bool QmlJSEditorPlugin::initialize(const QStringList & /*arguments*/, QString *error_message) { Core::ICore *core = Core::ICore::instance(); if (!core->mimeDatabase()->addMimeTypes(QLatin1String(":/qmljseditor/QmlJSEditor.mimetypes.xml"), error_message)) return false; m_modelManager = new ModelManager(this); addAutoReleasedObject(m_modelManager); QList<int> context; context << core->uniqueIDManager()->uniqueIdentifier(QmlJSEditor::Constants::C_QMLJSEDITOR_ID); m_editor = new QmlJSEditorFactory(this); addObject(m_editor); Core::BaseFileWizardParameters wizardParameters(Core::IWizard::FileWizard); wizardParameters.setCategory(QLatin1String(Core::Constants::WIZARD_CATEGORY_QT)); wizardParameters.setDisplayCategory(QCoreApplication::translate("Core", Core::Constants::WIZARD_TR_CATEGORY_QT)); wizardParameters.setDescription(tr("Creates a Qt QML file.")); wizardParameters.setDisplayName(tr("Qt QML File")); wizardParameters.setId(QLatin1String("Q.Qml")); addAutoReleasedObject(new QmlFileWizard(wizardParameters, core)); m_actionHandler = new TextEditor::TextEditorActionHandler(QmlJSEditor::Constants::C_QMLJSEDITOR_ID, TextEditor::TextEditorActionHandler::Format | TextEditor::TextEditorActionHandler::UnCommentSelection | TextEditor::TextEditorActionHandler::UnCollapseAll); m_actionHandler->initializeActions(); Core::ActionManager *am = core->actionManager(); Core::ActionContainer *contextMenu = am->createMenu(QmlJSEditor::Constants::M_CONTEXT); Core::Command *cmd; QAction *followSymbolUnderCursorAction = new QAction(tr("Follow Symbol Under Cursor"), this); cmd = am->registerAction(followSymbolUnderCursorAction, Constants::FOLLOW_SYMBOL_UNDER_CURSOR, context); cmd->setDefaultKeySequence(QKeySequence(Qt::Key_F2)); connect(followSymbolUnderCursorAction, SIGNAL(triggered()), this, SLOT(followSymbolUnderCursor())); contextMenu->addAction(cmd); cmd = am->command(TextEditor::Constants::AUTO_INDENT_SELECTION); contextMenu->addAction(cmd); cmd = am->command(TextEditor::Constants::UN_COMMENT_SELECTION); contextMenu->addAction(cmd); CodeCompletion *completion = new CodeCompletion(m_modelManager); addAutoReleasedObject(completion); addAutoReleasedObject(new HoverHandler); // Set completion settings and keep them up to date TextEditor::TextEditorSettings *textEditorSettings = TextEditor::TextEditorSettings::instance(); completion->setCompletionSettings(textEditorSettings->completionSettings()); connect(textEditorSettings, SIGNAL(completionSettingsChanged(TextEditor::CompletionSettings)), completion, SLOT(setCompletionSettings(TextEditor::CompletionSettings))); error_message->clear(); Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance(); iconProvider->registerIconOverlayForSuffix(QIcon(":/qmljseditor/images/qmlfile.png"), "qml"); return true; }
bool QmlJSEditorPlugin::initialize(const QStringList & /*arguments*/, QString *error_message) { Core::ICore *core = Core::ICore::instance(); if (!core->mimeDatabase()->addMimeTypes(QLatin1String(":/qmljseditor/QmlJSEditor.mimetypes.xml"), error_message)) return false; m_modelManager = QmlJS::ModelManagerInterface::instance(); addAutoReleasedObject(new QmlJSSnippetProvider); Core::Context context(QmlJSEditor::Constants::C_QMLJSEDITOR_ID); m_editor = new QmlJSEditorFactory(this); addObject(m_editor); Core::BaseFileWizardParameters qmlWizardParameters(Core::IWizard::FileWizard); qmlWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_QML)); qmlWizardParameters.setDisplayCategory(QCoreApplication::translate("QmlJsEditor", Constants::WIZARD_TR_CATEGORY_QML)); qmlWizardParameters.setDescription(tr("Creates a QML file.")); qmlWizardParameters.setDisplayName(tr("QML File")); qmlWizardParameters.setId(QLatin1String("Q.Qml")); addAutoReleasedObject(new QmlFileWizard(qmlWizardParameters, core)); Core::BaseFileWizardParameters jsWizardParameters(Core::IWizard::FileWizard); jsWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_QML)); jsWizardParameters.setDisplayCategory(QCoreApplication::translate("QmlJsEditor", Constants::WIZARD_TR_CATEGORY_QML)); jsWizardParameters.setDescription(tr("Creates a JavaScript file.")); jsWizardParameters.setDisplayName(tr("JS File")); jsWizardParameters.setId(QLatin1String("Z.Js")); addAutoReleasedObject(new JsFileWizard(jsWizardParameters, core)); m_actionHandler = new TextEditor::TextEditorActionHandler(QmlJSEditor::Constants::C_QMLJSEDITOR_ID, TextEditor::TextEditorActionHandler::Format | TextEditor::TextEditorActionHandler::UnCommentSelection | TextEditor::TextEditorActionHandler::UnCollapseAll); m_actionHandler->initializeActions(); Core::ActionManager *am = core->actionManager(); Core::ActionContainer *contextMenu = am->createMenu(QmlJSEditor::Constants::M_CONTEXT); Core::ActionContainer *qmlToolsMenu = am->createMenu(Core::Id(Constants::M_TOOLS_QML)); qmlToolsMenu->setOnAllDisabledBehavior(Core::ActionContainer::Hide); QMenu *menu = qmlToolsMenu->menu(); //: QML sub-menu in the Tools menu menu->setTitle(tr("QML")); am->actionContainer(Core::Constants::M_TOOLS)->addMenu(qmlToolsMenu); Core::Command *cmd; QAction *followSymbolUnderCursorAction = new QAction(tr("Follow Symbol Under Cursor"), this); cmd = am->registerAction(followSymbolUnderCursorAction, Constants::FOLLOW_SYMBOL_UNDER_CURSOR, context); cmd->setDefaultKeySequence(QKeySequence(Qt::Key_F2)); connect(followSymbolUnderCursorAction, SIGNAL(triggered()), this, SLOT(followSymbolUnderCursor())); contextMenu->addAction(cmd); qmlToolsMenu->addAction(cmd); QAction *findUsagesAction = new QAction(tr("Find Usages"), this); cmd = am->registerAction(findUsagesAction, Constants::FIND_USAGES, context); cmd->setDefaultKeySequence(QKeySequence(tr("Ctrl+Shift+U"))); connect(findUsagesAction, SIGNAL(triggered()), this, SLOT(findUsages())); contextMenu->addAction(cmd); qmlToolsMenu->addAction(cmd); QAction *showQuickToolbar = new QAction(tr("Show Qt Quick Toolbar"), this); cmd = am->registerAction(showQuickToolbar, Constants::SHOW_QT_QUICK_HELPER, context); #ifdef Q_WS_MACX cmd->setDefaultKeySequence(QKeySequence(Qt::META + Qt::ALT + Qt::Key_Space)); #else cmd->setDefaultKeySequence(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Space)); #endif connect(showQuickToolbar, SIGNAL(triggered()), this, SLOT(showContextPane())); contextMenu->addAction(cmd); qmlToolsMenu->addAction(cmd); // Insert marker for "Refactoring" menu: Core::Context globalContext(Core::Constants::C_GLOBAL); Core::Command *sep = createSeparator(am, this, globalContext, Constants::SEPARATOR1); sep->action()->setObjectName(Constants::M_REFACTORING_MENU_INSERTION_POINT); contextMenu->addAction(sep); contextMenu->addAction(createSeparator(am, this, globalContext, Constants::SEPARATOR2)); cmd = am->command(TextEditor::Constants::AUTO_INDENT_SELECTION); contextMenu->addAction(cmd); cmd = am->command(TextEditor::Constants::UN_COMMENT_SELECTION); contextMenu->addAction(cmd); CodeCompletion *completion = new CodeCompletion(m_modelManager); addAutoReleasedObject(completion); addAutoReleasedObject(new HoverHandler); // Set completion settings and keep them up to date TextEditor::TextEditorSettings *textEditorSettings = TextEditor::TextEditorSettings::instance(); completion->setCompletionSettings(textEditorSettings->completionSettings()); connect(textEditorSettings, SIGNAL(completionSettingsChanged(TextEditor::CompletionSettings)), completion, SLOT(setCompletionSettings(TextEditor::CompletionSettings))); error_message->clear(); Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance(); iconProvider->registerIconOverlayForSuffix(QIcon(QLatin1String(":/qmljseditor/images/qmlfile.png")), "qml"); m_quickFixCollector = new QmlJSQuickFixCollector; addAutoReleasedObject(m_quickFixCollector); QmlJSQuickFixCollector::registerQuickFixes(this); addAutoReleasedObject(new QmlJSOutlineWidgetFactory); m_qmlTaskManager = new QmlTaskManager; addAutoReleasedObject(m_qmlTaskManager); connect(m_modelManager, SIGNAL(documentChangedOnDisk(QmlJS::Document::Ptr)), m_qmlTaskManager, SLOT(documentChangedOnDisk(QmlJS::Document::Ptr))); connect(m_modelManager, SIGNAL(aboutToRemoveFiles(QStringList)), m_qmlTaskManager, SLOT(documentsRemoved(QStringList))); addAutoReleasedObject(new QuickToolBar); addAutoReleasedObject(new Internal::QuickToolBarSettingsPage); connect(core->editorManager(), SIGNAL(currentEditorChanged(Core::IEditor*)), SLOT(currentEditorChanged(Core::IEditor*))); return true; }
bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *error_message) { Core::ICore *core = Core::ICore::instance(); if (!core->mimeDatabase()->addMimeTypes(QLatin1String(":/glsleditor/GLSLEditor.mimetypes.xml"), error_message)) return false; parseGlslFile(QLatin1String("glsl_120.frag"), &m_glsl_120_frag); parseGlslFile(QLatin1String("glsl_120.vert"), &m_glsl_120_vert); parseGlslFile(QLatin1String("glsl_120_common.glsl"), &m_glsl_120_common); parseGlslFile(QLatin1String("glsl_es_100.frag"), &m_glsl_es_100_frag); parseGlslFile(QLatin1String("glsl_es_100.vert"), &m_glsl_es_100_vert); parseGlslFile(QLatin1String("glsl_es_100_common.glsl"), &m_glsl_es_100_common); // m_modelManager = new ModelManager(this); // addAutoReleasedObject(m_modelManager); addAutoReleasedObject(new GLSLHoverHandler(this)); Core::Context context(GLSLEditor::Constants::C_GLSLEDITOR_ID); m_editor = new GLSLEditorFactory(this); addObject(m_editor); CodeCompletion *completion = new CodeCompletion(this); addAutoReleasedObject(completion); m_actionHandler = new TextEditor::TextEditorActionHandler(GLSLEditor::Constants::C_GLSLEDITOR_ID, TextEditor::TextEditorActionHandler::Format | TextEditor::TextEditorActionHandler::UnCommentSelection | TextEditor::TextEditorActionHandler::UnCollapseAll); m_actionHandler->initializeActions(); Core::ActionManager *am = core->actionManager(); Core::ActionContainer *contextMenu = am->createMenu(GLSLEditor::Constants::M_CONTEXT); Core::ActionContainer *glslToolsMenu = am->createMenu(Core::Id(Constants::M_TOOLS_GLSL)); glslToolsMenu->setOnAllDisabledBehavior(Core::ActionContainer::Hide); QMenu *menu = glslToolsMenu->menu(); //: GLSL sub-menu in the Tools menu menu->setTitle(tr("GLSL")); am->actionContainer(Core::Constants::M_TOOLS)->addMenu(glslToolsMenu); Core::Command *cmd = 0; // Insert marker for "Refactoring" menu: Core::Context globalContext(Core::Constants::C_GLOBAL); Core::Command *sep = createSeparator(am, this, globalContext, Constants::SEPARATOR1); sep->action()->setObjectName(Constants::M_REFACTORING_MENU_INSERTION_POINT); contextMenu->addAction(sep); contextMenu->addAction(createSeparator(am, this, globalContext, Constants::SEPARATOR2)); cmd = am->command(TextEditor::Constants::UN_COMMENT_SELECTION); contextMenu->addAction(cmd); // Set completion settings and keep them up to date TextEditor::TextEditorSettings *textEditorSettings = TextEditor::TextEditorSettings::instance(); completion->setCompletionSettings(textEditorSettings->completionSettings()); connect(textEditorSettings, SIGNAL(completionSettingsChanged(TextEditor::CompletionSettings)), completion, SLOT(setCompletionSettings(TextEditor::CompletionSettings))); error_message->clear(); Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance(); Core::MimeDatabase *mimeDatabase = Core::ICore::instance()->mimeDatabase(); iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")), mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE))); iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")), mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_VERT))); iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")), mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_FRAG))); iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")), mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_VERT_ES))); iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")), mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_FRAG_ES))); Core::BaseFileWizardParameters fragWizardParameters(Core::IWizard::FileWizard); fragWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); fragWizardParameters.setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); fragWizardParameters.setDescription (tr("Creates a fragment shader in the OpenGL/ES 2.0 Shading " "Language (GLSL/ES). Fragment shaders generate the final " "pixel colors for triangles, points and lines rendered " "with OpenGL.")); fragWizardParameters.setDisplayName(tr("Fragment Shader (OpenGL/ES 2.0)")); fragWizardParameters.setId(QLatin1String("F.GLSL")); addAutoReleasedObject(new GLSLFileWizard(fragWizardParameters, GLSLFileWizard::FragmentShaderES, core)); Core::BaseFileWizardParameters vertWizardParameters(Core::IWizard::FileWizard); vertWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); vertWizardParameters.setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); vertWizardParameters.setDescription (tr("Creates a vertex shader in the OpenGL/ES 2.0 Shading " "Language (GLSL/ES). Vertex shaders transform the " "positions, normals and texture co-ordinates of " "triangles, points and lines rendered with OpenGL.")); vertWizardParameters.setDisplayName(tr("Vertex Shader (OpenGL/ES 2.0)")); vertWizardParameters.setId(QLatin1String("G.GLSL")); addAutoReleasedObject(new GLSLFileWizard(vertWizardParameters, GLSLFileWizard::VertexShaderES, core)); fragWizardParameters.setDescription (tr("Creates a fragment shader in the Desktop OpenGL Shading " "Language (GLSL). Fragment shaders generate the final " "pixel colors for triangles, points and lines rendered " "with OpenGL.")); fragWizardParameters.setDisplayName(tr("Fragment Shader (Desktop OpenGL)")); fragWizardParameters.setId(QLatin1String("J.GLSL")); addAutoReleasedObject(new GLSLFileWizard(fragWizardParameters, GLSLFileWizard::FragmentShaderDesktop, core)); vertWizardParameters.setDescription (tr("Creates a vertex shader in the Desktop OpenGL Shading " "Language (GLSL). Vertex shaders transform the " "positions, normals and texture co-ordinates of " "triangles, points and lines rendered with OpenGL.")); vertWizardParameters.setDisplayName(tr("Vertex Shader (Desktop OpenGL)")); vertWizardParameters.setId(QLatin1String("K.GLSL")); addAutoReleasedObject(new GLSLFileWizard(vertWizardParameters, GLSLFileWizard::VertexShaderDesktop, core)); return true; }