//*************************************************************************************** // function : SumTargets // description: multiply all the weights by the set of new orientations and positions // and sum the result to give the new orientation and position. // // aweights : array of weights // qrot : resulting summed rotation quaternion // vpos : resulting summed position vector3 // atargetori : array of target orientations // atargetpos : array of target positions //*************************************************************************************** void CAxisInterpOp::SumTargets( XSI::MATH::CQuaternion& qrot, XSI::MATH::CVector3& vpos, unsigned long size, double* aweights, double* atargetori, double* atargetpos ) { double w; XSI::MATH::CRotation r1; XSI::MATH::CQuaternion q1; XSI::MATH::CQuaternion q2; XSI::MATH::CVector3 v1; qrot.Set(0,0,0,0); for ( unsigned long i=0; i < size; i++ ) { w = aweights[i]; if ( w != 0 ) { q1.SetFromXYZAnglesValues( d2r(atargetori[(i*3)+0]), d2r(atargetori[(i*3)+1]), d2r(atargetori[(i*3)+2]) ); // w.qi q2.Set( q1.GetW() * w, q1.GetX() * w, q1.GetY() * w, q1.GetZ() * w ); qrot.AddInPlace( q2 ); // w.vi v1.Set( atargetpos[(i*3)+0], atargetpos[(i*3)+1], atargetpos[(i*3)+2] ); v1.ScaleInPlace( w ); vpos.AddInPlace( v1 ); } } qrot.Normalize(); }
CStatus CHelperBoneOp::Update ( UpdateContext& ctx, OutputPort& output ) { /////////////////////////////////////////////////////////////// // get operator /////////////////////////////////////////////////////////////// Operator op(ctx.GetOperator()); /////////////////////////////////////////////////////////////// // get output port /////////////////////////////////////////////////////////////// KinematicState gkHelper(output.GetValue()); /////////////////////////////////////////////////////////////// // get helper bone data /////////////////////////////////////////////////////////////// InputPort bonedataport(op.GetPort(L"bonedataport",L"HelperBoneGroup",0)); Property HelperBoneData(bonedataport.GetValue()); bool enabled = HelperBoneData.GetParameterValue(L"Enabled"); // not enabled: do nothing if (!enabled) return CStatus::OK; /////////////////////////////////////////////////////////////// // evaluate new transformation for helperbone /////////////////////////////////////////////////////////////// XSI::MATH::CTransformation tNewPose; bool bComputeInWorldSpace = (0!=(long)HelperBoneData.GetParameterValue(L"ComputationSpace")); /////////////////////////////////////////////////////////////// // get objects connected to input & output ports /////////////////////////////////////////////////////////////// InputPort rootboneport(op.GetPort(L"globalkineport",L"RootBoneGroup",0)); InputPort parentboneport(op.GetPort(L"globalkineport",L"ParentBoneGroup",0)); InputPort childboneport(op.GetPort(L"globalkineport",L"ChildBoneGroup",0)); KinematicState gkRoot(rootboneport.GetValue()); KinematicState gkParent(parentboneport.GetValue()); KinematicState gkChild(childboneport.GetValue()); // get helperbonedata values XSI::MATH::CVector3 vBasePos( HelperBoneData.GetParameterValue(L"BoneOffsetX"), HelperBoneData.GetParameterValue(L"BoneOffsetY"), HelperBoneData.GetParameterValue(L"BoneOffsetZ") ); double perc_along_root = (double)HelperBoneData.GetParameterValue(L"BoneDistance") / 100.0; double root_bone_length = (double)HelperBoneData.GetParameterValue(L"RootBoneLength"); XSI::GridData griddata(HelperBoneData.GetParameterValue(L"Triggers")); // read triggers ReadTriggerData(griddata); // GET TRANSFORMATIONS OF ROOT, PARENT & CHILD CTransformation tGRoot = gkRoot.GetTransform(); CTransformation tGParent = gkParent.GetTransform(); CTransformation tGChild = gkChild.GetTransform(); /////////////////////////////////////////////////////////////// // compute new orientation and position based on triggers /////////////////////////////////////////////////////////////// DebugPrint( L"parent", tGParent.GetRotationQuaternion() ); DebugPrint( L"child", tGChild.GetRotationQuaternion() ); // GET LOCAL TRANSFORM OF CHILD RELATIVE TO PARENT XSI::MATH::CMatrix3 m3Parent( tGParent.GetRotationMatrix3() ); DebugPrint(L"m3Parent->", m3Parent); XSI::MATH::CMatrix3 m3Child( tGChild.GetRotationMatrix3() ); DebugPrint(L"m3Parent->", m3Child); m3Parent.TransposeInPlace(); DebugPrint(L"m3Parent.TransposeInPlace->", m3Parent); // bug #90494 // m3Child.MulInPlace( m3Parent ); MulInPlace( m3Child, m3Parent ); DebugPrint(L"m3Child.MulInPlace->", m3Child); // GET ORIENTATION OF BONE2 RELATIVE TO BONE1 AS A QUATERNION XSI::MATH::CQuaternion qBone2 = m3Child.GetQuaternion(); DebugPrint( L"child2parent", qBone2 ); // MATCH QUATERNIONS ComputeWeights( qBone2, m_cTriggers, m_aEnabled, m_aWeights, m_aTriggerOri, m_aTriggerTol ); // SUM TARGET ORIENTATIONS & POSITIONS XSI::MATH::CQuaternion qNewOri; XSI::MATH::CVector3 vNewPos; SumTargets( qNewOri, vNewPos, m_cTriggers, m_aWeights, m_aTargetOri, m_aTargetPos ); DebugPrint( L"qNewPos->", qNewPos ); DebugPrint( L"vNewOri->", qNewOri ); // UPDATE TRANSFORMATION if (bComputeInWorldSpace) { // not implemented } else // Root object space { // compute initial helperbone position vBasePos.PutX( vBasePos.GetX() + (root_bone_length * perc_along_root) ); vNewPos.AddInPlace(vBasePos); // apply changes from triggers tNewPose.SetRotationFromQuaternion( qNewOri ); tNewPose.SetTranslation( vNewPos ); // map root object space to worldspace tNewPose.MulInPlace( tGRoot ); } /////////////////////////////////////////////////////////////// // update output port /////////////////////////////////////////////////////////////// gkHelper.PutTransform( tNewPose ); return CStatus::OK; }