예제 #1
1
파일: main.cpp 프로젝트: RSATom/Qt
int main(int ac, char **av)
{
    QApplication app(ac, av);
    Qt3DExtras::Qt3DWindow view;
    view.defaultFrameGraph()->setClearColor(Qt::black);

    // Root entity
    Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity();

    // Scene Camera
    Qt3DRender::QCamera *camera = view.camera();
    camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
    camera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
    camera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
    camera->setNearPlane(0.001f);
    camera->setFarPlane(10000.0f);

    // For camera controls
    Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot);
    camController->setCamera(camera);

    // Scene loader
    Qt3DCore::QEntity *sceneLoaderEntity = new Qt3DCore::QEntity(sceneRoot);
    Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(sceneLoaderEntity);
    SceneWalker sceneWalker(sceneLoader);
    QObject::connect(sceneLoader, &Qt3DRender::QSceneLoader::statusChanged, &sceneWalker, &SceneWalker::onStatusChanged);
    sceneLoaderEntity->addComponent(sceneLoader);

    QStringList args = QCoreApplication::arguments();
    QUrl sourceFileName;
    if (args.count() <= 1) {
        QWidget *container = new QWidget();
        QFileDialog dialog;
        dialog.setFileMode(QFileDialog::AnyFile);
        sourceFileName = dialog.getOpenFileUrl(container, QStringLiteral("Open a scene file"));
    } else {
        sourceFileName = QUrl::fromLocalFile(args[1]);
    }

    if (sourceFileName.isEmpty())
        return 0;

    sceneLoader->setSource(sourceFileName);

    view.setRootEntity(sceneRoot);
    view.show();

    return app.exec();
}
예제 #2
0
파일: main.cpp 프로젝트: RSATom/Qt
int main(int argc, char* argv[])
{
    QGuiApplication app(argc, argv);
    Qt3DExtras::Qt3DWindow view;

    ExampleScene *sceneRoot = new ExampleScene();

    // Scene Camera
    Qt3DRender::QCamera *basicCamera = view.camera();
    basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
    basicCamera->setAspectRatio(view.width() / view.height());
    basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
    basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
    basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));

    // For camera controls
    Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot);
    camController->setCamera(basicCamera);

    view.setRootEntity(sceneRoot);
    view.show();

    return app.exec();
}