bool BassPlayer::initOutputDevice(const int & new_device, const int & frequency) { bool res = BASS_Init(new_device, frequency, 0, NULL, NULL); if (!res) { if (BASS_ErrorGetCode() == BASS_ERROR_ALREADY) { res = true; } else { qDebug() << "Init error: " << BASS_ErrorGetCode(); // throw "Cannot initialize device"; } } if (res) { opened_devices.insert(new_device, true); BASS_SetConfig(BASS_CONFIG_FLOATDSP, TRUE); // BASS_SetConfig(BASS_CONFIG_NET_PREBUF, 15); // 15 percents prebuf setOpenTimeOut(Settings::obj().openTimeOut()); } return res; }
void BassSoundEngine::Init() { nowChannel = 0; sampleRate_factor = pitch_factor = tempo_factor = 0; intended_pitch = 1.0; DWORD hr; hr = BASS_Init(-1, defaultSampleRate, BASS_DEVICE_LATENCY, base::hwnd, NULL); hr = BASS_FX_GetVersion(); hitWav = BASS_SampleLoad(false, "gamedata\\hit.wav", 0, 0, 16, 0); #if 1==0 HSTREAM fs1, fs2; fs1 = BASS_StreamCreateFile(false,"D:\\Project DIVA PC\\gamedata\\cg.mp3",0,0,BASS_STREAM_DECODE); fs2 = BASS_FX_TempoCreate(fs1, 0); hr = BASS_ErrorGetCode(); hr = BASS_ChannelPlay(fs2, FALSE); hr = BASS_ChannelSetAttribute(fs2, BASS_ATTRIB_TEMPO, 50); Sleep(100000); hr = BASS_ChannelStop(fs1); Sleep(2000); #endif hr = 0; }
void setup_BASS() { int i; if (HIWORD(BASS_GetVersion())!=BASSVERSION) { printf("An incorrect version of BASS was loaded"); return; } // setup output - default device if (!BASS_Init(-1,44100,0,0,NULL)) exit(0); // this could probably be a simple for loop, but can't figure it out yet sounds[0] = BASS_StreamCreateFile(FALSE, "./sound/bang0.mp3", 0, 0, 0); sounds[1] = BASS_StreamCreateFile(FALSE, "./sound/bang1.mp3", 0, 0, 0); sounds[2] = BASS_StreamCreateFile(FALSE, "./sound/bang2.mp3", 0, 0, 0); sounds[3] = BASS_StreamCreateFile(FALSE, "./sound/bang3.mp3", 0, 0, 0); sounds[4] = BASS_StreamCreateFile(FALSE, "./sound/bang4.mp3", 0, 0, 0); sounds[5] = BASS_StreamCreateFile(FALSE, "./sound/bang5.mp3", 0, 0, 0); sounds[6] = BASS_StreamCreateFile(FALSE, "./sound/bang6.mp3", 0, 0, 0); sounds[7] = BASS_StreamCreateFile(FALSE, "./sound/fizz_out.wav", 0, 0, 0); sounds[8] = BASS_StreamCreateFile(FALSE, "./sound/1812.wav", 0, 0, 0); BASS_ChannelSetAttribute(sounds[7], BASS_ATTRIB_VOL, .2); }
int main(int argc, char* argv[]) { g_thread_init(NULL); gdk_threads_init(); gtk_init(&argc,&argv); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // initialize default output device if (!BASS_Init(-1,44100,0,NULL,NULL)) { Error("Can't initialize device"); return 0; } BASS_SetConfig(BASS_CONFIG_NET_PLAYLIST,1); // enable playlist processing BASS_SetConfig(BASS_CONFIG_NET_PREBUF,0); // minimize automatic pre-buffering, so we can do it (and display it) instead BASS_SetConfigPtr(BASS_CONFIG_NET_PROXY,proxy); // setup proxy server location // initialize GUI glade=glade_xml_new(GLADE_PATH"netradio.glade",NULL,NULL); if (!glade) return 0; win=GetWidget("window1"); if (!win) return 0; glade_xml_signal_autoconnect(glade); gdk_threads_enter(); gtk_main(); gdk_threads_leave(); BASS_Free(); return 0; }
int main(int argc, char* argv[]) { gtk_init(&argc,&argv); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // initialize default output device if (!BASS_Init(-1,44100,0,NULL,NULL)) { Error("Can't initialize device"); return 0; } // initialize GUI glade=glade_xml_new(GLADE_PATH"synth.glade",NULL,NULL); if (!glade) return 0; win=GetWidget("window1"); if (!win) return 0; glade_xml_signal_autoconnect(glade); BASS_GetInfo(&info); stream=BASS_StreamCreate(info.freq,2,BASS_SAMPLE_FLOAT,(STREAMPROC*)WriteStream,0); // create a stream (stereo for effects) BASS_ChannelSetAttribute(stream,BASS_ATTRIB_NOBUFFER,1); // no buffering for minimum latency BASS_ChannelPlay(stream,FALSE); // start it g_signal_connect(win,"key-press-event",G_CALLBACK(KeyHandler),NULL); g_signal_connect(win,"key-release-event",G_CALLBACK(KeyHandler),NULL); gtk_main(); BASS_Free(); return 0; }
// --[ Method ]--------------------------------------------------------------- // // - Class : CSoundSystem // - prototype : bool Init(HWND hWnd) // // - Purpose : Initializes sound system. // // ----------------------------------------------------------------------------- bool CSoundSystem::Init(HWND hWnd) { if(m_bActive) { Close(); } if(BASS_Init(-1, 44100, 0, hWnd) != TRUE) { CLogger::ErrorWindow("CSoundSystem::Init(): BASS_Init() failed."); return false; } if(BASS_Start() != TRUE) { CLogger::ErrorWindow("CSoundSystem::Init(): BASS_Start() failed."); return false; } BASS_SetGlobalVolumes(100, 100, 100); m_bActive = true; return m_bActive; }
void PrecalcIntro() { //WriteDebug("Precalc Start.\n"); glEnable(GL_NORMALIZE); #ifdef INCLUDE_OBJ_BUTTERFLYSMOOTH initVertexBlend(); #endif InitTextureBuffer(); InitIntroEditorEffects(); unsigned char * data= raw_precalc; //DisplayPrecalcAnim=false; pEventList=0; pEventNum=0; pEventNum=LoadDataFile((void**)&data, &pMaterialList, &pPolySelectList, &pSceneList, &pWorldList, &pEventList, -1); //WriteDebug("Status bar project loaded.\n"); if (setupcfg.music) { #ifdef RELEASETYPE_DEMO if (!BASS_Init(1,44100,0,hWnd,NULL)) exit(0); str=BASS_StreamCreateFile(true,music,0,music_size,0); #else if (!mvxSystem_Init(hWnd,music,music_size)) exit(0); #endif } //WriteDebug("MVX init done.\n"); data= raw_project; DisplayPrecalcAnim=true; EventNum=LoadDataFile((void**)&data, &MaterialList, &PolySelectList, &SceneList, &WorldList, &EventList, -1 /*setupcfg.texturedetail/**/); glScissor(0,(YRes-XRes/16*9)/2,XRes,XRes/16*9); //WriteDebug("Project loaded.\n"); }
PlaybackWidget::PlaybackWidget(QWidget *parent) : QWidget(parent) { if (HIWORD(BASS_GetVersion())!=BASSVERSION) { qDebug() << "Wrong bass version"; } db = &DBI::getInstance(); //Setup ui ui.setupUi(this); play = QPixmap(":/imgs/play"); pause = QPixmap(":/imgs/pause"); ui.prevBtn->setIcon(QIcon(QPixmap(":/imgs/prev"))); ui.nextBtn->setIcon(QIcon(QPixmap(":/imgs/next"))); ui.playBtn->setIcon(QIcon(play)); connect(ui.playBtn, SIGNAL(released()), SLOT(togglePlay())); //Setup Audio output if (!BASS_Init(-1,44100,0,0,NULL)) Error("Can't initialize device"); curchan = NULL; state = STOPPED; updateTimer = std::unique_ptr<QTimer>(new QTimer(this)); connect(updateTimer.get(), SIGNAL(timeout()), SLOT(update())); connect(ui.playSlider, SIGNAL(seekTo(float)), SLOT(seek(float))); updateTimer->setInterval(50); }
int main(int argc, char* argv[]) { regex_t fregex; gtk_init(&argc,&argv); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // initialize default device if (!BASS_Init(-1,44100,0,NULL,NULL)) { Error("Can't initialize device"); return 0; } // initialize GUI glade=glade_xml_new(GLADE_PATH"speakers.glade",NULL,NULL); if (!glade) return 0; win=GetWidget("window1"); if (!win) return 0; glade_xml_signal_autoconnect(glade); { // check how many speakers the device supports BASS_INFO i; BASS_GetInfo(&i); if (i.speakers<8) { gtk_widget_set_sensitive(GetWidget("open4"),FALSE); gtk_widget_set_sensitive(GetWidget("swap3"),FALSE); } if (i.speakers<6) { gtk_widget_set_sensitive(GetWidget("open3"),FALSE); gtk_widget_set_sensitive(GetWidget("swap2"),FALSE); } if (i.speakers<4) { gtk_widget_set_sensitive(GetWidget("open2"),FALSE); gtk_widget_set_sensitive(GetWidget("swap1"),FALSE); } } { // initialize file selector GtkFileFilter *filter; filesel=gtk_file_chooser_dialog_new("Open File",GTK_WINDOW(win),GTK_FILE_CHOOSER_ACTION_OPEN, GTK_STOCK_CANCEL,GTK_RESPONSE_CANCEL,GTK_STOCK_OPEN,GTK_RESPONSE_ACCEPT,NULL); filter=gtk_file_filter_new(); gtk_file_filter_set_name(filter,"Playable files"); regcomp(&fregex,"\\.(mo3|xm|mod|s3m|it|umx|mp[1-3]|ogg|wav|aif)$",REG_ICASE|REG_NOSUB|REG_EXTENDED); gtk_file_filter_add_custom(filter,GTK_FILE_FILTER_FILENAME,FileExtensionFilter,&fregex,NULL); gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter); filter=gtk_file_filter_new(); gtk_file_filter_set_name(filter,"All files"); gtk_file_filter_add_pattern(filter,"*"); gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter); } gtk_widget_show(win); gtk_main(); gtk_widget_destroy(filesel); regfree(&fregex); BASS_Free(); return 0; }
int main(){ MSG message; HSTREAM stream = 0; object *room; object *sphere; object *sphere_copy; rtt_target *rendertarget; rtt_target *fucking_shit; int loading; int bjork_texture; int yo_plus; int carlb; int i; int veldig_kule; int greets; int mothafuckas; vector particles[PARTICLE_COUNT]; make_random_particles(particles, PARTICLE_COUNT, 200); if(!mumps_open("CARL B!!!!1",WIDTH,HEIGHT,32,32,-1,FULLSCREEN)) error("kunne ikke lage bartevindu"); if(!init_extensions()){ mumps_close(); error("kunne ikke bruke fet opengl-extension"); } if (!BASS_Init(-1, 44100, 0, 0, 0)) { mumps_close(); error("kunne ikke åpne fet lyd"); } stream = BASS_StreamCreateFile(FALSE, "data/uglespy.ogg", 0, 0, BASS_MP3_SETPOS | BASS_STREAM_PRESCAN | 0); if (!stream) { BASS_Free(); mumps_close(); error("kunne ikke åpne fet lyd 2.0"); } loading = load_texture("loading.jpg", FALSE); if(loading==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } glClearColor(0,0,0,0); glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); fullscreen_image(loading); glFlush(); mumps_update(); room = load_object("cylinder01.kro"); if(!room){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett objekt"); } sphere = load_object("sphere01.kro"); if(!sphere){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett objekt"); } sphere_copy = copy_object(sphere); bjork_texture = load_texture("bjork.jpg", FALSE); if(bjork_texture==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } yo_plus = load_texture("yo_plus.jpg", FALSE); if(yo_plus==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } carlb = load_texture("carlb.jpg", FALSE); if(carlb==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } veldig_kule = load_texture("veldig_kule.jpg", FALSE); if(veldig_kule==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } greets = load_texture("greets.jpg", FALSE); if(greets==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } mothafuckas = load_texture("mothefuckas.jpg", FALSE); if(mothafuckas==-1){ BASS_StreamFree(stream); BASS_Free(); mumps_close(); error("kunne ikke åpne fett bilde"); } rendertarget = init_rtt(512,256,(float)WIDTH/(float)HEIGHT, FALSE, FALSE); fucking_shit = init_rtt(512,256,(float)WIDTH/(float)HEIGHT, FALSE, TRUE); init_blur(256,256); glEnable(GL_NORMALIZE); BASS_Start(); BASS_ChannelPlay(stream, FALSE); do { QWORD pos = BASS_ChannelGetPosition(stream, BASS_POS_BYTE); double time = BASS_ChannelBytes2Seconds(stream, pos); glViewport(0,0,mumps_width,mumps_height); if(time<25.55f){ glClearColor(1,1,1,0); glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(120, ASPECT, 1.f, 500); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glFogi(GL_FOG_MODE, GL_EXP2); glFogfv(GL_FOG_COLOR,black_color); glFogf(GL_FOG_DENSITY, 0.02f); glEnable(GL_FOG); set_camera( vector_make( // pos (float)sin(time*0.1f)*50, (float)sin(time*1.2f*0.1f+1)*50, (float)cos(sin(time*0.1f)-time*0.1f)*50 ), vector_make( // look_at 0, 0, 0 ), 0 ); draw_particles(particles,PARTICLE_COUNT,yo_plus, (float)15); if(time<2){ float alpha = 1.f-time*0.5f; glPushAttrib(GL_ALL_ATTRIB_BITS); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glColor4f(1,1,1, alpha ); glEnable(GL_BLEND); fullscreen_image(loading); glPopAttrib(); } if(time>17.5f){ float alpha = (time-17.5); glPushAttrib(GL_ALL_ATTRIB_BITS); glBlendEquationEXT(GL_FUNC_REVERSE_SUBTRACT); glBlendFunc( GL_SRC_ALPHA, GL_ONE ); glColor4f(1,1,1, alpha ); glEnable(GL_BLEND); fullscreen_image(carlb); glPopAttrib(); } }else if(time<51.0f){ float flash = 1.f-(time-25.55f); glClearColor(1,1,1,0); glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(90, ASPECT, 1.f, 500); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDisable(GL_FOG); gluLookAt( sin(time*0.1f)*90,-50,cos(time*0.1f)*90, 0,-30,0, 0,1,0 ); start_rtt(rendertarget); set_light(0, (float)sin(time)*50,0,(float)cos(time)*50,TRUE); set_light(1, (float)sin(time+1)*50,0,(float)cos(time+1)*50,TRUE); glEnable(GL_LIGHTING); glEnable(GL_DEPTH_TEST); glPushMatrix(); glTranslatef(100,0,-100); draw_object(room); glPopMatrix(); glPushMatrix(); glTranslatef(0,-30,0); glScalef(0.7f,0.7f,0.7f); glRotatef(time*15,1,0,1); glRotatef(time*15,1,0,0); glRotatef(time*15.2f,0,1,0); glRotatef(time*15,0,0,1); glRotatef(time*25,1,0,0); glRotatef(time*15.2f,0,1,0); blob_distort(sphere, sphere_copy, vector_make((float)sin(time),time,-time), vector_make( (float)(1+sin(time))*0.1f, (float)(1+sin(time))*0.1f, (float)(1+sin(time))*0.1f ),vector_make(0.3f,0.3f,0.3f) ); draw_object(sphere_copy); glPopMatrix(); end_rtt(rendertarget); i = blur((float)sin(time*0.3f)*0.3f, 0.1f+(1+(float)sin(time*0.1f))*0.2f, 0.2f, FALSE, rendertarget->texture); fullscreen_image(i); glEnable(GL_COLOR_MATERIAL); glColor4f(1,1,1, (1+(float)sin(time*0.5f))*0.3f ); glBlendFunc( GL_SRC_ALPHA, GL_ONE ); glEnable(GL_BLEND); fullscreen_image(bjork_texture); glDisable(GL_BLEND); if(time>38.35f){ flash = 1.f-(time-38.4f); if(time>44.75f){ flash = 1.f-(time-44.75f); } } if(flash<0) flash = 0; superflash(flash); if(time>38.35f){ overlay(veldig_kule, 1); } }else if(time<(60+16.8f)){ float flash = (1.f-(time-51.f)); float flash2 = sin(-(3.1415f/2)+(time-51.f)*(117.5f/60.f)*8); if(flash<0) flash = 0; flash *= flash; flash2 *= (1+flash2)*0.5f; flash2 *= 20; start_rtt(fucking_shit); draw_dilldallscene(room, sphere, sphere_copy,time,flash,flash2); end_rtt(fucking_shit); glClearColor(0,0,0,0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); draw_dilldallscene(room, sphere, sphere_copy,time,flash,flash2); glLoadIdentity(); glEnable(GL_COLOR_MATERIAL); glColor4f(1,1,1, 0.5+(1+(float)sin(time*0.5f))*0.5f ); glBlendFunc( GL_SRC_ALPHA, GL_ONE ); glEnable(GL_BLEND); fullscreen_image_flip(fucking_shit->texture,1); fullscreen_image_flip(fucking_shit->texture,2); fullscreen_image_flip(fucking_shit->texture,3); glDisable(GL_BLEND); fuss(50,time, 1, 1, 0.1f); if(time>(60+3.9f)){ flash=(1.f-(time-(60+3.9f))); overlay(greets, 1); } superflash(flash); }else{ float flash = (1.f-(time-(60+16.8f))); fullscreen_image(mothafuckas); superflash(flash); if(time>(60+23.f)){ float flash = (time-(60+23.f)); superflash2(flash*0.5f); } } glFlush(); mumps_update(); if(time>60+30) PostQuitMessage(0); while(PeekMessage(&message,NULL,0,0,PM_REMOVE)){ TranslateMessage(&message); DispatchMessage(&message); if(message.message == WM_QUIT) break; } }while(message.message!=WM_QUIT && !GetAsyncKeyState(VK_ESCAPE)); BASS_StreamFree(stream); BASS_Free(); mumps_close(); MessageBox(NULL,"Frigi minnet ditt sjøl, taper","In your face",MB_OK); return 0; }
// window procedure long FAR PASCAL SpectrumWindowProc(HWND h, UINT m, WPARAM w, LPARAM l) { switch (m) { case WM_PAINT: if (GetUpdateRect(h,0,0)) { PAINTSTRUCT p; HDC dc; if (!(dc=BeginPaint(h,&p))) return 0; BitBlt(dc,0,0,SPECWIDTH,SPECHEIGHT,specdc,0,0,SRCCOPY); EndPaint(h,&p); } return 0; case WM_LBUTTONUP: specmode=(specmode+1)%4; // swap spectrum mode memset(specbuf,0,SPECWIDTH*SPECHEIGHT); // clear display return 0; case WM_CREATE: win=h; // initialize BASS if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); return -1; } if (!PlayFile()) { // start a file playing BASS_Free(); return -1; } { // create bitmap to draw spectrum in (8 bit for easy updating) BYTE data[2000]={0}; BITMAPINFOHEADER *bh=(BITMAPINFOHEADER*)data; RGBQUAD *pal=(RGBQUAD*)(data+sizeof(*bh)); int a; bh->biSize=sizeof(*bh); bh->biWidth=SPECWIDTH; bh->biHeight=SPECHEIGHT; // upside down (line 0=bottom) bh->biPlanes=1; bh->biBitCount=8; bh->biClrUsed=bh->biClrImportant=256; // setup palette for (a=1;a<128;a++) { pal[a].rgbGreen=256-2*a; pal[a].rgbRed=2*a; } for (a=0;a<32;a++) { pal[128+a].rgbBlue=8*a; pal[128+32+a].rgbBlue=255; pal[128+32+a].rgbRed=8*a; pal[128+64+a].rgbRed=255; pal[128+64+a].rgbBlue=8*(31-a); pal[128+64+a].rgbGreen=8*a; pal[128+96+a].rgbRed=255; pal[128+96+a].rgbGreen=255; pal[128+96+a].rgbBlue=8*a; } // create the bitmap specbmp=CreateDIBSection(0,(BITMAPINFO*)bh,DIB_RGB_COLORS,(void**)&specbuf,NULL,0); specdc=CreateCompatibleDC(0); SelectObject(specdc,specbmp); } // setup update timer (40hz) timer=timeSetEvent(25,25,(LPTIMECALLBACK)&UpdateSpectrum,0,TIME_PERIODIC); break; case WM_DESTROY: if (timer) timeKillEvent(timer); BASS_Free(); if (specdc) DeleteDC(specdc); if (specbmp) DeleteObject(specbmp); PostQuitMessage(0); break; } return DefWindowProc(h, m, w, l); }
int main(int argc, char *argv[]) { int ret = 0; try { // initialize directx IDirect3D9 *d3d = Direct3DCreate9(D3D_SDK_VERSION); if (!d3d) throw std::string("This application requires DirectX 9"); // create a window HWND hwnd = CreateWindowEx(0, "static", "GNU Rocket Example", WS_POPUP | WS_VISIBLE, 0, 0, width, height, 0, 0, GetModuleHandle(0), 0); // create the device IDirect3DDevice9 *device = NULL; static D3DPRESENT_PARAMETERS present_parameters = {width, height, D3DFMT_X8R8G8B8, 3, D3DMULTISAMPLE_NONE, 0, D3DSWAPEFFECT_DISCARD, 0, WINDOWED, 1, D3DFMT_D24S8, 0, WINDOWED ? 0 : D3DPRESENT_RATE_DEFAULT, 0 }; if (FAILED(d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) throw std::string("Failed to create device"); // init BASS int soundDevice = 1; if (!BASS_Init(soundDevice, 44100, 0, hwnd, 0)) throw std::string("Failed to init bass"); // load tune HSTREAM stream = BASS_StreamCreateFile(false, "tune.ogg", 0, 0, BASS_MP3_SETPOS | (!soundDevice ? BASS_STREAM_DECODE : 0)); if (!stream) throw std::string("Failed to open tune"); // let's just assume 150 BPM (this holds true for the included tune) float bpm = 150.0f; // setup timer and construct sync-device BassTimer timer(stream, bpm, 8); std::auto_ptr<sync::Device> syncDevice = std::auto_ptr<sync::Device>( sync::createDevice("sync", timer)); if (!syncDevice.get()) throw std::string("Failed to connect to host?"); // get tracks sync::Track &clearRTrack = syncDevice->getTrack("clear.r"); sync::Track &clearGTrack = syncDevice->getTrack("clear.g"); sync::Track &clearBTrack = syncDevice->getTrack("clear.b"); sync::Track &camRotTrack = syncDevice->getTrack("cam.rot"); sync::Track &camDistTrack = syncDevice->getTrack("cam.dist"); LPD3DXMESH cubeMesh = NULL; if (FAILED(D3DXCreateBox(device, 1.0f, 1.0f, 1.0f, &cubeMesh, NULL))) return -1; // let's roll! BASS_Start(); timer.play(); bool done = false; while (!done) { float row = float(timer.getRow()); if (!syncDevice->update(row)) done = true; // setup clear color D3DXCOLOR clearColor(clearRTrack.getValue(row), clearGTrack.getValue(row), clearBTrack.getValue(row), 0.0); // paint the window device->BeginScene(); device->Clear(0, 0, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL, clearColor, 1.0f, 0); /* D3DXMATRIX world; device->SetTransform(D3DTS_WORLD, &world); */ float rot = camRotTrack.getValue(row); float dist = camDistTrack.getValue(row); D3DXVECTOR3 eye(sin(rot) * dist, 0, cos(rot) * dist); D3DXVECTOR3 at(0, 0, 0); D3DXVECTOR3 up(0, 1, 0); D3DXMATRIX view; D3DXMatrixLookAtLH(&view, &(eye + at), &at, &up); device->SetTransform(D3DTS_WORLD, &view); D3DXMATRIX proj; D3DXMatrixPerspectiveFovLH(&proj, D3DXToRadian(60), 4.0f / 3, 0.1f, 1000.f); device->SetTransform(D3DTS_PROJECTION, &proj); cubeMesh->DrawSubset(0); device->EndScene(); device->Present(0, 0, 0, 0); BASS_Update(0); // decrease the chance of missing vsync MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); if (WM_QUIT == msg.message) done = true; if ((WM_KEYDOWN == msg.message) && (VK_ESCAPE == LOWORD(msg.wParam))) done = true; } } BASS_StreamFree(stream); BASS_Free(); device->Release(); d3d->Release(); DestroyWindow(hwnd); } catch (const std::exception &e) { #ifdef _CONSOLE fprintf(stderr, "*** error: %s\n", e.what()); #else MessageBox(NULL, e.what(), NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND); #endif ret = -1; } catch (const std::string &str) { #ifdef _CONSOLE fprintf(stderr, "*** error: %s\n", str.c_str()); #else MessageBox(NULL, e.what(), NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND); #endif ret = -1; } return ret; }
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l) { switch (m) { case WM_COMMAND: switch (LOWORD(w)) { case IDCANCEL: DestroyWindow(h); break; case 10: { BASS_CHANNELINFO info; char file[MAX_PATH]=""; ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.umx;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0"; ofn.lpstrFile=file; if (GetOpenFileName(&ofn)) { // free both MOD and stream, it must be one of them! :) BASS_MusicFree(chan); BASS_StreamFree(chan); if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP|floatable)) && !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMPS|floatable,1))) { // whatever it is, it ain't playable MESS(10,WM_SETTEXT,0,"click here to open a file..."); Error("Can't play the file"); break; } BASS_ChannelGetInfo(chan,&info); if (info.chans!=2) { // only stereo is allowed MESS(10,WM_SETTEXT,0,"click here to open a file..."); BASS_MusicFree(chan); BASS_StreamFree(chan); Error("only stereo sources are supported"); break; } MESS(10,WM_SETTEXT,0,file); // setup DSPs on new channel and play it SendMessage(win,WM_COMMAND,11,0); SendMessage(win,WM_COMMAND,12,0); SendMessage(win,WM_COMMAND,13,0); BASS_ChannelPlay(chan,FALSE); } } break; case 11: // toggle "rotate" if (MESS(11,BM_GETCHECK,0,0)) { rotpos=0.7853981f; rotdsp=BASS_ChannelSetDSP(chan,&Rotate,0,2); } else BASS_ChannelRemoveDSP(chan,rotdsp); break; case 12: // toggle "echo" if (MESS(12,BM_GETCHECK,0,0)) { memset(echbuf,0,sizeof(echbuf)); echpos=0; echdsp=BASS_ChannelSetDSP(chan,&Echo,0,1); } else BASS_ChannelRemoveDSP(chan,echdsp); break; case 13: // toggle "flanger" if (MESS(13,BM_GETCHECK,0,0)) { memset(flabuf,0,sizeof(flabuf)); flapos=0; flas=FLABUFLEN/2; flasinc=0.002f; fladsp=BASS_ChannelSetDSP(chan,&Flange,0,0); } else BASS_ChannelRemoveDSP(chan,fladsp); break; } break; case WM_INITDIALOG: win=h; memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hwndOwner=h; ofn.nMaxFile=MAX_PATH; ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER; // enable floating-point DSP BASS_SetConfig(BASS_CONFIG_FLOATDSP,TRUE); // initialize - default device if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); DestroyWindow(win); break; } // check for floating-point capability floatable=BASS_StreamCreate(44100,2,BASS_SAMPLE_FLOAT,NULL,0); if (floatable) { // woohoo! BASS_StreamFree(floatable); floatable=BASS_SAMPLE_FLOAT; } return 1; case WM_DESTROY: BASS_Free(); break; } return 0; }
BOOL Crecord_playerApp::InitInstance() { AfxEnableControlContainer(); #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif g_main_dlg = new Crecord_playerDlg; m_pMainWnd = g_main_dlg; g_main_dlg->Create(IDD_record_player_DIALOG,NULL); // create a new world world = new cWorld(); // set background color world->setBackgroundColor(0.0f,0.0f,0.0f); // Create a camera camera = new cCamera(world); world->addChild(camera); // Create a light source and attach it to camera light = new cLight(world); light->setEnabled(true); light->setPos(cVector3d(2,1,1)); // define camera position flagCameraInMotion = false; camera->set(cVector3d(2,0,1), cVector3d(0,0,0), cVector3d(0,0,1)); // create a display for graphic rendering viewport = new cViewport(g_main_dlg->m_gl_area_hwnd, camera, true); viewport->setStereoOn(false); // init var m_rotPos = 0; m_rotVel = 0; m_inertia = 0.04; m_clock.initialize(); m_lastGoodPosition = 0.0; m_reduction = 5.4*10; m_cpt = 120*4; m_desiredPos = 0.0; m_P = 0.4; m_I = 0.0014; m_integratorVal = 0.0; m_D = 0.02; m_lastAngle = 0.0; m_velocity = 0; m_velocityOld = 0; m_RFDInitialAngle = 0.0; m_inContact = false; LoadModel(TURNTABLE_MODEL); object->translate(0,0,-0.3); // set stiffness double stiffness = (double)35; object->setStiffness(stiffness, true); // Initialize sound device and create audio stream if (!BASS_Init(1,44100,0,0,NULL)) _cprintf("Init error %d\n", BASS_ErrorGetCode()); // Load a record onto the record player load_record(0); object->computeGlobalPositions(false); world->computeGlobalPositions(false); return TRUE; }
INT_PTR CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l) { switch (m) { case WM_COMMAND: switch (LOWORD(w)) { case IDCANCEL: DestroyWindow(h); break; case 10: { char file[MAX_PATH]=""; ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.umx;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0"; ofn.lpstrFile=file; if (GetOpenFileName(&ofn)) { // free both MOD and stream, it must be one of them! :) BASS_MusicFree(chan); BASS_StreamFree(chan); #if 1 // with FX flag if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_SAMPLE_FX)) && !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP|BASS_SAMPLE_FX,1))) { #else // without FX flag if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP)) && !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP,1))) { #endif // whatever it is, it ain't playable MESS(10,WM_SETTEXT,0,"click here to open a file..."); Error("Can't play the file"); break; } MESS(10,WM_SETTEXT,0,file); { // setup the effects BASS_DX8_PARAMEQ p; fx[0]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0); fx[1]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0); fx[2]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0); fx[3]=BASS_ChannelSetFX(chan,BASS_FX_DX8_REVERB,0); p.fGain=0; p.fBandwidth=18; p.fCenter=125; BASS_FXSetParameters(fx[0],&p); p.fCenter=1000; BASS_FXSetParameters(fx[1],&p); p.fCenter=8000; BASS_FXSetParameters(fx[2],&p); UpdateFX(0); UpdateFX(1); UpdateFX(2); UpdateFX(3); } BASS_ChannelPlay(chan,FALSE); } } break; } break; case WM_VSCROLL: if (l) { UpdateFX(GetDlgCtrlID((HWND)l)-20); } break; case WM_INITDIALOG: win=h; memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hwndOwner=h; ofn.nMaxFile=MAX_PATH; ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER; // setup output - default device if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); DestroyWindow(win); break; } { // check that DX8 features are available BASS_INFO bi={sizeof(bi)}; BASS_GetInfo(&bi); if (bi.dsver<8) { BASS_Free(); Error("DirectX 8 is not installed"); DestroyWindow(win); } } // initialize eq/reverb sliders MESS(20,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(20,TBM_SETPOS,TRUE,10); MESS(21,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(21,TBM_SETPOS,TRUE,10); MESS(22,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(22,TBM_SETPOS,TRUE,10); MESS(23,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(23,TBM_SETPOS,TRUE,20); return 1; case WM_DESTROY: BASS_Free(); break; } return 0; } int PASCAL WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR lpCmdLine, int nCmdShow) { // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { MessageBox(0,"An incorrect version of BASS.DLL was loaded",0,MB_ICONERROR); return 0; } { // enable trackbar support INITCOMMONCONTROLSEX cc={sizeof(cc),ICC_BAR_CLASSES}; InitCommonControlsEx(&cc); } DialogBox(hInstance,(char*)1000,0,&dialogproc); return 0; }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { setupUi(this); Finished_Init = false; AllowInit = false; PreBuf_timer = new QTimer; Update_timer= new QTimer; Ping_timer= new QTimer; Spectrum_timer = new QTimer; BufferStatusUpdate_timer= new QTimer; singleClickTimer=new QTimer; m_msgbox = NULL; isPlaying=false; syncLost=false; currentRadio=NULL; currentTrack=""; dConnectionProgress=NULL; dDelConfirm=NULL; dShowHistory=NULL; netManager=NULL; currentRadioURL=-1; streamsErrLoop=false; pSpec=NULL; mMoving=false; savedVolume=0.5; isMuted=false; treeSelectionChanged=false; isRecording=false; newVersionAnimation=NULL; recButtonAnimation=NULL; isRootOperation=false; #ifdef VISUALS isVisResized=false; isVisRendering=false; visWin=new VisWinCL(this); bigVis=false; bigVisRunning=false; #endif initBitRate(); initOggQualityMap(); qDebug()<<"Cheking BASS version"; if (HIWORD(BASS_GetVersion())!=BASSVERSION) { qDebug()<<"An incorrect version of BASS.DLL was loaded"; QMessageBox::warning(this,QString("warning"),QString("An incorrect version of BASS.DLL was loaded")); } BASS_SetConfigPtr(BASS_CONFIG_NET_AGENT, (void*) _T(PLAYER_HTTPAGENT)); #ifdef Q_OS_WIN if (BASS_PluginLoad("bass_aac.dll",0)==0) { qDebug()<<"Unable to load bass_aac.ddl BassError="<<BASS_ErrorGetCode(); } #elif Q_OS_LINUX if (BASS_PluginLoad("bass_aac.so",0)==0) { qDebug()<<"Unable to load bass_aac.ddl BassError="<<BASS_ErrorGetCode(); } #endif QSettings tSettings(AppPath+CONFIG_FILENAME,QSettings::IniFormat); tSettings.setIniCodec("ISO 8859-1"); Proxy=tSettings.value("proxy","").toString(); ProxyPort=tSettings.value("proxyport","").toString(); ProxyUser=tSettings.value("proxyuser","").toString(); ProxyPass=tSettings.value("proxypass","").toString(); visualPlugin=tSettings.value("visual",VIS_WIN_PLUG).toString(); qDebug()<<"visualPlugin="<<visualPlugin; recPath=tSettings.value("recpath","").toString(); recPath=recPath.replace("\\","\\\\"); #ifdef Q_OS_WIN if (recPath!="" && recPath.at(recPath.length()-1)!='\\') recPath=recPath+"\\"; #else if (recPath!="" && recPath.at(recPath.length()-1)!='/') recPath=recPath+"/"; #endif if (recPath=="") { #ifdef Q_OS_WIN recPath=QDir::toNativeSeparators(QStandardPaths::standardLocations(QStandardPaths::MusicLocation).at(0)+"/"); #endif #ifdef Q_OS_MAC recPath=AppPath.fromLatin1(argv[0]); recPath+="/"; #endif } qDebug()<<"Recording path ="<<recPath; if (Proxy!="") { qDebug()<<"Proxy="<<Proxy; QString tBassProxyStr=ProxyUser; if (ProxyPass!="") tBassProxyStr+=":"+ProxyPass; if (ProxyUser!="") tBassProxyStr+="@"; tBassProxyStr+=Proxy+":"+ProxyPort; qDebug()<<"BASSProxy="<<tBassProxyStr; qDebug()<<"BASSProxy="<<tBassProxyStr.toLatin1().data(); //strcpy(proxyStrChar,Proxy.toLatin1().data()); BASS_SetConfigPtr(BASS_CONFIG_NET_PROXY,tBassProxyStr.toLatin1().data()); //BASS_SetConfigPtr(BASS_CONFIG_NET_PROXY,&proxyStrChar); } else { BASS_SetConfigPtr(BASS_CONFIG_NET_PROXY, NULL); } //if( !InitVersion() ) ErrorMsgBox(_T("\n Error Setting up Version strings \n")); if( !InitBassErrorMap() ) ErrorMsgBox(_T("\n Error setting up Error Msgs \n")); if (!BASS_Init(-1,44100,0,NULL,NULL)) { ErrorMsgBox(_T("\nUnable to initialize BASS library\n"), 86, false); exit(86); } savedVolume=BASS_GetVolume(); slVolume->setValue(savedVolume*slVolume->maximum()); #ifdef Q_OS_WIN // allocate ACM format buffer, using suggested buffer size acmformlen = BASS_Encode_GetACMFormat(0,NULL,0,NULL,0); acmform = (WAVEFORMATEX*)malloc(acmformlen); memset(acmform,0,acmformlen); acmduncil = (WAVEFORMATEX*)malloc(acmformlen); memset(acmduncil, 0, acmformlen); // #endif connect(radioTree,SIGNAL(AddStationSig(QModelIndex,RadioCL*)),this,SLOT(AddStation(QModelIndex,RadioCL*))); connect(radioTree, SIGNAL(treeSelectionChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(radioTreeSelectionChanges(const QModelIndex &, const QModelIndex &))); qDebug()<<"Connecting timers signals "; connect(PreBuf_timer, SIGNAL(timeout()), this, SLOT(prebufTimeout())); connect(Update_timer, SIGNAL(timeout()), this, SLOT(updateTimeout())); connect(Ping_timer, SIGNAL(timeout()),this, SLOT(pingRadio())); connect(Spectrum_timer, SIGNAL(timeout()), this, SLOT(specTimeout())); connect(BufferStatusUpdate_timer, SIGNAL(timeout()),this, SLOT(updateBufferStatus())); connect(singleClickTimer, SIGNAL(timeout()),this, SLOT(singleClickTimeout())); qDebug()<<"Connecting mgh signals"; connect( &mgh, SIGNAL(SendUpdTrackInfo(QString)), this, SLOT(on_UpdTrackInfo(QString)) ); connect( &mgh, SIGNAL(SendUpdRadioInfo(QString,QString,QString,QString)), this, SLOT(on_UpdRadioInfo(QString,QString,QString,QString))); connect( &mgh, SIGNAL(SendSyncLost()), this, SLOT(on_SyncLost()) ); connect( &mgh, SIGNAL(SendPlaybackStarts()), this, SLOT(on_PlaybackStarts()) ); connect( &mgh, SIGNAL(SendClickRecord()), this, SLOT(on_ClickRecord()) ); qDebug()<<"Creating actions"; createActions(); qDebug()<<"Creating tray icon"; createTrayIcon(); qDebug()<<"Setting tray icon"; setIcon(PLAYER_STATUS_INACTIVE); trayIcon->setVisible(true); trayIcon->show(); setWindowTitle(QString(PLAYER_NAME)+" v"+RADIOLA_VERSION); qDebug()<<"Initializing spectrum image"; specbuf = NULL; specmode = DEFAULT_SPEC_MODE; // spectrum mode specpos = 0; // spectrum mode (and marker pos for 2nd mode) pSpec = new QImage(SPECWIDTH, SPECHEIGHT, QImage::Format_Indexed8); // setup palette pSpec->setColor(0, qRgb(0,0,0)); for(int a=1; a < 128; a++) { pSpec->setColor(a, qRgb(2*a, 256-2*a, 0)); } for(int a=0; a < 32; a++) { pSpec->setColor(128+a, qRgb(0, 0, 8*a)); pSpec->setColor(128+32+a, qRgb(8*a, 0, 255)); pSpec->setColor(128+64+a, qRgb(255, 8*a, 8*(31-a))); //pSpec->setColor(128+64+a, qRgb(8*(31-a), 8*a, 8*a)); pSpec->setColor(128+96+a, qRgb(255, 255, 8*a)); //pSpec->setColor(128+96+a, qRgb(255, 255, 8*a)); } pSpec->setColor(254, qRgb(112, 112, 255)); pSpec->setColor(253, qRgb(255, 128, 128)); pSpec->setColor(255, qRgb(212,208,200)); // background color // create the bitmap specbuf = (BYTE*)pSpec->bits(); pSpec->fill(255); specButton->setSpec(pSpec); readSettings(); qDebug()<<"Connecting tray signals "; connect(trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(iconActivated(QSystemTrayIcon::ActivationReason))); setupRadioTree(); historyFile.setFileName(GetHistoryDir()); if (!historyFile.open(QIODevice::ReadWrite | QIODevice::Append)) { qDebug()<<"Unable to open history file for write"<<historyFile.fileName(); return; } StopPlayback(); QIcon icon = QIcon(MAINWIN_ICON); setWindowIcon(icon); new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_S), this, SLOT(showSettings())); new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_E), this, SLOT(showRecPath())); new QShortcut(QKeySequence(Qt::Key_F1), this, SLOT(showHelp())); new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_H), this, SLOT(showHistory())); #ifdef Q_OS_WIN new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_V), this, SLOT(showVisualization())); #endif new QShortcut(QKeySequence(Qt::Key_Space), this, SLOT(on_pbPlay_clicked())); new QShortcut(QKeySequence(Qt::Key_MediaPlay), this, SLOT(on_pbPlay_clicked())); new QShortcut(QKeySequence(Qt::Key_Delete), this, SLOT(removeRow())); new QShortcut(QKeySequence(Qt::Key_Insert), this, SLOT(insertStation())); new QShortcut(QKeySequence(Qt::Key_Plus), this, SLOT(insertSubfolder())); QGraphicsDropShadowEffect* effect = new QGraphicsDropShadowEffect(); effect->setBlurRadius(1); //Adjust accordingly effect->setOffset(3,3); //Adjust accordingly setShadow(bnShowHistory); setShadow(pbPlay); setShadow(pbRecord); setShadow(pbQuit); recButtonAnimation=new QMovie(":/images/rec_animation.gif"); connect(recButtonAnimation,SIGNAL(frameChanged(int)),this,SLOT(setRecButtonIcon(int))); singleClickTimer->setInterval(QApplication::doubleClickInterval()); singleClickTimer->setSingleShot(true); CheckNewVersion(); netManager = new QNetworkAccessManager(this); if (Proxy!="") { netManager->setProxy(QNetworkProxy(QNetworkProxy::HttpProxy,Proxy,ProxyPort.toInt(),ProxyUser,ProxyPass)); } connect(netManager, SIGNAL(finished(QNetworkReply*)),this, SLOT(pingReply(QNetworkReply*))); }
int main(){ BOOL done = FALSE; MSG msg; IDirect3DDevice9 *device = NULL; IDirect3DSurface9 *main_rendertarget = NULL; D3DFORMAT format; float old_time = 0; /* render-to-texture-stuff */ IDirect3DTexture9 *rtt_texture; IDirect3DSurface9 *rtt_surface; IDirect3DTexture9 *rtt_32_texture; IDirect3DSurface9 *rtt_32_surface; /* textures used from mainloop */ int white, black; int odd_is_back_again[4]; int at_the_gathering_2003[4]; int o_d_d_in_your_face[4]; int world_domination[4]; int back_once_again[3]; int were_back; int cred[4]; int mad_props[4]; int not_eph[4]; int piss_the_fuck_off[11]; int hardcore; int refmap, refmap2; int eatyrcode; int code_0, code_1; int overlaytest; int circle_particle; /* special-textures */ int rtt_texture_id; int rtt_32_texture_id; int video_texture_id; int dilldall,dilldall2; int metaball_text; /* videos */ video *vid; /* 3d-scenes */ scene *fysikkfjall; scene *startblob; scene *inni_abstrakt; scene *korridor; scene *skjerm_rom; scene *bare_paa_lissom; format = D3DFMT_X8R8G8B8; device = d3dwin_open(TITLE, WIDTH, HEIGHT, format, FULLSCREEN); if(!device){ format = D3DFMT_A8R8G8B8; device = d3dwin_open(TITLE, WIDTH, HEIGHT, format, FULLSCREEN); if(!device){ format = D3DFMT_X1R5G5B5; device = d3dwin_open(TITLE, WIDTH, HEIGHT, format, FULLSCREEN); if(!device){ format = D3DFMT_R5G6B5; device = d3dwin_open(TITLE, WIDTH, HEIGHT, format, FULLSCREEN); if(!device) error("failed to initialize Direct3D9"); } } } #ifdef BIGSCREEN set_gamma(device,1.05f); #endif if (!BASS_Init(1, 44100, BASS_DEVICE_LATENCY, win, NULL)) error("failed to initialize BASS"); fp = file_open("worlddomination.ogg"); if (!fp) error("music-file not found"); music_file = BASS_StreamCreateFile(1, fp->data, 0, fp->size, 0); /*** music ***/ // if(!pest_open(win)) error("failed to initialize DirectSond"); // if(!pest_load("worlddomination.ogg",0)) error("failed to load music-file"); /*** subsystems ***/ init_tunnel(); video_init(); if(!init_particles(device)) error("failed to initialize"); if(!init_overlays(device)) error("f**k a duck"); if(!init_marching_cubes(device)) error("screw a kangaroo"); make_random_particles(particles, PARTICLES, vector_make(0,-180,0), 500); make_random_particles(particles2, PARTICLES2, vector_make(0,-180,0), 500); make_random_particles(particles3, PARTICLES3, vector_make(0,0,0), 800); /*** rendertextures ***/ if (IDirect3DDevice9_CreateTexture(device, 512, 256, 0,D3DUSAGE_RENDERTARGET, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &rtt_texture, NULL)!=D3D_OK) error("failed to create rendertarget-texture"); if (IDirect3DTexture9_GetSurfaceLevel(rtt_texture,0,&rtt_surface)!=D3D_OK) error("could not get kvasi-backbuffer-surface"); if ((rtt_texture_id=texture_insert(device, "rendertexture.jpg", rtt_texture))==-1) error("fakk off!"); if(IDirect3DDevice9_CreateTexture(device,16,16,0,D3DUSAGE_RENDERTARGET|D3DUSAGE_AUTOGENMIPMAP,D3DFMT_X8R8G8B8,D3DPOOL_DEFAULT, &rtt_32_texture, NULL)!=D3D_OK) error("failed to create rendertarget-texture"); if(IDirect3DTexture9_GetSurfaceLevel(rtt_32_texture,0,&rtt_32_surface)!=D3D_OK) error("could not get kvasi-backbuffer-surface"); if((rtt_32_texture_id=texture_insert(device, "rendertexture2.jpg", rtt_32_texture))==-1) error("fakk off!"); /*** textures ***/ /* solid colors for fades etc */ if((white=texture_load(device,"white.png",FALSE))==-1) error("shjit!"); if((black=texture_load(device,"black.png",FALSE))==-1) error("shjit!"); /* textoverlays */ if((odd_is_back_again[0]=texture_load(device,"odd_is_back_again_0.png",FALSE))==-1) error("failed to load image"); if((odd_is_back_again[1]=texture_load(device,"odd_is_back_again_1.png",FALSE))==-1) error("failed to load image"); if((odd_is_back_again[2]=texture_load(device,"odd_is_back_again_2.png",FALSE))==-1) error("failed to load image"); if((odd_is_back_again[3]=texture_load(device,"odd_is_back_again_3.png",FALSE))==-1) error("failed to load image"); if((at_the_gathering_2003[0]=texture_load(device,"at_the_gathering_2003_0.png",FALSE))==-1) error("failed to load image"); if((at_the_gathering_2003[1]=texture_load(device,"at_the_gathering_2003_1.png",FALSE))==-1) error("failed to load image"); if((at_the_gathering_2003[2]=texture_load(device,"at_the_gathering_2003_2.png",FALSE))==-1) error("failed to load image"); if((at_the_gathering_2003[3]=texture_load(device,"at_the_gathering_2003_3.png",FALSE))==-1) error("failed to load image"); if((back_once_again[0]=texture_load(device,"back_once_again_0.png",TRUE))==-1) error("failed to load image"); if((back_once_again[1]=texture_load(device,"back_once_again_1.png",TRUE))==-1) error("failed to load image"); if((back_once_again[2]=texture_load(device,"back_once_again_2.png",TRUE))==-1) error("failed to load image"); if((o_d_d_in_your_face[0]=texture_load(device,"o_d_d_in_your_face_0.png",TRUE))==-1) error("failed to load image"); if((o_d_d_in_your_face[1]=texture_load(device,"o_d_d_in_your_face_1.png",TRUE))==-1) error("failed to load image"); if((o_d_d_in_your_face[2]=texture_load(device,"o_d_d_in_your_face_2.png",TRUE))==-1) error("failed to load image"); if((o_d_d_in_your_face[3]=texture_load(device,"o_d_d_in_your_face_3.png",TRUE))==-1) error("failed to load image"); if((world_domination[0]=texture_load(device,"world_domination_0.png",TRUE))==-1) error("failed to load image"); if((world_domination[1]=texture_load(device,"world_domination_1.png",TRUE))==-1) error("failed to load image"); if((world_domination[2]=texture_load(device,"world_domination_2.png",TRUE))==-1) error("failed to load image"); if((world_domination[3]=texture_load(device,"world_domination_3.png",TRUE))==-1) error("failed to load image"); if((were_back=texture_load(device,"were_back.png",TRUE))==-1) error("failed to load image"); if((cred[0]=texture_load(device,"cred_0.png",TRUE))==-1) error("failed to load image"); if((cred[1]=texture_load(device,"cred_1.png",TRUE))==-1) error("failed to load image"); if((cred[2]=texture_load(device,"cred_2.png",TRUE))==-1) error("failed to load image"); if((cred[3]=texture_load(device,"cred_3.png",TRUE))==-1) error("failed to load image"); if((mad_props[0]=texture_load(device,"mad_props_0.png",TRUE))==-1) error("failed to load image"); if((mad_props[1]=texture_load(device,"mad_props_1.png",TRUE))==-1) error("failed to load image"); if((mad_props[2]=texture_load(device,"mad_props_2.png",TRUE))==-1) error("failed to load image"); if((mad_props[3]=texture_load(device,"mad_props_3.png",TRUE))==-1) error("failed to load image"); if((not_eph[0]=texture_load(device,"not_eph_0.png",TRUE))==-1) error("failed to load image"); if((not_eph[1]=texture_load(device,"not_eph_1.png",TRUE))==-1) error("failed to load image"); if((not_eph[2]=texture_load(device,"not_eph_2.png",TRUE))==-1) error("failed to load image"); if((not_eph[3]=texture_load(device,"not_eph_3.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[0]=texture_load(device,"piss_the_fuck_off_0.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[1]=texture_load(device,"piss_the_fuck_off_1.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[2]=texture_load(device,"piss_the_fuck_off_2.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[3]=texture_load(device,"piss_the_fuck_off_3.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[4]=texture_load(device,"piss_the_fuck_off_4.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[5]=texture_load(device,"piss_the_fuck_off_5.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[6]=texture_load(device,"piss_the_fuck_off_6.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[7]=texture_load(device,"piss_the_fuck_off_7.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[8]=texture_load(device,"piss_the_fuck_off_8.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[9]=texture_load(device,"piss_the_fuck_off_9.png",TRUE))==-1) error("failed to load image"); if((piss_the_fuck_off[10]=texture_load(device,"piss_the_fuck_off_10.png",TRUE))==-1) error("failed to load image"); if((hardcore=texture_load(device,"hardcore.png",TRUE))==-1) error("failed to load image"); /* other textures */ if((circle_particle=texture_load(device,"circle_particle.jpg",FALSE))==-1) error("shjit!"); if((refmap=texture_load(device,"fysikkfjall/refmap.jpg",FALSE))==-1) error("shjit!"); if((refmap2=texture_load(device,"refmap2.jpg",FALSE))==-1) error("shjit!"); if((eatyrcode=texture_load(device,"eatyrcode.jpg",FULLSCREEN_HACK))==-1) error("shjit!"); if((code_0=texture_load(device,"code-0.jpg",FALSE))==-1) error("shjit!"); if((code_1=texture_load(device,"code-1.jpg",FALSE))==-1) error("shjit!"); if((overlaytest=texture_load(device,"overlaytest.jpg",FALSE))==-1) error("shjit!"); if((dilldall=texture_load(device,"dilldall.png",FALSE))==-1) error("shjit!"); if((dilldall2=texture_load(device,"dilldall2.png",FALSE))==-1) error("shjit!"); if((metaball_text=texture_load(device,"metaballs.png",TRUE))==-1) error("shjit!"); /*** video ***/ if(!(vid=video_load(device,"test.kpg"))) error("fæck!"); video_texture_id = texture_insert(device, "skjerm_rom/skjerm_tom.tga", vid->texture); /*** misc stuff ***/ /* main rendertarget */ IDirect3DDevice9_GetRenderTarget(device,0,&main_rendertarget); /* default state */ IDirect3DDevice9_CreateStateBlock(device, D3DSBT_ALL, &default_state); init_defaultstate(device); IDirect3DStateBlock9_Capture(default_state); /*** 3d scenes ***/ if(!(fysikkfjall=load_scene(device,"fysikkfjall/fysikkfjall.krs"))) error("failed to load 3d scene"); if(!(startblob=load_scene(device,"startblob/startblob.krs"))) error("failed to load 3d scene"); if(!(inni_abstrakt=load_scene(device,"inni_abstrakt/inni_abstrakt.krs"))) error("failed to load 3d scene"); if(!(korridor=load_scene(device,"korridor/korridor.krs"))) error("failed to load 3d scene"); if(!(skjerm_rom=load_scene(device,"skjerm_rom/skjerm_rom.krs"))) error("failed to load 3d scene"); if(!(bare_paa_lissom=load_scene(device,"bare_paa_lissom/bare_paa_lissom.krs"))) error("failed to load 3d scene"); // pest_play(); BASS_Start(); BASS_StreamPlay(music_file, 1, 0); do{ grid g; int i; matrix m, temp, temp_matrix; matrix marching_cubes_matrix; long long bytes_played = BASS_ChannelGetPosition(music_file); float time = bytes_played * (1.0 / (44100 * 2 * 2)); // float time = pest_get_pos()+0.05f; float delta_time = time-old_time; int beat = (int)(time*((float)BPM/60.f)); if(time_index<(sizeof(timetable)/4)){ while(timetable[time_index]<time) time_index++; } #ifdef _DEBUG printf("time: %2.2f, delta_time: %2.2f, time_index: %i, beat: %i \r",time,delta_time,time_index,beat); #endif IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); IDirect3DStateBlock9_Apply(default_state); IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER|D3DCLEAR_STENCIL, 0, 1.0f, 0); // IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_ZBUFFER, 0, 1.0f, 0); IDirect3DDevice9_BeginScene(device); #if 1 if(time_index<40){ if(time_index>0&&time_index<5){ draw_overlay(device,odd_is_back_again[time_index-1],0,0,1,FALSE); }else if(time_index>4&&time_index<19){ float itime = time*10; grid_flat(g,0,0); for(i=0;i<7;i++){ int scale = (time_index&1); grid_wave(g,(float)sin(itime-i+sin(i-itime))*0.3f*scale,(float)cos(itime*0.69f+i*0.733f)*0.3f*scale,7,(float)sin(itime+i*0.1f)*0.5f*scale); } draw_grid(device, g, odd_is_back_again[3], FALSE); }else if(time_index>=19){ float itime = (time-timetable[18])*0.5f; grid_flat(g,0,0); for(i=0;i<7;i++){ grid_wave(g,(float)sin(time-i+sin(i-time))*0.3f,(float)cos(time*0.69f+i*0.733f)*0.3f,7, itime*itime); } draw_grid(device, g, odd_is_back_again[3], FALSE); } if(time_index>20&&time_index<25){ draw_overlay(device,at_the_gathering_2003[(time_index-21)%4],0,0,1,TRUE); }else if(time_index>=25&&time_index<38){ float itime = time*10; grid_flat(g,0,0); for(i=0;i<10;i++){ int scale = (time_index&1); grid_wave(g,(float)sin(itime-i+sin(i-itime))*0.3f*scale,(float)cos(itime*0.69f+i*0.733f)*0.3f*scale,7,(float)sin(itime+i*0.1f)*0.5f*scale); } draw_grid(device,g,at_the_gathering_2003[3],TRUE); }else if(time_index>=38){ float itime = (time-timetable[37])*0.5f; grid_flat(g,0,0); for(i=0;i<10;i++){ grid_wave(g,(float)sin(time-i+sin(i-time))*0.3f,(float)cos(time*0.69f+i*0.733f)*0.3f,7, itime*itime); } draw_grid(device,g,at_the_gathering_2003[3],TRUE); } }else if(time_index<52){ animate_scene(inni_abstrakt,(time-timetable[39])); draw_scene(device,inni_abstrakt,0,TRUE); flash(device,white,time,timetable[39],1); if(time_index<43){ draw_overlay(device, back_once_again[(time_index-40)%3],0,0,1,FALSE); }else if(time_index<47){ draw_overlay(device, o_d_d_in_your_face[(time_index-43)%4],0,0,1,FALSE); }else if(time_index<51){ draw_overlay(device, world_domination[(time_index-47)%4],0,0,1,FALSE); }else{ draw_overlay(device, were_back,0,0,(time-timetable[51]),FALSE); } draw_overlay(device,dilldall,sin(sin(time)*0.07f+(((beat+1)/2)*0.8f)),sin(time*0.03337f+(((beat+1)/2)*0.14f)),0.5f,TRUE); draw_overlay(device,dilldall2,sin(sin(time*0.1f)*0.07f+time*0.1f+(((beat+1)/2)*0.8f)),sin(time*0.01337f+(((beat+1)/2)*0.14f)),0.5f,TRUE); }else if(time_index<69){ animate_scene(startblob,(time-timetable[39]-0.27f+((beat+1)&2))*0.74948f); startblob->cameras[0].fog = TRUE; startblob->cameras[0].fog_start = 100.f; startblob->cameras[0].fog_end = 700.f; if(time_index>=53 && time_index<66 && time_index&1 ){ float f = fade(timetable[time_index-1],1.7f,time,0.5f,0); f *= f; f *= 2; if(f>0.f) IDirect3DDevice9_SetRenderTarget(device,0,rtt_surface); draw_scene(device,startblob,0,TRUE); draw_particles(device, particles3, PARTICLES3, code_0); if(f>0.f){ IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); draw_radialblur(device,0,0,f,0,rtt_texture_id, FALSE); } if(time_index<61) draw_overlay(device,cred[((time_index/2)-2)%4],0,0,f*3,FALSE); }else{ draw_scene(device,startblob,0,TRUE); draw_particles(device, particles3, PARTICLES3, circle_particle); } if(time_index>=54&& !(time_index&1)){ float f = fade(timetable[time_index-1],1.8f,time,1.f,0)*0.8f; IDirect3DDevice9_SetRenderTarget(device,0,rtt_32_surface); draw_scene(device,startblob,0,TRUE); draw_particles(device, particles3, PARTICLES3, code_0); IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MAGFILTER, D3DTEXF_POINT); draw_overlay(device,rtt_32_texture_id,0,0,f,TRUE); draw_overlay(device,rtt_32_texture_id,0,0,f,TRUE); IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); } flash(device,were_back,time,timetable[51],2); flash(device,white,time,timetable[51],1); }else if(time_index<79){ for(i=0;i<BALLS;i++){ balls[i].pos.x = (float)sin(time+i-sin((float)i*0.1212111f))*0.35f; balls[i].pos.y = (float)cos(time-(float)i*0.29342111f)*0.35f; balls[i].pos.z = (float)sin(time*0.31121f+sin(i-time))*0.35f; balls[i].r = 0.15f + (float)sin(time+i)*0.01f; balls[i].pos = vector_normalize(balls[i].pos); balls[i].pos = vector_scale(balls[i].pos, (float)(cos(i*0.11131f-time*0.55311f)+sin(time+(float)sin(time-i+time*0.3f)))*0.2f ); } animate_scene(korridor,(time-timetable[68])*0.65f ); draw_scene(device,korridor,(beat/4)&1,TRUE); memcpy(temp,korridor->objects[korridor->object_count-1]->mat,sizeof(matrix)); matrix_scale(marching_cubes_matrix,vector_make(120,120,120)); matrix_multiply(marching_cubes_matrix,temp,marching_cubes_matrix); matrix_rotate(temp,vector_make(time,-time,time*0.5f+sin(time))); matrix_multiply(marching_cubes_matrix,marching_cubes_matrix,temp); IDirect3DDevice9_SetTransform( device, D3DTS_WORLD, (D3DMATRIX*)&marching_cubes_matrix ); fill_metafield_blur(balls, BALLS,0.98f); march_my_cubes_opt(balls, BALLS, 0.9f); IDirect3DDevice9_SetRenderState(device, D3DRS_CULLMODE, D3DCULL_NONE); set_texture(device,0,refmap2); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR ); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_ADD); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_CURRENT); draw_marched_cubes(device); flash(device,white,time,timetable[68],1); if(time_index>69&&time_index<74){ draw_overlay(device,mad_props[(time_index+2)%4],0,0,1,FALSE); }else if(time_index>73&&time_index<77){ draw_overlay(device,not_eph[(time_index+2)%4],0,0,1,FALSE); }else if(time_index==77){ float f = fade(timetable[76],2.5f,time,1,0); draw_overlay(device,not_eph[3],0,0,f,FALSE); } } if(time_index>77&&time_index<92){ float f = fade(timetable[77],timetable[78]-timetable[77],time,0,1); draw_overlay(device,eatyrcode,0,0,f,FALSE); if(time>109.5f){ IDirect3DStateBlock9_Apply(default_state); animate_particles(particles, PARTICLES, delta_time*30); animate_particles(particles2, PARTICLES2, delta_time*28); draw_particles(device, particles, PARTICLES, code_0); draw_particles(device, particles2, PARTICLES2, code_1); } if(time_index>79&&time_index<90){ draw_overlay(device,piss_the_fuck_off[(time_index-80)%11],0,0,1,FALSE); }else if(time_index==90){ float f = fade(timetable[89],2,time,1,0); draw_overlay(device,piss_the_fuck_off[10],0,0,f,FALSE); } if(time_index==91){ float f = fade(timetable[90],2,time,1,0); draw_overlay(device,hardcore,0,0,f,FALSE); } }else if(time_index>91 && time_index<97){ animate_scene(skjerm_rom,time); video_update(vid, time); draw_scene(device,skjerm_rom,((beat/4)&1),TRUE); draw_overlay(device,dilldall,sin(sin(time)*0.07f+(((beat+1)/2)*0.8f)),sin(time*0.03337f+(((beat+1)/2)*0.14f)),0.5f,TRUE); draw_overlay(device,dilldall2,sin(sin(time*0.1f)*0.07f+time*0.1f+(((beat+1)/2)*0.8f)),sin(time*0.01337f+(((beat+1)/2)*0.14f)),0.5f,TRUE); if(time_index>92) draw_overlay(device, world_domination[(time_index-93)%4],0,0,1,FALSE); }else if(time_index>96&&time_index<104){ grid_zero(g); matrix_translate(m, vector_make(cos(time)*1.5f, sin(time)*1.5f,time*10)); matrix_rotate(temp_matrix, vector_make(sin(time*0.8111f)*0.2f,sin(time*1.2f)*0.2f,time)); matrix_multiply(m,m,temp_matrix); render_tunnel(g,m); matrix_rotate(temp_matrix, vector_make(0,M_PI,0)); matrix_multiply(m,m,temp_matrix); render_tunnel(g,m); matrix_rotate(temp_matrix, vector_make(M_PI,0,0)); matrix_multiply(m,m,temp_matrix); render_tunnel(g,m); grid_add_noice(g,sin(time)*0.1f); draw_grid(device, g, circle_particle, FALSE); if(time_index>97&&time_index<102){ float f = 1; if(time_index==101) f = fade(timetable[100],3,time,1,0); draw_overlay(device, o_d_d_in_your_face[(time_index-42)%4],0,0,f,FALSE); } } if(time_index>101 && time_index<104){ float f = fade(timetable[101],8,time,0,1); float f2 = fade(timetable[101],4,time,0,1); draw_overlay(device,black,0,0,f2,FALSE); IDirect3DDevice9_SetRenderTarget(device,0,rtt_surface); IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER, 0, 1.0f, 0); IDirect3DStateBlock9_Apply(default_state); animate_scene(bare_paa_lissom,time-timetable[101]); draw_scene(device,bare_paa_lissom,0,TRUE); time *=0.5f; for(i=0;i<BALLS2;i++){ balls2[i].pos.x = (float)sin(time+i-sin((float)i*0.1212111f))*0.35f; balls2[i].pos.y = (float)cos(time-(float)i*0.29342111f)*0.35f; balls2[i].pos.z = (float)sin(time*0.31121f+sin(i-time))*0.35f; balls2[i].r = 0.15f + (float)sin(time+i)*0.01f; balls2[i].pos = vector_normalize(balls2[i].pos); balls2[i].pos = vector_scale(balls2[i].pos, (float)(cos(i*0.11131f-time*0.55311f)+sin(time+(float)sin(time-i+time*0.3f)))*0.2f ); } memcpy(temp,bare_paa_lissom->objects[bare_paa_lissom->object_count-1]->mat,sizeof(matrix)); matrix_scale(marching_cubes_matrix,vector_make(120,120,120)); matrix_multiply(marching_cubes_matrix,temp,marching_cubes_matrix); IDirect3DDevice9_SetTransform( device, D3DTS_WORLD, (D3DMATRIX*)&marching_cubes_matrix ); fill_metafield(balls2, BALLS2); march_my_cubes_opt(balls2, BALLS2, 0.9f); IDirect3DDevice9_SetRenderState(device, D3DRS_CULLMODE, D3DCULL_NONE); set_texture(device,0,refmap); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR ); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_ADD); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_CURRENT); draw_marched_cubes(device); IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); draw_overlay(device,rtt_texture_id,0,0,f,TRUE); if(time_index==103){ float f; time *= 2; f = fade(timetable[time_index-1],3,time,1,0); draw_overlay(device,metaball_text,0,0,f,FALSE); flash(device,white,time,timetable[time_index-1],1); } } if(time_index==104){ float f = fade(timetable[103],timetable[104]-timetable[103],time,0,1); animate_scene(korridor,180-(time-timetable[time_index-1])*0.8f ); draw_scene(device,korridor,(beat/4)&1,TRUE); draw_overlay(device,black,0,0,f,FALSE); } if(time_index==105){ float f = fade(timetable[104],timetable[105]-timetable[104],time,0,1); float t = (time-timetable[time_index-1])*0.6f+2.2f; animate_scene(fysikkfjall,t); draw_scene(device,fysikkfjall,0,TRUE); draw_overlay(device,black,0,0,f,FALSE); } #endif /* */ /* draw_overlay(device, were_back, (1+sin(time))*0.5f, TRUE); */ // animate_scene(risterom,time); // draw_scene(device,risterom,0,TRUE); #if 0 //helvete_har_frosset draw_overlay(device, eatyrcode, 1,FALSE); IDirect3DStateBlock9_Apply(default_state); animate_particles(particles, PARTICLES, delta_time*30); animate_particles(particles2, PARTICLES2, delta_time*28); draw_particles(device, particles, PARTICLES, code_0); draw_particles(device, particles2, PARTICLES2, code_1); #endif #ifdef pikk // IDirect3DDevice9_SetRenderTarget(device,0,rtt_surface); IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER, 0, 1.0f, 0); draw_overlay(device, eatyrcode, TRUE); animate_scene(startblob,(time-timetable[39]-0.27f)*0.7453f); draw_scene(device,startblob,0,FALSE); draw_particles(device, particles, PARTICLES, code_0); draw_particles(device, particles2, PARTICLES2, code_1); // IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); /* draw_radialblur(device, (float)sin(time)*0.2f, (float)sin(-time*0.331f)*0.13f, (float)(2+(float)sin(time*0.5f))*0.2f, 0,//sin(time)*0.25f, rtt_texture_id, TRUE); animate_scene(fysikkfjall,time); draw_scene(device,fysikkfjall,0,FALSE); */ // draw_overlay(device, rtt_texture_id, TRUE); #endif // draw_overlay(device, eatyrcode, FALSE); // video_update(vid, time); #if 0 // IDirect3DDevice9_SetRenderTarget(device,0,rtt_surface); animate_scene(testscene,time); // morph_object(testscene->objects[0], time ); draw_scene(device,testscene,0,TRUE); // draw_particles(device, particles, PARTICLES, particle); // IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); #endif #if 0 time *=0.5f; for(i=0;i<BALLS2;i++){ balls2[i].pos.x = (float)sin(time+i-sin((float)i*0.1212111f))*0.35f; balls2[i].pos.y = (float)cos(time-(float)i*0.29342111f)*0.35f; balls2[i].pos.z = (float)sin(time*0.31121f+sin(i-time))*0.35f; balls2[i].r = 0.15f + (float)sin(time+i)*0.01f; balls2[i].pos = vector_normalize(balls2[i].pos); balls2[i].pos = vector_scale(balls2[i].pos, (float)(cos(i*0.11131f-time*0.55311f)+sin(time+(float)sin(time-i+time*0.3f)))*0.2f ); // balls2[i].pos.x *= 2.8f; } matrix_translate(temp,vector_make(0,0,87)); matrix_scale(marching_cubes_matrix,vector_make(50,50,50)); matrix_multiply(marching_cubes_matrix,temp,marching_cubes_matrix); IDirect3DDevice9_SetTransform( device, D3DTS_WORLD, (D3DMATRIX*)&marching_cubes_matrix ); fill_metafield(balls2, BALLS2); // fill_metafield_blur(balls, BALLS,0.98f); march_my_cubes_opt(balls2, BALLS2, 0.9f); // march_my_cubes(0.9f); IDirect3DDevice9_SetRenderState(device, D3DRS_CULLMODE, D3DCULL_CW); set_texture(device,0,refmap); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR ); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_ADD); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE); IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_CURRENT); draw_marched_cubes(device); #endif #if 0 // time *= 0.5f; grid_zero(g); // for(i=0;i<10;i++) // grid_wave(g,sin(time-i+sin(i-time))*0.3f,cos(time*0.69f+i*0.733f)*0.3f,7,sin(time+i*0.1f)*0.5f); matrix_translate(m, vector_make(cos(time)*1.5f, sin(time)*1.5f,time*10)); matrix_rotate(temp_matrix, vector_make(sin(time*0.8111f)*0.2f,sin(time*1.2f)*0.2f,time)); matrix_multiply(m,m,temp_matrix); // empty_grid( grid ); render_tunnel(g,m); matrix_rotate(temp_matrix, vector_make(0,M_PI,0)); matrix_multiply(m,m,temp_matrix); render_tunnel(g,m); matrix_rotate(temp_matrix, vector_make(M_PI,0,0)); matrix_multiply(m,m,temp_matrix); render_tunnel(g,m); // tyfuus_expand_grid( screen, grid, texture ); grid_add_noice(g,sin(time)*0.1f); draw_grid(device, g, circle_particle, FALSE); #endif // IDirect3DDevice9_SetRenderTarget(device,0,main_rendertarget); // video_update(vid,time); /* draw_radialblur(device, (float)sin(time)*0.2f, (float)sin(-time*0.331f)*0.13f, (float)(1+(float)sin(time*0.5f))*0.2f, 0,//sin(time)*0.25f, rtt_texture_id, FALSE); */ // IDirect3DStateBlock9_Apply(default_state); // draw_overlay(device,rtt_texture_id,FALSE); // draw_overlay(device,fullscreen,FALSE); // draw_radialblur(device,0,sin(time*0.2f)*2.f, rtt_texture_id); // IDirect3DDevice9_StretchRect(device,main_rendertarget,NULL,rtt_surface,NULL,D3DTEXF_NONE); // IDirect3DBaseTexture9_GenerateMipSubLevels(rtt_texture); IDirect3DDevice9_EndScene(device); if(IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL)==D3DERR_DEVICELOST) error("fakkin lost device. keep your hands off alt-tab, looser."); old_time = time; while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)){ TranslateMessage(&msg); DispatchMessage(&msg); if (msg.message == WM_QUIT || msg.message == WM_KEYDOWN && LOWORD(msg.wParam) == VK_ESCAPE) done = TRUE; } }while(!done); deinit_marching_cubes(); deinit_overlays(); deinit_particles(); free_scene(fysikkfjall); free_scene(startblob); free_scene(inni_abstrakt); free_scene(korridor); free_scene(skjerm_rom); free_scene(bare_paa_lissom); free_materials(); free_textures(); free_video(vid); rtt_surface->lpVtbl->Release(rtt_surface); rtt_32_surface->lpVtbl->Release(rtt_32_surface); main_rendertarget->lpVtbl->Release(main_rendertarget); IDirect3DStateBlock9_Release(default_state); d3dwin_close(); if (music_file) BASS_StreamFree( music_file ); if (fp) file_close( fp ); BASS_Free(); // pest_close(); return 0; }
int WINAPI WinMain( HINSTANCE instance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) //void entrypoint(void) { MSG msg; int done=0; WININFO *info = &wininfo; window_init(info); long st = GetTickCount(); CLogger* myLogger; myLogger = new CLogger(); GraphicsClass* m_Graphics; m_Graphics = new GraphicsClass(); m_Graphics->Initialize(XRES,YRES,info->hWnd); // BASS BASS_Init(-1,44100,0,0,NULL); //char filename[400]="C:\\My_Projects\\frmwrk\\Debug\\lemonade-merry_xmas_nectas.xm"; char filename[400]="C:\\My_Projects\\frmwrk\\Debug\\bass_system-questa_sera.xm"; //char * filename= "dark_rat-xmas.xm"; DWORD chan; float time; //chan=BASS_MusicLoad(FALSE,"dark_rat-xmas.xm",0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMPS|BASS_MUSIC_PRESCAN,0); if (!(chan=BASS_MusicLoad(FALSE,filename,0,0,BASS_MUSIC_RAMPS|BASS_MUSIC_PRESCAN,0))) { int k=5; } float dummy; int a; for (a=0;BASS_ChannelGetAttribute(chan,BASS_ATTRIB_MUSIC_VOL_CHAN+a,&dummy);a++); QWORD pos; pos=BASS_ChannelGetLength(chan,BASS_POS_BYTE); BASS_ChannelPlay(chan,FALSE); // programm loop long to=0; while( !done ) { pos=BASS_ChannelGetPosition(chan,BASS_POS_BYTE); time=BASS_ChannelBytes2Seconds(chan,pos); myLogger->LogThis("pos"); myLogger->LogThisFloat((float)pos); myLogger->LogThis("time"); myLogger->LogThisFloat((float)time); if (time!=0) { int k=6; } long t = GetTickCount(); if( !to ) to=t; t-=to; while( PeekMessage(&msg,0,0,0,PM_REMOVE) ) { if( msg.message==WM_QUIT ) done=1; TranslateMessage( &msg ); DispatchMessage( &msg ); } DrawTime( info, .001f*t ); m_Graphics->Frame(); m_Graphics->Render(); } window_end(info); ExitProcess( 0 ); }
int main(int argc, char* argv[]) { gtk_init(&argc,&argv); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // initialize BASS if (!BASS_Init(-1,44100,0,NULL,NULL)) { Error("Can't initialize device"); return 0; } if (!PlayFile()) { // start a file playing BASS_Free(); return 0; } // create the window win=gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_position(GTK_WINDOW(win),GTK_WIN_POS_CENTER); gtk_window_set_resizable(GTK_WINDOW(win),FALSE); gtk_window_set_title(GTK_WINDOW(win),"BASS spectrum example (click to toggle mode)"); g_signal_connect(win,"destroy",GTK_SIGNAL_FUNC(WindowDestroy),NULL); GtkWidget *ebox=gtk_event_box_new(); gtk_container_add(GTK_CONTAINER(win),ebox); g_signal_connect(ebox,"button-release-event",GTK_SIGNAL_FUNC(WindowButtonRelease),NULL); // create the bitmap specpb=gdk_pixbuf_new(GDK_COLORSPACE_RGB,FALSE,8,SPECWIDTH,SPECHEIGHT); speci=gtk_image_new_from_pixbuf(specpb); gtk_container_add(GTK_CONTAINER(ebox),speci); { // setup palette RGB *pal=palette; int a; memset(palette,0,sizeof(palette)); for (a=1;a<128;a++) { pal[a].rgbGreen=256-2*a; pal[a].rgbRed=2*a; } for (a=0;a<32;a++) { pal[128+a].rgbBlue=8*a; pal[128+32+a].rgbBlue=255; pal[128+32+a].rgbRed=8*a; pal[128+64+a].rgbRed=255; pal[128+64+a].rgbBlue=8*(31-a); pal[128+64+a].rgbGreen=8*a; pal[128+96+a].rgbRed=255; pal[128+96+a].rgbGreen=255; pal[128+96+a].rgbBlue=8*a; } } // setup update timer (40hz) g_timeout_add(25,UpdateSpectrum,NULL); gtk_widget_show_all(win); gtk_main(); gdk_pixbuf_unref(specpb); BASS_Free(); return 0; }
void main(int argc, char **argv) { const char *fxname[9]={"CHORUS","COMPRESSOR","DISTORTION","ECHO", "FLANGER","GARGLE","I3DL2REVERB","PARAMEQ","REVERB"}; HFX fx[9]={0}; // effect handles INPUT_RECORD keyin; DWORD r,buflen; printf("BASS Simple Sinewave Synth\n" "--------------------------\n"); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { printf("An incorrect version of BASS.DLL was loaded"); return; } // 10ms update period BASS_SetConfig(BASS_CONFIG_UPDATEPERIOD,10); // setup output - get latency if (!BASS_Init(-1,44100,BASS_DEVICE_LATENCY,0,NULL)) Error("Can't initialize device"); BASS_GetInfo(&info); // default buffer size = update period + 'minbuf' + 1ms extra margin BASS_SetConfig(BASS_CONFIG_BUFFER,10+info.minbuf+1); buflen=BASS_GetConfig(BASS_CONFIG_BUFFER); // if the device's output rate is unknown default to 44100 Hz if (!info.freq) info.freq=44100; // create a stream, stereo so that effects sound nice stream=BASS_StreamCreate(info.freq,2,0,(STREAMPROC*)WriteStream,0); printf("device latency: %dms\n",info.latency); printf("device minbuf: %dms\n",info.minbuf); printf("ds version: %d (effects %s)\n",info.dsver,info.dsver<8?"disabled":"enabled"); printf("press these keys to play:\n\n" " 2 3 5 6 7 9 0 =\n" " Q W ER T Y UI O P[ ]\n\n" "press -/+ to de/increase the buffer\n" "press spacebar to quit\n\n"); if (info.dsver>=8) // DX8 effects available printf("press F1-F9 to toggle effects\n\n"); printf("using a %dms buffer\r",buflen); BASS_ChannelPlay(stream,FALSE); while (ReadConsoleInput(GetStdHandle(STD_INPUT_HANDLE),&keyin,1,&r)) { int key; if (keyin.EventType!=KEY_EVENT) continue; if (keyin.Event.KeyEvent.wVirtualKeyCode==VK_SPACE) break; if (keyin.Event.KeyEvent.bKeyDown) { if (keyin.Event.KeyEvent.wVirtualKeyCode==VK_SUBTRACT || keyin.Event.KeyEvent.wVirtualKeyCode==VK_ADD) { // recreate stream with smaller/larger buffer BASS_StreamFree(stream); if (keyin.Event.KeyEvent.wVirtualKeyCode==VK_SUBTRACT) BASS_SetConfig(BASS_CONFIG_BUFFER,buflen-1); // smaller buffer else BASS_SetConfig(BASS_CONFIG_BUFFER,buflen+1); // larger buffer buflen=BASS_GetConfig(BASS_CONFIG_BUFFER); printf("using a %dms buffer\t\t\r",buflen); stream=BASS_StreamCreate(info.freq,2,0,(STREAMPROC*)WriteStream,0); // set effects on the new stream for (r=0;r<9;r++) if (fx[r]) fx[r]=BASS_ChannelSetFX(stream,BASS_FX_DX8_CHORUS+r,0); BASS_ChannelPlay(stream,FALSE); } if (keyin.Event.KeyEvent.wVirtualKeyCode>=VK_F1 && keyin.Event.KeyEvent.wVirtualKeyCode<=VK_F9) { r=keyin.Event.KeyEvent.wVirtualKeyCode-VK_F1; if (fx[r]) { BASS_ChannelRemoveFX(stream,fx[r]); fx[r]=0; printf("effect %s = OFF\t\t\r",fxname[r]); } else { // set the effect, not bothering with parameters (use defaults) if (fx[r]=BASS_ChannelSetFX(stream,BASS_FX_DX8_CHORUS+r,0)) printf("effect %s = ON\t\t\r",fxname[r]); } } } for (key=0;key<KEYS;key++) if (keyin.Event.KeyEvent.wVirtualKeyCode==keys[key]) { if (keyin.Event.KeyEvent.bKeyDown && vol[key]<MAXVOL) { pos[key]=0; vol[key]=MAXVOL+DECAY/2; // start key (setting "vol" slightly higher than MAXVOL to cover any rounding-down) } else if (!keyin.Event.KeyEvent.bKeyDown && vol[key]) vol[key]-=DECAY; // trigger key fadeout break; } } BASS_Free(); }
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int i = 0; DWORD chan = 0; DWORD act = 0; DWORD volume = 100; wchar_t file[320] = L""; int argc = 0; LPWSTR *argv; int status = 0; /* Check the correct BASS was loaded */ if(HIWORD(BASS_GetVersion()) != BASSVERSION) { usage(1, "Error: An incorrect version of BASS was loaded!"); } argv = CommandLineToArgvW(GetCommandLineW(), &argc); if(NULL == argv) { printf("Error: Could not determine arguments!\n"); exit(1); } if(argc > 4) { usage(1, "Error: Too many arguments!\n"); } else { for (i = 1; i < argc; i++) { if (wcscmp(argv[i], L"-ver") == 0) { usage(0, "bassplayer-win version 2.3 by Christopher Brochtrup.\n"); } else if(wcscmp(argv[i], L"-vol") == 0) { i++; volume = _wtoi(argv[i]); } else { wcsncpy(file, argv[i], 255); } } } LocalFree(argv); if(wcslen(file) == 0) { usage(1, "Error: No file provided!\n"); } status = BASS_Init(-1, 44100, 0, 0, NULL); if(!status) { print_bass_error("BASS_Init()"); } chan = BASS_StreamCreateFile(FALSE, file, 0, 0, BASS_UNICODE); if(!chan) { print_bass_error("BASS_StreamCreateFile()"); } BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, volume*100); /* Global stream volume (0-10000) */ status = BASS_ChannelPlay(chan, FALSE); if(!status) { print_bass_error("BASS_ErrorGetCode()"); } /* Wait for file to finish playing */ while(act = BASS_ChannelIsActive(chan)) { Sleep(50); } BASS_Free(); exit(0); } /* WinMain */
int main(int argc, char* argv[]) { IBNibRef nibRef; OSStatus err; glob_t g; // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // initialize default output device if (!BASS_Init(-1,44100,0,NULL,NULL)) { Error("Can't initialize device"); return 0; } // Create Window and stuff err = CreateNibReference(CFSTR("plugins"), &nibRef); if (err) return err; err = CreateWindowFromNib(nibRef, CFSTR("Window"), &win); if (err) return err; DisposeNibReference(nibRef); DataBrowserCallbacks dbc; dbc.version=kDataBrowserLatestCallbacks; InitDataBrowserCallbacks(&dbc); dbc.u.v1.itemDataCallback=MyDataBrowserItemDataCallback; ControlRef list=GetControl(20); SetDataBrowserCallbacks(list,&dbc); { // look for plugins (in the executable directory) char path[300]; DWORD l=sizeof(path); _NSGetExecutablePath(path,&l); strcpy(strrchr(path,'/')+1,"libbass*.dylib"); if (!glob(path,0,0,&g)) { int a; for (a=0;a<g.gl_pathc;a++) { if (BASS_PluginLoad(g.gl_pathv[a],0)) { // plugin loaded, add it to the list... char *p=strrchr(g.gl_pathv[a],'/')+1; AddDataBrowserItems(list,kDataBrowserNoItem,1,(DataBrowserItemID*)&p,kDataBrowserItemNoProperty); } } } DWORD c; GetDataBrowserItemCount(list,kDataBrowserNoItem,FALSE,kDataBrowserItemNoState,(DataBrowserItemState*)&c); if (!c) { // no plugins... static const char *noplugins="no plugins - visit the BASS webpage to get some"; AddDataBrowserItems(list,kDataBrowserNoItem,1,(DataBrowserItemID*)&noplugins,kDataBrowserItemNoProperty); } } SetupControlHandler(10,kEventControlHit,OpenEventHandler); SetControlAction(GetControl(12),NewControlActionUPP(PosEventHandler)); EventLoopTimerRef timer; InstallEventLoopTimer(GetCurrentEventLoop(),kEventDurationNoWait,kEventDurationSecond/2,NewEventLoopTimerUPP(TimerProc),0,&timer); ShowWindow(win); RunApplicationEventLoop(); globfree(&g); // "free" the output device and all plugins BASS_Free(); BASS_PluginFree(0); return 0; }
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l) { DWORD a=0; float freq; char c[30]; BASS_BFX_PEAKEQ eq; // dsp peaking equalizer BASS_BFX_PHASER phs; // dsp phaser switch (m) { case WM_COMMAND: switch (LOWORD(w)) { case ID_OPEN: { char file[MAX_PATH]=""; ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0"; ofn.lpstrFile=file; if (GetOpenFileName(&ofn)) { memcpy(path,file,ofn.nFileOffset); path[ofn.nFileOffset-1]=0; // free previous dsp effects & handles BASS_StreamFree(chan); // free stream BASS_MusicFree(chan); // free music if(!(chan=BASS_StreamCreateFile(FALSE, file, 0, 0, BASS_SAMPLE_LOOP|floatable))&& !(chan=BASS_MusicLoad(FALSE, file, 0, 0, BASS_MUSIC_LOOP|BASS_MUSIC_RAMP|floatable,0))){ // not a WAV/MP3 or MOD MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it..."); Error("Selected file couldnt be loaded!"); break; } // update the Button to show the loaded file name MESS(ID_OPEN,WM_SETTEXT,0,GetFileName(file)); // set dsp effects SendMessage(win,WM_COMMAND,IDC_CHKEQ,l); SendMessage(win,WM_COMMAND,IDC_CHKPHS,l); // get current sample rate BASS_ChannelGetAttribute(chan, BASS_ATTRIB_FREQ, &freq); oldfreq = freq; // set the dx sample rate & view MESS(IDC_DXRATE,TBM_SETRANGEMAX,0,(long)(freq * 1.3f)); MESS(IDC_DXRATE,TBM_SETRANGEMIN,0,(long)(freq * 0.7f)); MESS(IDC_DXRATE,TBM_SETPOS,TRUE,(long)freq); MESS(IDC_DXRATE,TBM_SETPAGESIZE,0,(long)(freq * 0.01f)); // by 1% sprintf(c,"DirectX Samplerate = %dHz", (long)freq); MESS(IDC_SDXRATE,WM_SETTEXT,0,c); // play it! BASS_ChannelPlay(chan, FALSE); } } return 1; case IDC_CHKEQ: if (MESS(IDC_CHKEQ,BM_GETCHECK,0,0)) SetDSP_EQ(0.0f, 2.5f, 0.0f, 125.0f, 1000.0f, 8000.0f); else BASS_ChannelRemoveFX(chan, fxEQ); return 1; case IDC_CHKPHS: if(MESS(IDC_CHKPHS,BM_GETCHECK,0,0)){ fxPhaser=BASS_ChannelSetFX(chan, BASS_FX_BFX_PHASER,0); BASS_FXGetParameters(fxPhaser, &phs); phs.fWetMix = (float)MESS(IDC_WETMIX,TBM_GETPOS,0,0) / 1000.0f; phs.fDryMix = (float)MESS(IDC_DRYMIX,TBM_GETPOS,0,0) / 1000.0f; phs.fFeedback = (float)MESS(IDC_FEEDBACK,TBM_GETPOS,0,0) / 1000.0f; phs.fRate = (float)MESS(IDC_RATE,TBM_GETPOS,0,0) / 10.0f; phs.fRange = (float)MESS(IDC_RANGE,TBM_GETPOS,0,0) / 10.0f; phs.fFreq = (float)MESS(IDC_FREQ,TBM_GETPOS,0,0) / 10.0f; BASS_FXSetParameters(fxPhaser, &phs); }else BASS_ChannelRemoveFX(chan, fxPhaser); return 1; } return 1; case WM_VSCROLL: if(l){ UpdateFX(GetDlgCtrlID((HWND)l)-IDC_SLDEQ1); } return 1; case WM_HSCROLL: if(!BASS_ChannelIsActive(chan)) break; switch (GetDlgCtrlID((HWND)l)) { case IDC_DXRATE: BASS_ChannelSetAttribute(chan, BASS_ATTRIB_FREQ, (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0)); sprintf(c,"DirectX Samplerate = %dHz", MESS(IDC_DXRATE, TBM_GETPOS, 0, 0)); MESS(IDC_SDXRATE,WM_SETTEXT,0,c); // update all bands fCenters after changing samplerate { int i; for(i=0;i<3;i++){ eq.lBand = i; BASS_FXGetParameters(fxEQ, &eq); eq.fCenter = eq.fCenter * (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0) / oldfreq; BASS_FXSetParameters(fxEQ, &eq); } oldfreq = (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0); } break; case IDC_DRYMIX: case IDC_WETMIX: case IDC_FEEDBACK: case IDC_RATE: case IDC_RANGE: case IDC_FREQ: BASS_FXGetParameters(fxPhaser, &phs); phs.fWetMix = (float)MESS(IDC_WETMIX,TBM_GETPOS,0,0) / 1000.0f; phs.fDryMix = (float)MESS(IDC_DRYMIX,TBM_GETPOS,0,0) / 1000.0f; phs.fFeedback = (float)MESS(IDC_FEEDBACK,TBM_GETPOS,0,0) / 1000.0f; phs.fRate = (float)MESS(IDC_RATE,TBM_GETPOS,0,0) / 10.0f; phs.fRange = (float)MESS(IDC_RANGE,TBM_GETPOS,0,0) / 10.0f; phs.fFreq = (float)MESS(IDC_FREQ,TBM_GETPOS,0,0) / 10.0f; BASS_FXSetParameters(fxPhaser, &phs); } return 1; case WM_INITDIALOG: win=h; GetCurrentDirectory(MAX_PATH,path); memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hwndOwner=h; ofn.hInstance=inst; ofn.nMaxFile=MAX_PATH; ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER; // enable floating-point DSP BASS_SetConfig(BASS_CONFIG_FLOATDSP, TRUE); // setup output - default device, 44100hz, stereo, 16 bits if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); DestroyWindow(win); return 1; } // check for floating-point capability floatable = BASS_StreamCreate(44100, 2, BASS_SAMPLE_FLOAT, 0, 0); if (floatable) { BASS_StreamFree(floatable); //woohoo! floatable = BASS_SAMPLE_FLOAT; } // initialize dsp eq sliders MESS(IDC_SLDEQ1,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(IDC_SLDEQ1,TBM_SETPOS,TRUE,10); MESS(IDC_SLDEQ2,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(IDC_SLDEQ2,TBM_SETPOS,TRUE,10); MESS(IDC_SLDEQ3,TBM_SETRANGE,FALSE,MAKELONG(0,20)); MESS(IDC_SLDEQ3,TBM_SETPOS,TRUE,10); // dx rate MESS(IDC_DXRATE,TBM_SETRANGEMAX,0,(long)(44100.0f*1.3f)); MESS(IDC_DXRATE,TBM_SETRANGEMIN,0,(long)(44100.0f*0.7f)); MESS(IDC_DXRATE,TBM_SETPOS,TRUE,44100); MESS(IDC_DXRATE,TBM_SETPAGESIZE,0,(long)(44100.0f*0.01f)); // by 1% // DryMix MESS(IDC_DRYMIX,TBM_SETRANGE,0,MAKELONG(-2000,2000)); MESS(IDC_DRYMIX,TBM_SETPOS,TRUE,-999); // WetMix MESS(IDC_WETMIX,TBM_SETRANGE,0,MAKELONG(-2000,2000)); MESS(IDC_WETMIX,TBM_SETPOS,TRUE,999); // Feedback MESS(IDC_FEEDBACK,TBM_SETRANGE,0,MAKELONG(-1000,1000)); MESS(IDC_FEEDBACK,TBM_SETPOS,TRUE,-60); // Rate MESS(IDC_RATE,TBM_SETRANGE,0,MAKELONG(0,100)); MESS(IDC_RATE,TBM_SETPOS,TRUE,2); // Range MESS(IDC_RANGE,TBM_SETRANGE,0,MAKELONG(0,100)); MESS(IDC_RANGE,TBM_SETPOS,TRUE,60); // Freq MESS(IDC_FREQ,TBM_SETRANGE,0,MAKELONG(0,10000)); MESS(IDC_FREQ,TBM_SETPOS,TRUE,1000); Font=CreateFont(-12,0,0,0,FW_BOLD,FALSE,FALSE,FALSE,ANSI_CHARSET,OUT_STRING_PRECIS, CLIP_STROKE_PRECIS,DRAFT_QUALITY,DEFAULT_PITCH | FF_DONTCARE, "MS Sans Serif"); // set the font for check boxes MESS(IDC_CHKEQ, WM_SETFONT, Font, TRUE); MESS(IDC_CHKPHS,WM_SETFONT, Font, TRUE); return 1; case WM_CLOSE: EndDialog(h,0); return 0; break; } return 0; }
int WINAPI WinMain( HINSTANCE instance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { MSG msg; int done=0; WININFO *info = &wininfo; info->hInstance = GetModuleHandle( 0 ); //if( MessageBox( 0, "fullscreen?", info->wndclass, MB_YESNO|MB_ICONQUESTION)==IDYES ) info->full++; if (!window_init(info)) { window_end(info); MessageBox(0, "window_init()!", "error", MB_OK|MB_ICONEXCLAMATION); return 0; } if (initGL(info)) { return 0; } //intro_init(); // start music playback #ifdef MUSIC BASS_Init(-1,44100,0,info->hWnd,NULL); HSTREAM mp3Str=BASS_StreamCreateFile(FALSE,"Musik/set1.mp3",0,0,0); BASS_ChannelPlay(mp3Str, TRUE); BASS_Start(); #endif // Initialize COM HRESULT hr = CoInitialize(NULL); if (FAILED(hr)) exit(-1); // Example editor usage char errorText[MAX_ERROR_LENGTH+1]; char filename[SM_MAX_FILENAME_LENGTH+1]; sprintf_s(filename, SM_MAX_FILENAME_LENGTH, "shaders/%s", usedShader[usedIndex]); if (editor.loadText(filename, errorText)) { MessageBox(info->hWnd, errorText, "Editor init", MB_OK); return -1; } long to=timeGetTime(); while( !done ) { long t = timeGetTime() - to; while( PeekMessage(&msg,0,0,0,PM_REMOVE) ) { if( msg.message==WM_QUIT ) done=1; TranslateMessage( &msg ); DispatchMessage( &msg ); } glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); intro_do(t); editor.render(t); SwapBuffers( info->hDC ); } window_end( info ); #ifdef MUSIC // music uninit BASS_ChannelStop(mp3Str); BASS_StreamFree(mp3Str); BASS_Free(); #endif // Un-initialize COM CoUninitialize(); return( 0 ); }
void NLS::Init() { Time::Reset(); Config::Load(); locale::global(locale("")); #ifndef _DEBUG // Log output to logfile freopen("nolifestory.log", "a", stdout); freopen("nolifestory.log", "a", stderr); #endif cout << endl << "Initializing NoLifeStory" << endl; cout << "아무 라이프 스토리 없음" << endl; cout << "유니 코드는 사용" << endl; cout << "Using locale: " << locale().name() << endl; srand(time(0)); auto initDone = [](const string &msg) { cout << "[Loading] Init " << msg << " done." << endl; }; Crypto::Init(); initDone("Cryptography"); InitWZ(); initDone("WZ data"); Network::Init(); initDone("Network"); Graphics::Init(); initDone("Graphics"); #ifdef NLS_WINDOWS BASS_Init(-1, 44100, 0, window->GetSystemHandle(), 0); #else BASS_Init(-1, 44100, 0, (void*)window->GetSystemHandle(), 0); #endif initDone("BASS Sound System"); if (Mindfuck) { HSTREAM s = BASS_StreamCreateFile(false, "bgm.mp3", 0, 0, BASS_SAMPLE_FLOAT|BASS_SAMPLE_LOOP); BASS_ChannelPlay(s, true); } Text::Init(); initDone("Text"); Player::Init(); ThisPlayer = new _ThisPlayer; initDone("Player Data"); View::Init(); initDone("View"); Mouse::Init(); initDone("Mouse"); UI::Init(); initDone("User Interface"); Physics::Init(); initDone("Physics System"); Key::Init(); initDone("AES Keys"); Time::Step(); cout << "Initialization complete" << endl; MainChat << Text::Color(255, 255, 0, 255) << "[NoLifeStory] Welcome to NoLifeStory!" << cendl; if (NLS::Network::Online) { string v1 = NLS::Network::Version/100?tostring(NLS::Network::Version/100):string(); string v2 = tostring(NLS::Network::Version%100); MainChat << Text::Color(255, 20, 50) << "[INFO] Connected with MapleStory v" + v1 + "." + v2 + "!" << cendl; } else { MainChat << Text::Color(255, 20, 50) << "[INFO] Not connected with any MapleStory server!" << cendl; } if (Profiling) { cout << "Running in profiling mode. Have fun!" << cendl; Node n = WZ["Map"]["Map"]; for (int i = 0; i < 10; i++) { Node nn = n["Map"+tostring(i)]; if (nn) for_each(nn.begin(), nn.end(), [](pair<string, Node> p){ ProfileMaps.push_back(p.first); }); } } Map::Load(Network::Online?"MapLogin":"******", ""); Map::Load(); }
int main(int argc, char* argv[]) { regex_t fregex[2]; gtk_init(&argc,&argv); // check the correct BASS was loaded if (HIWORD(BASS_GetVersion())!=BASSVERSION) { Error("An incorrect version of BASS was loaded"); return 0; } // Initialize the output device with 3D support if (!BASS_Init(-1,44100,BASS_DEVICE_3D,NULL,NULL)) { Error("Can't initialize device"); return 0; } { BASS_INFO i; BASS_GetInfo(&i); if (i.speakers>2) { GtkWidget *dialog=gtk_message_dialog_new(NULL,0, GTK_MESSAGE_QUESTION,GTK_BUTTONS_YES_NO,"Multiple speakers were detected. Would you like to use them?"); if (gtk_dialog_run(GTK_DIALOG(dialog))==GTK_RESPONSE_NO) BASS_SetConfig(BASS_CONFIG_3DALGORITHM,BASS_3DALG_OFF); gtk_widget_destroy(dialog); } } // Use meters as distance unit, real world rolloff, real doppler effect BASS_Set3DFactors(1,1,1); // initialize GUI glade=glade_xml_new(GLADE_PATH"3dtest.glade",NULL,NULL); if (!glade) return 0; win=GetWidget("window1"); if (!win) return 0; glade_xml_signal_autoconnect(glade); g_signal_connect(gtk_tree_view_get_selection(GTK_TREE_VIEW(GetWidget("channels"))),"changed",G_CALLBACK(ListSelectionChange),NULL); { // setup list GtkTreeView *list=GTK_TREE_VIEW(GetWidget("channels")); GtkTreeViewColumn *col=gtk_tree_view_column_new(); gtk_tree_view_append_column(list,col); GtkCellRenderer *renderer = gtk_cell_renderer_text_new(); gtk_tree_view_column_pack_start(col,renderer,TRUE); gtk_tree_view_column_add_attribute(col, renderer, "text", 0); GtkListStore *liststore=gtk_list_store_new(1,G_TYPE_STRING); gtk_tree_view_set_model(list,GTK_TREE_MODEL(liststore)); g_object_unref(liststore); } { // initialize file selector GtkFileFilter *filter; filesel=gtk_file_chooser_dialog_new("Open File",GTK_WINDOW(win),GTK_FILE_CHOOSER_ACTION_OPEN, GTK_STOCK_CANCEL,GTK_RESPONSE_CANCEL,GTK_STOCK_OPEN,GTK_RESPONSE_ACCEPT,NULL); filter=gtk_file_filter_new(); gtk_file_filter_set_name(filter,"Streamable files (wav/aif/mp3/mp2/mp1/ogg)"); regcomp(&fregex[0],"\\.(mp[1-3]|ogg|wav|aif)$",REG_ICASE|REG_NOSUB|REG_EXTENDED); gtk_file_filter_add_custom(filter,GTK_FILE_FILTER_FILENAME,FileExtensionFilter,&fregex[0],NULL); gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter); filter=gtk_file_filter_new(); gtk_file_filter_set_name(filter,"MOD music files (mo3/xm/mod/s3m/it/mtm/umx)"); regcomp(&fregex[1],"\\.(mo3|xm|mod|s3m|it|umx)$",REG_ICASE|REG_NOSUB|REG_EXTENDED); gtk_file_filter_add_custom(filter,GTK_FILE_FILTER_FILENAME,FileExtensionFilter,&fregex[1],NULL); gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter); filter=gtk_file_filter_new(); gtk_file_filter_set_name(filter,"All files"); gtk_file_filter_add_pattern(filter,"*"); gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter); } g_timeout_add(TIMERPERIOD,Update,NULL); UpdateButtons(); gtk_main(); gtk_widget_destroy(filesel); regfree(&fregex[0]); regfree(&fregex[1]); BASS_Free(); // close output return 0; }
inline bool KNMusicBackendBass::initialBass(DWORD &channelFlags) { //Detect operating system version and enable option for using WASAPI. #ifdef Q_OS_WIN64 m_wasapiEnabled=m_systemConfigure->data("WASAPI", false).toBool(); #endif //Get the buffer length. int bufferLength=m_systemConfigure->data("BufferLength", 500).toInt(); //Check buffer length is valid. if(bufferLength<10) { //For minimum, buffer should be 10ms. bufferLength=10; } else if(bufferLength>5000) { //For maximum, buffer should be 5000ms. bufferLength=5000; } //Get the output device index. QString outputDeviceId="-1"; { //Check whether the configure has output device. if(m_systemConfigure->contains("OutputDevice")) { //Get the json object. QJsonObject deviceInfo= m_systemConfigure->data("OutputDevice").toJsonObject(); //Get the device info Id. outputDeviceId=deviceInfo.value("Id").toString(); } } //Check the bass library version first. if(HIWORD(BASS_GetVersion()) > BASSVERSION) { //Failed to load a higher version bass library. return false; } //Enabled float digital signal processing. //DON'T MOVE THIS, this should config before bass init. if(m_systemConfigure->data("Float", false).toBool()) { //Enable 32-bit floating-point sample data converting. BASS_SetConfig(BASS_CONFIG_FLOATDSP, TRUE); } //Set the buffer length. BASS_SetConfig(BASS_CONFIG_BUFFER, static_cast<DWORD>(bufferLength)); //Get the setting sample rate. QString userSampleRate= m_systemConfigure->data("SampleRate", "None").toString(); //Set a default initial sample rate. int initialSampleRate=44100; #ifdef Q_OS_WIN64 if(m_wasapiEnabled) { //Prepare the user output device info. int userOutputDevice=-1; //Check the user output device selection. if(outputDeviceId.startsWith("w")) { //Get the possible output device. userOutputDevice=outputDeviceId.mid(1).toInt(); } //For 64-bit Windows, we will enable WASAPI as the playing API instead //of using DirectX. //Find the output device. BASS_WASAPI_DEVICEINFO deviceInfo; int deviceCount=0; QList<int> validDeviceIndex; for(deviceCount=0; BASS_WASAPI_GetDeviceInfo(deviceCount, &deviceInfo); ++deviceCount) { //Check the device flag. if((deviceInfo.flags & (BASS_DEVICE_LOOPBACK | BASS_DEVICE_INPUT))==0) { //Check the valid device list. if((deviceInfo.flags & BASS_DEVICE_DEFAULT) ==BASS_DEVICE_DEFAULT) { //Save the default device index. m_wasapiOutputDevice=deviceCount; } //Add the device to the list. validDeviceIndex.append(deviceCount); } } // Check the device index. if(validDeviceIndex.isEmpty()) { //Failed to find the output device. return false; } //Check the user selection is still valid. if(validDeviceIndex.contains(userOutputDevice)) { //Set the user selected device as the output device. m_wasapiOutputDevice=userOutputDevice; } //Because we won't playing anything via BASS, so don't need an update //thread. BASS_SetConfig(BASS_CONFIG_UPDATETHREADS, 0); //Setup BASS - "no sound" device with the "mix" sample rate (default for //MOD music) BASS_Init(0, deviceInfo.mixfreq, 0, 0, NULL); } else { #endif //Check the start data. DWORD outputDevice=-1; if(!outputDeviceId.startsWith("w")) { //Get the raw output device int rawOutputDevice=outputDeviceId.toInt(); //Check whether the output device is valid. QJsonArray allDevices=deviceList(); //Check whether the output device is existed. if(rawOutputDevice>=-1 && (rawOutputDevice<allDevices.size()-1)) { //Set the device back to default. outputDevice=rawOutputDevice; } } //Normal bass initialize. //Prepare the bass initial flag. DWORD initFlag=0; //Check the user sample rate. if(QString::number(userSampleRate.toInt())==userSampleRate) { //Update the initial sample rate. initialSampleRate=userSampleRate.toInt(); //Add the initial flag. initFlag |= BASS_DEVICE_FREQ; } //Check the preference setting. if(m_systemConfigure->data("Stereo", false).toBool()) { //Add stereo flag. initFlag |= BASS_DEVICE_STEREO; } //Initial bass library. if(!BASS_Init(outputDevice, initialSampleRate, initFlag, NULL, NULL)) { //Failed to initial the library bass. return false; } #ifdef Q_OS_WIN64 } #endif //Clear the channel flags. channelFlags=0; //When enabling 32-bit floating converting, check the float support. if(m_systemConfigure->data("Float", false).toBool()) { //Check float dsp supporting. DWORD fdpsCheck=BASS_StreamCreate(initialSampleRate, 2, BASS_SAMPLE_FLOAT, NULL, 0); //If support the float dsp, if(fdpsCheck) { //Free the check channel, recover the memory. BASS_StreamFree(fdpsCheck); //Set fdps support flag. channelFlags |= BASS_SAMPLE_FLOAT; } } //Load complete. return true; }
INT_PTR CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l) { switch (m) { case WM_COMMAND: switch (LOWORD(w)) { case IDCANCEL: DestroyWindow(h); break; case 10: { char file[MAX_PATH]=""; ofn.lpstrFile=file; ofn.nMaxFile=MAX_PATH; if (GetOpenFileName(&ofn)) { BASS_StreamFree(chan); // free the old stream if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP))) { // it ain't playable MESS(10,WM_SETTEXT,0,"click here to open a file..."); MESS(11,WM_SETTEXT,0,""); Error("Can't play the file"); break; } MESS(10,WM_SETTEXT,0,file); { // display the file type and length QWORD bytes=BASS_ChannelGetLength(chan,BASS_POS_BYTE); DWORD time=BASS_ChannelBytes2Seconds(chan,bytes); BASS_CHANNELINFO info; BASS_ChannelGetInfo(chan,&info); sprintf(file,"channel type = %x (%s)\nlength = %I64u (%u:%02u)", info.ctype,GetCTypeString(info.ctype,info.plugin),bytes,time/60,time%60); MESS(11,WM_SETTEXT,0,file); MESS(12,TBM_SETRANGE,1,MAKELONG(0,time)); // update scroller range } BASS_ChannelPlay(chan,FALSE); } } break; } break; case WM_HSCROLL: if (l && LOWORD(w)!=SB_THUMBPOSITION && LOWORD(w)!=SB_ENDSCROLL) { // set the position int pos=SendMessage((HWND)l,TBM_GETPOS,0,0); BASS_ChannelSetPosition(chan,BASS_ChannelSeconds2Bytes(chan,pos),BASS_POS_BYTE); } break; case WM_TIMER: MESS(12,TBM_SETPOS,1,(DWORD)BASS_ChannelBytes2Seconds(chan,BASS_ChannelGetPosition(chan,BASS_POS_BYTE))); // update position break; case WM_INITDIALOG: win=h; // initialize default output device if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); DestroyWindow(win); break; } // initialize file selector memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hwndOwner=h; ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER; ofn.lpstrFilter=filter; memcpy(filter,"BASS built-in (*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif)\0*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0",88); { // look for plugins (in the executable's directory) WIN32_FIND_DATA fd; HANDLE fh; char path[MAX_PATH],*fp=filter+88; GetModuleFileName(0,path,sizeof(path)); strcpy(strrchr(path,'\\')+1,"bass*.dll"); fh=FindFirstFile(path,&fd); if (fh!=INVALID_HANDLE_VALUE) { do { HPLUGIN plug; if (plug=BASS_PluginLoad(fd.cFileName,0)) { // plugin loaded... const BASS_PLUGININFO *pinfo=BASS_PluginGetInfo(plug); // get plugin info to add to the file selector filter... int a; for (a=0;a<pinfo->formatc;a++) { fp+=sprintf(fp,"%s (%s) - %s",pinfo->formats[a].name,pinfo->formats[a].exts,fd.cFileName)+1; // format description fp+=sprintf(fp,"%s",pinfo->formats[a].exts)+1; // extension filter } // add plugin to the list MESS(20,LB_ADDSTRING,0,fd.cFileName); } } while (FindNextFile(fh,&fd)); FindClose(fh); } if (!MESS(20,LB_GETCOUNT,0,0)) // no plugins... MESS(20,LB_ADDSTRING,0,"no plugins - visit the BASS webpage to get some"); memcpy(fp,"All files\0*.*\0\0",15); } SetTimer(h,0,500,0); // timer to update the position return 1; case WM_DESTROY: // "free" the output device and all plugins BASS_Free(); BASS_PluginFree(0); break; } return 0; }
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l) { DWORD p; float freq; char c[30]; switch (m) { case WM_COMMAND: switch (LOWORD(w)) { case ID_OPEN: { char file[MAX_PATH]=""; ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0"; ofn.lpstrFile=file; if (GetOpenFileName(&ofn)) { memcpy(path,file,ofn.nFileOffset); path[ofn.nFileOffset-1]=0; // free decode bpm & stream BASS_FX_BPM_Free(hBPM); // free tempo, stream, music & bpm/beat callbacks BASS_StreamFree(chan); // create decode stream channel chan=BASS_StreamCreateFile(FALSE, file, 0, 0, BASS_STREAM_DECODE); // create decode music channel if (!chan) chan = BASS_MusicLoad(FALSE, file, 0, 0, BASS_MUSIC_RAMP|BASS_MUSIC_PRESCAN|BASS_MUSIC_DECODE, 0); if (!chan){ // not a WAV/MP3 or MOD MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it..."); Error("Selected file couldn't be loaded!"); break; } // get current samplerate BASS_ChannelGetAttribute(chan, BASS_ATTRIB_FREQ, &freq); // update the position slider p = (DWORD)BASS_ChannelBytes2Seconds(chan, BASS_ChannelGetLength(chan, BASS_POS_BYTE)); MESS(IDC_POS,TBM_SETRANGEMAX,0,p); MESS(IDC_POS,TBM_SETPOS,TRUE,0); // create a new stream - decoded & resampled :) if (!(chan=BASS_FX_TempoCreate(chan, BASS_SAMPLE_LOOP|BASS_FX_FREESOURCE))){ MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it..."); Error("Couldn't create a resampled stream!"); BASS_StreamFree(chan); BASS_MusicFree(chan); break; } // update the button to show the loaded file name MESS(ID_OPEN,WM_SETTEXT,0,GetFileName(file)); // set Volume p = MESS(IDC_VOL,TBM_GETPOS,0,0); BASS_ChannelSetAttribute(chan, BASS_ATTRIB_VOL, (float)(100 - p)/100.0f); // update tempo slider & view MESS(IDC_TEMPO,TBM_SETPOS,TRUE,0); MESS(IDC_STEMPO,WM_SETTEXT,0,"Tempo = 0%"); // set rate min/max values according to current frequency MESS(IDC_RATE,TBM_SETRANGEMAX,0,(long)(freq * 1.3f)); MESS(IDC_RATE,TBM_SETRANGEMIN,0,(long)(freq * 0.7f)); MESS(IDC_RATE,TBM_SETPOS,TRUE,(long)freq); MESS(IDC_RATE,TBM_SETPAGESIZE,0,(long)(freq * 0.01f)); // by 1% sprintf(c,"Samplerate = %dHz", (long)freq); MESS(IDC_SRATE,WM_SETTEXT,0,c); // update the approximate time in seconds view UpdatePositionLabel(); // play new created stream BASS_ChannelPlay(chan,FALSE); // set the callback bpm and beat SendMessage(win,WM_COMMAND,IDC_CHKPERIOD,l); SendMessage(win,WM_COMMAND,IDC_CHKBEAT,l); // get the bpm of 30 seconds from the start DecodingBPM(TRUE, 0.0f, 30.0f, file); } } return 1; case IDC_CHKPERIOD: if(MESS(IDC_CHKPERIOD,BM_GETCHECK,0,0)){ GetDlgItemText(win, IDC_EPBPM, c, 5); BASS_FX_BPM_CallbackSet(chan, (BPMPROC*)GetBPM_Callback, (double)atof(c), 0, BASS_FX_BPM_MULT2, 0); }else BASS_FX_BPM_Free(chan); return 1; case IDC_CHKBEAT: if(MESS(IDC_CHKBEAT,BM_GETCHECK,0,0)){ BASS_FX_BPM_BeatCallbackSet(chan, (BPMBEATPROC*)GetBeatPos_Callback, 0); }else BASS_FX_BPM_BeatFree(chan); return 1; } break; case WM_VSCROLL: if(GetDlgCtrlID((HWND)l) == IDC_VOL) BASS_ChannelSetAttribute(chan, BASS_ATTRIB_VOL, (float)(100 - MESS(IDC_VOL,TBM_GETPOS,0,0))/100.0f); break; case WM_HSCROLL: { if(!BASS_ChannelIsActive(chan)) break; switch (GetDlgCtrlID((HWND)l)) { case IDC_TEMPO: // set new tempo BASS_ChannelSetAttribute(chan, BASS_ATTRIB_TEMPO, (float)MESS(IDC_TEMPO, TBM_GETPOS, 0, 0)); // update tempo static text sprintf(c,"Tempo = %d%%", MESS(IDC_TEMPO, TBM_GETPOS, 0, 0)); MESS(IDC_STEMPO,WM_SETTEXT,0,c); case IDC_RATE: { // set new samplerate BASS_ChannelSetAttribute(chan, BASS_ATTRIB_TEMPO_FREQ, (float)MESS(IDC_RATE, TBM_GETPOS, 0, 0)); sprintf(c,"Samplerate = %dHz", MESS(IDC_RATE, TBM_GETPOS, 0, 0)); MESS(IDC_SRATE,WM_SETTEXT,0,c); // update the bpm view if (MESS(IDC_CHKPERIOD,BM_GETCHECK,0,0)) sprintf(c,"BPM: %0.2f", GetNewBPM(chan)); else sprintf(c,"BPM: %0.2f", GetNewBPM(hBPM)); MESS(IDC_SBPM,WM_SETTEXT,0,c); // update the approximate time in seconds view UpdatePositionLabel(); } break; case IDC_POS: // change the position if (LOWORD(w) == SB_ENDSCROLL) { // seek to new pos BASS_ChannelSetPosition(chan, (QWORD)BASS_ChannelSeconds2Bytes(chan, (double)MESS(IDC_POS,TBM_GETPOS,0,0)), BASS_POS_BYTE); // get the bpm of last IDC_EPBPM seconds GetDlgItemText(win, IDC_EPBPM, c, 5); DecodingBPM(FALSE, (double)MESS(IDC_POS,TBM_GETPOS,0,0) - (double)atof(c), (double)MESS(IDC_POS,TBM_GETPOS,0,0),""); } // update the approximate time in seconds view UpdatePositionLabel(); break; } } return 1; break; case WM_CLOSE: EndDialog(h, 0); return 1; break; case WM_INITDIALOG: win=h; GetCurrentDirectory(MAX_PATH,path); memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hwndOwner=h; ofn.hInstance=inst; ofn.nMaxFile=MAX_PATH; ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER; // setup output - default device, 44100hz, stereo, 16 bits if (!BASS_Init(-1,44100,0,win,NULL)) { Error("Can't initialize device"); DestroyWindow(win); return 1; } // volume MESS(IDC_VOL,TBM_SETRANGEMAX,0,100); MESS(IDC_VOL,TBM_SETPOS,TRUE,50); MESS(IDC_VOL,TBM_SETPAGESIZE,0,5); // tempo MESS(IDC_TEMPO,TBM_SETRANGEMAX,TRUE,30); MESS(IDC_TEMPO,TBM_SETRANGEMIN,TRUE,-30); MESS(IDC_TEMPO,TBM_SETPOS,TRUE,0); MESS(IDC_TEMPO,TBM_SETPAGESIZE,0,1); // rate MESS(IDC_RATE,TBM_SETRANGEMAX,0,(long)(44100.0f * 1.3f)); MESS(IDC_RATE,TBM_SETRANGEMIN,0,(long)(44100.0f * 0.7f)); MESS(IDC_RATE,TBM_SETPOS,TRUE,44100); MESS(IDC_RATE,TBM_SETPAGESIZE,0,(long)(44100.0f * 0.01f)); // by 1% // bpm detection process MESS(IDC_PRGRSBPM,PBM_SETRANGE32,0,100); // set the bpm period edit box, as a default of 10 seconds :) MESS(IDC_EPBPM,WM_SETTEXT,0,"10"); // set the bpm static text font Font = CreateFont(-12,0,0,0,FW_BOLD,FALSE,FALSE,FALSE,ANSI_CHARSET, OUT_STROKE_PRECIS,CLIP_STROKE_PRECIS,DRAFT_QUALITY, DEFAULT_PITCH | FF_DONTCARE,"Tahoma"); MESS(IDC_SBPM, WM_SETFONT, Font, TRUE); MESS(IDC_SBEAT, WM_SETFONT, Font, TRUE); return 1; } return 0; }
void __cdecl main(int argc, char **argv) { HANDLE hIn = GetStdHandle(STD_INPUT_HANDLE); HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); int running = 1; #ifdef WIN32 if (IsDebuggerPresent()) { // turn on floating-point exceptions unsigned int prev; _clearfp(); _controlfp_s(&prev, 0, _EM_ZERODIVIDE|_EM_INVALID); } #endif // check the correct BASS was loaded if (HIWORD(BASS_GetVersion()) != BASSVERSION) { fprintf(stderr, "An incorrect version of BASS.DLL was loaded"); return; } // set the window title SetConsoleTitle(TEXT(title_text)); // set the console buffer size static const COORD bufferSize = { 80, 50 }; SetConsoleScreenBufferSize(hOut, bufferSize); // set the console window size static const SMALL_RECT windowSize = { 0, 0, 79, 49 }; SetConsoleWindowInfo(hOut, TRUE, &windowSize); // clear the window Clear(hOut); // hide the cursor static const CONSOLE_CURSOR_INFO cursorInfo = { 100, FALSE }; SetConsoleCursorInfo(hOut, &cursorInfo); // set input mode SetConsoleMode(hIn, 0); // 10ms update period const DWORD STREAM_UPDATE_PERIOD = 10; BASS_SetConfig(BASS_CONFIG_UPDATEPERIOD, STREAM_UPDATE_PERIOD); // initialize BASS sound library const DWORD STREAM_FREQUENCY = 48000; if (!BASS_Init(-1, STREAM_FREQUENCY, BASS_DEVICE_LATENCY, 0, NULL)) Error("Can't initialize device"); // get device info BASS_GetInfo(&info); // if the device's output rate is unknown default to stream frequency if (!info.freq) info.freq = STREAM_FREQUENCY; // debug print info DebugPrint("frequency: %d (min %d, max %d)\n", info.freq, info.minrate, info.maxrate); DebugPrint("device latency: %dms\n", info.latency); DebugPrint("device minbuf: %dms\n", info.minbuf); DebugPrint("ds version: %d (effects %s)\n", info.dsver, info.dsver < 8 ? "disabled" : "enabled"); // default buffer size = update period + 'minbuf' + 1ms extra margin BASS_SetConfig(BASS_CONFIG_BUFFER, STREAM_UPDATE_PERIOD + info.minbuf + 1); DebugPrint("using a %dms buffer\r", BASS_GetConfig(BASS_CONFIG_BUFFER)); // create a stream, stereo so that effects sound nice stream = BASS_StreamCreate(info.freq, 2, BASS_SAMPLE_FLOAT, (STREAMPROC*)WriteStream, 0); // set channel to apply effects fx_channel = stream; #ifdef BANDLIMITED_SAWTOOTH // initialize bandlimited sawtooth tables InitSawtooth(); #endif // initialize waves InitWave(); // enable the first oscillator osc_config[0].enable = true; // reset all controllers Control::ResetAll(); // start playing the audio stream BASS_ChannelPlay(stream, FALSE); // get the number of midi devices UINT midiInDevs = Midi::Input::GetNumDevices(); DebugPrint("MIDI input devices: %d\n", midiInDevs); // print device names for (UINT i = 0; i < midiInDevs; ++i) { MIDIINCAPS midiInCaps; if (Midi::Input::GetDeviceCaps(i, midiInCaps) == 0) { DebugPrint("%d: %s\n", i, midiInCaps.szPname); } } // if there are any devices available... if (midiInDevs > 0) { // open and start midi input // TO DO: select device number via a configuration setting Midi::Input::Open(0); Midi::Input::Start(); } // initialize to middle c note_most_recent = 60; voice_note[voice_most_recent] = unsigned char(note_most_recent); DisplaySpectrumAnalyzer displaySpectrumAnalyzer; DisplayKeyVolumeEnvelope displayKeyVolumeEnvelope; DisplayOscillatorWaveform displayOscillatorWaveform; DisplayOscillatorFrequency displayOscillatorFrequency; DisplayLowFrequencyOscillator displayLowFrequencyOscillator; DisplayFilterFrequency displayFilterFrequency; // initialize spectrum analyzer displaySpectrumAnalyzer.Init(stream, info); // initialize key display displayKeyVolumeEnvelope.Init(hOut); // show output scale and key octave PrintOutputScale(hOut); PrintKeyOctave(hOut); PrintGoToEffects(hOut); PrintAntialias(hOut); // show main page Menu::SetActivePage(hOut, Menu::PAGE_MAIN); while (running) { // if there are any pending input events... DWORD numEvents = 0; while (GetNumberOfConsoleInputEvents(hIn, &numEvents) && numEvents > 0) { // get the next input event INPUT_RECORD keyin; ReadConsoleInput(hIn, &keyin, 1, &numEvents); if (keyin.EventType == KEY_EVENT) { // handle interface keys if (keyin.Event.KeyEvent.bKeyDown) { WORD code = keyin.Event.KeyEvent.wVirtualKeyCode; DWORD modifiers = keyin.Event.KeyEvent.dwControlKeyState; if (code == VK_ESCAPE) { running = 0; break; } else if (code == VK_OEM_MINUS || code == VK_SUBTRACT) { Menu::UpdatePercentageProperty(output_scale, -1, modifiers, 0, 4); PrintOutputScale(hOut); } else if (code == VK_OEM_PLUS || code == VK_ADD) { Menu::UpdatePercentageProperty(output_scale, +1, modifiers, 0, 4); PrintOutputScale(hOut); } else if (code == VK_OEM_4) // '[' { if (keyboard_octave > 1) { for (int k = 0; k < KEYS; ++k) { if (key_down[k]) NoteOff(k + keyboard_octave * 12); } --keyboard_octave; for (int k = 0; k < KEYS; ++k) { if (key_down[k]) NoteOn(k + keyboard_octave * 12); } PrintKeyOctave(hOut); } } else if (code == VK_OEM_6) // ']' { if (keyboard_octave < 9) { for (int k = 0; k < KEYS; ++k) { if (key_down[k]) NoteOff(k + keyboard_octave * 12); } ++keyboard_octave; for (int k = 0; k < KEYS; ++k) { if (key_down[k]) NoteOn(k + keyboard_octave * 12); } PrintKeyOctave(hOut); } } else if (code == VK_F12) { use_antialias = !use_antialias; PrintAntialias(hOut); } else if (code >= VK_F1 && code < VK_F10) { Menu::SetActiveMenu(hOut, code - VK_F1); } else if (code == VK_F10) { PrintGoToEffects(hOut); Menu::SetActivePage(hOut, Menu::PAGE_MAIN); } else if (code == VK_F11) { PrintGoToMain(hOut); Menu::SetActivePage(hOut, Menu::PAGE_FX); } else if (code == VK_TAB) { if (modifiers & SHIFT_PRESSED) Menu::PrevMenu(hOut); else Menu::NextMenu(hOut); } else if (code == VK_UP || code == VK_DOWN || code == VK_RIGHT || code == VK_LEFT) { Menu::Handler(hOut, code, modifiers); } } // handle note keys for (int k = 0; k < KEYS; k++) { if (keyin.Event.KeyEvent.wVirtualKeyCode == keys[k]) { // key down bool down = (keyin.Event.KeyEvent.bKeyDown != 0); // if key down state changed... if (key_down[k] != down) { // update state key_down[k] = down; // if pressing the key if (down) { // note on NoteOn(k + keyboard_octave * 12); } else { // note off NoteOff(k + keyboard_octave * 12); } } break; } } } } // center frequency of the zeroth semitone band // (one octave down from the lowest key) float const freq_min = powf(2, float(keyboard_octave - 6)) * middle_c_frequency; // update the spectrum analyzer display displaySpectrumAnalyzer.Update(hOut, stream, info, freq_min); // update note key volume envelope display displayKeyVolumeEnvelope.Update(hOut); if (Menu::active_page == Menu::PAGE_MAIN) { // update the oscillator waveform display displayOscillatorWaveform.Update(hOut, info, voice_most_recent); // update the oscillator frequency displays for (int o = 0; o < NUM_OSCILLATORS; ++o) { if (osc_config[o].enable) displayOscillatorFrequency.Update(hOut, voice_most_recent, o); } // update the low-frequency oscillator display displayLowFrequencyOscillator.Update(hOut); // update the filter frequency display if (flt_config.enable) displayFilterFrequency.Update(hOut, voice_most_recent); } // show CPU usage PrintConsole(hOut, { 73, 49 }, "%6.2f%%", BASS_GetCPU()); // sleep for 1/60th of second Sleep(16); } if (midiInDevs) { // stop and close midi input Midi::Input::Stop(); Midi::Input::Close(); } // clean up spectrum analyzer displaySpectrumAnalyzer.Cleanup(stream); // clear the window Clear(hOut); BASS_Free(); }