예제 #1
0
static void mesh_toolbox_watch_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec, GObject* holder)
{
    static sigc::connection c_selection_changed;
    static sigc::connection c_selection_modified;
    static sigc::connection c_subselection_changed;
    static sigc::connection c_defs_release;
    static sigc::connection c_defs_modified;

    if (SP_IS_MESH_CONTEXT(ec)) {
        // connect to selection modified and changed signals
        Inkscape::Selection *selection = desktop->getSelection();
        SPDocument *document = desktop->getDocument();

        c_selection_changed = selection->connectChanged(sigc::bind(sigc::ptr_fun(&ms_tb_selection_changed), holder));
        c_selection_modified = selection->connectModified(sigc::bind(sigc::ptr_fun(&ms_tb_selection_modified), holder));
        c_subselection_changed = desktop->connectToolSubselectionChanged(sigc::bind(sigc::ptr_fun(&ms_drag_selection_changed), holder));

        c_defs_release = document->getDefs()->connectRelease(sigc::bind<1>(sigc::ptr_fun(&ms_defs_release), holder));
        c_defs_modified = document->getDefs()->connectModified(sigc::bind<2>(sigc::ptr_fun(&ms_defs_modified), holder));
        ms_tb_selection_changed(selection, holder);
    } else {
        if (c_selection_changed)
            c_selection_changed.disconnect();
        if (c_selection_modified)
            c_selection_modified.disconnect();
        if (c_subselection_changed)
            c_subselection_changed.disconnect();
        if (c_defs_release)
            c_defs_release.disconnect();
        if (c_defs_modified)
            c_defs_modified.disconnect();
    }
}
예제 #2
0
	~WindowVXPrivate()
	{
		shState->texPool().release(base.tex);

		cursorRectCon.disconnect();
		toneCon.disconnect();
		prepareCon.disconnect();
	}
예제 #3
0
void Screen::ClearFocus()
{
	if (!focusedWidget) return;
	_focusedWidgetOnDelete.disconnect();
	focusedWidget = 0;
	SDL_EnableKeyRepeat(0, 0); // disable key repeat
}
예제 #4
0
 void stopSimulationRequested()
 {
     if (runner.isRunning())
         runner.interrupt();
     if (!progressTimer.empty())
         progressTimer.disconnect();
     updateProgressBar();
 }
예제 #5
0
 virtual bool close()
 {
     monitorOutput.close();
     m_timer.disconnect();
     fprintf(stdout,"done...\n");
     yarp::os::exit(1);        
     return true;
 }
예제 #6
0
파일: sprite.cpp 프로젝트: Daverball/mkxp
	void updateSrcRectCon()
	{
		/* Cut old connection */
		srcRectCon.disconnect();
		/* Create new one */
		srcRectCon = srcRect->valueChanged.connect
				(sigc::mem_fun(this, &SpritePrivate::onSrcRectChange));
	}
예제 #7
0
파일: GuiScreen.cpp 프로젝트: Snaar/pioneer
void Screen::SetFocused(Widget *w)
{
	if (focusedWidget) {
		_focusedWidgetOnDelete.disconnect();
	}
	_focusedWidgetOnDelete = w->onDelete.connect(sigc::ptr_fun(&Screen::OnDeleteFocusedWidget));
	focusedWidget = w;
}
예제 #8
0
파일: simple.cpp 프로젝트: scott--/papyrus
void
Simple::animate_toggled()
{
  static sigc::connection timer;
  bool  active = m_animate.get_active();
  if (active && !timer.connected())
      timer = Glib::signal_timeout().connect(sigc::mem_fun(*this, &Simple::animate_step), ANIMATE_FRAME_DELAY);
  else if (!active && timer.connected())
      timer.disconnect();
}
예제 #9
0
static void box3d_toolbox_check_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec, GObject* holder)
{
    static sigc::connection changed;
    if (SP_IS_BOX3D_CONTEXT(ec)) {
        changed = sp_desktop_selection(desktop)->connectChanged(sigc::bind(sigc::ptr_fun(box3d_toolbox_selection_changed), holder));
        box3d_toolbox_selection_changed(sp_desktop_selection(desktop), holder);
    } else {
        if (changed)
            changed.disconnect();
    }
}
예제 #10
0
static void arc_toolbox_check_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec, GObject* holder)
{
    static sigc::connection changed;

    if (SP_IS_ARC_CONTEXT(ec)) {
        changed = desktop->getSelection()->connectChanged(sigc::bind(sigc::ptr_fun(sp_arc_toolbox_selection_changed), holder));
        sp_arc_toolbox_selection_changed(desktop->getSelection(), holder);
    } else {
        if (changed)
            changed.disconnect();
    }
}
예제 #11
0
파일: main.cpp 프로젝트: Klendathu/minichan
void on_thread_back_clicked() {
	///To be run when the back button is clicked while viewing a thread
	
	boardView();
	Gtk::TreeView *threadlist = 0;
	pWebKitView = WEBKIT_WEB_VIEW (webkit_web_view_new ());
	Gtk::ScrolledWindow *imgview = 0;
	builder->get_widget("scrolledwindow3", imgview);
	imgview->set_visible(true);
	imgview->show();
	
	gtk_container_add (GTK_CONTAINER (imgview->gobj()), GTK_WIDGET (pWebKitView));
	webkit_web_view_load_uri(pWebKitView, "about:blank");
	webkit_web_view_set_zoom_level(pWebKitView, true);
	gtk_widget_set_can_focus(GTK_WIDGET(pWebKitView), true);
	gtk_widget_show(GTK_WIDGET(pWebKitView));
	builder->get_widget("treeview2", threadlist);
	Glib::RefPtr<Gtk::TreeSelection> thread_selection = threadlist->get_selection();
	thread_selection->signal_changed().connect(sigc::bind<Glib::RefPtr<Gtk::TreeSelection>, WebKitWebView*>(sigc::ptr_fun(&on_selection_changed), thread_selection, pWebKitView));
	
	POST_CLICK_CONNECT.disconnect();
	POST_REFRESH_CONNECT.disconnect();
}
예제 #12
0
/**
 * Checks the current tool and connects gradient aux toolbox signals if it happens to be the gradient tool.
 * Called every time the current tool changes by signal emission.
 */
static void gradient_toolbox_check_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec, GObject* holder)
{
    static sigc::connection connChanged;
    static sigc::connection connModified;
    static sigc::connection connSubselectionChanged;
    static sigc::connection connDefsRelease;
    static sigc::connection connDefsModified;

    if (SP_IS_GRADIENT_CONTEXT(ec)) {
        Inkscape::Selection *selection = sp_desktop_selection(desktop);
        SPDocument *document = sp_desktop_document(desktop);

        // connect to selection modified and changed signals
        connChanged = selection->connectChanged(sigc::bind(sigc::ptr_fun(&gr_tb_selection_changed), holder));
        connModified = selection->connectModified(sigc::bind(sigc::ptr_fun(&gr_tb_selection_modified), holder));
        connSubselectionChanged = desktop->connectToolSubselectionChanged(sigc::bind(sigc::ptr_fun(&gr_drag_selection_changed), holder));

        // Is this necessary? Couldn't hurt.
        gr_tb_selection_changed(selection, holder);

        // connect to release and modified signals of the defs (i.e. when someone changes gradient)
        connDefsRelease = document->getDefs()->connectRelease(sigc::bind<1>(sigc::ptr_fun(&gr_defs_release), GTK_WIDGET(holder)));
        connDefsModified = document->getDefs()->connectModified(sigc::bind<2>(sigc::ptr_fun(&gr_defs_modified), GTK_WIDGET(holder)));
    } else {
        if (connChanged)
            connChanged.disconnect();
        if (connModified)
            connModified.disconnect();
        if (connSubselectionChanged)
            connSubselectionChanged.disconnect();
        if (connDefsRelease)
            connDefsRelease.disconnect();
        if (connDefsModified)
            connDefsModified.disconnect();
    }
}
예제 #13
0
static void rect_toolbox_watch_ec(SPDesktop* desktop, Inkscape::UI::Tools::ToolBase* ec, GObject* holder)
{
    static sigc::connection changed;

    // use of dynamic_cast<> seems wrong here -- we just need to check the current tool

    if (dynamic_cast<Inkscape::UI::Tools::RectTool *>(ec)) {
        Inkscape::Selection *sel = desktop->getSelection();

        changed = sel->connectChanged(sigc::bind(sigc::ptr_fun(sp_rect_toolbox_selection_changed), holder));

        // Synthesize an emission to trigger the update
        sp_rect_toolbox_selection_changed(sel, holder);
    } else {
        if (changed) {
            changed.disconnect();
            purge_repr_listener(NULL, holder);
        }
    }
}
예제 #14
0
	~ViewportPrivate()
	{
		rectCon.disconnect();
	}
예제 #15
0
	~PlanePrivate()
	{
		prepareCon.disconnect();
	}
예제 #16
0
void Screen::OnDeleteFocusedWidget()
{
	_focusedWidgetOnDelete.disconnect();
	focusedWidget = 0;
	SDL_EnableKeyRepeat(0, 0); // disable key repeat
}
예제 #17
0
	void refreshCursorRectCon()
	{
		cursorRectCon.disconnect();
		cursorRectCon = cursorRect->valueChanged.connect
		        (sigc::mem_fun(this, &WindowVXPrivate::invalidateCursorVert));
	}
예제 #18
0
void AmbientSounds::Uninit()
{
	onChangeCamTypeConnection.disconnect();
}
 Q_FOREACH(sigc::connection connection, connections) {
     connection.disconnect();
 }
예제 #20
0
	~AsyncTarget_Scanline()
	{
		ready_connection.disconnect();
	}
예제 #21
0
파일: main.cpp 프로젝트: Klendathu/minichan
void on_board_back_clicked() {
	///To be run when "back" is hit while viewing the list of threads on a board
	
	listView();
	THREAD_CLICK_CONNECT.disconnect();
}
예제 #22
0
	void refreshToneCon()
	{
		toneCon.disconnect();
		toneCon = tone->valueChanged.connect
			(sigc::mem_fun(this, &WindowVXPrivate::invalidateBaseTex));
	}
예제 #23
0
파일: GuiScreen.cpp 프로젝트: Snaar/pioneer
void Screen::OnDeleteFocusedWidget()
{
	_focusedWidgetOnDelete.disconnect();
	focusedWidget = 0;
}
예제 #24
0
void Screen::ClearFocus()
{
	if (!focusedWidget) return;
	_focusedWidgetOnDelete.disconnect();
	focusedWidget = 0;
}
예제 #25
0
	void updateRectCon()
	{
		rectCon.disconnect();
		rectCon = rect->valueChanged.connect
		        (sigc::mem_fun(this, &ViewportPrivate::onRectChange));
	}
예제 #26
0
	~AsyncTarget_Tile()
	{
		ready_connection.disconnect();
	}
예제 #27
0
void AppWindow::Level7()
{
  conn.disconnect();
  conn = Glib::signal_timeout().connect(sigc::mem_fun(*this,&AppWindow::update), 1);
}
예제 #28
0
	~AsyncTarget_Cairo()
	{
		ready_connection.disconnect();
	}
예제 #29
0
파일: sprite.cpp 프로젝트: Daverball/mkxp
	~SpritePrivate()
	{
		srcRectCon.disconnect();
		prepareCon.disconnect();
	}