// static std::unique_ptr<SourceLocation> SourceLocation::fromFunction( v8::Local<v8::Function> function) { if (!function.IsEmpty()) return SourceLocation::create( toCoreStringWithUndefinedOrNullCheck( function->GetScriptOrigin().ResourceName()), function->GetScriptLineNumber() + 1, function->GetScriptColumnNumber() + 1, nullptr, function->ScriptId()); return SourceLocation::create(String(), 0, 0, nullptr, 0); }