Exemplo n.º 1
0
/**
  * @brief  Manages AUDIO Menu Process.
  * @param  None
  * @retval None
  */
void AUDIO_MenuProcess(void)
{
  AUDIO_ErrorTypeDef  status;
  
  if(AppliState == APPLICATION_READY)
  { 
    switch(AudioDemo.state)
    {
    case AUDIO_DEMO_IDLE:
      AUDIO_SelectItem(AUDIO_main_menu, 0); 
      if(AUDIO_ShowWavFiles() > 0)
      {
        LCD_ErrLog("There is no WAV file on the USB Key.\n");         
        AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
        AudioDemo.state = AUDIO_DEMO_IDLE;
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      
      AudioDemo.select = 0;
      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_DisplayStringAtLine(17, (uint8_t *)"Use [Joystick Left/Right] to scroll up/down");
      BSP_LCD_DisplayStringAtLine(18, (uint8_t *)"Use [Joystick Up/Down] to scroll Audio Playback and Record menu");
      break;    
      
    case AUDIO_DEMO_WAIT:
      if(AudioDemo.select != PrevSelect)
      {
        PrevSelect = AudioDemo.select;
        AUDIO_SelectItem(AUDIO_main_menu, AudioDemo.select & 0x7F);
        
        /* Handle select item */
        if(AudioDemo.select & 0x80)
        {
          
          switch(AudioDemo.select & 0x7F)
          {
          case 0:
            AudioDemo.state = AUDIO_DEMO_EXPLORE;  
            break;
            
          case 1:         
            /* Display HMI messages */
            BSP_LCD_SetTextColor(LCD_COLOR_GREEN);          
            BSP_LCD_DisplayStringAtLine(14 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(15 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(16 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(17 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(18 ,(uint8_t *)"Use [User Key] To Stop and return from player/recorder         ");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
            
            /* Set PLAYBACK state and start playing 1st file */ 
            AudioState = AUDIO_STATE_IDLE;
            AudioDemo.state = AUDIO_DEMO_PLAYBACK;
            AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL);           
            break;
            
          case 2:
            /* Display HMI messages */
            BSP_LCD_SetTextColor(LCD_COLOR_GREEN);          
            BSP_LCD_DisplayStringAtLine(14 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(15 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(16 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(17 ,(uint8_t *)"                                                               ");
            BSP_LCD_DisplayStringAtLine(18 ,(uint8_t *)"Use [User Key] To Stop and return from player/recorder         ");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
            
            /* Set PLAYBACK state and start playing 1st file */ 
            AudioState = AUDIO_STATE_IDLE;
            AudioDemo.state = AUDIO_DEMO_IN;  
            AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL); 
            break;
            
          default:
            break;
          }
        }
      }
      break;
      
    case AUDIO_DEMO_EXPLORE: 
      if(AppliState == APPLICATION_READY)
      {
        if(AUDIO_ShowWavFiles() > 0)
        {
          LCD_ErrLog("There is no WAV file on the USB Key.\n");         
          AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
          AudioDemo.state = AUDIO_DEMO_IDLE;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_WAIT;
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_PLAYBACK:
      if(AppliState == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;
          if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
          else
          {
            BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); 
            BSP_LCD_DisplayStringAtLine(10, (uint8_t *)"[  UP   ] : Volume +");
            BSP_LCD_DisplayStringAtLine(11, (uint8_t *)"[ DOWN  ] : Volume -");
            BSP_LCD_DisplayStringAtLine(12, (uint8_t *)"[ LEFT  ] : Previous");
            BSP_LCD_DisplayStringAtLine(13, (uint8_t *)"[ RIGHT ] : Next");
            BSP_LCD_DisplayStringAtLine(14, (uint8_t *)"[  SEL  ] : Pause/Resume");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE);           
          }
        }
        else /* Not idle */
        {
          if(AUDIO_PLAYER_Process() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_IN:
      if(AppliState == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;
          /* Configure the audio recorder: sampling frequency, bits-depth, number of channels */
          if(AUDIO_REC_Start() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
          else
          {
            BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); 
            BSP_LCD_DisplayStringAtLine(11, (uint8_t *)"[  UP   ] : Volume +");
            BSP_LCD_DisplayStringAtLine(12, (uint8_t *)"[ DOWN  ] : Volume -");
            BSP_LCD_DisplayStringAtLine(13, (uint8_t *)"[  SEL  ] : Pause/Resume");
            BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
          }
        }
        else /* Not idle */
        {
          status = AUDIO_REC_Process();
          if((status == AUDIO_ERROR_IO) || (status == AUDIO_ERROR_EOF))
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    default:
      break;
    }
  }
  if(AppliState == APPLICATION_DISCONNECT)
  {
    AppliState = APPLICATION_IDLE;     
    AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);    
  }
  AudioDemo.select &= 0x7F;
} 
Exemplo n.º 2
0
/**
  * @brief  EXTI line detection callbacks.
  * @param  GPIO_Pin: Specifies the pins connected EXTI line
  * @retval None
  */
void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin)
{
  static JOYState_TypeDef JoyState = JOY_NONE;
  static uint32_t debounce_time = 0;
  
  if(GPIO_Pin == GPIO_PIN_8)
  {    
    /* Get the Joystick State */
    JoyState = BSP_JOY_GetState();
    
    /* Clear joystick interrupt pending bits */
    BSP_IO_ITClear();
    
    if(AudioSelectMode == AUDIO_SELECT_MENU)
    {  
      AUDIO_MenuProbeKey(JoyState); 
      
      switch(JoyState)
      {
      case JOY_LEFT:
        LCD_LOG_ScrollBack();
        break;
        
      case JOY_RIGHT:
        LCD_LOG_ScrollForward();
        break;          
        
      default:
        break;           
      }
    }
    else if(AudioSelectMode == AUDIO_PLAYBACK_CONTROL)
    {
      AUDIO_PlaybackProbeKey(JoyState);
    }
  }
  
  if(AudioDemo.state == AUDIO_DEMO_PLAYBACK)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      /* Change the selection type */
      if(AudioSelectMode == AUDIO_SELECT_MENU)
      {
        AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL); 
      }
      else if(AudioSelectMode == AUDIO_PLAYBACK_CONTROL)
      {       
        AUDIO_PLAYER_Stop();
      }
    }
  }
  if(AudioDemo.state == AUDIO_DEMO_IN)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      AudioState = AUDIO_STATE_STOP;
    }
  }
}
Exemplo n.º 3
0
/**
  * @brief  EXTI line detection callbacks.
  * @param  GPIO_Pin: Specifies the pins connected EXTI line
  * @retval None
  */
void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin)
{
  static uint32_t debounce_time = 0;

  if(GPIO_Pin == MFX_IRQOUT_PIN)
  {
    /* The different functionalities of MFX (TS, Joystick, SD detection, etc. )  
    can be configured in exti mode to generate an IRQ on given events.
    The MFX IRQ_OUT pin is unique and common to all functionalities, so if several 
    functionalities are configured in exit mode, the MCU has to enquire MFX about  
    the IRQ source (see BSP_IO_ITGetStatus). Communication with Mfx is done by I2C. 
    Often the sw requires ISRs (irq service routines) to be quick while communication 
    with I2C can be considered relatively long (hundreds of usec depending on I2C clk). 
    Considering that the features for human interaction like TS, Joystick, SD detection 
    don’t need immediate reaction, it is suggested to use POLLING instead of EXTI mode, 
    in order to avoid "blocking I2C communication" on interrupt service routines */

    /* Here an example of implementation is proposed: mix between pooling and exit:
    On ISR a flag is set (MfxIrqReceived), the main loop polls on the flag;
    Mcu communicates with Mfx only when the flag has been set. This is just an example: 
    the users should choose they strategy depending on their application needs.*/    
    MfxExtiReceived = 1;
  }
  
  if(AudioDemo.state == AUDIO_DEMO_PLAYBACK)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      /* Change the selection type */
      if(AudioSelectMode == AUDIO_SELECT_MENU)
      {
        AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL); 
      }
      else if(AudioSelectMode == AUDIO_PLAYBACK_CONTROL)
      {       
        AUDIO_PLAYER_Stop();
      }
    }
  }

  if(AudioDemo.state == AUDIO_DEMO_IN)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      AudioState = AUDIO_STATE_STOP;
    }
  }
}
Exemplo n.º 4
0
/**
  * @brief  EXTI line detection callbacks.
  * @param  GPIO_Pin: Specifies the pins connected EXTI line
  * @retval None
  */
void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin)
{
  static uint32_t debounce_time = 0;

  if(GPIO_Pin == MFX_IRQOUT_PIN)
  {
    /* The different functionalities of MFX (TS, Joystick, SD detection, etc, ) 
     can be configured in EXTI mode to generate an IRQ on IO transition events. 
     Querying the IO states is based on I2C communication that is not recommended 
     to be called within ISR context to prevent blocking the interrupt. 
     HMI devices such as TS, Joystick, SD detection are relatively slow and heavy 
     processes. So, it is recommended to use polling and interrupt based modes 
     together: the query on IO states in the polling statement is triggered through 
     a flag that is set in the ISR */

    /* Here is an example of implementation based on a mix between polling and 
     interrupt mode: On ISR a flag is set (MfxIrqAsserted) and in the main loop, 
     the flag is checked before handling the I2C process*/
    MfxIrqReceived = 1;
  }
  
  if(AudioDemo.state == AUDIO_DEMO_PLAYBACK)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      /* Change the selection type */
      if(AudioSelectMode == AUDIO_SELECT_MENU)
      {
        AUDIO_ChangeSelectMode(AUDIO_PLAYBACK_CONTROL); 
      }
      else if(AudioSelectMode == AUDIO_PLAYBACK_CONTROL)
      {       
        AUDIO_PLAYER_Stop();
      }
    }
  }

  if(AudioDemo.state == AUDIO_DEMO_IN)
  {
    if(GPIO_Pin == KEY_BUTTON_PIN)
    { 
      /* Prevent debounce effect for user key */
      if((HAL_GetTick() - debounce_time) > 50)
      {
        debounce_time = HAL_GetTick();
      }
      else
      {
        return;
      }
      
      AudioState = AUDIO_STATE_STOP;
    }
  }
}
Exemplo n.º 5
0
/**
  * @brief  Manages AUDIO Menu Process.
  * @param  None
  * @retval None
  */
void AUDIO_MenuProcess(void)
{
  AUDIO_ErrorTypeDef  status;
  TS_StateTypeDef  TS_State;
  Point PlaybackLogoPoints[] = {{TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMIN},
                                {TOUCH_PLAYBACK_XMAX, (TOUCH_PLAYBACK_YMIN+TOUCH_PLAYBACK_YMAX)/2},
                                {TOUCH_PLAYBACK_XMIN, TOUCH_PLAYBACK_YMAX}};
  
  if(appli_state == APPLICATION_READY)
  { 
    switch(AudioDemo.state)
    {
    case AUDIO_DEMO_IDLE:
      if(AUDIO_ShowWavFiles() > 0)
      {
        LCD_ErrLog("There is no WAV file on the USB Key.\n");         
        AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
        AudioDemo.state = AUDIO_DEMO_IDLE;
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      
      BSP_LCD_SetFont(&LCD_LOG_HEADER_FONT);
      BSP_LCD_ClearStringLine(13);     /* Clear touch screen buttons dedicated zone */
      BSP_LCD_ClearStringLine(14);
      BSP_LCD_ClearStringLine(15);
      BSP_LCD_SetTextColor(LCD_COLOR_CYAN);
      BSP_LCD_FillPolygon(PlaybackLogoPoints, 3);                 /* Playback sign */
      BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, /* Record circle */
                         (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2,
                         (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2);
      BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
      BSP_LCD_SetFont(&LCD_LOG_TEXT_FONT);
      BSP_LCD_DisplayStringAtLine(15, (uint8_t *)"Use touch screen to enter playback or record menu");
      break;    
      
    case AUDIO_DEMO_WAIT:

      BSP_TS_GetState(&TS_State);
      if(TS_State.touchDetected == 1)
      {
        if ((TS_State.touchX[0] > TOUCH_RECORD_XMIN) && (TS_State.touchX[0] < TOUCH_RECORD_XMAX) &&
            (TS_State.touchY[0] > TOUCH_RECORD_YMIN) && (TS_State.touchY[0] < TOUCH_RECORD_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_IN;
        }
        else if ((TS_State.touchX[0] > TOUCH_PLAYBACK_XMIN) && (TS_State.touchX[0] < TOUCH_PLAYBACK_XMAX) &&
                 (TS_State.touchY[0] > TOUCH_PLAYBACK_YMIN) && (TS_State.touchY[0] < TOUCH_PLAYBACK_YMAX))
        {
          AudioDemo.state = AUDIO_DEMO_PLAYBACK;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_EXPLORE;
        }

        /* Wait for touch released */
        do
        {
          BSP_TS_GetState(&TS_State);
        }while(TS_State.touchDetected > 0);
      }
      break;
      
    case AUDIO_DEMO_EXPLORE: 
      if(appli_state == APPLICATION_READY)
      {
        if(AUDIO_ShowWavFiles() > 0)
        {
          LCD_ErrLog("There is no WAV file on the USB Key.\n");         
          AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
          AudioDemo.state = AUDIO_DEMO_IDLE;
        }
        else
        {
          AudioDemo.state = AUDIO_DEMO_WAIT;
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    case AUDIO_DEMO_PLAYBACK:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          if(AUDIO_PLAYER_Process() == AUDIO_ERROR_IO)
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break; 
      
    case AUDIO_DEMO_IN:
      if(appli_state == APPLICATION_READY)
      {
        if(AudioState == AUDIO_STATE_IDLE)
        {
          /* Start Playing */
          AudioState = AUDIO_STATE_INIT;

          /* Clear the LCD */
          LCD_ClearTextZone();

          /* Configure the audio recorder: sampling frequency, bits-depth, number of channels */
          if(AUDIO_REC_Start() == AUDIO_ERROR_IO)
          {
            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
        else /* Not idle */
        {
          status = AUDIO_REC_Process();
          if((status == AUDIO_ERROR_IO) || (status == AUDIO_ERROR_EOF))
          {
            /* Clear the LCD */
            LCD_ClearTextZone();

            AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU);  
            AudioDemo.state = AUDIO_DEMO_IDLE;
          }
        }
      }
      else
      {
        AudioDemo.state = AUDIO_DEMO_WAIT;
      }
      break;
      
    default:
      break;
    }
  }
  
  if(appli_state == APPLICATION_DISCONNECT)
  {
    appli_state = APPLICATION_IDLE;     
    AUDIO_ChangeSelectMode(AUDIO_SELECT_MENU); 
    BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);    
  }
}