Exemplo n.º 1
0
vertex shader

VFETCH: ADDR(4) CNT(1) VALID_PIX
  FETCH R0
EXP_DONE POS0, R0.XY01
EXT_DONE PARAM0, R0.ZW01
*/

uint32_t R600_video_vs[] =
{

    /* 0 */
    CF_DWORD0(ADDR(4)),
    CF_DWORD1(POP_COUNT(0),
      CF_CONST(0),
      COND(SQ_CF_COND_ACTIVE),
     /* I_COUNT(1),*/ 0,
      CALL_COUNT(0),
      END_OF_PROGRAM(0),
      VALID_PIXEL_MODE(0),
      CF_INST(SQ_CF_INST_VTX),
      WHOLE_QUAD_MODE(0),
      BARRIER(1)),
    /* 1 */
    CF_ALLOC_IMP_EXP_DWORD0(
      ARRAY_BASE(CF_POS0),
      TYPE(SQ_EXPORT_POS),
      RW_GPR(0),
      RW_REL(ABSOLUTE),
      INDEX_GPR(0),
      ELEM_SIZE(0)),
Exemplo n.º 2
0
void
etna_compile_rs_state(struct etna_context *ctx, struct compiled_rs_state *cs,
                      const struct rs_state *rs)
{
   memset(cs, 0, sizeof(*cs));

   /* TILED and SUPERTILED layout have their strides multiplied with 4 in RS */
   unsigned source_stride_shift = COND(rs->source_tiling != ETNA_LAYOUT_LINEAR, 2);
   unsigned dest_stride_shift = COND(rs->dest_tiling != ETNA_LAYOUT_LINEAR, 2);

   /* tiling == ETNA_LAYOUT_MULTI_TILED or ETNA_LAYOUT_MULTI_SUPERTILED? */
   int source_multi = COND(rs->source_tiling & ETNA_LAYOUT_BIT_MULTI, 1);
   int dest_multi = COND(rs->dest_tiling & ETNA_LAYOUT_BIT_MULTI, 1);

   /* Vivante RS needs widths to be a multiple of 16 or bad things
    * happen, such as scribbing over memory, or the GPU hanging,
    * even for non-tiled formats.  As this is serious, use abort().
    */
   if (rs->width & ETNA_RS_WIDTH_MASK)
      abort();

   /* TODO could just pre-generate command buffer, would simply submit to one memcpy */
   cs->RS_CONFIG = VIVS_RS_CONFIG_SOURCE_FORMAT(rs->source_format) |
                   COND(rs->downsample_x, VIVS_RS_CONFIG_DOWNSAMPLE_X) |
                   COND(rs->downsample_y, VIVS_RS_CONFIG_DOWNSAMPLE_Y) |
                   COND(rs->source_tiling & 1, VIVS_RS_CONFIG_SOURCE_TILED) |
                   VIVS_RS_CONFIG_DEST_FORMAT(rs->dest_format) |
                   COND(rs->dest_tiling & 1, VIVS_RS_CONFIG_DEST_TILED) |
                   COND(rs->swap_rb, VIVS_RS_CONFIG_SWAP_RB) |
                   COND(rs->flip, VIVS_RS_CONFIG_FLIP);

   cs->RS_SOURCE_STRIDE = (rs->source_stride << source_stride_shift) |
                          COND(rs->source_tiling & 2, VIVS_RS_SOURCE_STRIDE_TILING) |
                          COND(source_multi, VIVS_RS_SOURCE_STRIDE_MULTI);

   /* Initially all pipes are set to the base address of the source and
    * destination buffer respectively. This will be overridden below as
    * necessary for the multi-pipe, multi-tiled case.
    */
   for (unsigned pipe = 0; pipe < ctx->specs.pixel_pipes; ++pipe) {
      cs->source[pipe].bo = rs->source;
      cs->source[pipe].offset = rs->source_offset;
      cs->source[pipe].flags = ETNA_RELOC_READ;

      cs->dest[pipe].bo = rs->dest;
      cs->dest[pipe].offset = rs->dest_offset;
      cs->dest[pipe].flags = ETNA_RELOC_WRITE;

      cs->RS_PIPE_OFFSET[pipe] = VIVS_RS_PIPE_OFFSET_X(0) | VIVS_RS_PIPE_OFFSET_Y(0);
   }

   cs->RS_DEST_STRIDE = (rs->dest_stride << dest_stride_shift) |
                        COND(rs->dest_tiling & 2, VIVS_RS_DEST_STRIDE_TILING) |
                        COND(dest_multi, VIVS_RS_DEST_STRIDE_MULTI);

   if (ctx->specs.pixel_pipes == 1 || ctx->specs.single_buffer) {
      cs->RS_WINDOW_SIZE = VIVS_RS_WINDOW_SIZE_WIDTH(rs->width) |
                           VIVS_RS_WINDOW_SIZE_HEIGHT(rs->height);
   } else if (ctx->specs.pixel_pipes == 2) {
      assert((rs->height & 7) == 0); /* GPU hangs happen if height not 8-aligned */

      if (source_multi)
         cs->source[1].offset = rs->source_offset + rs->source_stride * rs->source_padded_height / 2;

      if (dest_multi)
         cs->dest[1].offset = rs->dest_offset + rs->dest_stride * rs->dest_padded_height / 2;

      cs->RS_WINDOW_SIZE = VIVS_RS_WINDOW_SIZE_WIDTH(rs->width) |
                           VIVS_RS_WINDOW_SIZE_HEIGHT(rs->height / 2);
      cs->RS_PIPE_OFFSET[1] = VIVS_RS_PIPE_OFFSET_X(0) | VIVS_RS_PIPE_OFFSET_Y(rs->height / 2);
   } else {
      abort();
   }

   cs->RS_DITHER[0] = rs->dither[0];
   cs->RS_DITHER[1] = rs->dither[1];
   cs->RS_CLEAR_CONTROL = VIVS_RS_CLEAR_CONTROL_BITS(rs->clear_bits) | rs->clear_mode;
   cs->RS_FILL_VALUE[0] = rs->clear_value[0];
   cs->RS_FILL_VALUE[1] = rs->clear_value[1];
   cs->RS_FILL_VALUE[2] = rs->clear_value[2];
   cs->RS_FILL_VALUE[3] = rs->clear_value[3];
   cs->RS_EXTRA_CONFIG = VIVS_RS_EXTRA_CONFIG_AA(rs->aa) |
                         VIVS_RS_EXTRA_CONFIG_ENDIAN(rs->endian_mode);

   /* If source the same as destination, and the hardware supports this,
    * do an in-place resolve to fill in unrendered tiles.
    */
   if (ctx->specs.single_buffer && rs->source == rs->dest &&
         rs->source_offset == rs->dest_offset &&
         rs->source_format == rs->dest_format &&
         rs->source_tiling == rs->dest_tiling &&
         (rs->source_tiling & ETNA_LAYOUT_BIT_SUPER) &&
         rs->source_stride == rs->dest_stride &&
         !rs->downsample_x && !rs->downsample_y &&
         !rs->swap_rb && !rs->flip &&
         !rs->clear_mode && rs->source_padded_width) {
      /* Total number of tiles (same as for autodisable) */
      cs->RS_KICKER_INPLACE = rs->tile_count;
   }
   cs->source_ts_valid = rs->source_ts_valid;
}
void
fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
		int nr, struct pipe_surface **bufs)
{
	struct stage s[MAX_STAGES];
	uint32_t pos_regid, posz_regid, psize_regid, color_regid[8];
	uint32_t face_regid, coord_regid, zwcoord_regid;
	int constmode;
	int i, j, k;

	debug_assert(nr <= ARRAY_SIZE(color_regid));

	setup_stages(emit, s);

	/* blob seems to always use constmode currently: */
	constmode = 1;

	pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
	posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH);
	psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
	if (s[FS].v->color0_mrt) {
		color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
		color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
			ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR);
	} else {
		color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0);
		color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1);
		color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2);
		color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3);
		color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4);
		color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5);
		color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6);
		color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
	}

	/* TODO get these dynamically: */
	face_regid = s[FS].v->frag_face ? regid(0,0) : regid(63,0);
	coord_regid = s[FS].v->frag_coord ? regid(0,0) : regid(63,0);
	zwcoord_regid = s[FS].v->frag_coord ? regid(0,2) : regid(63,0);

	/* we could probably divide this up into things that need to be
	 * emitted if frag-prog is dirty vs if vert-prog is dirty..
	 */

	OUT_PKT0(ring, REG_A4XX_HLSQ_UPDATE_CONTROL, 1);
	OUT_RING(ring, 0x00000003);

	OUT_PKT0(ring, REG_A4XX_HLSQ_CONTROL_0_REG, 5);
	OUT_RING(ring, A4XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A4XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) |
			A4XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE |
			/* NOTE:  I guess SHADERRESTART and CONSTFULLUPDATE maybe
			 * flush some caches? I think we only need to set those
			 * bits if we have updated const or shader..
			 */
			A4XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A4XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A4XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A4XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE |
			A4XX_HLSQ_CONTROL_1_REG_COORDREGID(coord_regid) |
			A4XX_HLSQ_CONTROL_1_REG_ZWCOORDREGID(zwcoord_regid));
	OUT_RING(ring, A4XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(63) |
			0x3f3f000 |           /* XXX */
			A4XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid));
	OUT_RING(ring, A4XX_HLSQ_CONTROL_3_REG_REGID(s[FS].v->pos_regid) |
			0xfcfcfc00);
	OUT_RING(ring, 0x00fcfcfc);   /* XXX HLSQ_CONTROL_4 */

	OUT_PKT0(ring, REG_A4XX_HLSQ_VS_CONTROL_REG, 5);
	OUT_RING(ring, A4XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(s[VS].constlen) |
			A4XX_HLSQ_VS_CONTROL_REG_CONSTOBJECTOFFSET(s[VS].constoff) |
			A4XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(s[VS].instrlen) |
			A4XX_HLSQ_VS_CONTROL_REG_SHADEROBJOFFSET(s[VS].instroff));
	OUT_RING(ring, A4XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(s[FS].constlen) |
			A4XX_HLSQ_FS_CONTROL_REG_CONSTOBJECTOFFSET(s[FS].constoff) |
			A4XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(s[FS].instrlen) |
			A4XX_HLSQ_FS_CONTROL_REG_SHADEROBJOFFSET(s[FS].instroff));
	OUT_RING(ring, A4XX_HLSQ_HS_CONTROL_REG_CONSTLENGTH(s[HS].constlen) |
			A4XX_HLSQ_HS_CONTROL_REG_CONSTOBJECTOFFSET(s[HS].constoff) |
			A4XX_HLSQ_HS_CONTROL_REG_INSTRLENGTH(s[HS].instrlen) |
			A4XX_HLSQ_HS_CONTROL_REG_SHADEROBJOFFSET(s[HS].instroff));
	OUT_RING(ring, A4XX_HLSQ_DS_CONTROL_REG_CONSTLENGTH(s[DS].constlen) |
			A4XX_HLSQ_DS_CONTROL_REG_CONSTOBJECTOFFSET(s[DS].constoff) |
			A4XX_HLSQ_DS_CONTROL_REG_INSTRLENGTH(s[DS].instrlen) |
			A4XX_HLSQ_DS_CONTROL_REG_SHADEROBJOFFSET(s[DS].instroff));
	OUT_RING(ring, A4XX_HLSQ_GS_CONTROL_REG_CONSTLENGTH(s[GS].constlen) |
			A4XX_HLSQ_GS_CONTROL_REG_CONSTOBJECTOFFSET(s[GS].constoff) |
			A4XX_HLSQ_GS_CONTROL_REG_INSTRLENGTH(s[GS].instrlen) |
			A4XX_HLSQ_GS_CONTROL_REG_SHADEROBJOFFSET(s[GS].instroff));

	OUT_PKT0(ring, REG_A4XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, 0x140010 | /* XXX */
			COND(emit->key.binning_pass, A4XX_SP_SP_CTRL_REG_BINNING_PASS));

	OUT_PKT0(ring, REG_A4XX_SP_INSTR_CACHE_CTRL, 1);
	OUT_RING(ring, 0x7f | /* XXX */
			COND(s[VS].instrlen, A4XX_SP_INSTR_CACHE_CTRL_VS_BUFFER) |
			COND(s[FS].instrlen, A4XX_SP_INSTR_CACHE_CTRL_FS_BUFFER) |
			COND(s[VS].instrlen && s[FS].instrlen,
					A4XX_SP_INSTR_CACHE_CTRL_INSTR_BUFFER));

	OUT_PKT0(ring, REG_A4XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, s[VS].v->instrlen);      /* SP_VS_LENGTH_REG */

	OUT_PKT0(ring, REG_A4XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A4XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A4XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(s[VS].i->max_half_reg + 1) |
			A4XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(s[VS].i->max_reg + 1) |
			A4XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
			A4XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A4XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			COND(s[VS].v->has_samp, A4XX_SP_VS_CTRL_REG0_PIXLODENABLE));
	OUT_RING(ring, A4XX_SP_VS_CTRL_REG1_CONSTLENGTH(s[VS].constlen) |
			A4XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(s[VS].v->total_in));
	OUT_RING(ring, A4XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
			A4XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
			A4XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(align(s[FS].v->total_in, 4) / 4));

	for (i = 0, j = -1; (i < 16) && (j < (int)s[FS].v->inputs_count); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A4XX_SP_VS_OUT_REG(i), 1);

		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count) {
			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].slot);
			reg |= A4XX_SP_VS_OUT_REG_A_REGID(s[VS].v->outputs[k].regid);
			reg |= A4XX_SP_VS_OUT_REG_A_COMPMASK(s[FS].v->inputs[j].compmask);
		}

		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count) {
			k = ir3_find_output(s[VS].v, s[FS].v->inputs[j].slot);
			reg |= A4XX_SP_VS_OUT_REG_B_REGID(s[VS].v->outputs[k].regid);
			reg |= A4XX_SP_VS_OUT_REG_B_COMPMASK(s[FS].v->inputs[j].compmask);
		}

		OUT_RING(ring, reg);
	}

	for (i = 0, j = -1; (i < 8) && (j < (int)s[FS].v->inputs_count); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A4XX_SP_VS_VPC_DST_REG(i), 1);

		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count)
			reg |= A4XX_SP_VS_VPC_DST_REG_OUTLOC0(s[FS].v->inputs[j].inloc);
		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count)
			reg |= A4XX_SP_VS_VPC_DST_REG_OUTLOC1(s[FS].v->inputs[j].inloc);
		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count)
			reg |= A4XX_SP_VS_VPC_DST_REG_OUTLOC2(s[FS].v->inputs[j].inloc);
		j = ir3_next_varying(s[FS].v, j);
		if (j < s[FS].v->inputs_count)
			reg |= A4XX_SP_VS_VPC_DST_REG_OUTLOC3(s[FS].v->inputs[j].inloc);

		OUT_RING(ring, reg);
	}

	OUT_PKT0(ring, REG_A4XX_SP_VS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A4XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[VS].constoff) |
			A4XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[VS].instroff));
	OUT_RELOC(ring, s[VS].v->bo, 0, 0, 0);  /* SP_VS_OBJ_START_REG */

	OUT_PKT0(ring, REG_A4XX_SP_FS_LENGTH_REG, 1);
	OUT_RING(ring, s[FS].v->instrlen);  /* SP_FS_LENGTH_REG */

	OUT_PKT0(ring, REG_A4XX_SP_FS_CTRL_REG0, 2);
	OUT_RING(ring, A4XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
			COND(s[FS].v->total_in > 0, A4XX_SP_FS_CTRL_REG0_VARYING) |
			A4XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(s[FS].i->max_half_reg + 1) |
			A4XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(s[FS].i->max_reg + 1) |
			A4XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
			A4XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
			A4XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
			COND(s[FS].v->has_samp, A4XX_SP_FS_CTRL_REG0_PIXLODENABLE));
	OUT_RING(ring, A4XX_SP_FS_CTRL_REG1_CONSTLENGTH(s[FS].constlen) |
			0x80000000 |      /* XXX */
			COND(s[FS].v->frag_face, A4XX_SP_FS_CTRL_REG1_FACENESS) |
			COND(s[FS].v->total_in > 0, A4XX_SP_FS_CTRL_REG1_VARYING) |
			COND(s[FS].v->frag_coord, A4XX_SP_FS_CTRL_REG1_FRAGCOORD));

	OUT_PKT0(ring, REG_A4XX_SP_FS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A4XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[FS].constoff) |
			A4XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[FS].instroff));
	if (emit->key.binning_pass)
		OUT_RING(ring, 0x00000000);
	else
		OUT_RELOC(ring, s[FS].v->bo, 0, 0, 0);  /* SP_FS_OBJ_START_REG */

	OUT_PKT0(ring, REG_A4XX_SP_HS_OBJ_OFFSET_REG, 1);
	OUT_RING(ring, A4XX_SP_HS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[HS].constoff) |
			A4XX_SP_HS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[HS].instroff));

	OUT_PKT0(ring, REG_A4XX_SP_DS_OBJ_OFFSET_REG, 1);
	OUT_RING(ring, A4XX_SP_DS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[DS].constoff) |
			A4XX_SP_DS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[DS].instroff));

	OUT_PKT0(ring, REG_A4XX_SP_GS_OBJ_OFFSET_REG, 1);
	OUT_RING(ring, A4XX_SP_GS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[GS].constoff) |
			A4XX_SP_GS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[GS].instroff));

	OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL2, 1);
	OUT_RING(ring, A4XX_RB_RENDER_CONTROL2_MSAA_SAMPLES(0) |
			COND(s[FS].v->total_in > 0, A4XX_RB_RENDER_CONTROL2_VARYING) |
			COND(s[FS].v->frag_face, A4XX_RB_RENDER_CONTROL2_FACENESS) |
			COND(s[FS].v->frag_coord, A4XX_RB_RENDER_CONTROL2_XCOORD |
					A4XX_RB_RENDER_CONTROL2_YCOORD |
// TODO enabling gl_FragCoord.z is causing lockups on 0ad (but seems
// to work everywhere else).
//					A4XX_RB_RENDER_CONTROL2_ZCOORD |
					A4XX_RB_RENDER_CONTROL2_WCOORD));

	OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT_REG, 1);
	OUT_RING(ring, A4XX_RB_FS_OUTPUT_REG_MRT(MAX2(1, nr)) |
			COND(s[FS].v->writes_pos, A4XX_RB_FS_OUTPUT_REG_FRAG_WRITES_Z));

	OUT_PKT0(ring, REG_A4XX_SP_FS_OUTPUT_REG, 1);
	OUT_RING(ring, A4XX_SP_FS_OUTPUT_REG_MRT(MAX2(1, nr)) |
			COND(s[FS].v->writes_pos, A4XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE) |
			A4XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid));

	OUT_PKT0(ring, REG_A4XX_SP_FS_MRT_REG(0), 8);
	for (i = 0; i < 8; i++) {
		enum a4xx_color_fmt format = 0;
		bool srgb = false;
		if (i < nr) {
			format = fd4_emit_format(bufs[i]);
			if (bufs[i] && !emit->no_decode_srgb)
				srgb = util_format_is_srgb(bufs[i]->format);
		}
		OUT_RING(ring, A4XX_SP_FS_MRT_REG_REGID(color_regid[i]) |
				A4XX_SP_FS_MRT_REG_MRTFORMAT(format) |
				COND(srgb, A4XX_SP_FS_MRT_REG_COLOR_SRGB) |
				COND(emit->key.half_precision,
					A4XX_SP_FS_MRT_REG_HALF_PRECISION));
	}

	if (emit->key.binning_pass) {
		OUT_PKT0(ring, REG_A4XX_VPC_ATTR, 2);
		OUT_RING(ring, A4XX_VPC_ATTR_THRDASSIGN(1) |
				0x40000000 |      /* XXX */
				COND(s[VS].v->writes_psize, A4XX_VPC_ATTR_PSIZE));
		OUT_RING(ring, 0x00000000);
	} else {
		uint32_t vinterp[8], vpsrepl[8];

		memset(vinterp, 0, sizeof(vinterp));
		memset(vpsrepl, 0, sizeof(vpsrepl));

		/* looks like we need to do int varyings in the frag
		 * shader on a4xx (no flatshad reg?  or a420.0 bug?):
		 *
		 *    (sy)(ss)nop
		 *    (sy)ldlv.u32 r0.x,l[r0.x], 1
		 *    ldlv.u32 r0.y,l[r0.x+1], 1
		 *    (ss)bary.f (ei)r63.x, 0, r0.x
		 *    (ss)(rpt1)cov.s32f16 hr0.x, (r)r0.x
		 *    (rpt5)nop
		 *    sam (f16)(xyzw)hr0.x, hr0.x, s#0, t#0
		 *
		 * Possibly on later a4xx variants we'll be able to use
		 * something like the code below instead of workaround
		 * in the shader:
		 */
		/* figure out VARYING_INTERP / VARYING_PS_REPL register values: */
		for (j = -1; (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count; ) {

			/* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
			 * instead.. rather than -8 everywhere else..
			 */
			uint32_t inloc = s[FS].v->inputs[j].inloc - 8;

			/* currently assuming varyings aligned to 4 (not
			 * packed):
			 */
			debug_assert((inloc % 4) == 0);

			if ((s[FS].v->inputs[j].interpolate == INTERP_QUALIFIER_FLAT) ||
					(s[FS].v->inputs[j].rasterflat && emit->rasterflat)) {
				uint32_t loc = inloc;

				for (i = 0; i < 4; i++, loc++) {
					vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
					//flatshade[loc / 32] |= 1 << (loc % 32);
				}
			}

			gl_varying_slot slot = s[FS].v->inputs[j].slot;

			/* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
			if (slot >= VARYING_SLOT_VAR0) {
				unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
				/* Replace the .xy coordinates with S/T from the point sprite. Set
				 * interpolation bits for .zw such that they become .01
				 */
				if (emit->sprite_coord_enable & texmask) {
					vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
						<< ((inloc % 16) * 2);
					vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
					vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
				}
			}
		}

		OUT_PKT0(ring, REG_A4XX_VPC_ATTR, 2);
		OUT_RING(ring, A4XX_VPC_ATTR_TOTALATTR(s[FS].v->total_in) |
				A4XX_VPC_ATTR_THRDASSIGN(1) |
				COND(s[FS].v->total_in > 0, A4XX_VPC_ATTR_ENABLE) |
				0x40000000 |      /* XXX */
				COND(s[VS].v->writes_psize, A4XX_VPC_ATTR_PSIZE));
		OUT_RING(ring, A4XX_VPC_PACK_NUMFPNONPOSVAR(s[FS].v->total_in) |
				A4XX_VPC_PACK_NUMNONPOSVSVAR(s[FS].v->total_in));

		OUT_PKT0(ring, REG_A4XX_VPC_VARYING_INTERP_MODE(0), 8);
		for (i = 0; i < 8; i++)
			OUT_RING(ring, vinterp[i]);     /* VPC_VARYING_INTERP[i].MODE */

		OUT_PKT0(ring, REG_A4XX_VPC_VARYING_PS_REPL_MODE(0), 8);
		for (i = 0; i < 8; i++)
			OUT_RING(ring, vpsrepl[i]);   /* VPC_VARYING_PS_REPL[i] */
	}

	if (s[VS].instrlen)
		emit_shader(ring, s[VS].v);

	if (!emit->key.binning_pass)
		if (s[FS].instrlen)
			emit_shader(ring, s[FS].v);
}
Exemplo n.º 4
0
void fd_program_emit_state(struct fd_program *program, uint32_t first,
		struct fd_parameters *uniforms, struct fd_parameters *attr,
		struct fd_ringbuffer *ring)
{
	struct fd_shader *vs = get_shader(program, FD_SHADER_VERTEX);
	struct fd_shader *fs = get_shader(program, FD_SHADER_FRAGMENT);
	struct ir3_shader_info *vsi = &vs->info;
	struct ir3_shader_info *fsi = &fs->info;
	uint32_t vsconstlen = constlen(vs);
	uint32_t fsconstlen = constlen(fs);
	uint32_t i, outloc;

	uint32_t posregid   = getpos(vs, "gl_Position", 0);
	uint32_t psizeregid = getpos(vs, "gl_PointSize", (63 << 2));
	uint32_t colorregid = getpos(fs, "gl_FragColor", 0);

	uint32_t numvar = totalvar(fs);

	assert (vs->ir->varyings_count == fs->ir->varyings_count);

	OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
	OUT_RING(ring, 0x00000000);        /* HLSQ_CONTROL_3_REG */
	OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vsconstlen) |
			A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
			A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(instrlen(vs)));
	OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fsconstlen) |
			A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
			A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(instrlen(fs)));

	OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(0) |
			A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
			// XXX "resolve" (?) bit set on gmem->mem pass..
			COND(!uniforms, A3XX_SP_SP_CTRL_REG_RESOLVE) |
			// XXX sometimes 0, sometimes 1:
			A3XX_SP_SP_CTRL_REG_LOMODE(1));

	/* emit unknown sequence of writes to 0x0ec4/0x0ec8 that the blob
	 * emits as part of the program state (it seems)..
	 */
	for (i = 0; i < 6; i++) {
		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER0_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER0_SELECT */

		OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER3_SELECT, 1);
		OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER3_SELECT */
	}

	OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(instrlen(vs)));

	OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
			A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			A3XX_SP_VS_CTRL_REG0_LENGTH(instrlen(vs)));

	OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vsconstlen) |
			A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(totalattr(vs)) |
			A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(max(vsi->max_const, 0)));
	OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(posregid) |
			A3XX_SP_VS_PARAM_REG_PSIZEREGID(psizeregid) |
			A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fs->ir->varyings_count));

	for (i = 0; i < vs->ir->varyings_count; ) {
		struct ir3_varying *v;
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i/2), 1);

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_OUT_REG_A_REGID(v->rstart->num);
			reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(regmask(v->num));
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_OUT_REG_B_REGID(v->rstart->num);
			reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(regmask(v->num));
		}

		OUT_RING(ring, reg);
	}

	outloc = 8;    /* I assume 0 and 4 are gl_Position/gl_PointSize? */
	for (i = 0; i < vs->ir->varyings_count; ) {
		struct ir3_varying *v;
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i/4), 1);

		/* note: if we supported anything other than vec4 varyings, we'd
		 * actually be incrementing outloc by the actual varying size in
		 * units of scalar registers (ie. vec3 -> 3)
		 */

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(outloc);
			outloc += v->num;
		}

		v = vs->ir->varyings[i++];
		if (v) {
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(outloc);
			outloc += v->num;
		}

		OUT_RING(ring, reg);
	}

	// TODO SP_VS_OBJ_OFFSET_REG / SP_VS_OBJ_START_REG

	OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(instrlen(fs)));

	OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
			A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
			A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
			A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
			A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
			COND(fs->ir->samplers_count > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
			A3XX_SP_FS_CTRL_REG0_LENGTH(instrlen(fs)));
	OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fsconstlen) |
			A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(0) |
			A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(max(fsi->max_const, 0)) |
			A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));

	// TODO SP_FS_OBJ_OFFSET_REG / SP_FS_OBJ_START_REG

	OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_0 */
	OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_1 */

	OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
	OUT_RING(ring, 0x00000000);        /* SP_FS_OUTPUT_REG */

	OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(colorregid) |  /* SP_FS_MRT[0].REG */
			A3XX_SP_FS_MRT_REG_HALF_PRECISION);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[1].REG */
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[2].REG */
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));           /* SP_FS_MRT[3].REG */

	OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
	OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(numvar) |
			A3XX_VPC_ATTR_THRDASSIGN(1) |
			A3XX_VPC_ATTR_LMSIZE(1));
	OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(numvar) |
			A3XX_VPC_PACK_NUMNONPOSVSVAR(numvar));

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[0].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[1].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[2].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_INTERP[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[0].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[1].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[2].MODE */
	OUT_RING(ring, 0x00000000);        /* VPC_VARYING_PS_REPL[3].MODE */

	OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
	OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
			A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(252));

	emit_shader(ring, vs, SB_VERT_SHADER);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	emit_shader(ring, fs, SB_FRAG_SHADER);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
	OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(totalattr(vs)) |
			A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
			A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(vs->ir->attributes_count) |
			A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(vs->ir->attributes_count));
	OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
			A3XX_VFD_CONTROL_1_REGID4VTX(63 << 2) |
			A3XX_VFD_CONTROL_1_REGID4INST(63 << 2));

	emit_vtx_fetch(ring, vs, attr, first);

	/* we have this sometimes, not others.. perhaps we could be clever
	 * and figure out actually when we need to invalidate cache:
	 */
	OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
	OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
	OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
			A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
			A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);

	/* for RB_RESOLVE_PASS, I think the consts are not needed: */
	if (uniforms) {
		emit_uniconst(ring, vs, uniforms, SB_VERT_SHADER);
		emit_uniconst(ring, fs, uniforms, SB_FRAG_SHADER);
	}
}
Exemplo n.º 5
0
int main(int argc, char **argv)
	{
	long count;
	static unsigned char buf[BUFSIZE];
	static DES_cblock key ={0x12,0x34,0x56,0x78,0x9a,0xbc,0xde,0xf0};
	static DES_cblock key2={0x34,0x56,0x78,0x9a,0xbc,0xde,0xf0,0x12};
	static DES_cblock key3={0x56,0x78,0x9a,0xbc,0xde,0xf0,0x12,0x34};
	DES_key_schedule sch,sch2,sch3;
	double a,b,c,d,e;
#ifndef SIGALRM
	long ca,cb,cc,cd,ce;
#endif

#ifndef TIMES
	TINYCLR_SSL_PRINTF("To get the most accurate results, try to run this\n");
	TINYCLR_SSL_PRINTF("program when this computer is idle.\n");
#endif

	DES_set_key_unchecked(&key2,&sch2);
	DES_set_key_unchecked(&key3,&sch3);

#ifndef SIGALRM
	TINYCLR_SSL_PRINTF("First we calculate the approximate speed ...\n");
	DES_set_key_unchecked(&key,&sch);
	count=10;
	do	{
		long i;
		DES_LONG data[2];

		count*=2;
		Time_F(START);
		for (i=count; i; i--)
			DES_encrypt1(data,&sch,DES_ENCRYPT);
		d=Time_F(STOP);
		} while (d < 3.0);
	ca=count;
	cb=count*3;
	cc=count*3*8/BUFSIZE+1;
	cd=count*8/BUFSIZE+1;
	ce=count/20+1;
	TINYCLR_SSL_PRINTF("Doing set_key %ld times\n",ca);
#define COND(d)	(count != (d))
#define COUNT(d) (d)
#else
#define COND(c)	(run)
#define COUNT(d) (count)
	signal(SIGALRM,sig_done);
	TINYCLR_SSL_PRINTF("Doing set_key for 10 seconds\n");
	alarm(10);
#endif

	Time_F(START);
	for (count=0,run=1; COND(ca); count++)
		DES_set_key_unchecked(&key,&sch);
	d=Time_F(STOP);
	TINYCLR_SSL_PRINTF("%ld set_key's in %.2f seconds\n",count,d);
	a=((double)COUNT(ca))/d;

#ifdef SIGALRM
	TINYCLR_SSL_PRINTF("Doing DES_encrypt's for 10 seconds\n");
	alarm(10);
#else
	TINYCLR_SSL_PRINTF("Doing DES_encrypt %ld times\n",cb);
#endif
	Time_F(START);
	for (count=0,run=1; COND(cb); count++)
		{
		DES_LONG data[2];

		DES_encrypt1(data,&sch,DES_ENCRYPT);
		}
	d=Time_F(STOP);
	TINYCLR_SSL_PRINTF("%ld DES_encrypt's in %.2f second\n",count,d);
	b=((double)COUNT(cb)*8)/d;

#ifdef SIGALRM
	TINYCLR_SSL_PRINTF("Doing DES_cbc_encrypt on %ld byte blocks for 10 seconds\n",
		BUFSIZE);
	alarm(10);
#else
	TINYCLR_SSL_PRINTF("Doing DES_cbc_encrypt %ld times on %ld byte blocks\n",cc,
		BUFSIZE);
#endif
	Time_F(START);
	for (count=0,run=1; COND(cc); count++)
		DES_ncbc_encrypt(buf,buf,BUFSIZE,&sch,
			&key,DES_ENCRYPT);
	d=Time_F(STOP);
	TINYCLR_SSL_PRINTF("%ld DES_cbc_encrypt's of %ld byte blocks in %.2f second\n",
		count,BUFSIZE,d);
	c=((double)COUNT(cc)*BUFSIZE)/d;

#ifdef SIGALRM
	TINYCLR_SSL_PRINTF("Doing DES_ede_cbc_encrypt on %ld byte blocks for 10 seconds\n",
		BUFSIZE);
	alarm(10);
#else
	TINYCLR_SSL_PRINTF("Doing DES_ede_cbc_encrypt %ld times on %ld byte blocks\n",cd,
		BUFSIZE);
#endif
	Time_F(START);
	for (count=0,run=1; COND(cd); count++)
		DES_ede3_cbc_encrypt(buf,buf,BUFSIZE,
			&sch,
			&sch2,
			&sch3,
			&key,
			DES_ENCRYPT);
	d=Time_F(STOP);
	TINYCLR_SSL_PRINTF("%ld DES_ede_cbc_encrypt's of %ld byte blocks in %.2f second\n",
		count,BUFSIZE,d);
	d=((double)COUNT(cd)*BUFSIZE)/d;

#ifdef SIGALRM
	TINYCLR_SSL_PRINTF("Doing crypt for 10 seconds\n");
	alarm(10);
#else
	TINYCLR_SSL_PRINTF("Doing crypt %ld times\n",ce);
#endif
	Time_F(START);
	for (count=0,run=1; COND(ce); count++)
		crypt("testing1","ef");
	e=Time_F(STOP);
	TINYCLR_SSL_PRINTF("%ld crypts in %.2f second\n",count,e);
	e=((double)COUNT(ce))/e;

	TINYCLR_SSL_PRINTF("set_key            per sec = %12.2f (%9.3fuS)\n",a,1.0e6/a);
	TINYCLR_SSL_PRINTF("DES raw ecb bytes  per sec = %12.2f (%9.3fuS)\n",b,8.0e6/b);
	TINYCLR_SSL_PRINTF("DES cbc bytes      per sec = %12.2f (%9.3fuS)\n",c,8.0e6/c);
	TINYCLR_SSL_PRINTF("DES ede cbc bytes  per sec = %12.2f (%9.3fuS)\n",d,8.0e6/d);
	TINYCLR_SSL_PRINTF("crypt              per sec = %12.2f (%9.3fuS)\n",e,1.0e6/e);
	TINYCLR_SSL_EXIT(0);
#if defined(LINT) || defined(OPENSSL_SYS_MSDOS)
	return(0);
#endif
	}
Exemplo n.º 6
0
void
fd5_program_emit(struct fd_ringbuffer *ring, struct fd5_emit *emit,
		int nr, struct pipe_surface **bufs)
{
	struct stage s[MAX_STAGES];
	uint32_t pos_regid, posz_regid, psize_regid, color_regid[8];
	uint32_t face_regid, coord_regid, zwcoord_regid;
	uint32_t vcoord_regid, vertex_regid, instance_regid;
	int i, j;

	debug_assert(nr <= ARRAY_SIZE(color_regid));

	if (emit->key.binning_pass)
		nr = 0;

	setup_stages(emit, s);

	pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS);
	posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH);
	psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ);
	vertex_regid = ir3_find_output_regid(s[VS].v, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
	instance_regid = ir3_find_output_regid(s[VS].v, SYSTEM_VALUE_INSTANCE_ID);

	if (s[FS].v->color0_mrt) {
		color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
		color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
			ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR);
	} else {
		color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0);
		color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1);
		color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2);
		color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3);
		color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4);
		color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5);
		color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6);
		color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
	}

	/* TODO get these dynamically: */
	face_regid = s[FS].v->frag_face ? regid(0,0) : regid(63,0);
	coord_regid = s[FS].v->frag_coord ? regid(0,0) : regid(63,0);
	zwcoord_regid = s[FS].v->frag_coord ? regid(0,2) : regid(63,0);
	vcoord_regid = (s[FS].v->total_in > 0) ? regid(0,0) : regid(63,0);

	/* we could probably divide this up into things that need to be
	 * emitted if frag-prog is dirty vs if vert-prog is dirty..
	 */

	OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONTROL_REG, 5);
	OUT_RING(ring, A5XX_HLSQ_VS_CONTROL_REG_CONSTOBJECTOFFSET(s[VS].constoff) |
			A5XX_HLSQ_VS_CONTROL_REG_SHADEROBJOFFSET(s[VS].instroff) |
			COND(s[VS].v, A5XX_HLSQ_VS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_HLSQ_FS_CONTROL_REG_CONSTOBJECTOFFSET(s[FS].constoff) |
			A5XX_HLSQ_FS_CONTROL_REG_SHADEROBJOFFSET(s[FS].instroff) |
			COND(s[FS].v, A5XX_HLSQ_FS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_HLSQ_HS_CONTROL_REG_CONSTOBJECTOFFSET(s[HS].constoff) |
			A5XX_HLSQ_HS_CONTROL_REG_SHADEROBJOFFSET(s[HS].instroff) |
			COND(s[HS].v, A5XX_HLSQ_HS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_HLSQ_DS_CONTROL_REG_CONSTOBJECTOFFSET(s[DS].constoff) |
			A5XX_HLSQ_DS_CONTROL_REG_SHADEROBJOFFSET(s[DS].instroff) |
			COND(s[DS].v, A5XX_HLSQ_DS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_HLSQ_GS_CONTROL_REG_CONSTOBJECTOFFSET(s[GS].constoff) |
			A5XX_HLSQ_GS_CONTROL_REG_SHADEROBJOFFSET(s[GS].instroff) |
			COND(s[GS].v, A5XX_HLSQ_GS_CONTROL_REG_ENABLED));

	OUT_PKT4(ring, REG_A5XX_HLSQ_CS_CONFIG, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CNTL, 5);
	OUT_RING(ring, A5XX_HLSQ_VS_CNTL_INSTRLEN(s[VS].instrlen));
	OUT_RING(ring, A5XX_HLSQ_FS_CNTL_INSTRLEN(s[FS].instrlen));
	OUT_RING(ring, A5XX_HLSQ_HS_CNTL_INSTRLEN(s[HS].instrlen));
	OUT_RING(ring, A5XX_HLSQ_DS_CNTL_INSTRLEN(s[DS].instrlen));
	OUT_RING(ring, A5XX_HLSQ_GS_CNTL_INSTRLEN(s[GS].instrlen));

	OUT_PKT4(ring, REG_A5XX_SP_VS_CONTROL_REG, 5);
	OUT_RING(ring, A5XX_SP_VS_CONTROL_REG_CONSTOBJECTOFFSET(s[VS].constoff) |
			A5XX_SP_VS_CONTROL_REG_SHADEROBJOFFSET(s[VS].instroff) |
			COND(s[VS].v, A5XX_SP_VS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_SP_FS_CONTROL_REG_CONSTOBJECTOFFSET(s[FS].constoff) |
			A5XX_SP_FS_CONTROL_REG_SHADEROBJOFFSET(s[FS].instroff) |
			COND(s[FS].v, A5XX_SP_FS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_SP_HS_CONTROL_REG_CONSTOBJECTOFFSET(s[HS].constoff) |
			A5XX_SP_HS_CONTROL_REG_SHADEROBJOFFSET(s[HS].instroff) |
			COND(s[HS].v, A5XX_SP_HS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_SP_DS_CONTROL_REG_CONSTOBJECTOFFSET(s[DS].constoff) |
			A5XX_SP_DS_CONTROL_REG_SHADEROBJOFFSET(s[DS].instroff) |
			COND(s[DS].v, A5XX_SP_DS_CONTROL_REG_ENABLED));
	OUT_RING(ring, A5XX_SP_GS_CONTROL_REG_CONSTOBJECTOFFSET(s[GS].constoff) |
			A5XX_SP_GS_CONTROL_REG_SHADEROBJOFFSET(s[GS].instroff) |
			COND(s[GS].v, A5XX_SP_GS_CONTROL_REG_ENABLED));

	OUT_PKT4(ring, REG_A5XX_SP_CS_CONFIG, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT4(ring, REG_A5XX_HLSQ_VS_CONSTLEN, 2);
	OUT_RING(ring, s[VS].constlen);    /* HLSQ_VS_CONSTLEN */
	OUT_RING(ring, s[VS].instrlen);    /* HLSQ_VS_INSTRLEN */

	OUT_PKT4(ring, REG_A5XX_HLSQ_FS_CONSTLEN, 2);
	OUT_RING(ring, s[FS].constlen);    /* HLSQ_FS_CONSTLEN */
	OUT_RING(ring, s[FS].instrlen);    /* HLSQ_FS_INSTRLEN */

	OUT_PKT4(ring, REG_A5XX_HLSQ_HS_CONSTLEN, 2);
	OUT_RING(ring, s[HS].constlen);    /* HLSQ_HS_CONSTLEN */
	OUT_RING(ring, s[HS].instrlen);    /* HLSQ_HS_INSTRLEN */

	OUT_PKT4(ring, REG_A5XX_HLSQ_DS_CONSTLEN, 2);
	OUT_RING(ring, s[DS].constlen);    /* HLSQ_DS_CONSTLEN */
	OUT_RING(ring, s[DS].instrlen);    /* HLSQ_DS_INSTRLEN */

	OUT_PKT4(ring, REG_A5XX_HLSQ_GS_CONSTLEN, 2);
	OUT_RING(ring, s[GS].constlen);    /* HLSQ_GS_CONSTLEN */
	OUT_RING(ring, s[GS].instrlen);    /* HLSQ_GS_INSTRLEN */

	OUT_PKT4(ring, REG_A5XX_HLSQ_CONTEXT_SWITCH_CS_SW_3, 2);
	OUT_RING(ring, 0x00000000);   /* HLSQ_CONTEXT_SWITCH_CS_SW_3 */
	OUT_RING(ring, 0x00000000);   /* HLSQ_CONTEXT_SWITCH_CS_SW_4 */

	OUT_PKT4(ring, REG_A5XX_SP_VS_CTRL_REG0, 1);
	OUT_RING(ring, A5XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(s[VS].i->max_half_reg + 1) |
			A5XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(s[VS].i->max_reg + 1) |
			0x6 | /* XXX seems to be always set? */
			A5XX_SP_VS_CTRL_REG0_BRANCHSTACK(0x3) |  // XXX need to figure this out somehow..
			COND(s[VS].v->has_samp, A5XX_SP_VS_CTRL_REG0_PIXLODENABLE));

	struct ir3_shader_linkage l = {0};
	ir3_link_shaders(&l, s[VS].v, s[FS].v);

	BITSET_DECLARE(varbs, 128) = {0};
	uint32_t *varmask = (uint32_t *)varbs;

	for (i = 0; i < l.cnt; i++)
		for (j = 0; j < util_last_bit(l.var[i].compmask); j++)
			BITSET_SET(varbs, l.var[i].loc + j);

	OUT_PKT4(ring, REG_A5XX_VPC_VAR_DISABLE(0), 4);
	OUT_RING(ring, ~varmask[0]);  /* VPC_VAR[0].DISABLE */
	OUT_RING(ring, ~varmask[1]);  /* VPC_VAR[1].DISABLE */
	OUT_RING(ring, ~varmask[2]);  /* VPC_VAR[2].DISABLE */
	OUT_RING(ring, ~varmask[3]);  /* VPC_VAR[3].DISABLE */

	/* a5xx appends pos/psize to end of the linkage map: */
	if (pos_regid != regid(63,0))
		ir3_link_add(&l, pos_regid, 0xf, l.max_loc);

	if (psize_regid != regid(63,0))
		ir3_link_add(&l, psize_regid, 0x1, l.max_loc);

	for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
		uint32_t reg = 0;

		OUT_PKT4(ring, REG_A5XX_SP_VS_OUT_REG(i), 1);

		reg |= A5XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid);
		reg |= A5XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask);
		j++;

		reg |= A5XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid);
		reg |= A5XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask);
		j++;

		OUT_RING(ring, reg);
	}

	for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) {
		uint32_t reg = 0;

		OUT_PKT4(ring, REG_A5XX_SP_VS_VPC_DST_REG(i), 1);

		reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc);
		reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc);
		reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc);
		reg |= A5XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc);

		OUT_RING(ring, reg);
	}

	OUT_PKT4(ring, REG_A5XX_SP_VS_OBJ_START_LO, 2);
	OUT_RELOC(ring, s[VS].v->bo, 0, 0, 0);  /* SP_VS_OBJ_START_LO/HI */

	if (s[VS].instrlen)
		emit_shader(ring, s[VS].v);

	// TODO depending on other bits in this reg (if any) set somewhere else?
	OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1);
	OUT_RING(ring, COND(s[VS].v->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE));

	if (emit->key.binning_pass) {
		OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
		OUT_RING(ring, 0x00000000);    /* SP_FS_OBJ_START_LO */
		OUT_RING(ring, 0x00000000);    /* SP_FS_OBJ_START_HI */
	} else {
		uint32_t stride_in_vpc = align(s[FS].v->total_in, 4) + 4;

		if (s[VS].v->writes_psize)
			stride_in_vpc++;

		// TODO if some of these other bits depend on something other than
		// program state we should probably move these next three regs:

		OUT_PKT4(ring, REG_A5XX_SP_PRIMITIVE_CNTL, 1);
		OUT_RING(ring, A5XX_SP_PRIMITIVE_CNTL_VSOUT(l.cnt));

		OUT_PKT4(ring, REG_A5XX_VPC_CNTL_0, 1);
		OUT_RING(ring, A5XX_VPC_CNTL_0_STRIDE_IN_VPC(stride_in_vpc) |
				COND(s[FS].v->total_in > 0, A5XX_VPC_CNTL_0_VARYING) |
				0x10000);    // XXX

		OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1);
		OUT_RING(ring, A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(stride_in_vpc) |
				0x400);      // XXX

		OUT_PKT4(ring, REG_A5XX_SP_FS_OBJ_START_LO, 2);
		OUT_RELOC(ring, s[FS].v->bo, 0, 0, 0);  /* SP_FS_OBJ_START_LO/HI */
	}

	OUT_PKT4(ring, REG_A5XX_HLSQ_CONTROL_0_REG, 5);
	OUT_RING(ring, 0x00000881);        /* XXX HLSQ_CONTROL_0 */
	OUT_RING(ring, A5XX_HLSQ_CONTROL_1_REG_PRIMALLOCTHRESHOLD(63));
	OUT_RING(ring, A5XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) |
			0xfcfcfc00);               /* XXX */
	OUT_RING(ring, A5XX_HLSQ_CONTROL_3_REG_FRAGCOORDXYREGID(vcoord_regid) |
			0xfcfcfc00);               /* XXX */
	OUT_RING(ring, A5XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) |
			A5XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) |
			0x0000fcfc);               /* XXX */

	OUT_PKT4(ring, REG_A5XX_SP_FS_CTRL_REG0, 1);
	OUT_RING(ring, COND(s[FS].v->total_in > 0, A5XX_SP_FS_CTRL_REG0_VARYING) |
			0x4000e | /* XXX set pretty much everywhere */
			A5XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(s[FS].i->max_half_reg + 1) |
			A5XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(s[FS].i->max_reg + 1) |
			A5XX_SP_FS_CTRL_REG0_BRANCHSTACK(0x3) |  // XXX need to figure this out somehow..
			COND(s[FS].v->has_samp, A5XX_SP_FS_CTRL_REG0_PIXLODENABLE));

	OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
	OUT_RING(ring, 0x020fffff);        /* XXX */

	OUT_PKT4(ring, REG_A5XX_VPC_GS_SIV_CNTL, 1);
	OUT_RING(ring, 0x0000ffff);        /* XXX */

	OUT_PKT4(ring, REG_A5XX_SP_SP_CNTL, 1);
	OUT_RING(ring, 0x00000010);        /* XXX */

	OUT_PKT4(ring, REG_A5XX_GRAS_CNTL, 1);
	OUT_RING(ring, COND(s[FS].v->total_in > 0, A5XX_GRAS_CNTL_VARYING) |
			COND(s[FS].v->frag_coord, A5XX_GRAS_CNTL_XCOORD |
					A5XX_GRAS_CNTL_YCOORD |
					A5XX_GRAS_CNTL_ZCOORD |
					A5XX_GRAS_CNTL_WCOORD |
					A5XX_GRAS_CNTL_UNK3) |
			COND(s[FS].v->frag_face, A5XX_GRAS_CNTL_UNK3));

	OUT_PKT4(ring, REG_A5XX_RB_RENDER_CONTROL0, 3);
	OUT_RING(ring,
			COND(s[FS].v->total_in > 0, A5XX_RB_RENDER_CONTROL0_VARYING) |
			COND(s[FS].v->frag_coord, A5XX_RB_RENDER_CONTROL0_XCOORD |
					A5XX_RB_RENDER_CONTROL0_YCOORD |
					A5XX_RB_RENDER_CONTROL0_ZCOORD |
					A5XX_RB_RENDER_CONTROL0_WCOORD |
					A5XX_RB_RENDER_CONTROL0_UNK3) |
			COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL0_UNK3));

	OUT_RING(ring,
			COND(s[FS].v->frag_face, A5XX_RB_RENDER_CONTROL1_FACENESS));
	OUT_RING(ring, A5XX_RB_FS_OUTPUT_CNTL_MRT(nr) |
			COND(s[FS].v->writes_pos, A5XX_RB_FS_OUTPUT_CNTL_FRAG_WRITES_Z));

	OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_CNTL, 9);
	OUT_RING(ring, A5XX_SP_FS_OUTPUT_CNTL_MRT(nr) |
			A5XX_SP_FS_OUTPUT_CNTL_DEPTH_REGID(posz_regid) |
			A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0)));
	for (i = 0; i < 8; i++) {
		OUT_RING(ring, A5XX_SP_FS_OUTPUT_REG_REGID(color_regid[i]) |
				COND(emit->key.half_precision,
					A5XX_SP_FS_OUTPUT_REG_HALF_PRECISION));
	}

	if (emit->key.binning_pass) {
		OUT_PKT4(ring, REG_A5XX_VPC_PACK, 1);
		OUT_RING(ring, A5XX_VPC_PACK_NUMNONPOSVAR(0));
	} else {
		uint32_t vinterp[8], vpsrepl[8];

		memset(vinterp, 0, sizeof(vinterp));
		memset(vpsrepl, 0, sizeof(vpsrepl));

		/* looks like we need to do int varyings in the frag
		 * shader on a5xx (no flatshad reg?  or a420.0 bug?):
		 *
		 *    (sy)(ss)nop
		 *    (sy)ldlv.u32 r0.x,l[r0.x], 1
		 *    ldlv.u32 r0.y,l[r0.x+1], 1
		 *    (ss)bary.f (ei)r63.x, 0, r0.x
		 *    (ss)(rpt1)cov.s32f16 hr0.x, (r)r0.x
		 *    (rpt5)nop
		 *    sam (f16)(xyzw)hr0.x, hr0.x, s#0, t#0
		 *
		 * Possibly on later a5xx variants we'll be able to use
		 * something like the code below instead of workaround
		 * in the shader:
		 */
		/* figure out VARYING_INTERP / VARYING_PS_REPL register values: */
		for (j = -1; (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count; ) {
			/* NOTE: varyings are packed, so if compmask is 0xb
			 * then first, third, and fourth component occupy
			 * three consecutive varying slots:
			 */
			unsigned compmask = s[FS].v->inputs[j].compmask;

			uint32_t inloc = s[FS].v->inputs[j].inloc;

			if ((s[FS].v->inputs[j].interpolate == INTERP_MODE_FLAT) ||
					(s[FS].v->inputs[j].rasterflat && emit->rasterflat)) {
				uint32_t loc = inloc;

				for (i = 0; i < 4; i++) {
					if (compmask & (1 << i)) {
						vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
						//flatshade[loc / 32] |= 1 << (loc % 32);
						loc++;
					}
				}
			}

			gl_varying_slot slot = s[FS].v->inputs[j].slot;

			/* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
			if (slot >= VARYING_SLOT_VAR0) {
				unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
				/* Replace the .xy coordinates with S/T from the point sprite. Set
				 * interpolation bits for .zw such that they become .01
				 */
				if (emit->sprite_coord_enable & texmask) {
					/* mask is two 2-bit fields, where:
					 *   '01' -> S
					 *   '10' -> T
					 *   '11' -> 1 - T  (flip mode)
					 */
					unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001;
					uint32_t loc = inloc;
					if (compmask & 0x1) {
						vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x2) {
						vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x4) {
						/* .z <- 0.0f */
						vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x8) {
						/* .w <- 1.0f */
						vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
						loc++;
					}
				}
Exemplo n.º 7
0
void
fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit)
{
	const struct ir3_shader_variant *vp, *fp;
	const struct ir3_info *vsi, *fsi;
	enum a3xx_instrbuffermode fpbuffer, vpbuffer;
	uint32_t fpbuffersz, vpbuffersz, fsoff;
	uint32_t pos_regid, posz_regid, psize_regid, color_regid;
	int constmode;
	int i, j, k;

	vp = fd3_emit_get_vp(emit);

	if (emit->key.binning_pass) {
		/* use dummy stateobj to simplify binning vs non-binning: */
		static const struct ir3_shader_variant binning_fp = {};
		fp = &binning_fp;
	} else {
		fp = fd3_emit_get_fp(emit);
	}

	vsi = &vp->info;
	fsi = &fp->info;

	fpbuffer = BUFFER;
	vpbuffer = BUFFER;
	fpbuffersz = fp->instrlen;
	vpbuffersz = vp->instrlen;

	/*
	 * Decide whether to use BUFFER or CACHE mode for VS and FS.  It
	 * appears like 256 is the hard limit, but when the combined size
	 * exceeds 128 then blob will try to keep FS in BUFFER mode and
	 * switch to CACHE for VS until VS is too large.  The blob seems
	 * to switch FS out of BUFFER mode at slightly under 128.  But
	 * a bit fuzzy on the decision tree, so use slightly conservative
	 * limits.
	 *
	 * TODO check if these thresholds for BUFFER vs CACHE mode are the
	 *      same for all a3xx or whether we need to consider the gpuid
	 */

	if ((fpbuffersz + vpbuffersz) > 128) {
		if (fpbuffersz < 112) {
			/* FP:BUFFER   VP:CACHE  */
			vpbuffer = CACHE;
			vpbuffersz = 256 - fpbuffersz;
		} else if (vpbuffersz < 112) {
			/* FP:CACHE    VP:BUFFER */
			fpbuffer = CACHE;
			fpbuffersz = 256 - vpbuffersz;
		} else {
			/* FP:CACHE    VP:CACHE  */
			vpbuffer = fpbuffer = CACHE;
			vpbuffersz = fpbuffersz = 192;
		}
	}

	if (fpbuffer == BUFFER) {
		fsoff = 128 - fpbuffersz;
	} else {
		fsoff = 256 - fpbuffersz;
	}

	/* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
	constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0;

	pos_regid = find_output_regid(vp,
		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
	posz_regid = find_output_regid(fp,
		ir3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
	psize_regid = find_output_regid(vp,
		ir3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
	color_regid = find_output_regid(fp,
		ir3_semantic_name(TGSI_SEMANTIC_COLOR, 0));

	/* we could probably divide this up into things that need to be
	 * emitted if frag-prog is dirty vs if vert-prog is dirty..
	 */

	OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) |
			/* NOTE:  I guess SHADERRESTART and CONSTFULLUPDATE maybe
			 * flush some caches? I think we only need to set those
			 * bits if we have updated const or shader..
			 */
			A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE |
			COND(fp->frag_coord, A3XX_HLSQ_CONTROL_1_REG_ZWCOORD));
	OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
	OUT_RING(ring, A3XX_HLSQ_CONTROL_3_REG_REGID(fp->pos_regid));
	OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp->constlen) |
			A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
			A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vpbuffersz));
	OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp->constlen) |
			A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
			A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz));

	OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode) |
			COND(emit->key.binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) |
			A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
			A3XX_SP_SP_CTRL_REG_L0MODE(0));

	OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));

	OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(vpbuffer) |
			COND(vpbuffer == CACHE, A3XX_SP_VS_CTRL_REG0_CACHEINVALID) |
			A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
			A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			COND(vp->has_samp, A3XX_SP_VS_CTRL_REG0_PIXLODENABLE) |
			A3XX_SP_VS_CTRL_REG0_LENGTH(vpbuffersz));
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
			A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
			A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vp->constlen + 1, 0)));
	OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
			A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
			A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(align(fp->total_in, 4) / 4));

	for (i = 0, j = -1; (i < 8) && (j < (int)fp->inputs_count); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i), 1);

		j = next_varying(fp, j);
		if (j < fp->inputs_count) {
			k = find_output(vp, fp->inputs[j].semantic);
			reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[k].regid);
			reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[j].compmask);
		}

		j = next_varying(fp, j);
		if (j < fp->inputs_count) {
			k = find_output(vp, fp->inputs[j].semantic);
			reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[k].regid);
			reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[j].compmask);
		}

		OUT_RING(ring, reg);
	}

	for (i = 0, j = -1; (i < 4) && (j < (int)fp->inputs_count); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i), 1);

		j = next_varying(fp, j);
		if (j < fp->inputs_count)
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(fp->inputs[j].inloc);
		j = next_varying(fp, j);
		if (j < fp->inputs_count)
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(fp->inputs[j].inloc);
		j = next_varying(fp, j);
		if (j < fp->inputs_count)
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(fp->inputs[j].inloc);
		j = next_varying(fp, j);
		if (j < fp->inputs_count)
			reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(fp->inputs[j].inloc);

		OUT_RING(ring, reg);
	}

	OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
			A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
	OUT_RELOC(ring, vp->bo, 0, 0, 0);  /* SP_VS_OBJ_START_REG */

	if (emit->key.binning_pass) {
		OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
		OUT_RING(ring, 0x00000000);

		OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
				A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER));
		OUT_RING(ring, 0x00000000);

		OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 1);
		OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
				A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
	} else {
		OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
		OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));

		OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
				A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(fpbuffer) |
				COND(fpbuffer == CACHE, A3XX_SP_FS_CTRL_REG0_CACHEINVALID) |
				A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
				A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
				A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
				A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
				A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
				COND(fp->has_samp > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
				A3XX_SP_FS_CTRL_REG0_LENGTH(fpbuffersz));
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
				A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
				A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp->constlen + 1, 0)) |
				A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));

		OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
		OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(
					MAX2(128, vp->constlen)) |
				A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff));
		OUT_RELOC(ring, fp->bo, 0, 0, 0);  /* SP_FS_OBJ_START_REG */
	}

	OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
	if (fp->writes_pos) {
		OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE |
				A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid));
	} else {
		OUT_RING(ring, 0x00000000);
	}

	OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(color_regid) |
			COND(fp->key.half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
	OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));

	if (emit->key.binning_pass) {
		OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
		OUT_RING(ring, A3XX_VPC_ATTR_THRDASSIGN(1) |
				A3XX_VPC_ATTR_LMSIZE(1) |
				COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE));
		OUT_RING(ring, 0x00000000);
	} else {
		uint32_t vinterp[4] = {0}, flatshade[2] = {0};

		/* figure out VARYING_INTERP / FLAT_SHAD register values: */
		for (j = -1; (j = next_varying(fp, j)) < (int)fp->inputs_count; ) {
			uint32_t interp = fp->inputs[j].interpolate;
			if ((interp == TGSI_INTERPOLATE_CONSTANT) ||
					((interp == TGSI_INTERPOLATE_COLOR) && emit->rasterflat)) {
				/* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
				 * instead.. rather than -8 everywhere else..
				 */
				uint32_t loc = fp->inputs[j].inloc - 8;

				/* currently assuming varyings aligned to 4 (not
				 * packed):
				 */
				debug_assert((loc % 4) == 0);

				for (i = 0; i < 4; i++, loc++) {
					vinterp[loc / 16] |= FLAT << ((loc % 16) * 2);
					flatshade[loc / 32] |= 1 << (loc % 32);
				}
			}
		}

		OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
		OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) |
				A3XX_VPC_ATTR_THRDASSIGN(1) |
				A3XX_VPC_ATTR_LMSIZE(1) |
				COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE));
		OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) |
				A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in));

		OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
		OUT_RING(ring, vinterp[0]);    /* VPC_VARYING_INTERP[0].MODE */
		OUT_RING(ring, vinterp[1]);    /* VPC_VARYING_INTERP[1].MODE */
		OUT_RING(ring, vinterp[2]);    /* VPC_VARYING_INTERP[2].MODE */
		OUT_RING(ring, vinterp[3]);    /* VPC_VARYING_INTERP[3].MODE */

		OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
		OUT_RING(ring, fp->shader->vpsrepl[0]);    /* VPC_VARYING_PS_REPL[0].MODE */
		OUT_RING(ring, fp->shader->vpsrepl[1]);    /* VPC_VARYING_PS_REPL[1].MODE */
		OUT_RING(ring, fp->shader->vpsrepl[2]);    /* VPC_VARYING_PS_REPL[2].MODE */
		OUT_RING(ring, fp->shader->vpsrepl[3]);    /* VPC_VARYING_PS_REPL[3].MODE */

		OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
		OUT_RING(ring, flatshade[0]);        /* SP_FS_FLAT_SHAD_MODE_REG_0 */
		OUT_RING(ring, flatshade[1]);        /* SP_FS_FLAT_SHAD_MODE_REG_1 */
	}

	OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
	OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
			A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(252));

	if (vpbuffer == BUFFER)
		emit_shader(ring, vp);

	OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
	OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */

	if (!emit->key.binning_pass) {
		if (fpbuffer == BUFFER)
			emit_shader(ring, fp);

		OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
		OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */
	}
}
Exemplo n.º 8
0
int main(int argc, char **argv)
	{
	long count;
	static unsigned char buf[BUFSIZE];
	static unsigned char key[] ={
			0x12,0x34,0x56,0x78,0x9a,0xbc,0xde,0xf0,
			0xfe,0xdc,0xba,0x98,0x76,0x54,0x32,0x10,
			};
	RC5_32_KEY sch;
	double a,b,c,d;
#ifndef SIGALRM
	long ca,cb,cc;
#endif

#ifndef TIMES
	printf("To get the most accurate results, try to run this\n");
	printf("program when this computer is idle.\n");
#endif

#ifndef SIGALRM
	printf("First we calculate the approximate speed ...\n");
	RC5_32_set_key(&sch,16,key,12);
	count=10;
	do	{
		long i;
		unsigned long data[2];

		count*=2;
		Time_F(START);
		for (i=count; i; i--)
			RC5_32_encrypt(data,&sch);
		d=Time_F(STOP);
		} while (d < 3.0);
	ca=count/512;
	cb=count;
	cc=count*8/BUFSIZE+1;
	printf("Doing RC5_32_set_key %ld times\n",ca);
#define COND(d)	(count != (d))
#define COUNT(d) (d)
#else
#define COND(c)	(run)
#define COUNT(d) (count)
	signal(SIGALRM,sig_done);
	printf("Doing RC5_32_set_key for 10 seconds\n");
	alarm(10);
#endif

	Time_F(START);
	for (count=0,run=1; COND(ca); count+=4)
		{
		RC5_32_set_key(&sch,16,key,12);
		RC5_32_set_key(&sch,16,key,12);
		RC5_32_set_key(&sch,16,key,12);
		RC5_32_set_key(&sch,16,key,12);
		}
	d=Time_F(STOP);
	printf("%ld RC5_32_set_key's in %.2f seconds\n",count,d);
	a=((double)COUNT(ca))/d;

#ifdef SIGALRM
	printf("Doing RC5_32_encrypt's for 10 seconds\n");
	alarm(10);
#else
	printf("Doing RC5_32_encrypt %ld times\n",cb);
#endif
	Time_F(START);
	for (count=0,run=1; COND(cb); count+=4)
		{
		unsigned long data[2];

		RC5_32_encrypt(data,&sch);
		RC5_32_encrypt(data,&sch);
		RC5_32_encrypt(data,&sch);
		RC5_32_encrypt(data,&sch);
		}
	d=Time_F(STOP);
	printf("%ld RC5_32_encrypt's in %.2f second\n",count,d);
	b=((double)COUNT(cb)*8)/d;

#ifdef SIGALRM
	printf("Doing RC5_32_cbc_encrypt on %ld byte blocks for 10 seconds\n",
		BUFSIZE);
	alarm(10);
#else
	printf("Doing RC5_32_cbc_encrypt %ld times on %ld byte blocks\n",cc,
		BUFSIZE);
#endif
	Time_F(START);
	for (count=0,run=1; COND(cc); count++)
		RC5_32_cbc_encrypt(buf,buf,BUFSIZE,&sch,
			&(key[0]),RC5_ENCRYPT);
	d=Time_F(STOP);
	printf("%ld RC5_32_cbc_encrypt's of %ld byte blocks in %.2f second\n",
		count,BUFSIZE,d);
	c=((double)COUNT(cc)*BUFSIZE)/d;

	printf("RC5_32/12/16 set_key       per sec = %12.2f (%9.3fuS)\n",a,1.0e6/a);
	printf("RC5_32/12/16 raw ecb bytes per sec = %12.2f (%9.3fuS)\n",b,8.0e6/b);
	printf("RC5_32/12/16 cbc     bytes per sec = %12.2f (%9.3fuS)\n",c,8.0e6/c);
	exit(0);
#if defined(LINT) || defined(OPENSSL_SYS_MSDOS)
	return(0);
#endif
	}
Exemplo n.º 9
0
static int mdp4_plane_mode_set(struct drm_plane *plane,
		struct drm_crtc *crtc, struct drm_framebuffer *fb,
		int crtc_x, int crtc_y,
		unsigned int crtc_w, unsigned int crtc_h,
		uint32_t src_x, uint32_t src_y,
		uint32_t src_w, uint32_t src_h)
{
	struct drm_device *dev = plane->dev;
	struct mdp4_plane *mdp4_plane = to_mdp4_plane(plane);
	struct mdp4_kms *mdp4_kms = get_kms(plane);
	enum mdp4_pipe pipe = mdp4_plane->pipe;
	const struct mdp_format *format;
	uint32_t op_mode = 0;
	uint32_t phasex_step = MDP4_VG_PHASE_STEP_DEFAULT;
	uint32_t phasey_step = MDP4_VG_PHASE_STEP_DEFAULT;
	enum mdp4_frame_format frame_type;

	if (!(crtc && fb)) {
		DBG("%s: disabled!", mdp4_plane->name);
		return 0;
	}

	frame_type = mdp4_get_frame_format(fb);

	/* src values are in Q16 fixed point, convert to integer: */
	src_x = src_x >> 16;
	src_y = src_y >> 16;
	src_w = src_w >> 16;
	src_h = src_h >> 16;

	DBG("%s: FB[%u] %u,%u,%u,%u -> CRTC[%u] %d,%d,%u,%u", mdp4_plane->name,
			fb->base.id, src_x, src_y, src_w, src_h,
			crtc->base.id, crtc_x, crtc_y, crtc_w, crtc_h);

	format = to_mdp_format(msm_framebuffer_format(fb));

	if (src_w > (crtc_w * DOWN_SCALE_MAX)) {
		dev_err(dev->dev, "Width down scaling exceeds limits!\n");
		return -ERANGE;
	}

	if (src_h > (crtc_h * DOWN_SCALE_MAX)) {
		dev_err(dev->dev, "Height down scaling exceeds limits!\n");
		return -ERANGE;
	}

	if (crtc_w > (src_w * UP_SCALE_MAX)) {
		dev_err(dev->dev, "Width up scaling exceeds limits!\n");
		return -ERANGE;
	}

	if (crtc_h > (src_h * UP_SCALE_MAX)) {
		dev_err(dev->dev, "Height up scaling exceeds limits!\n");
		return -ERANGE;
	}

	if (src_w != crtc_w) {
		uint32_t sel_unit = SCALE_FIR;
		op_mode |= MDP4_PIPE_OP_MODE_SCALEX_EN;

		if (MDP_FORMAT_IS_YUV(format)) {
			if (crtc_w > src_w)
				sel_unit = SCALE_PIXEL_RPT;
			else if (crtc_w <= (src_w / 4))
				sel_unit = SCALE_MN_PHASE;

			op_mode |= MDP4_PIPE_OP_MODE_SCALEX_UNIT_SEL(sel_unit);
			phasex_step = mult_frac(MDP4_VG_PHASE_STEP_DEFAULT,
					src_w, crtc_w);
		}
	}

	if (src_h != crtc_h) {
		uint32_t sel_unit = SCALE_FIR;
		op_mode |= MDP4_PIPE_OP_MODE_SCALEY_EN;

		if (MDP_FORMAT_IS_YUV(format)) {

			if (crtc_h > src_h)
				sel_unit = SCALE_PIXEL_RPT;
			else if (crtc_h <= (src_h / 4))
				sel_unit = SCALE_MN_PHASE;

			op_mode |= MDP4_PIPE_OP_MODE_SCALEY_UNIT_SEL(sel_unit);
			phasey_step = mult_frac(MDP4_VG_PHASE_STEP_DEFAULT,
					src_h, crtc_h);
		}
	}

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_SRC_SIZE(pipe),
			MDP4_PIPE_SRC_SIZE_WIDTH(src_w) |
			MDP4_PIPE_SRC_SIZE_HEIGHT(src_h));

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_SRC_XY(pipe),
			MDP4_PIPE_SRC_XY_X(src_x) |
			MDP4_PIPE_SRC_XY_Y(src_y));

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_DST_SIZE(pipe),
			MDP4_PIPE_DST_SIZE_WIDTH(crtc_w) |
			MDP4_PIPE_DST_SIZE_HEIGHT(crtc_h));

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_DST_XY(pipe),
			MDP4_PIPE_DST_XY_X(crtc_x) |
			MDP4_PIPE_DST_XY_Y(crtc_y));

	mdp4_plane_set_scanout(plane, fb);

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_SRC_FORMAT(pipe),
			MDP4_PIPE_SRC_FORMAT_A_BPC(format->bpc_a) |
			MDP4_PIPE_SRC_FORMAT_R_BPC(format->bpc_r) |
			MDP4_PIPE_SRC_FORMAT_G_BPC(format->bpc_g) |
			MDP4_PIPE_SRC_FORMAT_B_BPC(format->bpc_b) |
			COND(format->alpha_enable, MDP4_PIPE_SRC_FORMAT_ALPHA_ENABLE) |
			MDP4_PIPE_SRC_FORMAT_CPP(format->cpp - 1) |
			MDP4_PIPE_SRC_FORMAT_UNPACK_COUNT(format->unpack_count - 1) |
			MDP4_PIPE_SRC_FORMAT_FETCH_PLANES(format->fetch_type) |
			MDP4_PIPE_SRC_FORMAT_CHROMA_SAMP(format->chroma_sample) |
			MDP4_PIPE_SRC_FORMAT_FRAME_FORMAT(frame_type) |
			COND(format->unpack_tight, MDP4_PIPE_SRC_FORMAT_UNPACK_TIGHT));

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_SRC_UNPACK(pipe),
			MDP4_PIPE_SRC_UNPACK_ELEM0(format->unpack[0]) |
			MDP4_PIPE_SRC_UNPACK_ELEM1(format->unpack[1]) |
			MDP4_PIPE_SRC_UNPACK_ELEM2(format->unpack[2]) |
			MDP4_PIPE_SRC_UNPACK_ELEM3(format->unpack[3]));

	if (MDP_FORMAT_IS_YUV(format)) {
		struct csc_cfg *csc = mdp_get_default_csc_cfg(CSC_YUV2RGB);

		op_mode |= MDP4_PIPE_OP_MODE_SRC_YCBCR;
		op_mode |= MDP4_PIPE_OP_MODE_CSC_EN;
		mdp4_write_csc_config(mdp4_kms, pipe, csc);
	}

	mdp4_write(mdp4_kms, REG_MDP4_PIPE_OP_MODE(pipe), op_mode);
	mdp4_write(mdp4_kms, REG_MDP4_PIPE_PHASEX_STEP(pipe), phasex_step);
	mdp4_write(mdp4_kms, REG_MDP4_PIPE_PHASEY_STEP(pipe), phasey_step);

	if (frame_type != FRAME_LINEAR)
		mdp4_write(mdp4_kms, REG_MDP4_PIPE_SSTILE_FRAME_SIZE(pipe),
				MDP4_PIPE_SSTILE_FRAME_SIZE_WIDTH(src_w) |
				MDP4_PIPE_SSTILE_FRAME_SIZE_HEIGHT(src_h));

	return 0;
}
Exemplo n.º 10
0
void
fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
				 int nr, struct pipe_surface **bufs)
{
	const struct ir3_shader_variant *vp, *fp;
	const struct ir3_info *vsi, *fsi;
	enum a3xx_instrbuffermode fpbuffer, vpbuffer;
	uint32_t fpbuffersz, vpbuffersz, fsoff;
	uint32_t pos_regid, posz_regid, psize_regid;
	uint32_t vcoord_regid, face_regid, coord_regid, zwcoord_regid;
	uint32_t color_regid[4] = {0};
	int constmode;
	int i, j;

	debug_assert(nr <= ARRAY_SIZE(color_regid));

	vp = fd3_emit_get_vp(emit);
	fp = fd3_emit_get_fp(emit);

	vsi = &vp->info;
	fsi = &fp->info;

	fpbuffer = BUFFER;
	vpbuffer = BUFFER;
	fpbuffersz = fp->instrlen;
	vpbuffersz = vp->instrlen;

	/*
	 * Decide whether to use BUFFER or CACHE mode for VS and FS.  It
	 * appears like 256 is the hard limit, but when the combined size
	 * exceeds 128 then blob will try to keep FS in BUFFER mode and
	 * switch to CACHE for VS until VS is too large.  The blob seems
	 * to switch FS out of BUFFER mode at slightly under 128.  But
	 * a bit fuzzy on the decision tree, so use slightly conservative
	 * limits.
	 *
	 * TODO check if these thresholds for BUFFER vs CACHE mode are the
	 *      same for all a3xx or whether we need to consider the gpuid
	 */

	if ((fpbuffersz + vpbuffersz) > 128) {
		if (fpbuffersz < 112) {
			/* FP:BUFFER   VP:CACHE  */
			vpbuffer = CACHE;
			vpbuffersz = 256 - fpbuffersz;
		} else if (vpbuffersz < 112) {
			/* FP:CACHE    VP:BUFFER */
			fpbuffer = CACHE;
			fpbuffersz = 256 - vpbuffersz;
		} else {
			/* FP:CACHE    VP:CACHE  */
			vpbuffer = fpbuffer = CACHE;
			vpbuffersz = fpbuffersz = 192;
		}
	}

	if (fpbuffer == BUFFER) {
		fsoff = 128 - fpbuffersz;
	} else {
		fsoff = 256 - fpbuffersz;
	}

	/* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
	constmode = ((vp->constlen + fp->constlen) > 256) ? 1 : 0;

	pos_regid = ir3_find_output_regid(vp, VARYING_SLOT_POS);
	posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
	psize_regid = ir3_find_output_regid(vp, VARYING_SLOT_PSIZ);
	if (fp->color0_mrt) {
		color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
			ir3_find_output_regid(fp, FRAG_RESULT_COLOR);
	} else {
		color_regid[0] = ir3_find_output_regid(fp, FRAG_RESULT_DATA0);
		color_regid[1] = ir3_find_output_regid(fp, FRAG_RESULT_DATA1);
		color_regid[2] = ir3_find_output_regid(fp, FRAG_RESULT_DATA2);
		color_regid[3] = ir3_find_output_regid(fp, FRAG_RESULT_DATA3);
	}

	face_regid      = ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRONT_FACE);
	coord_regid     = ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRAG_COORD);
	zwcoord_regid   = (coord_regid == regid(63,0)) ? regid(63,0) : (coord_regid + 2);
	vcoord_regid    = ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PIXEL);

	/* adjust regids for alpha output formats. there is no alpha render
	 * format, so it's just treated like red
	 */
	for (i = 0; i < nr; i++)
		if (util_format_is_alpha(pipe_surface_format(bufs[i])))
			color_regid[i] += 3;

	/* we could probably divide this up into things that need to be
	 * emitted if frag-prog is dirty vs if vert-prog is dirty..
	 */

	OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
			A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE |
			A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode) |
			/* NOTE:  I guess SHADERRESTART and CONSTFULLUPDATE maybe
			 * flush some caches? I think we only need to set those
			 * bits if we have updated const or shader..
			 */
			A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
			A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
	OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
			A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE |
			A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDXYREGID(coord_regid) |
			A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDZWREGID(zwcoord_regid));
	OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31) |
			A3XX_HLSQ_CONTROL_2_REG_FACENESSREGID(face_regid));
	OUT_RING(ring, A3XX_HLSQ_CONTROL_3_REG_REGID(vcoord_regid));
	OUT_RING(ring, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp->constlen) |
			A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
			A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vpbuffersz));
	OUT_RING(ring, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp->constlen) |
			A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
			A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz));

	OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
	OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode) |
			COND(emit->binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) |
			A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
			A3XX_SP_SP_CTRL_REG_L0MODE(0));

	OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
	OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));

	OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
			A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(vpbuffer) |
			COND(vpbuffer == CACHE, A3XX_SP_VS_CTRL_REG0_CACHEINVALID) |
			A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
			A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
			A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
			A3XX_SP_VS_CTRL_REG0_LENGTH(vpbuffersz));
	OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
			A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
			A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vp->constlen + 1, 0)));
	OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
			A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
			A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->varying_in));

	struct ir3_shader_linkage l = {0};
	ir3_link_shaders(&l, vp, fp);

	for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i), 1);

		reg |= A3XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid);
		reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask);
		j++;

		reg |= A3XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid);
		reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask);
		j++;

		OUT_RING(ring, reg);
	}

	for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) {
		uint32_t reg = 0;

		OUT_PKT0(ring, REG_A3XX_SP_VS_VPC_DST_REG(i), 1);

		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc + 8);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc + 8);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc + 8);
		reg |= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc + 8);

		OUT_RING(ring, reg);
	}

	OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
	OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
			A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
	OUT_RELOC(ring, vp->bo, 0, 0, 0);  /* SP_VS_OBJ_START_REG */

	if (emit->binning_pass) {
		OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
		OUT_RING(ring, 0x00000000);

		OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
				A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER));
		OUT_RING(ring, 0x00000000);

		OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 1);
		OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
				A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
	} else {
		OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
		OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));

		OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
				A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(fpbuffer) |
				COND(fpbuffer == CACHE, A3XX_SP_FS_CTRL_REG0_CACHEINVALID) |
				A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
				A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
				A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP |
				A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
				A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
				COND(fp->num_samp > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
				A3XX_SP_FS_CTRL_REG0_LENGTH(fpbuffersz));
		OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
				A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
				A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp->constlen + 1, 0)) |
				A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));

		OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
		OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(
					MAX2(128, vp->constlen)) |
				A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff));
		OUT_RELOC(ring, fp->bo, 0, 0, 0);  /* SP_FS_OBJ_START_REG */
	}

	OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
	OUT_RING(ring,
			 COND(fp->writes_pos, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE) |
			 A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid) |
			 A3XX_SP_FS_OUTPUT_REG_MRT(MAX2(1, nr) - 1));

	OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
	for (i = 0; i < 4; i++) {
		uint32_t mrt_reg = A3XX_SP_FS_MRT_REG_REGID(color_regid[i]) |
			COND(fp->key.half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION);

		if (i < nr) {
			enum pipe_format fmt = pipe_surface_format(bufs[i]);
			mrt_reg |= COND(util_format_is_pure_uint(fmt), A3XX_SP_FS_MRT_REG_UINT) |
				COND(util_format_is_pure_sint(fmt), A3XX_SP_FS_MRT_REG_SINT);
		}
		OUT_RING(ring, mrt_reg);
	}

	if (emit->binning_pass) {
		OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
		OUT_RING(ring, A3XX_VPC_ATTR_THRDASSIGN(1) |
				A3XX_VPC_ATTR_LMSIZE(1) |
				COND(vp->writes_psize, A3XX_VPC_ATTR_PSIZE));
		OUT_RING(ring, 0x00000000);
	} else {
		uint32_t vinterp[4], flatshade[2], vpsrepl[4];

		memset(vinterp, 0, sizeof(vinterp));
		memset(flatshade, 0, sizeof(flatshade));
		memset(vpsrepl, 0, sizeof(vpsrepl));

		/* figure out VARYING_INTERP / FLAT_SHAD register values: */
		for (j = -1; (j = ir3_next_varying(fp, j)) < (int)fp->inputs_count; ) {
			/* NOTE: varyings are packed, so if compmask is 0xb
			 * then first, third, and fourth component occupy
			 * three consecutive varying slots:
			 */
			unsigned compmask = fp->inputs[j].compmask;

			uint32_t inloc = fp->inputs[j].inloc;

			if ((fp->inputs[j].interpolate == INTERP_MODE_FLAT) ||
					(fp->inputs[j].rasterflat && emit->rasterflat)) {
				uint32_t loc = inloc;

				for (i = 0; i < 4; i++) {
					if (compmask & (1 << i)) {
						vinterp[loc / 16] |= FLAT << ((loc % 16) * 2);
						flatshade[loc / 32] |= 1 << (loc % 32);
						loc++;
					}
				}
			}

			gl_varying_slot slot = fp->inputs[j].slot;

			/* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
			if (slot >= VARYING_SLOT_VAR0) {
				unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
				/* Replace the .xy coordinates with S/T from the point sprite. Set
				 * interpolation bits for .zw such that they become .01
				 */
				if (emit->sprite_coord_enable & texmask) {
					/* mask is two 2-bit fields, where:
					 *   '01' -> S
					 *   '10' -> T
					 *   '11' -> 1 - T  (flip mode)
					 */
					unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001;
					uint32_t loc = inloc;
					if (compmask & 0x1) {
						vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x2) {
						vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x4) {
						/* .z <- 0.0f */
						vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
						loc++;
					}
					if (compmask & 0x8) {
						/* .w <- 1.0f */
						vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
						loc++;
					}
				}