1. 3. 0. 0.");
        m_node2->getChild("node")->getObject("PlaneROI")->findData("tetrahedra")->read("0 1 2 3 1 2 4 3");
        m_node2->getChild("node")->getObject("PlaneROI")->init();

        EXPECT_EQ(m_node2->getChild("node")->getObject("PlaneROI")->findData("tetrahedronIndices")->getValueString(),"0");
        EXPECT_EQ(m_node2->getChild("node")->getObject("PlaneROI")->findData("tetrahedraInROI")->getValueString(),"0 1 2 3");
    }
예제 #10
0
    /**
     * @brief The root and two children:
\f$
\begin{array}{ccc}
 & R & \\
 \diagup & & \diagdown \\
 A & & B
\end{array}
\f$
Expected output: RAABBR
     */
    void traverse_simple_tree()
    {
        Node::SPtr root = clearScene();
        root->setName("R");
        root->createChild("A");
        root->createChild("B");

        traverse_test( root, "RAABBR", "RAABBR", "RAABBR", "RAB" );
    }
예제 #11
0
 void loadFromAFileForNonRigid(){
     string scene =
             "<?xml version='1.0'?>"
             "<Node 	name='Root' gravity='0 0 0' time='0' animate='0'   > "
             "   <MechanicalObject position='0 0 0'/>                     "
             "   <UniformMass filename='BehaviorModels/card.rigid'/>        "
             "</Node>                                                     " ;
     Node::SPtr root = SceneLoaderXML::loadFromMemory ("loadFromAValidFile",
                                                       scene.c_str(), (int)scene.size()) ;
     root->init(ExecParams::defaultInstance()) ;
 }
예제 #12
0
 void loadFromAnInvalidPathname(){
     string scene =
             "<?xml version='1.0'?>"
             "<Node 	name='Root' gravity='0 0 0' time='0' animate='0'   > "
             "   <MechanicalObject position='0 0 0'/>                     "
             "   <UniformMass filename='invalid_uniformmatrix.txt'/>        "
             "</Node>                                                     " ;
     Node::SPtr root = SceneLoaderXML::loadFromMemory ("loadFromAnInValidFile",
                                                       scene.c_str(), (int)scene.size()) ;
     root->init(ExecParams::defaultInstance()) ;
 }
예제 #13
0
파일: SimpleApi.cpp 프로젝트: fredroy/sofa
Node::SPtr createRootNode(Simulation::SPtr s, const std::string& name,
                                              const std::map<std::string, std::string>& params)
{
    Node::SPtr root = s->createNewNode(name) ;

    BaseObjectDescription desc(name.c_str(), "Node");
    for(auto& kv : params)
    {
        desc.setAttribute(kv.first.c_str(), kv.second);
    }
    root->parse(&desc) ;

    return root ;
}
/// Load a scene from a file
Node::SPtr SceneLoaderXML::processXML(xml::BaseElement* xml, const char *filename)
{
    loadSucceed = true;

    if ( xml==NULL )
    {
        return NULL;
    }
    sofa::core::ExecParams* params = sofa::core::ExecParams::defaultInstance();

    // We go the the current file's directory so that all relative path are correct
    helper::system::SetDirectory chdir ( filename );

    // Temporarily set the numeric formatting locale to ensure that
    // floating-point values are interpreted correctly by tinyXML. (I.e. the
    // decimal separator is a dot '.').
    helper::system::TemporaryLocale locale(LC_NUMERIC, "C");

    sofa::simulation::xml::NodeElement* nodeElt = dynamic_cast<sofa::simulation::xml::NodeElement *>(xml);
    if( nodeElt==NULL )
    {
        std::cerr << "LOAD ERROR: XML Root Node is not an Element."<<std::endl;
        loadSucceed = false;
        std::exit(EXIT_FAILURE);
    }
    else if( !(nodeElt->init()) )
    {
        std::cerr << "LOAD ERROR: Node initialization failed."<<std::endl;
        loadSucceed = false;
    }

    core::objectmodel::BaseNode* baseroot = xml->getObject()->toBaseNode();
    if ( baseroot == NULL )
    {
        std::cerr << "LOAD ERROR: Objects initialization failed."<<std::endl;
        loadSucceed = false;
        return NULL;
    }

    Node::SPtr root = down_cast<Node> ( baseroot );

    // Find the Simulation component in the scene
    FindByTypeVisitor<Simulation> findSimu(params);
    findSimu.execute(root.get());
    if( !findSimu.found.empty() )
        setSimulation( findSimu.found[0] );

    return root;
}
예제 #15
0
void DeleteVisitor::processNodeBottomUp(Node* node)
{
    while (!node->child.empty())
    {
        Node::SPtr child = *node->child.begin();
        node->removeChild(child);
        child.reset();
    }
    while (!node->object.empty())
    {
        core::objectmodel::BaseObject::SPtr object = *node->object.begin();
        node->removeObject(object);
        object.reset();
    }
}
예제 #16
0
 void SetUp()
 {
     setSimulation(m_simu = new DAGSimulation());
     m_node = m_simu->createNewGraph("root");
     m_thisObject = New<ThisClass >() ;
     m_node->addObject(m_thisObject) ;
 }
예제 #17
0
파일: SimpleApi.cpp 프로젝트: fredroy/sofa
BaseObject::SPtr createObject(Node::SPtr parent, BaseObjectDescription& desc)
{
    /// Create the object.
    BaseObject::SPtr obj = ObjectFactory::getInstance()->createObject(parent.get(), &desc);
    if (obj==nullptr)
    {
        std::stringstream msg;
        msg << "Component '" << desc.getName() << "' of type '" << desc.getAttribute("type","") << "' failed:" << msgendl ;
        for (std::vector< std::string >::const_iterator it = desc.getErrors().begin(); it != desc.getErrors().end(); ++it)
            msg << " " << *it << msgendl ;
        msg_error(parent.get()) << msg.str() ;
        return nullptr;
    }

    return obj ;
}
예제 #18
0
    void testNoParameter()
    {
        EXPECT_MSG_EMIT(Error) ;

        std::stringstream scene ;
        scene << "<?xml version='1.0'?>"
                 "<Node 	name='Root' gravity='0 -9.81 0' time='0' animate='0' >               \n"
                 "   <RequiredPlugin />            \n"
                 "</Node>                                                                        \n" ;

        Node::SPtr root = SceneLoaderXML::loadFromMemory ("testscene",
                                                          scene.str().c_str(),
                                                          scene.str().size()) ;

        ASSERT_NE(root.get(), nullptr) ;
        root->init(ExecParams::defaultInstance()) ;
    }
예제 #19
0
    /// utility function testing a scene graph traversals with given expected results
    void traverse_test( Node::SPtr node, std::string treeTraverse, std::string treeTraverseRepeatAll, std::string treeTraverseRepeatOnce, std::string dagTopDown )
    {
        // dagBottumUp must be the exact inverse of dagTopDown
        std::string dagBottomUp(dagTopDown);
        std::reverse(dagBottomUp.begin(), dagBottomUp.end());

        TestVisitor t;

        t.tree = true; // visitor as TREE traversal w/o repetition
        t.execute( node.get() );
        //        cout<<"traverse_simple_tree: visited = " << t.visited << endl;
        if( t.visited != treeTraverse ){
            ADD_FAILURE() << "Dag_test::traverse_test treeTraverse: wrong traversal order, expected "<<treeTraverse<<", got " << t.visited;
        }
        t.clear();
        t.repeat = simulation::Visitor::REPEAT_ALL; // visitor as TREE traversal with repetitions
        t.execute( node.get() );
        //        cout<<"traverse_simple_tree: visited = " << t.visited << endl;
        if( t.visited != treeTraverseRepeatAll ){
            ADD_FAILURE() << "Dag_test::traverse_test treeTraverseRepeatAll: wrong traversal order, expected "<<treeTraverseRepeatAll<<", got " << t.visited;
        }
        t.clear();
        t.repeat = simulation::Visitor::REPEAT_ONCE; // visitor as TREE traversal with first repetition
        t.execute( node.get() );
        //        cout<<"traverse_simple_tree: visited = " << t.visited << endl;
        if( t.visited != treeTraverseRepeatOnce ){
            ADD_FAILURE() << "Dag_test::traverse_test treeTraverseRepeatOnce: wrong traversal order, expected "<<treeTraverseRepeatOnce<<", got " << t.visited;
        }

        t.clear();
        t.tree = false; // visitor as DAG traversal
        t.execute(node.get());
        //        cout<<"traverse_test: visited = " << t.visited << endl;
        if( t.topdown != dagTopDown ){
            ADD_FAILURE() << "Dag_test::traverse_test dagTopDown: wrong traversal order, expected "<<dagTopDown<<", got " << t.topdown;
        }
        if( t.bottomup != dagBottomUp ){
            ADD_FAILURE() << "Dag_test::traverse_test dagBottomUp: wrong traversal order, expected "<<dagBottomUp<<", got " << t.bottomup;
        }


//        sofa::simulation::getSimulation()->print(node.get());
    }
예제 #20
0
    void loadFromAFileForRigid(){
        string scene =
                "<?xml version='1.0'?>"
                "<Node 	name='Root' gravity='0 0 0' time='0' animate='0'   > "
                "   <MechanicalObject template='Rigid3' position='0 0 0 1 0 0 1 0 0 0 1 0 0 1'/>                     "
                "   <UniformMass filename='BehaviorModels/card.rigid'/>        "
                "</Node>                                                     " ;
        Node::SPtr root = SceneLoaderXML::loadFromMemory ("loadFromAValidFile",
                                                          scene.c_str(), (int)scene.size()) ;
        root->init(ExecParams::defaultInstance()) ;

        UniformMassRigid* mass = root->getTreeObject<UniformMassRigid>() ;
        EXPECT_TRUE( mass != nullptr ) ;

        if(mass!=nullptr){
            EXPECT_EQ( mass->getMass(), 40.0 ) ;
            EXPECT_EQ( mass->getTotalMass(), 80.0 ) ;
        }
    }
예제 #21
0
    void SetUp()
    {
        setSimulation(m_simu = new DAGSimulation());
        m_node = m_simu->createNewGraph("root");
        m_thisObject = New<ThisClass>() ;
        m_mecaobject = New<MechanicalObject<DataTypes>>() ;
        m_mecaobject->init() ;

        m_node->addObject(m_mecaobject) ;
        m_node->addObject(m_thisObject) ;
    }
예제 #22
0
/// Delete a scene from memory. After this call the pointer is invalid
void Simulation::unload(Node::SPtr root)
{
    if ( !root ) return;
    sofa::core::ExecParams* params = sofa::core::ExecParams::defaultInstance();
    //if (dynamic_cast<Node*>(this->getContext()) == root)
    //{
    //    this->setContext(NULL);
    //}
    root->detachFromGraph();
    root->execute<CleanupVisitor>(params);
    root->execute<DeleteVisitor>(params);
}
예제 #23
0
void QSofaListView::RemoveNode()
{
    if( object_.type == typeNode)
    {
        emit Lock(true);
        Node::SPtr node = object_.ptr.Node;
        if ( node == node->getRoot() )
        {
            if ( QMessageBox::warning ( this, "Removing root", "root node cannot be removed" ) )
                return;

        }
        else
        {
            node->detachFromGraph();
            node->execute<simulation::DeleteVisitor>(sofa::core::ExecParams::defaultInstance());
            emit NodeRemoved();
        }
        emit Lock(false);
    }
}
예제 #24
0
    /**
     * @brief Diamond-shaped graph:
\f$
\begin{array}{ccc}
 & R & \\
 \diagup & & \diagdown \\
 A & & B \\
 \diagdown & & \diagup \\
 & C
\end{array}
\f$
Expected output: RABCCBAR
     */
    void traverse_simple_diamond()
    {
        Node::SPtr root = clearScene();
        root->setName("R");
        Node::SPtr A = root->createChild("A");
        Node::SPtr B = root->createChild("B");
        Node::SPtr C = A->createChild("C");
        B->addChild(C);

        traverse_test( root, "RACCABBR", "RACCABCCBR", "RACCABCCBR", "RABC" );
    }
예제 #25
0
    /// if masses are negative we refuse them and use the default values.
    void checkNegativeMassNotAllowed(){
        string scene =
                "<?xml version='1.0'?>"
                "<Node 	name='Root' gravity='0 0 0' time='0' animate='0'   > "
                "   <MechanicalObject position='0 0 0 4 5 6'/>               "
                "   <UniformMass name='m_mass' totalmass='-1.0' mass=-3.0/>   "
                "</Node>                                                     " ;

        Node::SPtr root = SceneLoaderXML::loadFromMemory ("loadWithNoParam",
                                                          scene.c_str(),
                                                          scene.size()) ;

        root->init(ExecParams::defaultInstance()) ;

        TheUniformMass* mass = root->getTreeObject<TheUniformMass>() ;
        EXPECT_TRUE( mass != nullptr ) ;

        if(mass!=nullptr){
            EXPECT_EQ( mass->getMass(), 1.0 ) ;
            EXPECT_EQ( mass->getTotalMass(), 2.0 ) ;
        }
    }
예제 #26
0
    /// It is important to freeze what are the available Data field
    /// of a component and rise warning/errors when some one removed.
    ///
    void attributesTests(){
        m_node = m_root->createChild("node") ;
        m_mass = New< TheUniformMass >() ;
        m_node->addObject(m_mass) ;

        EXPECT_TRUE( m_mass->findData("mass") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("totalmass") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("filename") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("localRange") != nullptr ) ;

        EXPECT_TRUE( m_mass->findData("showGravityCenter") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("showAxisSizeFactor") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("showInitialCenterOfGravity") != nullptr ) ;

        EXPECT_TRUE( m_mass->findData("indices") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("handleTopoChange") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("preserveTotalMass") != nullptr ) ;

        EXPECT_TRUE( m_mass->findData("compute_mapping_inertia") != nullptr ) ;
        EXPECT_TRUE( m_mass->findData("totalMass") != nullptr ) ;
        return ;
    }
예제 #27
0
int TestDefaultPipeLine::checkDefaultPipelineWithMonkeyValueForDepth(int dvalue)
{
    std::stringstream scene ;
    scene << "<?xml version='1.0'?>                                                          \n"
             "<Node 	name='Root' gravity='0 -9.81 0' time='0' animate='0' >               \n"
             "  <DefaultPipeline name='pipeline' depth='"<< dvalue <<"'/>                     \n"
             "  <DiscreteIntersection name='interaction'/>                                    \n"
             "</Node>                                                                        \n" ;

    Node::SPtr root = SceneLoaderXML::loadFromMemory ("testscene",
                                                      scene.str().c_str(),
                                                      scene.str().size()) ;
    //EXPECT_NE( (root.get()), NULL) ;
    root->init(ExecParams::defaultInstance()) ;

    DefaultPipeline* clp = dynamic_cast<DefaultPipeline*>(root->getObject("pipeline")) ;
    //ASSERT_NE( (clp), nullptr) ;

    int rv = clp->d_depth.getValue() ;

    clearSceneGraph();
    return rv;
}
예제 #28
0
void QSofaListView::RemoveNode()
{
    if( object_.type == typeNode)
    {
        emit Lock(true);
        Node* node = object_.ptr.Node;
        if ( node == node->getRoot() )
        {
            //Attempt to destroy the Root node : create an empty node to handle new graph interaction
            Node::SPtr root = simulation::getSimulation()->createNewGraph( "Root" );
            graphListener_->removeChild ( NULL, node);
            graphListener_->addChild ( NULL, root.get() );
            emit RootNodeChanged(root.get(),NULL);
        }
        else
        {
            node->detachFromGraph();
            node->execute<simulation::DeleteVisitor>(sofa::core::ExecParams::defaultInstance());
            emit NodeRemoved();
        }
        emit Lock(false);
    }
}
예제 #29
0
void TestDefaultPipeLine::checkDefaultPipelineWithMissingIntersection()
{
    EXPECT_MSG_EMIT(Warning) ;
    EXPECT_MSG_NOEMIT(Error) ;


    std::stringstream scene ;
    scene << "<?xml version='1.0'?>                                                          \n"
             "<Node 	name='Root' gravity='0 -9.81 0' time='0' animate='0' >               \n"
             "  <DefaultPipeline name='pipeline'/>                                           \n"
             "</Node>                                                                        \n" ;

    Node::SPtr root = SceneLoaderXML::loadFromMemory ("testscene",
                                                      scene.str().c_str(),
                                                      scene.str().size()) ;
    ASSERT_NE(root.get(), nullptr) ;
    root->init(ExecParams::defaultInstance()) ;

    BaseObject* clp = root->getObject("pipeline") ;
    ASSERT_NE(clp, nullptr) ;

    clearSceneGraph();
}
예제 #30
0
Node::SPtr createCard(Node::SPtr  parent, const Coord3& position, const Coord3& rotation)
{
    const std::string visualModel="mesh/card.obj";
    const std::string collisionModel="mesh/cardCollision.obj";
    const std::string inertiaMatrix="BehaviorModels/card.rigid";
    static int colorIdx=0;

    std::vector<std::string> modelTypes;
    modelTypes.push_back("Triangle");
    modelTypes.push_back("Line");
    modelTypes.push_back("Point");

    Node::SPtr  card = sofa::modeling::createEulerSolverNode(parent,"Rigid","Implicit");

    sofa::component::odesolver::EulerImplicitSolver *odeSolver; card->get(odeSolver);
    odeSolver->f_rayleighStiffness.setValue(0.1);
    odeSolver->f_rayleighMass.setValue(0.1);

    CGLinearSolverGraph *cgLinearSolver; card->get(cgLinearSolver);
    cgLinearSolver->f_maxIter.setValue(15);
    cgLinearSolver->f_tolerance.setValue(1e-5);
    cgLinearSolver->f_smallDenominatorThreshold.setValue(1e-5);


    sofa::component::constraintset::LMConstraintSolver::SPtr constraintSolver = sofa::core::objectmodel::New<sofa::component::constraintset::LMConstraintSolver>();
    constraintSolver->constraintVel.setValue(true);
    constraintSolver->constraintPos.setValue(true);
    constraintSolver->numIterations.setValue(25);

    card->addObject(constraintSolver);

    MechanicalObjectRigid3::SPtr dofRigid = sofa::core::objectmodel::New<MechanicalObjectRigid3>(); dofRigid->setName("Rigid Object");
    dofRigid->setTranslation(position[0],position[1],position[2]);
    dofRigid->setRotation(rotation[0],rotation[1],rotation[2]);
    card->addObject(dofRigid);

    UniformMassRigid3::SPtr uniMassRigid = sofa::core::objectmodel::New<UniformMassRigid3>();
    uniMassRigid->setTotalMass(0.5);
    uniMassRigid->setFileMass(inertiaMatrix);
    card->addObject(uniMassRigid);

    //Node VISUAL
    Node::SPtr  RigidVisualNode = sofa::modeling::createVisualNodeRigid(card, dofRigid.get(), visualModel,colors[(colorIdx++)%7]);

    //Node COLLISION
    Node::SPtr  RigidCollisionNode = sofa::modeling::createCollisionNodeRigid(card, dofRigid.get(),collisionModel,modelTypes);

    return card;
}