예제 #1
0
BlockNamesType RefinerUtil::correctBlockNamesForPartPartConsistency(percept::PerceptMesh& eMesh, BlockNamesType& blocks)
{
  if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "RefinerUtil::correctBlockNamesForPartPartConsistency..." << std::endl;

  if (blocks[eMesh.element_rank()].size() == 0)
    return blocks;

  stk_classic::mesh::EntityRank subDimRank = (eMesh.get_spatial_dim() == 3 ? eMesh.face_rank() : eMesh.edge_rank());

  mesh::PartVector all_parts = eMesh.get_fem_meta_data()->get_parts();
  for (mesh::PartVector::iterator i_part = all_parts.begin(); i_part != all_parts.end(); ++i_part)
  {
    mesh::Part *  part = *i_part ;

    for (mesh::PartVector::iterator i_surfacePart = all_parts.begin(); i_surfacePart != all_parts.end(); ++i_surfacePart)
    {
      mesh::Part *  surfacePart = *i_surfacePart ;
      if ( stk_classic::mesh::is_auto_declared_part(*surfacePart) )
        continue;

      const CellTopologyData * part_cell_topo_data = stk_classic::percept::PerceptMesh::get_cell_topology(*surfacePart);
      CellTopology surf_topo(part_cell_topo_data);
      //if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "tmp srk surfacePart= " << surfacePart->name() << " topo= " << (part_cell_topo_data?surf_topo.getName() : "NULL") << std::endl;

      if (part_cell_topo_data && part->primary_entity_rank() == eMesh.element_rank() && surfacePart->primary_entity_rank() == subDimRank)
      {
        std::string partNamePlus = "+" + part->name();
        std::vector<std::string>::iterator partInBlocks = std::find(blocks[eMesh.element_rank()].begin(), blocks[eMesh.element_rank()].end(), partNamePlus);
        // if this part is not in the blocks list, skip it
        if (partInBlocks == blocks[eMesh.element_rank()].end())
        {
          //if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "tmp srk skipping part= " << partNamePlus << std::endl;
          continue;
        }
        std::string surfacePartNamePlus = "+" + surfacePart->name();
        std::vector<std::string>::iterator surfacePartInBlocks = std::find(blocks[subDimRank].begin(), blocks[subDimRank].end(), surfacePartNamePlus);
        // if this surface is already in the list, skip it
        if (surfacePartInBlocks != blocks[subDimRank].end())
        {
          //if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "tmp srk skipping surf= " << surfacePartNamePlus << std::endl;
          continue;
        }
        bool isBoundarySurface= eMesh.isBoundarySurface(*part, *surfacePart);
        
        if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "tmp srk isBoundarySurface for part/surf= " << part->name() << " / " << surfacePart->name() << " = " << isBoundarySurface << std::endl;
        if (isBoundarySurface)
        {
          if (EXTRA_PRINT_UR_GETBLOCKS) std::cout << "tmp part [" << part->name() << "] shares sideset [" << surfacePart->name() << "]" << std::endl;
          blocks[subDimRank].push_back(std::string("+"+surfacePart->name()));
        }
        else
        {
          //std::cout << "tmp part [" << part->name() << "] doesn't shares sideset [" << surfacePart->name() << "]" << std::endl;
        }
      }
    }
  }
  if (0) std::cout << "tmp RefinerUtil::correctBlockNamesForPartPartConsistency: blocks = " << blocks << std::endl;
  return blocks;
}  
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::Pyramid<5>, shards::Tetrahedron<4>  >(eMesh)
      {
        m_primaryEntityRank = eMesh.element_rank();

        Elem::StdMeshObjTopologies::bootstrap();

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::ShellLine<3>, shards::ShellLine<3>  >(eMesh)
      {
        m_primaryEntityRank = m_eMesh.edge_rank();
        if (m_eMesh.get_spatial_dim() == 1)
          m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
      }
//       UniformRefinerPattern(percept::PerceptMesh& eMesh, std::string fromTopoPartName="block_1", std::string toTopoPartName="block_quad_4")
//       {
//         setNeededParts(eMesh, fromTopoPartName, toTopoPartName);
//       }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) : URP<shards::Quadrilateral<4>, shards::Quadrilateral<4>  >(eMesh)
      {
        m_primaryEntityRank = eMesh.face_rank(); 
        if (m_eMesh.get_spatial_dim() == 2)
          m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::Beam<2>, shards::Beam<2>  >(eMesh)
      {
        //         m_primaryEntityRank = m_eMesh.edge_rank();
        //         if (m_eMesh.get_spatial_dim() == 1)
        m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
        Elem::StdMeshObjTopologies::bootstrap();

      }
      //UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::Pyramid<5>, shards::Pyramid<5>  >(eMesh), m_eMesh(eMesh) 
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) : m_eMesh(eMesh) 
      {
        m_primaryEntityRank = eMesh.element_rank();

        Elem::StdMeshObjTopologies::bootstrap();

        // list all types of known break patterns to be used here
        m_bp.resize(0);

        m_bp.push_back(new  UniformRefinerPattern<shards::Pyramid<5>,       shards::Pyramid<5>,      6, SierraPort > (eMesh, block_names));
        m_bp.push_back(new  UniformRefinerPattern<shards::Pyramid<5>,       shards::Tetrahedron<4>,          4, SierraPort > (eMesh, block_names));

        bool sameTopology = false;
        //setNeededParts(eMesh, block_names, sameTopology);
        m_bp[0]->setNeededParts(eMesh, block_names, sameTopology); // force a new part for pyramids
        if (DEBUG_Pyramid5_Pyramid5_10) 
          {
            std::cout << "tmp Pyramid5_Pyramid5_10 printParts m_bp[0]= " ; printParts(m_bp[0]);
          }
        m_bp[1]->setNeededParts(eMesh, block_names, sameTopology);
        if (DEBUG_Pyramid5_Pyramid5_10)
          {
            std::cout << "tmp Pyramid5_Pyramid5_10 printParts m_bp[1]= " ; printParts(m_bp[1]);
          }

        for (int ibp=0; ibp < 2; ibp++)
          {
            stk_classic::mesh::PartVector& fromParts = m_bp[ibp]->getFromParts();
            for (unsigned ii=0; ii < fromParts.size(); ii++)
              {
                if (std::find(getFromParts().begin(), getFromParts().end(), fromParts[ii]) == getFromParts().end())
                  {
                    getFromParts().push_back(fromParts[ii]);
                  }
              }
            stk_classic::mesh::PartVector& toParts = m_bp[ibp]->getToParts();
            for (unsigned ii=0; ii < toParts.size(); ii++)
              {
                if (std::find(getToParts().begin(), getToParts().end(), toParts[ii]) == getToParts().end())
                  {
                    getToParts().push_back(toParts[ii]);
                  }
              }
          }
        if (DEBUG_Pyramid5_Pyramid5_10)
          {
            std::cout << "tmp Pyramid5_Pyramid5_10 printParts this= " ; 
            printParts(this);
          }

        m_face_breaker =  new UniformRefinerPattern<shards::Quadrilateral<4>, shards::Quadrilateral<4>, 4, SierraPort > (eMesh, block_names) ;
        m_face_breaker_tri = new UniformRefinerPattern<shards::Triangle<3>, shards::Triangle<3>, 4, SierraPort > (eMesh, block_names);
      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) : URP<shards::Tetrahedron<4> , shards::Tetrahedron<10> >(eMesh)
      {
        m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, false);
        Elem::StdMeshObjTopologies::bootstrap();
#if FACE_BREAKER_TET4_TET10_1

        m_subDim_breaker =  new UniformRefinerPattern<shards::Triangle<3>, shards::Triangle<6>, 1, SierraPort > (eMesh, block_names) ;
#endif

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) : URP<shards::Pyramid<5> , shards::Pyramid<13> >(eMesh)
      {
        m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, false);
        Elem::StdMeshObjTopologies::bootstrap();
#if FACE_BREAKER_P5_P13_1

        m_subDim_breaker =  new UniformRefinerPattern<shards::Triangle<3>, shards::Triangle<6>, 1, SierraPort > (eMesh, block_names) ;
        m_subDim_breaker_quad = new UniformRefinerPattern<shards::Quadrilateral<4>, shards::Quadrilateral<9>, 1, SierraPort > (eMesh, block_names);
#endif

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::Wedge<6>, shards::Wedge<6>  >(eMesh)
      {
        m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
        Elem::StdMeshObjTopologies::bootstrap();

#if FACE_BREAKER_W6_W6_8

        m_face_breaker =  new UniformRefinerPattern<shards::Quadrilateral<4>, shards::Quadrilateral<4>, 4, SierraPort > (eMesh, block_names) ;
        m_face_breaker_tri = new UniformRefinerPattern<shards::Triangle<3>, shards::Triangle<3>, 4, SierraPort > (eMesh, block_names);
#endif

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) : URP<shards::Quadrilateral<4> , shards::Quadrilateral<8> >(eMesh)
      {
        m_primaryEntityRank = m_eMesh.face_rank();
        if (m_eMesh.get_spatial_dim() == 2)
          m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, false);
        Elem::StdMeshObjTopologies::bootstrap();
#if EDGE_BREAKER_Q4_Q8_1

        m_edge_breaker =  new UniformRefinerPattern<shards::Line<2>, shards::Line<3>, 1, SierraPort > (eMesh, block_names) ;
#endif

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  URP<shards::Triangle<6>, shards::Triangle<6>  >(eMesh)
      {
        m_primaryEntityRank = m_eMesh.face_rank();
        if (m_eMesh.get_spatial_dim() == 2)
          m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
        Elem::StdMeshObjTopologies::bootstrap();

#if EDGE_BREAKER_T6_T6
        if (m_eMesh.get_spatial_dim() == 2)
          m_edge_breaker =  new UniformRefinerPattern<shards::Line<3>, shards::Line<3>, 2, SierraPort > (eMesh, block_names) ;
        else
          m_edge_breaker = 0;
#endif

      }
      URP_Heterogeneous_Enrich_3D(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  m_eMesh(eMesh) 
      {
        m_primaryEntityRank = eMesh.element_rank();

        Elem::StdMeshObjTopologies::bootstrap();

        // list all types of known break patterns to be used here
        m_bp.resize(0);

        int spatialDim = eMesh.get_spatial_dim();

        // refine

        // put them in reverse topological rank order

        if (spatialDim != 3)
          {
            throw std::runtime_error("URP_Heterogeneous_Enrich_3D is only for 3D meshes");
          }

//         // refine
//         m_bp.push_back(  new UniformRefinerPattern<shards::Hexahedron<8>,    shards::Hexahedron<8>,    8, SierraPort > (eMesh, block_names) );
//         m_bp.push_back(  new UniformRefinerPattern<shards::Wedge<6>,         shards::Wedge<6>,         8, SierraPort > (eMesh, block_names) );
//         m_bp.push_back(  new UniformRefinerPattern<shards::Tetrahedron<4>,   shards::Tetrahedron<4>,   8, SierraPort > (eMesh, block_names) );


        // enrich
        m_bp.push_back ( new UniformRefinerPattern< shards::Wedge<6>,        shards::Wedge<15>, 1, SierraPort >          (eMesh, block_names) );
        m_bp.push_back ( new UniformRefinerPattern<shards::Tetrahedron<4>,   shards::Tetrahedron<10>,  1, SierraPort >   (eMesh, block_names) );
        m_bp.push_back ( new UniformRefinerPattern<shards::Hexahedron<8>,    shards::Hexahedron<27>,   1, SierraPort >   (eMesh, block_names) );
        m_bp.push_back ( new UniformRefinerPattern< shards::Pyramid<5>,      shards::Pyramid<13>, 1, SierraPort >        (eMesh, block_names) );

        //m_bp.push_back(  new UniformRefinerPattern<shards::ShellQuadrilateral<4>,  shards::ShellQuadrilateral<9>,   1, SierraPort > (eMesh, block_names) );
        //m_bp.push_back(  new UniformRefinerPattern<shards::ShellTriangle<3>,       shards::ShellTriangle<3>,   4, SierraPort > (eMesh, block_names) );


#if FACE_BREAKER_HETERO_ENRICH_3D
        
        m_bp.push_back(  new UniformRefinerPattern<shards::Quadrilateral<4>, shards::Quadrilateral<4>, 4, SierraPort > (eMesh, block_names) );
        m_bp.push_back(  new UniformRefinerPattern<shards::Triangle<3>, shards::Triangle<3>, 4, SierraPort > (eMesh, block_names) );

#endif

      }
      UniformRefinerPattern(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  
        URP<shards::ShellTriangle<6>, shards::ShellTriangle<6>  >(eMesh)
      {

        if (m_eMesh.get_spatial_dim() != 3)
          {
            throw std::runtime_error("can't refine shell elements in 2D");
          }
        m_primaryEntityRank = eMesh.element_rank();

        setNeededParts(eMesh, block_names, true);
        Elem::StdMeshObjTopologies::bootstrap();

#if EDGE_TR6_TR6_4_BREAKER

        //m_edge_breaker = Teuchos::rcp( new UniformRefinerPattern<shards::Line<2>, shards::Line<2>, 2, SierraPort > (eMesh, block_names) );
        if (m_eMesh.get_spatial_dim() == 3)
          {
            m_edge_breaker = new UniformRefinerPattern<shards::ShellLine<3>, shards::ShellLine<3>, 2, SierraPort > (eMesh, block_names) ;
            m_face_breaker = new UniformRefinerPattern<shards::Triangle<6>, shards::Triangle<6>, 4, SierraPort > (eMesh, block_names) ;
          }
#endif

      }
예제 #14
0
      URP_Heterogeneous_3D(percept::PerceptMesh& eMesh, BlockNamesType block_names = BlockNamesType()) :  m_eMesh(eMesh) 
      {
        m_primaryEntityRank = eMesh.element_rank();

        //!setNeededParts(eMesh, block_names, true);
        Elem::StdMeshObjTopologies::bootstrap();

        // list all types of known break patterns to be used here
        m_bp.resize(0);

        int spatialDim = eMesh.get_spatial_dim();

        // refine

        // put them in reverse topological rank order

        if (spatialDim == 3)
          {
            m_bp.push_back(new  UniformRefinerPattern<shards::Tetrahedron<4>,   shards::Tetrahedron<4>,   8, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Hexahedron<8>,    shards::Hexahedron<8>,    8, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Wedge<6>,         shards::Wedge<6>,         8, SierraPort > (eMesh, block_names));

            m_bp.push_back(new  UniformRefinerPattern<shards::Pyramid<5>,       shards::Pyramid<5>,      10, SierraPort > (eMesh, block_names));

            m_bp.push_back(new  UniformRefinerPattern<shards::Hexahedron<27>,   shards::Hexahedron<27>,   8, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Hexahedron<20>,   shards::Hexahedron<20>,   8, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Tetrahedron<10>,  shards::Tetrahedron<10>,  8, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Wedge<15>,        shards::Wedge<15>,        8, SierraPort > (eMesh, block_names));


            m_bp.push_back(new  UniformRefinerPattern<shards::ShellQuadrilateral<4>, shards::ShellQuadrilateral<4>, 4, SierraPort > (eMesh, block_names) );
            m_bp.push_back(new  UniformRefinerPattern<shards::ShellTriangle<3>,      shards::ShellTriangle<3>,      4, SierraPort > (eMesh, block_names) );
            m_bp.push_back(new  UniformRefinerPattern<shards::ShellTriangle<6>,      shards::ShellTriangle<6>,      4, SierraPort > (eMesh, block_names) );
            m_bp.push_back(new  UniformRefinerPattern<shards::ShellQuadrilateral<8>, shards::ShellQuadrilateral<8>, 4, SierraPort > (eMesh, block_names));

            // tmp FIXME
#define ENABLE_DEBUG_BEAM_ELEMENTS_IN_2D 1
#if !ENABLE_DEBUG_BEAM_ELEMENTS_IN_2D
            m_bp.push_back(new  UniformRefinerPattern<shards::Beam<2>,          shards::Beam<2>,          2, SierraPort > (eMesh, block_names));
            m_bp.push_back(new  UniformRefinerPattern<shards::Beam<3>,          shards::Beam<3>,          2, SierraPort > (eMesh, block_names));
#endif
          }

#if ENABLE_DEBUG_BEAM_ELEMENTS_IN_2D
        m_bp.push_back(new  UniformRefinerPattern<shards::Beam<2>,          shards::Beam<2>,          2, SierraPort > (eMesh, block_names));
        m_bp.push_back(new  UniformRefinerPattern<shards::Beam<3>,          shards::Beam<3>,          2, SierraPort > (eMesh, block_names));
#endif

        m_bp.push_back(new  UniformRefinerPattern<shards::Quadrilateral<4>, shards::Quadrilateral<4>, 4, SierraPort > (eMesh, block_names) );
        m_bp.push_back(new  UniformRefinerPattern<shards::Triangle<3>,      shards::Triangle<3>,      4, SierraPort > (eMesh, block_names) );
        m_bp.push_back(new  UniformRefinerPattern<shards::Triangle<6>,      shards::Triangle<6>,      4, SierraPort > (eMesh, block_names));
        m_bp.push_back(new  UniformRefinerPattern<shards::Quadrilateral<9>, shards::Quadrilateral<9>, 4, SierraPort > (eMesh, block_names));
        m_bp.push_back(new  UniformRefinerPattern<shards::Quadrilateral<8>, shards::Quadrilateral<8>, 4, SierraPort > (eMesh, block_names));

        m_bp.push_back(new  UniformRefinerPattern<shards::Line<2>,          shards::Line<2>,          2, SierraPort > (eMesh, block_names));
        m_bp.push_back(new  UniformRefinerPattern<shards::Line<3>,          shards::Line<3>,          2, SierraPort > (eMesh, block_names));

#if 0
        m_bp.push_back(new  UniformRefinerPattern<shards::ShellLine<2>,     shards::ShellLine<2>,     2, SierraPort > (eMesh, block_names));

#endif

      }