Exemplo n.º 1
0
static int object_lod_add_exec(bContext *C, wmOperator *UNUSED(op))
{
	Object *ob = ED_object_context(C);

#ifdef WITH_GAMEENGINE
	BKE_object_lod_add(ob);
#else
	(void)ob;
#endif

	return OPERATOR_FINISHED;
}
Exemplo n.º 2
0
static int object_lod_add_exec(bContext *C, wmOperator *UNUSED(op))
{
	Object *ob = ED_object_context(C);
	BKE_object_lod_add(ob);
	return OPERATOR_FINISHED;
}