void ScriptAR02::sub_402AE0() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(2) >= 15 || Query_Difficulty_Level() == 0) { DM_Add_To_List_Never_Repeat_Once_Selected(530, 7, 5, 3); } DM_Add_To_List_Never_Repeat_Once_Selected(540, 3, 5, 7); Dialogue_Menu_Appear(320, 240); int answerValue = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); if (answerValue == 530) { Actor_Says(0, 120, 12); if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(2, 15); } Actor_Clue_Acquire(0, 75, 1, 16); Actor_Modify_Friendliness_To_Other(16, 0, 5); } else if (answerValue == 540) { Actor_Says(0, 125, 13); Actor_Says(16, 260, 3); Actor_Says(0, 130, 15); Actor_Says(16, 270, 3); Actor_Says(16, 280, 3); Actor_Says(0, 135, 11); Actor_Modify_Friendliness_To_Other(16, 0, -5); } }
void ScriptNR07::sub_401C60() { Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Object(0, "VASE", true); if (Actor_Query_Is_In_Current_Set(3)) { if (!Actor_Clue_Query(0, 97)) { Actor_Clue_Acquire(0, 97, 1, -1); int v0 = Actor_Query_Friendliness_To_Other(3, 0); if (v0 > 50) { Actor_Modify_Friendliness_To_Other(3, 0, 2); } else if (v0 <= 50) { Actor_Modify_Friendliness_To_Other(3, 0, -2); } Actor_Says(0, 3600, 19); Actor_Says(3, 550, 30); Actor_Says(0, 3605, 19); Actor_Says(3, 560, 31); Actor_Says(0, 3610, 19); } } else if (Actor_Clue_Query(0, 98)) { Actor_Says(0, 8585, 14); } else { Actor_Clue_Acquire(0, 98, 1, -1); Loop_Actor_Walk_To_Scene_Object(0, "VASE", 100, 1, false); Actor_Change_Animation_Mode(0, 23); Item_Pickup_Spin_Effect(935, 526, 268); Actor_Voice_Over(1690, 99); Actor_Voice_Over(1700, 99); } }
void ScriptNR07::sub_402614() { Actor_Says(0, 3705, 19); Actor_Says(3, 760, 53); if (Game_Flag_Query(47)) { Actor_Modify_Friendliness_To_Other(3, 0, -5); Actor_Says(0, 3710, 18); sub_401A10(); } else { Actor_Modify_Friendliness_To_Other(3, 0, -3); Actor_Start_Speech_Sample(0, 3710); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); sub_4018D4(); } }
bool AIScriptMutant3::ShotAtAndHit() { if (Actor_Query_Goal_Number(kActorMutant3) != 410) { Actor_Modify_Combat_Aggressiveness(kActorMutant3, 20); Actor_Modify_Friendliness_To_Other(kActorMutant3, 0, -20); } return false; }
void ScriptAR02::sub_402CE4() { Dialogue_Menu_Clear_List(); if (Actor_Clue_Query(0, 93)) { DM_Add_To_List_Never_Repeat_Once_Selected(550, 8, 5, 2); } if (Actor_Clue_Query(0, 44)) { DM_Add_To_List_Never_Repeat_Once_Selected(560, 6, 5, 7); } Dialogue_Menu_Add_DONE_To_List(570); Dialogue_Menu_Appear(320, 240); int answerValue = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answerValue) { case 550: Actor_Says(0, 145, 11); Actor_Says(20, 30, 11); Actor_Says(0, 160, 11); Actor_Says(20, 40, 11); Actor_Says(0, 165, 11); Actor_Says(20, 50, 11); Actor_Says(0, 170, 11); Actor_Says(20, 60, 11); Actor_Says(0, 175, 11); Game_Flag_Set(370); break; case 560: Actor_Says(0, 150, 11); Actor_Says(20, 140, 11); Actor_Says(0, 185, 11); Actor_Says(20, 150, 11); Actor_Says(20, 160, 11); Actor_Says(0, 190, 11); Actor_Says(20, 170, 11); Actor_Says(0, 195, 11); Actor_Says(20, 180, 11); Actor_Says(20, 190, 11); Actor_Says(20, 200, 11); Actor_Says(0, 200, 11); Actor_Says(20, 210, 11); Actor_Says(20, 220, 11); Actor_Says(20, 230, 11); Game_Flag_Set(370); break; case 570: if (Actor_Clue_Query(0, 57)) { Actor_Says(0, 1315, 11); } else { Actor_Says(0, 940, 13); Actor_Says(20, 70, 12); Actor_Says(20, 90, 12); Actor_Says(0, 180, 15); Actor_Says(20, 100, 14); Actor_Says(20, 110, 12); Actor_Says(20, 120, 13); Actor_Modify_Friendliness_To_Other(20, 0, -1); Actor_Clue_Acquire(0, 57, 0, 20); } break; } }
bool AIScriptMutant1::ShotAtAndHit() { if (Actor_Query_Goal_Number(kActorMutant1) != 410) { Actor_Modify_Combat_Aggressiveness(70, 15); Actor_Modify_Friendliness_To_Other(kActorMutant1, kActorMcCoy, -15); } return false; }
void SceneScriptCT04::sub_401D4C() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(2) > 10 || Query_Difficulty_Level() == 0) { DM_Add_To_List_Never_Repeat_Once_Selected(410, 8, 4, -1); } DM_Add_To_List_Never_Repeat_Once_Selected(420, 2, 6, 8); Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); if (answer == 410) { Actor_Says(kActorTransient, 10, 14); Actor_Says(kActorTransient, 20, 14); Actor_Modify_Friendliness_To_Other(kActorTransient, kActorMcCoy, 5); if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(2, 10); } } else if (answer == 420) { Actor_Says(kActorMcCoy, 430, 3); Actor_Says(kActorTransient, 30, 14); Actor_Modify_Friendliness_To_Other(kActorTransient, kActorMcCoy, -5); } }
void ScriptNR07::sub_402510() { Actor_Says(0, 3690, 14); Actor_Start_Speech_Sample(3, 750); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); Actor_Face_Actor(3, 0, true); Actor_Says(0, 3695, 15); Actor_Modify_Friendliness_To_Other(3, 0, 5); if (Game_Flag_Query(47)) { sub_401A10(); } else { sub_4018D4(); } }
void AIScriptLucy::Retired(int byActorId) { if (byActorId == kActorMcCoy) { Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -6); } if ((byActorId == kActorSteele || byActorId == kActorMcCoy) && Actor_Query_In_Set(kActorSteele, kSetHF06) && Actor_Query_In_Set(kActorMcCoy, kSetHF06)) { Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 25, 300, false); } if (Query_Difficulty_Level() && byActorId == kActorMcCoy && Game_Flag_Query(46)) { Global_Variable_Increment(2, 200); } Actor_Set_Goal_Number(kActorLucy, 599); }
void ScriptNR07::PlayerWalkedIn() { Loop_Actor_Walk_To_XYZ(0, -110.0f, -73.5f, -169.0f, 0, 0, false, 0); if (Actor_Query_In_Set(3, 57)) { if (Game_Flag_Query(508)) { Actor_Modify_Friendliness_To_Other(3, 0, -2); Actor_Says(3, 530, 31); } else { Game_Flag_Set(508); if (!Actor_Clue_Query(3, 214)) { Actor_Modify_Friendliness_To_Other(3, 0, 5); } else if (Actor_Clue_Query(0, 216) || Actor_Clue_Query(0, 217)) { Actor_Modify_Friendliness_To_Other(3, 0, 10); } Actor_Says(3, 500, 30); Actor_Says(0, 3585, 14); Actor_Says(3, 510, 30); Actor_Start_Speech_Sample(0, 3590); Loop_Actor_Walk_To_XYZ(0, -112.0f, -73.0f, -89.0f, 525, 0, false, 0); Actor_Says(3, 520, 53); } Actor_Set_Goal_Number(25, 200); } //return false; }
bool AIScriptBulletBob::Update() { if (Game_Flag_Query(kFlagRC04McCoyShotBob) && Actor_Query_Goal_Number(kActorBulletBob) != kGoalBulletBobDead ) { Actor_Set_Goal_Number(kActorBulletBob, kGoalBulletBobDead); } if ( Player_Query_Combat_Mode() && Player_Query_Current_Scene() == kSceneRC04 && !Game_Flag_Query(kFlagRC04McCoyCombatMode) && Global_Variable_Query(kVariableChapter) < 4 ) { AI_Countdown_Timer_Reset(kActorBulletBob, 2); AI_Countdown_Timer_Start(kActorBulletBob, 2, 10); Actor_Set_Goal_Number(kActorBulletBob, kGoalBulletBobWarningMcCoy); Actor_Modify_Friendliness_To_Other(kActorBulletBob, kActorMcCoy, -15); Game_Flag_Set(kFlagRC04McCoyCombatMode); } else if ( Actor_Query_Goal_Number(kActorBulletBob) == kGoalBulletBobWarningMcCoy && !Player_Query_Combat_Mode() ) { AI_Countdown_Timer_Reset(kActorBulletBob, 2); Game_Flag_Reset(kFlagRC04McCoyCombatMode); Game_Flag_Set(kFlagRC04McCoyWarned); Actor_Set_Goal_Number(kActorBulletBob, kGoalBulletBobDefault); } if ( Actor_Query_Goal_Number(kActorBulletBob) == kGoalBulletBobShootMcCoy && !Game_Flag_Query(kFlagRC04BobShootMcCoy) && _animationState == 0 ) { Actor_Face_Heading(kActorBulletBob, 208, false); _animationFrame = 0; _animationState = 2; Actor_Set_Goal_Number(kActorBulletBob, kGoalBulletBobShotMcCoy); Game_Flag_Set(kFlagRC04BobShootMcCoy); return true; } if (Game_Flag_Query(kFlagRC04McCoyWarned) && Player_Query_Combat_Mode() && Actor_Query_Goal_Number(kActorBulletBob) != kGoalBulletBobDead ) { Actor_Set_Goal_Number(kActorBulletBob, kGoalBulletBobShootMcCoy); return true; } return false; }
void ScriptNR07::sub_402738() { Actor_Modify_Friendliness_To_Other(3, 0, -3); Actor_Says(0, 3615, 16); Actor_Says(3, 770, 30); Actor_Says(0, 3720, 15); Actor_Says_With_Pause(3, 780, 2.0f, 30); Actor_Says(3, 790, 31); Actor_Says(0, 3725, 18); Actor_Says(3, 800, 30); Actor_Says_With_Pause(0, 3730, 2.0f, 13); Actor_Says_With_Pause(3, 810, 1.0f, 53); Actor_Says(3, 820, 30); Actor_Says(0, 3735, 14); Actor_Says(3, 830, 31); Actor_Says(0, 3740, 19); }
void ScriptNR11::PlayerWalkedIn() { if (Actor_Query_Goal_Number(3) == 250) { Player_Set_Combat_Mode(true); if (Game_Flag_Query(47)) { Actor_Set_Goal_Number(1, 210); } } if (Game_Flag_Query(632)) { Game_Flag_Reset(632); Game_Flag_Set(634); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Invisible(0, false); Player_Set_Combat_Mode(false); Player_Gains_Control(); if (Game_Flag_Query(47)) { if (Actor_Query_Goal_Number(1) == 211) { Actor_Set_At_XYZ(0, -37.41f, 0.33f, -86.0f, 26); Delay(500); Actor_Face_Current_Camera(0, true); Delay(750); Actor_Says(0, 5290, 12); Delay(1000); Actor_Set_Goal_Number(1, 212); Actor_Face_Actor(0, 1, true); } else { Actor_Set_At_XYZ(0, -15.53f, 0.33f, 73.49f, 954); Actor_Modify_Friendliness_To_Other(1, 0, 3); Delay(1500); Actor_Says(0, 3805, 12); Actor_Face_Actor(0, 1, true); Actor_Face_Actor(1, 0, true); Actor_Says_With_Pause(1, 1720, 0.3f, 16); Actor_Says(0, 3810, 16); Actor_Says_With_Pause(1, 1730, 0.2f, 14); Actor_Says(1, 1740, 15); Actor_Set_Goal_Number(3, 599); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Goal_Number(1, 275); } } else { Actor_Set_Goal_Number(0, 500); } } // return true; }
void ScriptNR07::sub_4020F0() { if (Actor_Clue_Query(3, 213) && Actor_Clue_Query(3, 214)) { Actor_Modify_Friendliness_To_Other(3, 0, -1); } Actor_Says(3, 610, 31); Actor_Says(0, 3645, 12); Actor_Says(3, 620, 30); int v0 = Actor_Query_Friendliness_To_Other(3, 0); if (!Game_Flag_Query(47) && v0 < 40) { sub_4018D4(); return; } if (v0 < 36) { sub_401A10(); return; } Actor_Face_Object(3, "VANITY", true); }
void SceneScriptHF03::sub_401C80() { Dialogue_Menu_Clear_List(); DM_Add_To_List_Never_Repeat_Once_Selected(840, -1, 3, 8); DM_Add_To_List_Never_Repeat_Once_Selected(850, 6, 5, 2); DM_Add_To_List_Never_Repeat_Once_Selected(860, 8, -1, -1); DM_Add_To_List_Never_Repeat_Once_Selected(870, 2, 8, 6); Dialogue_Menu_Add_DONE_To_List(880); Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answer) { case 840: Actor_Says(kActorMcCoy, 1630, 15); if (Global_Variable_Query(40) == 3) { Actor_Set_Goal_Number(kActorLucy, 214); } else if (Game_Flag_Query(46)) { Actor_Set_Goal_Number(kActorLucy, 212); } else { Actor_Set_Goal_Number(kActorLucy, 210); Game_Flag_Set(593); } break; case 850: Actor_Says(kActorMcCoy, 1635, 15); Actor_Says(kActorLucy, 200, 13); Actor_Modify_Friendliness_To_Other(kActorLucy, kActorMcCoy, 3); break; case 860: Actor_Says(kActorMcCoy, 1640, 12); if (Global_Variable_Query(40) == 3) { Actor_Set_Goal_Number(kActorLucy, 214); } else { Actor_Says(kActorLucy, 210, 13); Actor_Says(kActorMcCoy, 1655, 15); Actor_Modify_Friendliness_To_Other(kActorLucy, kActorMcCoy, Random_Query(9, 10)); if (Actor_Query_Friendliness_To_Other(kActorLucy, kActorMcCoy) > 59 && !Global_Variable_Query(45)) { Global_Variable_Set(45, 3); Actor_Says(kActorLucy, 940, 14); Actor_Says(kActorMcCoy, 6780, 11); Actor_Says(kActorLucy, 950, 12); Actor_Says(kActorLucy, 960, 13); Actor_Says(kActorMcCoy, 6785, 15); Actor_Says(kActorLucy, 970, 16); Actor_Says(kActorLucy, 980, 17); if (Game_Flag_Query(47)) { Actor_Says(kActorLucy, 990, 17); } Actor_Says(kActorMcCoy, 6790, 15); Actor_Says(kActorLucy, 1000, 13); Actor_Says(kActorLucy, 1010, 17); Actor_Says(kActorLucy, 1020, 18); Actor_Says(kActorMcCoy, 6795, 14); Actor_Says(kActorLucy, 1030, 17); Actor_Says(kActorMcCoy, 6800, 14); } Actor_Says(kActorLucy, 220, 13); Actor_Says(kActorMcCoy, 1660, 15); Actor_Says(kActorLucy, 230, 14); Actor_Clue_Acquire(kActorLucy, kClueMcCoyHelpedLucy, 1, kActorMcCoy); if (Game_Flag_Query(46)) { Actor_Set_Goal_Number(kActorLucy, 212); } else { Actor_Set_Goal_Number(kActorLucy, 210); } } break; case 870: Actor_Says(kActorMcCoy, 1645, 18); Actor_Says(kActorLucy, 240, 14); Actor_Says(kActorLucy, 250, 12); Actor_Says(kActorLucy, 260, 13); Actor_Says(kActorLucy, 270, 19); Actor_Says(kActorMcCoy, 1665, 18); Actor_Says(kActorLucy, 280, 13); Actor_Says(kActorMcCoy, 1670, 12); Actor_Says(kActorLucy, 290, 14); Actor_Says(kActorLucy, 300, 16); Actor_Says(kActorMcCoy, 1675, 12); Actor_Says(kActorLucy, 310, 13); Actor_Clue_Acquire(kActorMcCoy, kClueLucyInterview, 0, kActorLucy); break; case 880: Actor_Says(kActorMcCoy, 1650, 14); break; } }
bool AIScriptMutant1::GoalChanged(int currentGoalNumber, int newGoalNumber) { switch (newGoalNumber) { case 400: AI_Movement_Track_Flush(kActorMutant1); AI_Movement_Track_Append(kActorMutant1, 39, 0); AI_Movement_Track_Repeat(kActorMutant1); if (Game_Flag_Query(kFlagCT04HomelessKilledByMcCoy)) { Actor_Set_Combat_Aggressiveness(kActorMutant1, 70); Actor_Set_Friendliness_To_Other(kActorMutant1, kActorMcCoy, 20); } return true; case 401: Actor_Set_Targetable(kActorMutant1, 1); AI_Movement_Track_Flush(kActorMutant1); AI_Movement_Track_Append(kActorMutant1, 39, 0); switch (Random_Query(1, 8)) { case 1: AI_Movement_Track_Append(kActorMutant1, 182, 0); AI_Movement_Track_Append(kActorMutant1, 183, 2); AI_Movement_Track_Append(kActorMutant1, 184, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 2: AI_Movement_Track_Append(kActorMutant1, 296, 0); AI_Movement_Track_Append(kActorMutant1, 297, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 3: AI_Movement_Track_Append(kActorMutant1, 176, 0); AI_Movement_Track_Append(kActorMutant1, 177, 0); AI_Movement_Track_Append(kActorMutant1, 178, 2); AI_Movement_Track_Append(kActorMutant1, 177, 0); AI_Movement_Track_Append(kActorMutant1, 176, 1); AI_Movement_Track_Append(kActorMutant1, 39, 45); AI_Movement_Track_Repeat(kActorMutant1); break; case 4: AI_Movement_Track_Append(kActorMutant1, 298, 0); AI_Movement_Track_Append(kActorMutant1, 300, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 5: AI_Movement_Track_Append(kActorMutant1, 301, 0); AI_Movement_Track_Append(kActorMutant1, 302, 2); AI_Movement_Track_Append(kActorMutant1, 303, 0); AI_Movement_Track_Append(kActorMutant1, 304, 0); AI_Movement_Track_Append(kActorMutant1, 305, 0); AI_Movement_Track_Append(kActorMutant1, 304, 0); AI_Movement_Track_Append(kActorMutant1, 306, 0); AI_Movement_Track_Append(kActorMutant1, 39, 60); AI_Movement_Track_Repeat(kActorMutant1); break; case 6: AI_Movement_Track_Append(kActorMutant1, 307, 0); AI_Movement_Track_Append(kActorMutant1, 308, 0); AI_Movement_Track_Append(kActorMutant1, 309, 1); AI_Movement_Track_Append(kActorMutant1, 310, 3); AI_Movement_Track_Append(kActorMutant1, 311, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 7: switch (Random_Query(1, 5)) { case 1: AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 534, 2); AI_Movement_Track_Append(kActorMutant1, 535, 3); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 2: AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 535, 2); AI_Movement_Track_Append(kActorMutant1, 534, 3); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 3: AI_Movement_Track_Append(kActorMutant1, 536, 0); AI_Movement_Track_Append(kActorMutant1, 537, 0); AI_Movement_Track_Append(kActorMutant1, 538, 2); AI_Movement_Track_Append(kActorMutant1, 537, 0); AI_Movement_Track_Append(kActorMutant1, 536, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 4: AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 534, 3); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Repeat(kActorMutant1); break; case 5: AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 535, 1); AI_Movement_Track_Append(kActorMutant1, 533, 0); AI_Movement_Track_Append(kActorMutant1, 532, 0); AI_Movement_Track_Repeat(kActorMutant1); break; default: return true; } break; case 8: if (Game_Flag_Query(623) == 1) { AI_Movement_Track_Append(kActorMutant1, 418, 0); AI_Movement_Track_Append(kActorMutant1, 417, 0); AI_Movement_Track_Append(kActorMutant1, 539, 0); AI_Movement_Track_Repeat(kActorMutant1); } else { Actor_Set_Goal_Number(kActorMutant1, 403); } break; default: AI_Movement_Track_Append(kActorMutant1, 39, 60); AI_Movement_Track_Repeat(kActorMutant1); break; } return true; case 403: Actor_Set_Targetable(kActorMutant1, 0); Actor_Set_Goal_Number(kActorMutant1, 401); return true; case 404: AI_Movement_Track_Flush(kActorMutant1); AI_Movement_Track_Append(kActorMutant1, 39, 0); AI_Movement_Track_Repeat(kActorMutant1); return true; case 410: switch (Actor_Query_Which_Set_In(kActorMutant1)) { case kSetUG01: Non_Player_Actor_Combat_Mode_On(kActorMutant1, kActorCombatStateIdle, false, kActorMcCoy, 11, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, -1, -1, -1, 10, 300, false); break; case kSetUG04: case kSetUG05: case kSetUG06: Non_Player_Actor_Combat_Mode_On(kActorMutant1, kActorCombatStateIdle, false, kActorMcCoy, 10, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, -1, -1, -1, 10, 300, false); break; case kSetUG07: Non_Player_Actor_Combat_Mode_On(kActorMutant1, kActorCombatStateIdle, false, kActorMcCoy, 12, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, -1, -1, -1, 10, 300, false); break; case kSetUG10: case kSetUG12: case kSetUG14: Non_Player_Actor_Combat_Mode_On(kActorMutant1, kActorCombatStateIdle, false, kActorMcCoy, 14, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, -1, -1, -1, 10, 300, false); break; } return true; case 411: AI_Movement_Track_Flush(kActorMutant1); Actor_Set_Intelligence(kActorMutant1, 40); Actor_Set_Health(kActorMutant1, 10 * Query_Difficulty_Level() + 30, 10 * Query_Difficulty_Level() + 30); if (Game_Flag_Query(kFlagCT04HomelessKilledByMcCoy)) { Actor_Set_Combat_Aggressiveness(kActorMutant1, 70); Actor_Set_Friendliness_To_Other(kActorMutant1, kActorMcCoy, 20); } else { Actor_Set_Combat_Aggressiveness(kActorMutant1, 40); Actor_Set_Friendliness_To_Other(kActorMutant1, kActorMcCoy, 45); } Actor_Modify_Friendliness_To_Other(kActorMutant2, kActorMcCoy, -10); Actor_Modify_Friendliness_To_Other(kActorMutant3, kActorMcCoy, -20); Actor_Modify_Combat_Aggressiveness(kActorMutant2, 10); Actor_Modify_Combat_Aggressiveness(kActorMutant3, 15); Actor_Set_Goal_Number(kActorMutant1, 403); return true; case 590: AI_Movement_Track_Flush(kActorMutant1); AI_Movement_Track_Append(kActorMutant1, 39, 100); AI_Movement_Track_Repeat(kActorMutant1); return true; case 599: AI_Movement_Track_Flush(kActorMutant1); Actor_Change_Animation_Mode(kActorMutant1, 48); Actor_Modify_Friendliness_To_Other(kActorMutant2, kActorMcCoy, -10); Actor_Modify_Friendliness_To_Other(kActorMutant3, kActorMcCoy, -20); Actor_Modify_Combat_Aggressiveness(kActorMutant2, 10); Actor_Modify_Combat_Aggressiveness(kActorMutant3, 15); return true; default: break; } return false; }
bool ScriptNR11::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("CLOTHING02", objectName) || Object_Query_Click("BOX27", objectName) || Object_Query_Click("BOX39", objectName) || Object_Query_Click("BOX44", objectName) || Object_Query_Click("DRESS", objectName) || Object_Query_Click("COATRACK", objectName) || Object_Query_Click("COLUMN3 DETS", objectName) || Object_Query_Click("COLUMN PIPE01", objectName) || Object_Query_Click("RECTANGLE02", objectName) || Object_Query_Click("COLUMN04", objectName) || Object_Query_Click("COATRACK01", objectName) || Object_Query_Click("SHIRT", objectName) || Object_Query_Click("SKIRT 02", objectName) || Object_Query_Click("CLOTHING B 03", objectName) || Object_Query_Click("BUST BUST", objectName)) { if (a2) { Actor_Set_Goal_Number(1, 211); Scene_Exits_Disable(); sub_4028EC(); Player_Loses_Control(); if (!Player_Query_Combat_Mode()) { Player_Set_Combat_Mode(true); } Actor_Set_Goal_Number(0, 230); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); } else if (Actor_Query_Goal_Number(3) == 250) { if (!Loop_Actor_Walk_To_XYZ(0, 24.0f, 0.33f, 0.0f, 0, 1, false, 0)) { Actor_Face_XYZ(0, -180.0f, 0.0f, -170.0f, true); sub_4028EC(); Actor_Set_Goal_Number(1, 211); if (Actor_Query_Friendliness_To_Other(3, 0) < 30) { Actor_Set_At_XYZ(3, 0.5f, 0.33f, -162.0f, 0); Loop_Actor_Walk_To_XYZ(3, -24.0f, 0.33f, -35.4f, 0, 0, true, 0); Actor_Face_Actor(0, 3, true); Actor_Change_Animation_Mode(3, 71); Delay(500); Actor_Change_Animation_Mode(0, 48); Delay(2000); Actor_Set_Goal_Number(0, 231); } else { Actor_Says(0, 3840, 18); Delay(1000); if (Actor_Query_Friendliness_To_Other(3, 0) > 59 && !Global_Variable_Query(45)) { Music_Play(21, 35, 0, 3, -1, 0, 0); } Loop_Actor_Walk_To_XYZ(3, -135.0f, 0.33000001f, -267.0f, 0, 0, false, 0); Actor_Face_Actor(3, 0, true); Actor_Face_Actor(0, 3, true); Actor_Clue_Acquire(0, 107, 1, 3); Actor_Says(3, 990, 13); Actor_Says(3, 1000, 14); Loop_Actor_Walk_To_Actor(3, 0, 108, 0, false); Actor_Says(0, 3845, 13); Actor_Says(0, 3850, 15); Actor_Says(3, 1010, 14); Actor_Says(0, 3855, 13); Actor_Says(3, 1020, 12); Actor_Says(0, 3860, 12); Actor_Says_With_Pause(3, 1030, 1.0f, 14); Actor_Says(3, 1040, 13); Actor_Says(0, 3865, 15); Actor_Says_With_Pause(3, 1050, 0.80000001f, 14); Actor_Says(3, 1060, 13); Actor_Says(0, 3870, 3); Actor_Says(3, 1070, 14); Actor_Modify_Friendliness_To_Other(3, 0, 5); if (Actor_Query_Friendliness_To_Other(3, 0) > 55 && !Global_Variable_Query(45)) { Global_Variable_Set(45, 2); Actor_Says(3, 1130, 17); Actor_Says(0, 6365, 12); Actor_Says(3, 1140, 14); Actor_Says(0, 6370, 14); Actor_Says(3, 1150, 12); Actor_Says(3, 1160, 16); } Actor_Says(3, 1080, 13); Actor_Says(0, 3875, 14); Actor_Says(3, 1090, 17); Music_Stop(4); Actor_Set_Goal_Number(3, 260); if (Global_Variable_Query(40) == 1) { Actor_Set_Goal_Number(1, 236); } Game_Flag_Set(591); } } else { if (Random_Query(1, 2) == 1) { Actor_Says(0, 8575, 14); } else { Actor_Says(0, 8580, 14); } } } return true; } return false; }
void AIScriptMutant1::ShotAtAndMissed() { if (Actor_Query_Goal_Number(kActorMutant1) != 410) { Actor_Modify_Combat_Aggressiveness(70, 10); Actor_Modify_Friendliness_To_Other(kActorMutant1, kActorMcCoy, -10); } }
void AIScriptMutant3::ShotAtAndMissed() { if (Actor_Query_Goal_Number(kActorMutant3) != 410) { Actor_Modify_Combat_Aggressiveness(kActorMutant3, 15); Actor_Modify_Friendliness_To_Other(kActorMutant3, 0, -15); } }
void SceneScriptUG16::sub_401D78() { Dialogue_Menu_Clear_List(); DM_Add_To_List_Never_Repeat_Once_Selected(1400, 5, 6, 2); DM_Add_To_List_Never_Repeat_Once_Selected(1410, 5, 4, 8); if (Game_Flag_Query(600) || Game_Flag_Query(601)) { DM_Add_To_List_Never_Repeat_Once_Selected(1420, 6, 4, 5); DM_Add_To_List_Never_Repeat_Once_Selected(1430, 6, 4, 5); DM_Add_To_List_Never_Repeat_Once_Selected(1440, 6, 4, 5); } if (Global_Variable_Query(49) > 1 && !Actor_Clue_Query(kActorMcCoy, kClueFolder)) { DM_Add_To_List_Never_Repeat_Once_Selected(1450, 6, 4, 5); } if (Actor_Clue_Query(kActorMcCoy, kClueEnvelope)) { DM_Add_To_List_Never_Repeat_Once_Selected(1460, 6, 4, 5); } if (Actor_Clue_Query(kActorMcCoy, kClueDNATyrell) && !Actor_Clue_Query(kActorMcCoy, kClueFolder) && Game_Flag_Query(698)) { DM_Add_To_List_Never_Repeat_Once_Selected(1470, 6, 4, 5); } Dialogue_Menu_Add_DONE_To_List(1480); Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answer) { case 1400: Actor_Says(kActorMcCoy, 5730, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLuther, 100, 18); Actor_Says(kActorMcCoy, 5775, 13); Actor_Says(kActorLance, 70, 17); Actor_Says(kActorLuther, 110, 16); Actor_Says(kActorLance, 80, 6); Actor_Says(kActorMcCoy, 5780, 13); Actor_Says(kActorLuther, 120, 16); Actor_Says(kActorLance, 120, 13); Actor_Says(kActorMcCoy, 5785, 13); Actor_Says(kActorLuther, 130, 6); Actor_Says(kActorMcCoy, 5825, 13); Actor_Modify_Friendliness_To_Other(kActorLuther, kActorMcCoy, -5); if (Game_Flag_Query(560)) { Actor_Says(kActorLuther, 140, 13); Actor_Says(kActorLuther, 150, 14); Actor_Says(kActorLuther, 160, 13); Actor_Says(kActorLance, 140, 16); Actor_Says(kActorMcCoy, 5790, 13); Actor_Says(kActorLuther, 170, 14); Game_Flag_Set(600); Actor_Modify_Friendliness_To_Other(kActorLuther, kActorMcCoy, 5); } else { Actor_Says(kActorLuther, 180, 14); Actor_Says(kActorMcCoy, 5795, 13); Actor_Says(kActorLance, 150, 17); Actor_Says(kActorMcCoy, 5800, 13); Actor_Says(kActorLuther, 190, 15); Game_Flag_Set(601); Actor_Modify_Friendliness_To_Other(kActorLuther, kActorMcCoy, -10); } break; case 1410: Actor_Says(kActorMcCoy, 5735, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 160, 17); Actor_Says(kActorLuther, 200, 14); break; case 1420: Actor_Says(kActorMcCoy, 5740, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 180, 15); Actor_Says(kActorLuther, 220, 13); Actor_Says(kActorLance, 190, 17); Actor_Says(kActorMcCoy, 5805, 13); Actor_Says(kActorLuther, 230, 14); Actor_Says(kActorLuther, 240, 13); Actor_Says(kActorLance, 200, 17); Actor_Says(kActorLuther, 260, 13); Actor_Says(kActorLuther, 270, 15); Actor_Says(kActorLance, 210, 14); Actor_Says(kActorMcCoy, 5810, 13); Actor_Says(kActorLance, 220, 14); Actor_Says(kActorLance, 230, 17); Actor_Clue_Acquire(kActorMcCoy, kClueLutherLanceInterview, 1, kActorLuther); break; case 1430: Actor_Says(kActorMcCoy, 5745, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 240, 15); Actor_Says(kActorMcCoy, 5815, 13); Actor_Says(kActorLance, 250, 16); Actor_Says(kActorLuther, 290, 15); Actor_Says(kActorLance, 260, 15); break; case 1440: Actor_Says(kActorMcCoy, 5750, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 280, 6); Actor_Says(kActorLuther, 300, 14); Actor_Says(kActorLuther, 310, 15); Actor_Modify_Friendliness_To_Other(kActorLuther, kActorMcCoy, -5); break; case 1450: Actor_Says(kActorMcCoy, 5755, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 290, 17); Actor_Says(kActorLuther, 320, 16); Actor_Says(kActorMcCoy, 5820, 13); Actor_Says(kActorLance, 300, 17); Actor_Says(kActorLuther, 330, 14); Actor_Says(kActorMcCoy, 5825, 13); Actor_Says(kActorLuther, 340, 13); Actor_Says(kActorLance, 310, 13); Actor_Says(kActorLuther, 350, 13); Actor_Says(kActorLuther, 360, 15); Actor_Says(kActorMcCoy, 5830, 13); Actor_Says(kActorLance, 320, 16); Actor_Says(kActorLance, 330, 15); Game_Flag_Set(698); break; case 1460: Actor_Says(kActorMcCoy, 5760, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLuther, 370, 15); Actor_Says(kActorLance, 340, 14); Actor_Says(kActorMcCoy, 5835, 13); Actor_Says(kActorLuther, 380, 15); Actor_Says(kActorLance, 370, 6); Actor_Says(kActorMcCoy, 5840, 13); Actor_Says(kActorLance, 380, 13); break; case 1470: Actor_Says(kActorMcCoy, 5765, 13); Actor_Face_Actor(kActorMcCoy, kActorLuther, true); Actor_Says(kActorLance, 400, 15); Actor_Says(kActorMcCoy, 5845, 13); Actor_Says(kActorLuther, 390, 23); Actor_Says(kActorLance, 410, 14); Actor_Says(kActorLance, 420, 17); Actor_Says(kActorMcCoy, 5835, 13); Delay(1000); Item_Pickup_Spin_Effect(948, 239, 454); Actor_Voice_Over(2740, kActorVoiceOver); Actor_Voice_Over(2750, kActorVoiceOver); Actor_Voice_Over(2760, kActorVoiceOver); Actor_Voice_Over(2770, kActorVoiceOver); Actor_Says(kActorMcCoy, 5850, 13); Actor_Says(kActorLuther, 400, 15); Actor_Says(kActorLance, 430, 6); Actor_Says(kActorMcCoy, 5855, 13); Actor_Says(kActorLuther, 410, 14); Game_Flag_Set(597); Actor_Clue_Acquire(kActorMcCoy, kClueFolder, 1, kActorLuther); break; case 1480: Actor_Says(kActorMcCoy, 4595, 14); break; } }
void SceneScriptHC04::sub_401B90() { Dialogue_Menu_Clear_List(); if (Actor_Clue_Query(kActorMcCoy, kClueKingstonKitchenBox2) || Actor_Clue_Query(kActorMcCoy, kClueKingstonKitchenBox1)) { if (Actor_Clue_Query(kActorMcCoy, kClueBombingSuspect)) { DM_Add_To_List_Never_Repeat_Once_Selected(340, 5, 6, 5); } else if (Actor_Clue_Query(kActorMcCoy, kClueTyrellSecurityPhoto)) { DM_Add_To_List_Never_Repeat_Once_Selected(350, 5, 6, 5); } DM_Add_To_List_Never_Repeat_Once_Selected(360, 6, 4, 3); } if (Actor_Clue_Query(kActorMcCoy, kClueCheese) && !Actor_Clue_Query(kActorMcCoy, kClueSpecialIngredient)) { DM_Add_To_List_Never_Repeat_Once_Selected(370, 3, 4, 7); } if (Actor_Clue_Query(kActorMcCoy, kClueSpecialIngredient)) { DM_Add_To_List_Never_Repeat_Once_Selected(380, -1, 5, 8); } DM_Add_To_List_Never_Repeat_Once_Selected(390, 7, 5, -1); Dialogue_Menu_Add_DONE_To_List(400); Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answer) { case 340: Actor_Says(kActorMcCoy, 1285, 3); Actor_Says(kActorIsabella, 50, 3); Actor_Says(kActorMcCoy, 1330, 3); Actor_Says(kActorIsabella, 60, 3); break; case 350: Actor_Says(kActorMcCoy, 1290, 3); Actor_Says(kActorIsabella, 70, 3); Actor_Says(kActorMcCoy, 1335, 3); Actor_Says(kActorIsabella, 80, 3); Actor_Says(kActorMcCoy, 1340, 3); Actor_Says(kActorIsabella, 90, 3); Actor_Says(kActorMcCoy, 1345, 3); break; case 360: Actor_Says(kActorMcCoy, 1295, 3); Actor_Says(kActorIsabella, 100, 3); Actor_Says(kActorMcCoy, 1350, 3); Actor_Says(kActorIsabella, 110, 3); Actor_Says(kActorMcCoy, 1355, 3); Actor_Says(kActorIsabella, 130, 3); Actor_Says(kActorMcCoy, 1360, 3); break; case 370: Actor_Says(kActorMcCoy, 1300, 3); Actor_Says(kActorIsabella, 140, 3); Actor_Says(kActorMcCoy, 1365, 3); Actor_Says(kActorIsabella, 150, 3); break; case 380: Actor_Says(kActorMcCoy, 1305, 3); Actor_Modify_Friendliness_To_Other(kActorIsabella, kActorMcCoy, -2); Actor_Says(kActorIsabella, 160, 3); Actor_Says(kActorMcCoy, 1370, 3); Actor_Says(kActorIsabella, 170, 3); Actor_Says(kActorMcCoy, 1375, 3); Actor_Says(kActorIsabella, 180, 3); Actor_Says(kActorMcCoy, 1380, 3); Actor_Says(kActorIsabella, 190, 3); Actor_Says(kActorIsabella, 210, 3); Actor_Says(kActorIsabella, 240, 3); Actor_Says(kActorMcCoy, 1385, 3); Actor_Says(kActorIsabella, 260, 3); Actor_Says(kActorMcCoy, 1390, 3); Actor_Says(kActorIsabella, 300, 3); Actor_Says(kActorIsabella, 310, 3); Actor_Says(kActorIsabella, 320, 3); Actor_Says(kActorMcCoy, 1395, 3); Actor_Says(kActorIsabella, 330, 3); Actor_Clue_Acquire(kActorMcCoy, kClueStolenCheese, 0, kActorIsabella); break; case 390: Actor_Says(kActorMcCoy, 1310, 3); Actor_Modify_Friendliness_To_Other(kActorIsabella, kActorMcCoy, 2); Actor_Says(kActorIsabella, 340, 3); break; case 400: Actor_Says(kActorMcCoy, 1315, 3); break; default: Actor_Says(kActorMcCoy, 1320, 3); Actor_Says(kActorIsabella, 30, 3); Actor_Says(kActorMcCoy, 1325, 3); Actor_Says(kActorMcCoy, 1345, 3); break; } }
void SceneScriptUG18::talkWithGuzza() { Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5860, 9); Delay(500); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); Delay(500); Actor_Says(kActorGuzza, 790, 3); Actor_Says(kActorMcCoy, 5865, 12); Actor_Says(kActorGuzza, 800, 3); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -357.13f, 0.0f, -44.47f, 0, false, false, 0); Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5870, 14); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); Actor_Start_Speech_Sample(kActorGuzza, 810); Loop_Actor_Walk_To_XYZ(kActorGuzza, -57.21f, 0.0f, -334.17f, 0, false, false, 0); Actor_Says(kActorMcCoy, 5875, 13); Actor_Says(kActorGuzza, 830, 3); Actor_Says(kActorGuzza, 840, 12); Actor_Says(kActorGuzza, 850, 14); Actor_Says(kActorGuzza, 860, 13); Actor_Says(kActorMcCoy, 5880, 15); Actor_Says(kActorMcCoy, 5885, 9); Actor_Says(kActorMcCoy, 5890, 13); Actor_Says(kActorGuzza, 870, 15); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -205.13f, 0.0f, -184.47f, 0, false, false, 0); Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5900, 15); Actor_Says(kActorGuzza, 880, 13); Actor_Says(kActorMcCoy, 5905, 9); Actor_Says(kActorMcCoy, 5910, 12); Actor_Says(kActorMcCoy, 5915, 13); Actor_Says(kActorGuzza, 890, 16); Actor_Says(kActorMcCoy, 5920, 14); Loop_Actor_Walk_To_XYZ(kActorGuzza, -57.21f, 0.0f, -334.17f, 0, false, false, 0); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); Actor_Says(kActorGuzza, 900, 15); Actor_Says(kActorGuzza, 910, 12); Actor_Says(kActorGuzza, 920, 16); Actor_Says(kActorMcCoy, 5925, 14); Actor_Says(kActorGuzza, 940, 14); Actor_Says(kActorMcCoy, 5930, 18); Actor_Says(kActorGuzza, 950, 14); Actor_Says(kActorGuzza, 960, 13); Actor_Says(kActorGuzza, 970, 3); if (Game_Flag_Query(kFlagMcCoyRetiredHuman)) { Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 3); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 5); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -117.13f, 0.0f, -284.47f, 0, false, false, 0); Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5960, 9); Actor_Says(kActorMcCoy, 5965, 14); Actor_Says(kActorGuzza, 980, 15); Actor_Says(kActorGuzza, 990, 13); Actor_Says(kActorMcCoy, 5970, 14); Actor_Says(kActorGuzza, 1000, 3); Actor_Says(kActorMcCoy, 5975, 15); } else if (Player_Query_Agenda() == kPlayerAgendaPolite) { Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -1); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, -1); Actor_Says(kActorMcCoy, 5935, 14); Actor_Says(kActorMcCoy, 5940, 18); Actor_Says(kActorGuzza, 1020, 13); Actor_Says(kActorGuzza, 1030, 14); } else if (Global_Variable_Query(kVariableAffectionTowards) > 1 || Player_Query_Agenda() == kPlayerAgendaSurly ) { Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 20); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 10); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -117.13f, 0.0f, -284.47f, 0, false, false, 0); Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5950, 16); Actor_Says(kActorMcCoy, 5955, 14); Actor_Says(kActorGuzza, 1110, 13); Actor_Says(kActorGuzza, 1120, 15); Actor_Says(kActorMcCoy, 5990, 3); Actor_Says(kActorGuzza, 1130, 15); Actor_Says(kActorGuzza, 1140, 16); } else { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -117.13f, 0.0f, -284.47f, 0, false, false, 0); Actor_Face_Actor(kActorMcCoy, kActorGuzza, true); Actor_Says(kActorMcCoy, 5945, 12); Actor_Says(kActorGuzza, 1040, 15); Actor_Says(kActorMcCoy, 5980, 15); Actor_Says(kActorGuzza, 1050, 12); Actor_Says(kActorGuzza, 1060, 13); Actor_Says(kActorGuzza, 1070, 14); Actor_Says(kActorMcCoy, 5985, 18); Actor_Says(kActorGuzza, 1080, 3); Actor_Says(kActorGuzza, 1090, 14); Actor_Says(kActorGuzza, 1100, 13); } }
bool SceneScriptCT01::ClickedOnActor(int actorId) { if (actorId == kActorHowieLee) { Actor_Set_Goal_Number(kActorHowieLee, 50); if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -335.23f, -6.5f, 578.97f, 12, true, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorHowieLee, true); Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); if (!Game_Flag_Query(kFlagCT01McCoyTalkedToHowieLee)) { Actor_Says(kActorMcCoy, 260, 18); Actor_Says(kActorHowieLee, 0, 14); Game_Flag_Set(kFlagCT01McCoyTalkedToHowieLee); Actor_Set_Goal_Number(kActorHowieLee, 0); return true; } if (!Game_Flag_Query(kFlagNotUsed30) && Actor_Query_Friendliness_To_Other(kActorHowieLee, kActorMcCoy) >= 40 ) { dialogueWithHowieLee(); Actor_Set_Goal_Number(kActorHowieLee, 0); return true; } if (Game_Flag_Query(kFlagCT01ZubenGone)) { Actor_Says(kActorMcCoy, 330, 17); Actor_Says(kActorHowieLee, 130, 13); Actor_Says(kActorHowieLee, 140, 14); } else if (Actor_Query_Friendliness_To_Other(kActorHowieLee, kActorMcCoy) < 50) { Actor_Says(kActorMcCoy, 330, 13); Actor_Says(kActorHowieLee, 160, 15); } else { Actor_Says(kActorMcCoy, 310, 11); Actor_Says(kActorHowieLee, 10, 16); } Actor_Set_Goal_Number(kActorHowieLee, 0); return true; } } if (actorId == kActorZuben) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -335.23f, -6.5f, 578.97f, 12, true, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorZuben, true); Actor_Says(kActorMcCoy, 355, 18); if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault) { Actor_Says(kActorZuben, 10, 16); Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); Actor_Says(kActorHowieLee, 150, kAnimationModeTalk); Actor_Face_Actor(kActorMcCoy, kActorHowieLee, true); Actor_Says(kActorMcCoy, 360, 13); Actor_Modify_Friendliness_To_Other(kActorHowieLee, kActorMcCoy, -5); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -4); } return true; } } if (actorId == kActorGordo) { if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoDefault) { if (Loop_Actor_Walk_To_XYZ(kActorMcCoy, -338.1f, -6.5f, 419.65f, 6, true, false, 0)) { return false; } } Actor_Face_Actor(kActorMcCoy, kActorGordo, true); if (!Game_Flag_Query(kFlagCT01GordoTalk)) { Actor_Says(kActorMcCoy, 335, 18); Actor_Says(kActorGordo, 20, 30); Game_Flag_Set(kFlagCT01GordoTalk); Actor_Clue_Acquire(kActorGordo, kClueMcCoysDescription, true, kActorMcCoy); #if BLADERUNNER_ORIGINAL_BUGS Actor_Clue_Acquire(kActorMcCoy, kClueMcCoyIsABladeRunner, true, kActorMcCoy); #else Actor_Clue_Acquire(kActorGordo, kClueMcCoyIsABladeRunner, true, kActorMcCoy); #endif // BLADERUNNER_ORIGINAL_BUGS Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -1); } else { if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoDefault) { Actor_Says(kActorMcCoy, 340, 13); Actor_Says(kActorMcCoy, 345, 11); Actor_Says(kActorGordo, 30, 30); Actor_Says(kActorMcCoy, 350, 13); Actor_Says(kActorGordo, 40, 30); Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -5); Player_Loses_Control(); } else { Actor_Says(kActorMcCoy, 365, 14); } } if (Actor_Query_Is_In_Current_Set(kActorZuben)) { Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -2); } return true; } return false; }
void SceneScriptCT01::dialogueWithHowieLee() { Dialogue_Menu_Clear_List(); if (Actor_Clue_Query(kActorMcCoy, kClueLucy)) { DM_Add_To_List_Never_Repeat_Once_Selected(40, 4, 5, 6); // LUCY PHOTO } if ( ( Actor_Clue_Query(kActorMcCoy, kClueChopstickWrapper) || Actor_Clue_Query(kActorMcCoy, kClueSushiMenu) ) && !Game_Flag_Query(kFlagCT01Evidence1Linked) ) { DM_Add_To_List_Never_Repeat_Once_Selected(50, 5, 5, 4); // RUNCITER CLUES } if ( Actor_Clue_Query(kActorMcCoy, kClueChopstickWrapper) && Actor_Clue_Query(kActorMcCoy, kClueSushiMenu) && Game_Flag_Query(kFlagCT01Evidence1Linked) && !Game_Flag_Query(kFlagCT01Evidence2Linked) ) { DM_Add_To_List_Never_Repeat_Once_Selected(60, 3, 5, 5); // MORE RUNCITER CLUES } if (Game_Flag_Query(kFlagCT02PotTipped)) { DM_Add_To_List_Never_Repeat_Once_Selected(80, 9, 9, 9); // EMPLOYEE } else if (Game_Flag_Query(kFlagCT01ZubenLeft)) { DM_Add_To_List_Never_Repeat_Once_Selected(80, 3, 4, 8); // EMPLOYEE } if (Actor_Clue_Query(kActorMcCoy, kClueCarColorAndMake) && Actor_Clue_Query(kActorMcCoy, kClueDispatchHitAndRun) // this clue is never obtained ) { DM_Add_To_List_Never_Repeat_Once_Selected(90, 5, 4, 5); // HIT AND RUN } DM_Add_To_List_Never_Repeat_Once_Selected(70, 7, 3, -1); // SMALL TALK Dialogue_Menu_Add_DONE_To_List(100); // DONE Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); switch (answer) { case 40: // LUCY PHOTO Actor_Says(kActorMcCoy, 265, 11); Actor_Says(kActorHowieLee, 20, 14); if (Actor_Query_Is_In_Current_Set(kActorZuben)) { if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault) { Actor_Face_Actor(kActorHowieLee, kActorZuben, true); Actor_Says(kActorHowieLee, 120, 14); Actor_Face_Actor(kActorZuben, kActorHowieLee, true); Actor_Says(kActorZuben, 40, 18); Actor_Face_Heading(kActorZuben, 103, false); Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -2); if (Actor_Query_Is_In_Current_Set(kActorGordo)) { Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -3); Actor_Clue_Acquire(kActorGordo, kClueMcCoysDescription, true, kActorMcCoy); } } } break; case 50: // RUNCITER CLUES if (Actor_Clue_Query(kActorMcCoy, kClueChopstickWrapper)) { Actor_Says(kActorMcCoy, 270, 11); Actor_Says(kActorHowieLee, 30, 16); } else { Actor_Says(kActorMcCoy, 280, 11); Actor_Says(kActorHowieLee, 40, 14); } Game_Flag_Set(kFlagCT01Evidence1Linked); break; case 60: // MORE RUNCITER CLUES if (Actor_Clue_Query(kActorMcCoy, kClueSushiMenu)) { Actor_Says(kActorMcCoy, 270, 11); Actor_Says(kActorHowieLee, 40, 15); } else { Actor_Says(kActorMcCoy, 270, 11); Actor_Says(kActorHowieLee, 30, 14); } Actor_Modify_Friendliness_To_Other(kActorHowieLee, kActorMcCoy, 5); Game_Flag_Set(kFlagCT01Evidence2Linked); break; case 70: // SMALL TALK Actor_Says(kActorMcCoy, 290, 13); if (Actor_Query_Friendliness_To_Other(kActorHowieLee, kActorMcCoy) > 49 && (Global_Variable_Query(kVariableChinyen) > 10 || Query_Difficulty_Level() == 0 ) ) { Actor_Says(kActorHowieLee, 50, kAnimationModeTalk); Actor_Says(kActorHowieLee, 60, kAnimationModeTalk); Actor_Face_Actor(kActorHowieLee, kActorMcCoy, true); Actor_Says(kActorHowieLee, 70, 16); Actor_Says(kActorMcCoy, 325, 13); if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(kVariableChinyen, 10); } Game_Flag_Set(kFlagCT01BoughtHowieLeeFood); } else { Actor_Says(kActorHowieLee, 130, 15); } break; case 80: // EMPLOYEE Actor_Says(kActorMcCoy, 295, 11); Actor_Says(kActorHowieLee, 90, 14); Actor_Says(kActorHowieLee, 100, 13); Actor_Clue_Acquire(kActorMcCoy, kClueHowieLeeInterview, true, kActorHowieLee); Actor_Modify_Friendliness_To_Other(kActorHowieLee, kActorMcCoy, -3); break; case 90: // HIT AND RUN Actor_Says(kActorMcCoy, 300, 13); Actor_Says(kActorHowieLee, 110, 16); break; case 100: // DONE Actor_Says(kActorMcCoy, 305, 18); break; } }
void SceneScriptUG18::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { if (actorId == kActorGuzza) { switch (newGoal) { case kGoalGuzzaUG18HitByMcCoy: Game_Flag_Set(kFlagMcCoyRetiredHuman); ADQ_Flush(); Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 7); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 10); Player_Loses_Control(); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); ADQ_Add(kActorGuzza, 1220, 58); Scene_Exits_Enable(); Actor_Set_Goal_Number(kActorGuzza, kGoalGuzzaUG18ShotByMcCoy); break; case kGoalGuzzaUG18MissedByMcCoy: ADQ_Flush(); Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 7); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 10); Player_Loses_Control(); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); ADQ_Add(kActorGuzza, 1220, 58); Scene_Exits_Enable(); Actor_Set_Goal_Number(kActorGuzza, kGoalGuzzaUG18ShootMcCoy); break; } return; } if (actorId == kActorSadik) { switch (newGoal) { case kGoalSadikUG18Decide: if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) > 55 && Game_Flag_Query(kFlagMcCoyRetiredHuman) ) { Actor_Says(kActorClovis, 660, 13); Actor_Says(kActorMcCoy, 5995, 13); Actor_Says(kActorClovis, 670, 13); Actor_Says(kActorMcCoy, 6000, 13); Actor_Says_With_Pause(kActorClovis, 680, 2.0f, 13); Actor_Says(kActorClovis, 690, 13); Actor_Says(kActorClovis, 700, 13); Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18Leave); Actor_Set_Goal_Number(kActorClovis, kGoalClovisUG18Leave); } else { Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18PrepareShootMcCoy); Actor_Set_Goal_Number(kActorClovis, kGoalClovisUG18Leave); } break; // goals 303, 304 and 305 are never set, cut out part of game? case 304: Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -3); ADQ_Add(kActorSadik, 380, -1); Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18WillShootMcCoy); break; case 305: Actor_Change_Animation_Mode(kActorSadik, kAnimationModeCombatAttack); Sound_Play(12, 100, 0, 0, 50); Actor_Force_Stop_Walking(kActorMcCoy); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); Player_Loses_Control(); Actor_Retired_Here(kActorMcCoy, 6, 6, true, kActorSadik); break; } } }