void mitk::ClippingPlaneInteractor3D::TranslateObject (StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast<InteractionPositionEvent*>(interactionEvent); if(positionEvent == NULL) return; double currentWorldPoint[4]; mitk::Point2D currentDisplayPoint = positionEvent->GetPointerPositionOnScreen(); vtkInteractorObserver::ComputeDisplayToWorld( interactionEvent->GetSender()->GetVtkRenderer(), currentDisplayPoint[0], currentDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], currentWorldPoint); Vector3D interactionMove; interactionMove[0] = currentWorldPoint[0] - m_InitialPickedWorldPoint[0]; interactionMove[1] = currentWorldPoint[1] - m_InitialPickedWorldPoint[1]; interactionMove[2] = currentWorldPoint[2] - m_InitialPickedWorldPoint[2]; Point3D origin = m_OriginalGeometry->GetOrigin(); // Get the timestep to also support 3D+t int timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // If data is an mitk::Surface, extract it Surface::Pointer surface = dynamic_cast< Surface* >(this->GetDataNode()->GetData()); vtkPolyData* polyData = NULL; if (surface.IsNotNull()) { polyData = surface->GetVtkPolyData( timeStep ); // Extract surface normal from surface (if existent, otherwise use default) vtkPointData* pointData = polyData->GetPointData(); if (pointData != NULL) { vtkDataArray* normal = polyData->GetPointData()->GetVectors("planeNormal"); if (normal != NULL) { m_ObjectNormal[0] = normal->GetComponent( 0, 0 ); m_ObjectNormal[1] = normal->GetComponent( 0, 1 ); m_ObjectNormal[2] = normal->GetComponent( 0, 2 ); } } } Vector3D transformedObjectNormal; this->GetDataNode()->GetData()->GetGeometry( timeStep )->IndexToWorld(m_ObjectNormal, transformedObjectNormal); this->GetDataNode()->GetData()->GetGeometry( timeStep )->SetOrigin(origin + transformedObjectNormal * (interactionMove * transformedObjectNormal)); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); }
bool mitk::AffineDataInteractor3D::ColorizeSurface(BaseRenderer::Pointer renderer, double scalar) { BaseData::Pointer data = this->GetDataNode()->GetData(); if(data.IsNull()) { MITK_ERROR << "AffineInteractor3D: No data object present!"; return false; } // Get the timestep to also support 3D+t int timeStep = 0; if (renderer.IsNotNull()) timeStep = renderer->GetTimeStep(data); // If data is an mitk::Surface, extract it Surface::Pointer surface = dynamic_cast< Surface* >(data.GetPointer()); vtkPolyData* polyData = NULL; if (surface.IsNotNull()) polyData = surface->GetVtkPolyData(timeStep); if (polyData == NULL) { MITK_ERROR << "AffineInteractor3D: No poly data present!"; return false; } vtkPointData* pointData = polyData->GetPointData(); if (pointData == NULL) { MITK_ERROR << "AffineInteractor3D: No point data present!"; return false; } vtkDataArray* scalars = pointData->GetScalars(); if (scalars == NULL) { MITK_ERROR << "AffineInteractor3D: No scalars for point data present!"; return false; } for (unsigned int i = 0; i < pointData->GetNumberOfTuples(); ++i) { scalars->SetComponent(i, 0, scalar); } polyData->Modified(); pointData->Update(); return true; }