예제 #1
0
				void Ks202::SubLoad(State::Loader& state,const dword baseChunk)
				{
					NST_VERIFY( (baseChunk == AsciiId<'K','0','2'>::V) );

					if (baseChunk == AsciiId<'K','0','2'>::V)
					{
						while (const dword chunk = state.Begin())
						{
							switch (chunk)
							{
								case AsciiId<'R','E','G'>::V:

									ctrl = state.Read8();
									break;

								case AsciiId<'I','R','Q'>::V:
								{
									State::Loader::Data<5> data( state );

									irq.unit.ctrl = data[0];
									irq.unit.count = data[1] | data[2] << 8;
									irq.unit.latch = data[3] | data[4] << 8;
									irq.Connect( data[0] & 0xF );

									break;
								}
							}

							state.End();
						}
					}
				}
예제 #2
0
			void TurboFile::LoadState(State::Loader& loader,const dword id)
			{
				if (id == AsciiId<'T','F'>::V)
				{
					while (const dword chunk = loader.Begin())
					{
						switch (chunk)
						{
							case AsciiId<'R','E','G'>::V:
							{
								State::Loader::Data<3> data( loader );

								pos = data[0] | (data[1] << 8 & 0x1F00);
								bit = 1U << (data[2] & 0x7);
								old = data[2] >> 1 & WRITE_BIT;
								out = data[2] >> 2 & READ_BIT;

								break;
							}

							case AsciiId<'R','A','M'>::V:

								loader.Uncompress( ram );
								break;
						}

						loader.End();
					}
				}
			}
예제 #3
0
		void Mapper165::SubLoad(State::Loader& state)
		{
			while (const dword chunk = state.Begin())
			{
				if (chunk == AsciiId<'L','T','C'>::V)
				{
					const uint data = state.Read8();
					selector[0] = data << 0 & 0x1;
					selector[1] = data << 1 & 0x6;
				}

				state.End();
			}
		}
				void Tc0190fmcPal16r4::SubLoad(State::Loader& state,const dword baseChunk)
				{
					NST_VERIFY( baseChunk == (AsciiId<'T','T','C'>::V) );

					if (baseChunk == AsciiId<'T','T','C'>::V)
					{
						while (const dword chunk = state.Begin())
						{
							if (chunk == AsciiId<'I','R','Q'>::V)
								irq.unit.LoadState( state );

							state.End();
						}
					}
				}
				void ResetBased4in1::SubLoad(State::Loader& state,const dword baseChunk)
				{
					NST_VERIFY( baseChunk == (AsciiId<'B','R','4'>::V) );

					if (baseChunk == AsciiId<'B','R','4'>::V)
					{
						while (const dword chunk = state.Begin())
						{
							if (chunk == AsciiId<'R','E','G'>::V)
								resetSwitch = state.Read8() & 0x3;

							state.End();
						}
					}
				}
예제 #6
0
			void PowerPad::LoadState(State::Loader& loader,const dword id)
			{
				if (id == AsciiId<'P','P'>::V)
				{
					shifter = (~loader.Read8() & 0x1) << 1;
					stream = ((loader.Read16() & 0x55FFUL) ^ 0x55FFUL) << 3;
				}
			}
예제 #7
0
				void Standard::SubLoad(State::Loader& state,const dword baseChunk)
				{
					NST_VERIFY( baseChunk == (AsciiId<'F','D','A'>::V) );

					if (baseChunk == AsciiId<'F','D','A'>::V)
					{
						while (const dword chunk = state.Begin())
						{
							if (chunk == AsciiId<'I','R','Q'>::V)
							{
								State::Loader::Data<3> data( state );

								irq.unit.enabled = data[0] & 0x1;
								irq.unit.latch = data[1];
								irq.unit.count = data[2];
							}

							state.End();
						}
					}
				}
예제 #8
0
		void Cartridge::LoadState(State::Loader& state)
		{
			while (const dword chunk = state.Begin())
			{
				switch (chunk)
				{
					case AsciiId<'M','P','R'>::V:

						board->LoadState( state );
						break;

					case AsciiId<'V','S','S'>::V:

						NST_VERIFY( vs );

						if (vs)
							vs->LoadState( state );

						break;
				}

				state.End();
			}
		}
			void KonamiHyperShot::LoadState(State::Loader& loader,const dword id)
			{
				if (id == AsciiId<'H','S'>::V)
					strobe = loader.Read8() & 0x1;
			}
예제 #10
0
		void Fds::LoadState(State::Loader& state)
		{
			uint saveDisks[3] = {~0U,~0U,~0U};

			while (const dword chunk = state.Begin())
			{
				switch (chunk)
				{
					case AsciiId<'I','O'>::V:
					{
						State::Loader::Data<4> data( state );

						io.ctrl = data[0];
						io.port = data[1];
						break;
					}

					case AsciiId<'R','A','M'>::V:

						state.Uncompress( ram.mem );
						break;

					case AsciiId<'C','H','R'>::V:

						state.Uncompress( ppu.GetChrMem().Source().Mem(), SIZE_8K );
						break;

					case AsciiId<'I','R','Q'>::V:
					case AsciiId<'D','R','V'>::V:

						adapter.LoadState( state, chunk, ppu );
						break;

					case AsciiId<'D','S','K'>::V:
					{
						State::Loader::Data<4> data( state );

						if (data[0] != disks.sides.count)
							throw RESULT_ERR_INVALID_FILE;

						saveDisks[0] = data[1];
						saveDisks[1] = data[2];
						saveDisks[2] = data[3];
						break;
					}

					case AsciiId<'S','N','D'>::V:

						sound.LoadState( state );
						break;

					default:

						for (uint i=0; i < disks.sides.count; ++i)
						{
							if (chunk == AsciiId<'D','0','A'>::R( 0, i / 2, i % 2 ))
							{
								byte* const data = disks.sides[i];
								state.Uncompress( data, SIDE_SIZE );

								for (uint j=0; j < SIDE_SIZE; ++j)
									data[j] ^= 0xFFU;

								break;
							}
						}
						break;
				}

				state.End();
			}

			disks.mounting = 0;

			if (saveDisks[0] != ~0U)
			{
				disks.writeProtected = saveDisks[0] & 0x2U;

				if (saveDisks[0] & 0x1U)
				{
					if (NES_FAILED(InsertDisk( saveDisks[1] / 2, saveDisks[1] % 2 )))
						throw RESULT_ERR_CORRUPT_FILE;

					disks.mounting = saveDisks[2];
				}
				else
				{
					EjectDisk();
				}
			}

			adapter.Mount
			(
				disks.current != Disks::EJECTED && !disks.mounting ? disks.sides[disks.current] : NULL,
				disks.writeProtected
			);
		}
예제 #11
0
			void FamilyTrainer::LoadState(State::Loader& loader,const dword id)
			{
				if (id == AsciiId<'F','T'>::V)
					output = loader.Read8() & 0x1E;
			}
예제 #12
0
		void Cartridge::VsSystem::RbiBaseball::SubLoad(State::Loader& state,const dword chunk)
		{
			if (chunk == AsciiId<'R','B','I'>::V)
				counter = state.Read8();
		}