void CMenu::BnFunc() { BnShowGameHome(); ParticleSnow * ccps = ParticleSnow::create(); ccps->setSpeed(200.0f); ccps->setAutoRemoveOnFinish(true); this->addChild(ccps); }
void WelcomeLayer::loginSuccess() { CCLOG("loginSuccess"); BnShowGameHome(); }
void CMenu::BnFunc() { BnShowGameHome(); ParticleSnow * ccps = ParticleSnow::create(); ccps->setSpeed(200.0f); ccps->setAutoRemoveOnFinish(true); this->addChild(ccps); }
void WelcomeLayer::loginSuccess() { CCLOG("loginSuccess"); BnShowGameHome(); }