Exemplo n.º 1
0
			continue;
		}

		argv[flags_pos++] = flag;
	}

	argv[flags_pos] = NULL;
}

/*
 * User config file handling.
 */

static const struct enum_map_entry color_map[] = {
#define COLOR_MAP(name) ENUM_MAP_ENTRY(#name, COLOR_##name)
	COLOR_MAP(DEFAULT),
	COLOR_MAP(BLACK),
	COLOR_MAP(BLUE),
	COLOR_MAP(CYAN),
	COLOR_MAP(GREEN),
	COLOR_MAP(MAGENTA),
	COLOR_MAP(RED),
	COLOR_MAP(WHITE),
	COLOR_MAP(YELLOW),
};

static const struct enum_map_entry attr_map[] = {
#define ATTR_MAP(name) ENUM_MAP_ENTRY(#name, A_##name)
	ATTR_MAP(NORMAL),
	ATTR_MAP(BLINK),
	ATTR_MAP(BOLD),
Exemplo n.º 2
0
Arquivo: demo.c Projeto: serge-rgb/gui
    WEAPON_MAP(WEAPON)
#undef WEAPON
};
static const char *file_items[] = {
#define ITEM(id,name) name,
    MENU_FILE_ITEMS(ITEM)
#undef ITEM
};
static const char *edit_items[] = {
#define ITEM(id,name) name,
    MENU_EDIT_ITEMS(ITEM)
#undef ITEM
};
static const char *colors[] = {
#define COLOR(name) #name,
    COLOR_MAP(COLOR)
#undef COLOR
};

/* =================================================================
 *
 *                      CUSTOM WIDGET
 *
 * =================================================================
 */
/* -----------------------------------------------------------------
 *  TREE WIDGET
 * ----------------------------------------------------------------- */
struct tree_node {
    gui_state state;
    const char *name;