ValueNode::Handle CanvasTreeStore::expandable_bone_parent(ValueNode::Handle node) { if ((!getenv("SYNFIG_DISABLE_EXPANDABLE_BONE_PARENTS")) && node->get_type() == ValueBase::TYPE_VALUENODE_BONE && (node->get_name() == "constant" || node->get_name() == "animated")) if (ValueNode::Handle bone_node = (*node)(canvas_interface()->get_time()).get(ValueNode_Bone::Handle())) return bone_node; return node; }
void ValueNode_Random::randomize_seed() { int i = get_link_index_from_name("seed"); ValueNode::Handle link = get_link_vfunc(i); if(!link->is_exported() && link->get_name() == "constant") { int seed = time(NULL) + rand(); if (seed < 0) seed = -seed; random.set_seed(seed); set_link(i, ValueNode_Const::create(seed)); } }