Exemplo n.º 1
0
/**
    \fn runOneJob
*/
bool jobWindow::runOneJob( ADMJob &job)   
{
    bool r=false;
    uint32_t version;
    job.startTime=ADM_getSecondsSinceEpoch();
    job.status=ADM_JOB_RUNNING;
    ADM_commandSocket *runSocket=NULL;
    ADMJob::jobUpdate(job);
    refreshList();
    ADM_socketMessage msg;
    uint32_t v;
    
    // 1- Start listening to socket

    // 2- Spawn  child
    string ScriptFullPath;
    
#ifdef _WIN32
    #define MKCLI() "avidemux_cli.exe"
    #define MKQT()  "avidemux.exe"
    string slash=string("\\");
#else
    #define MKCLI() "avidemux3_cli"
    #define MKQT() "avidemux3_qt4"
    string slash=string("/");
#endif
    
    ScriptFullPath=string(ADM_getJobDir())+slash+string(job.scriptName);
    const char *avidemuxVersion=MKCLI();
    if(ui.checkBoxUseQt4->isChecked())
    {
        avidemuxVersion=MKQT();
    }
    if(false==spawnChild(avidemuxVersion,ScriptFullPath,job.outputFileName))
    {
        ADM_error("Cannot spawn child\n");
        r=false;
        goto done;
    }

    // 3- Wait for connect...
    runSocket=mySocket.waitForConnect(6*1000);
    if(!runSocket)
    {
        ADM_error("No connect\n");
        goto done;
    }
    if(!runSocket->handshake())
    {
        popup("Cannot handshake");
        goto done;
    }
    // 4- wait for complete and/or success message
    
    while(1)
    {
        if(!runSocket->isAlive())
        {
            ADM_info("Exiting loop\n");
            break;
        }
        if(runSocket->pollMessage(msg))
        {
            ADM_info("Got a new message %d\n",msg.command);
            switch(msg.command)
            {
                case ADM_socketCommand_End:
                            if(msg.getPayloadAsUint32_t(&v))
                            {
                                    r=(bool)v;
                                    ADM_info("Result is %d\n",r);
                                    goto done;
                            }else
                            {
                                    ADM_error("Can read End payload   \n");
                            }
                            break;
                case ADM_socketCommand_Progress:
                            if(msg.getPayloadAsUint32_t(&v))
                            {
                                    printf("Progress %d %%\n",(int)v);
                                    dialog->setPercent(v);
                            }else
                            {
                                    ADM_error("Can read End payload   \n");
                            }
                            break;
                default:        ADM_error("Unknown command\n");
                                break;
            }
        }
        ADM_assert(dialog);
        QApplication::processEvents();
        ADM_usleep(1000*1000); // Refresh once per sec
    }
    ADM_info("** End of slave process **\n");
    ADM_info("** End of slave process **\n");
    ADM_info("** End of slave process **\n");

    // 5-Done, do the cleanup
done:

    if(r) job.status=ADM_JOB_OK;
        else job.status=ADM_JOB_KO;
    job.endTime=ADM_getSecondsSinceEpoch();
    ADMJob::jobUpdate(job);
    if(runSocket) delete runSocket;
    refreshList();
    ADM_info("Running job id = %d\n",job.id);
    return r;
}
Exemplo n.º 2
0
int startAvidemux(int argc, char *argv[])
{
    printf("*************************\n");
    printf("  Avidemux v"ADM_VERSION);

#if defined( ADM_SUBVERSION )
#define MKSTRING(x) x
         printf(" (%s) .", MKSTRING(ADM_SUBVERSION)); 
#endif

    printf("\n*************************\n");
    printf(" http://www.avidemux.org\n");
    printf(" Code      : Mean, JSC, Grant Pedersen\n");
    printf(" GFX       : Nestor Di, [email protected]\n");
    printf(" Design    : Jakub Misak\n");
    printf(" FreeBSD   : Anish Mistry, [email protected]\n");
    printf(" Audio     : Mihail Zenkov\n");
    printf(" Mac OS X  : Kuisathaverat, Harry van der Wolf\n");
    printf(" Win32     : Grant Pedersen\n\n");

#ifdef __GNUC__
	printf("Compiler: GCC %s\n", __VERSION__);
#endif

	printf("Build Target: ");

#if defined(_WIN32)
	printf("Microsoft Windows");
#elif defined(__APPLE__)
	printf("Apple");
#else
	printf("Linux");
#endif

#if defined(ADM_CPU_X86_32)
	printf(" (x86)");
#elif defined(ADM_CPU_X86_64)
	printf(" (x86-64)");
#endif

	char uiDesc[15];
	getUIDescription(uiDesc);
	printf("\nUser Interface: %s\n", uiDesc);

#ifdef _WIN32
	char version[250];

	if (getWindowsVersion(version))
		printf("Operating System: %s\n", version);
#endif

#if defined(__USE_LARGEFILE) && defined(__USE_LARGEFILE64)
	printf("\nLarge file available: %d offset\n", __USE_FILE_OFFSET64);
#endif

    printf("Time: %s\n", ADM_epochToString(ADM_getSecondsSinceEpoch()));

	for(int i = 0; i < argc; i++)
	{
		printf("%d: %s\n", i, argv[i]);
	}

#ifndef __APPLE__
    ADM_InitMemcpy();
#endif
	printf("\nInitialising prefs\n");
	initPrefs();
	if(false==prefs->load()) // no prefs, set some sane default
    {
        setPrefsDefault();
    }
    CpuCaps::init();
    atexit(onexit);

#ifdef _WIN32
    win32_netInit();
#endif

    video_body = new ADM_Composer;

    UI_Init(argc, argv);
    AUDMEncoder_initDither();

    // Hook our UI...
    InitFactory();
    InitCoreToolkit();
    initFileSelector();

	// Load .avidemuxrc
    quotaInit();

    ADM_lavFormatInit();
	//***************Plugins *********************
	// Load system wide audio decoder plugin
#ifdef __APPLE__
    const char *startDir="../lib";
#else
    const char *startDir=ADM_RELATIVE_LIB_DIR;
#endif
    char *adPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioDecoder");
    char *avPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioDevices");
    char *aePlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioEncoders");
    char *dmPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "demuxers");
    char *mxPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "muxers");
    char *vePlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "videoEncoders");
    char *vdPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "videoDecoders");
    char *vfPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "videoFilters");
    char *sePlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "scriptEngines");

    //***************Plugins *********************

	if(!initGUI(initialiseScriptEngines(sePlugins, video_body,getUISpecifSubfolder())))
	{
		printf("\n Fatal : could not init GUI\n");
		exit(-1);
	}

    delete [] sePlugins;

#if defined( USE_VDPAU)
  #if (ADM_UI_TYPE_BUILD!=ADM_UI_CLI)
    printf("Probing for VDPAU...\n");
    if(vdpauProbe()==true) printf("VDPAU available\n");
        else printf("VDPAU not available\n");
  #else
    printf("Cannot use VDPAU in cli mode %d,%d\n",ADM_UI_TYPE_BUILD,ADM_UI_CLI);
  #endif
#endif

#if defined( USE_XVBA)
  #if (ADM_UI_TYPE_BUILD!=ADM_UI_CLI)
    printf("Probing for XVBA...\n");
    if(xvbaProbe()==true) printf("XVBA available\n");
        else printf("XVBA not available\n");
  #else
    printf("Cannot use XVBA in cli mode %d,%d\n",ADM_UI_TYPE_BUILD,ADM_UI_CLI);
  #endif
#endif

#if defined( USE_LIBVA)
  #if (ADM_UI_TYPE_BUILD!=ADM_UI_CLI)
    printf("Probing for LIBVA...\n");
    if(libvaProbe()==true) printf("LIBVA available\n");
        else printf("LIBVA not available\n");
  #else
    printf("Cannot use LIBVA in cli mode %d,%d\n",ADM_UI_TYPE_BUILD,ADM_UI_CLI);
  #endif
#endif    

#ifdef USE_SDL
    char *drv=NULL;
    printf("Probing for SDL...\n");
    std::string sdlDriver=std::string("dummy");
    if(prefs->get(FEATURES_SDLDRIVER,&drv))
    {
        if(drv)
        {
            if(strlen(drv))
            {
                sdlDriver=std::string(drv);
            }
            ADM_dezalloc(drv);
        }
    }
    printf("Calling initSDL with driver=%s\n",sdlDriver.c_str());
    initSdl(sdlDriver);
#endif        
    //
    
    ADM_mx_loadPlugins(mxPlugins);
    delete [] mxPlugins;

    ADM_ad_loadPlugins(adPlugins);
    delete [] adPlugins;

    ADM_av_loadPlugins(avPlugins);
    delete [] avPlugins;

    ADM_ae_loadPlugins(aePlugins);
    delete [] aePlugins;

    ADM_dm_loadPlugins(dmPlugins);
    delete [] dmPlugins;

    ADM_ve6_loadPlugins(vePlugins,getUISpecifSubfolder());
    delete [] vePlugins;

    ADM_vf_loadPlugins(vfPlugins,getUISpecifSubfolder());
    delete [] vfPlugins;

    ADM_vd6_loadPlugins(vdPlugins);
    delete [] vdPlugins;


    // load local audio decoder plugins
    adPlugins=ADM_getHomeRelativePath("plugins6","audioDecoder");
    ADM_ad_loadPlugins(adPlugins);
    delete [] adPlugins;

    // load local video filter plugins
    vfPlugins=ADM_getHomeRelativePath("plugins6","videoFilter");
    ADM_vf_loadPlugins(vfPlugins,getUISpecifSubfolder());
    delete [] vfPlugins;


	

    ADM_lavInit();
    AVDM_audioInit();

    

    UI_RunApp();
    cleanUp();

    printf("Normal exit\n");
    return 0;
}
Exemplo n.º 3
0
int startAvidemux(int argc, char *argv[])
{
    printf("*************************\n");
    printf("  Avidemux v" VERSION);

  	if(ADM_SUBVERSION)
	{
		printf(" (r%04u)", ADM_SUBVERSION);
	}

    printf("\n*************************\n");
    printf(" http://www.avidemux.org\n");
    printf(" Code      : Mean, JSC, Grant Pedersen\n");
    printf(" GFX       : Nestor Di, [email protected]\n");
    printf(" Design    : Jakub Misak\n");
    printf(" FreeBSD   : Anish Mistry, [email protected]\n");
    printf(" Audio     : Mihail Zenkov\n");
    printf(" Mac OS X  : Kuisathaverat, Harry van der Wolf\n");
    printf(" Win32     : Grant Pedersen\n\n");
	printf("Compiler: ");

#if defined(__GNUC__)
	printf("GCC %s", __VERSION__);
#elif defined(_MSC_VER)
	printf("Microsoft Visual C++ %d.%d", _MSC_VER / 100, _MSC_VER % 100);
#else
	printf("Unknown");
#endif

	printf("\nBuild Target: ");

#if defined(_WIN32)
	printf("Microsoft Windows");
#elif defined(__APPLE__)
	printf("Apple");
#else
	printf("Linux");
#endif

#if defined(ADM_CPU_X86_32)
	printf(" (x86)");
#elif defined(ADM_CPU_X86_64)
	printf(" (x86-64)");
#endif

	char uiDesc[15];
	getUIDescription(uiDesc);
	printf("\nUser Interface: %s\n", uiDesc);

#ifdef _WIN32
	char version[250];

	if (getWindowsVersion(version))
		printf("Operating System: %s\n", version);
#endif

#if defined(__USE_LARGEFILE) && defined(__USE_LARGEFILE64)
	printf("\nLarge file available: %d offset\n", __USE_FILE_OFFSET64);
#endif

    printf("Time: %s\n", ADM_epochToString(ADM_getSecondsSinceEpoch()));

	for(int i = 0; i < argc; i++)
	{
		printf("%d: %s\n", i, argv[i]);
	}

	// Start counting memory
	ADM_memStatInit();
#ifndef __APPLE__
    ADM_InitMemcpy();
#endif
	printf("\nInitialising prefs\n");
	initPrefs();
	if(false==prefs->load()) // no prefs, set some sane default
    {
        setPrefsDefault();
    }
    CpuCaps::init();

#ifdef USE_SDL
	uint32_t videoDevice = RENDER_LAST;

	prefs->get(VIDEODEVICE, &videoDevice);

	initSdl(videoDevice);
#endif

	atexit(onexit);

#ifdef _WIN32
    win32_netInit();
#endif
	IPluginManager *pluginManager = new PluginManager();

	pluginManager->loadAll();
	UI_SetPluginManager(pluginManager);

	video_body = new ADM_Composer(pluginManager);

	UI_Init(argc, argv);
    AUDMEncoder_initDither();

    // Hook our UI...
    InitFactory();
    InitCoreToolkit();
    initFileSelector();

	// Load .avidemuxrc
    quotaInit();

    ADM_lavFormatInit();

	//***************Plugins *********************
	// Load system wide audio decoder plugin
#ifdef __APPLE__
    const char *startDir="../lib";
#else
    const char *startDir=ADM_RELATIVE_LIB_DIR;
#endif
    char *adPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioDecoder");
    char *avPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioDevices");
    char *aePlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "audioEncoders");
    char *dmPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "demuxers");
    char *vdPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "videoDecoders");
    char *vfPlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "videoFilters");
	char *sePlugins = ADM_getInstallRelativePath(startDir, ADM_PLUGIN_DIR, "scriptEngines");

	ADM_ad_loadPlugins(adPlugins);
	delete [] adPlugins;

    ADM_av_loadPlugins(avPlugins);
    delete [] avPlugins;

    ADM_ae_loadPlugins(aePlugins);
    delete [] aePlugins;

	ADM_dm_loadPlugins(dmPlugins);
    delete [] dmPlugins;

    ADM_vf_loadPlugins(vfPlugins);
    delete [] vfPlugins;

    ADM_vd6_loadPlugins(vdPlugins);
    delete [] vdPlugins;


    // load local audio decoder plugins
	adPlugins=ADM_getHomeRelativePath("plugins6","audioDecoder");
	ADM_ad_loadPlugins(adPlugins);
	delete [] adPlugins;

	// load local video filter plugins
	vfPlugins=ADM_getHomeRelativePath("plugins6","videoFilter");
	ADM_vf_loadPlugins(vfPlugins);
	delete [] vfPlugins;


	//***************Plugins *********************

	if(!initGUI(initialiseScriptEngines(sePlugins, video_body, pluginManager), pluginManager))
	{
		printf("\n Fatal : could not init GUI\n");
		exit(-1);
	}

    delete [] sePlugins;

    ADM_lavInit();
    AVDM_audioInit();

#if defined( USE_VDPAU)
  #if (ADM_UI_TYPE_BUILD!=ADM_UI_CLI)
    printf("Probing for VDPAU...\n");
    if(vdpauProbe()==true) printf("VDPAU available\n");
        else printf("VDPAU not available\n");
  #else
    printf("Cannot use VDPAU in cli mode %d,%d\n",ADM_UI_TYPE_BUILD,ADM_UI_CLI);
  #endif
#endif

    // Init jobs
    ADM_jobInit();

    UI_RunApp();
    cleanUp();

	delete pluginManager;

    printf("Normal exit\n");
    return 0;
}