SPROUT_CONSTEXPR result_type operator()(Unit const& u, Unit const& v) const { return calc( (u - offset_u_ + scale_ / 2) / scale_ * texture_.get().width(), (-(v - offset_v_) + scale_ / 2) / scale_ * texture_.get().height() ); }
SPROUT_CONSTEXPR result_type get_color(unit_type const& x, unit_type const& y) const { return is_tile() ? texture_.get()( x < 0 ? texture_.get().width() - 1 - static_cast<std::size_t>(-x) % texture_.get().width() : static_cast<std::size_t>(x) % texture_.get().width() , y < 0 ? texture_.get().height() - 1 - static_cast<std::size_t>(-y) % texture_.get().height() : static_cast<std::size_t>(y) % texture_.get().height() ) : x < 0 || x >= texture_.get().width() || y < 0 || y >= texture_.get().height() ? default_color_ : texture_.get()(static_cast<std::size_t>(x), static_cast<std::size_t>(y)) ; }
SPROUT_CONSTEXPR reference operator*() const { return count_ != 0 ? holder_.get() : (throw std::out_of_range("value_iterator<>: dereference at out of range"), holder_.get()) ; }
operator value_iterator<const_type>() const { return value_iterator<const_type>(holder_.get(), count_); }
SPROUT_CONSTEXPR reference operator[](difference_type n) const { return holder_.get(); }