Exemplo n.º 1
0
void Setup_Input::apply()
{
    keyUnresolved();
    InputActionT key1;
    InputActionT key2;

    if (inputManager.hasConflicts(key1, key2))
    {
        const std::string str1 = keyToString(key1);
        const std::string str2 = keyToString(key2);

        CREATEWIDGET(OkDialog,
            // TRANSLATORS: input settings error header
            _("Key Conflict(s) Detected."),
            // TRANSLATORS: input settings error
            strprintf(_("Conflict \"%s\" and \"%s\" keys. "
            "Resolve them, or gameplay may result in strange behaviour."),
            gettext(str1.c_str()), gettext(str2.c_str())),
            // TRANSLATORS: ok dialog button
            _("OK"),
            DialogType::ERROR,
            Modal_true,
            ShowCenter_true,
            nullptr,
            260);
    }
    keyboard.setEnabled(true);
    inputManager.store();
}
Exemplo n.º 2
0
void BuySellRecv::processNpcBuySellChoice(Net::MessageIn &msg)
{
    if (!BuySellDialog::isActive())
    {
        mNpcId = msg.readBeingId("npc id");
        CREATEWIDGET(BuySellDialog, mNpcId);
    }
}
Exemplo n.º 3
0
void ServerDialog::action(const ActionEvent &event)
{
    const std::string &eventId = event.getId();
    if (eventId == "connect")
    {
        connectToSelectedServer();
    }
    else if (eventId == "quit")
    {
        close();
    }
    else if (eventId == "load")
    {
        downloadServerList();
    }
    else if (eventId == "addEntry")
    {
        CREATEWIDGET(EditServerDialog, this, ServerInfo(), -1);
    }
    else if (eventId == "editEntry")
    {
        const int index = mServersList->getSelected();
        if (index >= 0)
        {
            CREATEWIDGET(EditServerDialog,
                this,
                mServers.at(index),
                index);
        }
    }
    else if (eventId == "remove")
    {
        const int index = mServersList->getSelected();
        if (index >= 0)
        {
            mServersList->setSelected(0);
            mServers.erase(mServers.begin() + index);
            saveCustomServers();
        }
    }
}
Exemplo n.º 4
0
void Setup_Video::action(const ActionEvent &event)
{
    const std::string &id = event.getId();

    if (id == "videomode")
    {
        std::string mode = mModeListModel->getElementAt(
            mModeList->getSelected());

        if (mode == "custom")
        {
            if (mDialog)
            {
                mode = mDialog->getText();
                mDialog = nullptr;
            }
            else
            {
                CREATEWIDGETV(mDialog, TextDialog,
                    // TRANSLATORS: resolution question dialog
                    _("Custom resolution (example: 1024x768)"),
                    // TRANSLATORS: resolution question dialog
                    _("Enter new resolution:                "));
                mDialog->setActionEventId("videomode");
                mDialog->addActionListener(this);
                return;
            }
        }
        const int width = atoi(mode.substr(0, mode.find("x")).c_str());
        const int height = atoi(mode.substr(mode.find("x") + 1).c_str());
        if (!width || !height)
            return;

        if (width != mainGraphics->mActualWidth
            || height != mainGraphics->mActualHeight)
        {
#if defined(WIN32) || defined(__APPLE__) || defined(ANDROID)
            if (intToRenderType(config.getIntValue("opengl"))
                == RENDER_SOFTWARE)
            {
                WindowManager::doResizeVideo(width, height, false);
            }
            else
            {
                if (width < mainGraphics->mActualWidth
                    || height < mainGraphics->mActualHeight)
                {
                    CREATEWIDGET(OkDialog,
                        // TRANSLATORS: video settings warning
                        _("Screen Resolution Changed"),
                        // TRANSLATORS: video settings warning
                       _("Restart your client for the change to take effect.")
                        // TRANSLATORS: video settings warning
                       + std::string("\n") + _("Some windows may be moved to "
                        "fit the lowered resolution."),
                        // TRANSLATORS: ok dialog button
                        _("OK"),
                        DialogType::OK,
                        Modal_true,
                        ShowCenter_true,
                        nullptr,
                        260);
                }
                else
                {
                    CREATEWIDGET(OkDialog,
                        // TRANSLATORS: video settings warning
                        _("Screen Resolution Changed"),
                        // TRANSLATORS: video settings warning
                        _("Restart your client for the change"
                        " to take effect."),
                        // TRANSLATORS: ok dialog button
                        _("OK"),
                        DialogType::OK,
                        Modal_true,
                        ShowCenter_true,
                        nullptr,
                        260);
                }
            }
#else  // defined(WIN32) || defined(__APPLE__) || defined(ANDROID)

            mainGraphics->setWindowSize(width, height);
            WindowManager::doResizeVideo(width, height, false);
#endif  // defined(WIN32) || defined(__APPLE__) || defined(ANDROID)
        }

        config.setValue("oldscreen", config.getBoolValue("screen"));
        config.setValue("oldscreenwidth", mainGraphics->mActualWidth);
        config.setValue("oldscreenheight", mainGraphics->mActualHeight);
        config.setValue("screenwidth", width);
        config.setValue("screenheight", height);
    }
    if (id == "~videomode")
    {
        mDialog = nullptr;
    }
    else if (id == "customcursor")
    {
        config.setValue("customcursor", mCustomCursorCheckBox->isSelected());
    }
    else if (id == "fpslimitcheckbox" || id == "fpslimitslider")
    {
        int tempFps = CAST_S32(mFpsSlider->getValue());
        if (id == "fpslimitcheckbox" && !mFpsSlider->isEnabled())
            tempFps = 60;
        else
            tempFps = tempFps > 0 ? tempFps : 60;
        mFps = mFpsCheckBox->isSelected() ? tempFps : 0;
        // TRANSLATORS: video settings label
        const std::string text = mFps > 0 ? toString(mFps) : _("None");

        mFpsLabel->setCaption(text);
        mFpsSlider->setEnabled(mFps > 0);
        mFpsSlider->setValue(mFps);
    }
    else if (id == "altfpslimitslider")
    {
        int tempFps = CAST_S32(mAltFpsSlider->getValue());
        tempFps = tempFps > 0 ? tempFps : CAST_S32(
            mAltFpsSlider->getScaleStart());
        mAltFps = tempFps;
        // TRANSLATORS: video settings label
        const std::string text = mAltFps > 0 ? toString(mAltFps) : _("None");

        // TRANSLATORS: video settings label
        mAltFpsLabel->setCaption(_("Alt FPS limit: ") + text);
        mAltFpsSlider->setEnabled(mAltFps > 0);
        mAltFpsSlider->setValue(mAltFps);
    }
    else if (id == "enableresize")
    {
        config.setValue("enableresize", mEnableResizeCheckBox->isSelected());
    }
    else if (id == "noframe")
    {
        config.setValue("noframe", mNoFrameCheckBox->isSelected());
    }
#if defined(USE_OPENGL) && !defined(ANDROID) && !defined(__APPLE__)
    else if (id == "detect")
    {
        TestMain *test = graphicsManager.startDetection();
        if (test)
        {
            Configuration &conf = test->getConfig();
            const int val = conf.getValueInt("opengl", -1);
            if (val >= 0 && CAST_U32(val)
                < sizeof(renderToIndex) / sizeof(int))
            {
                mOpenGLDropDown->setSelected(renderToIndex[val]);
            }
            config.setValue("textureSize",
                conf.getValue("textureSize", "1024,1024,1024,1024,1024,1024"));
            config.setValue("testInfo", conf.getValue("testInfo", ""));
            delete test;
        }
    }
#endif  // defined(USE_OPENGL) && !defined(ANDROID) && !defined(__APPLE__)
}
Exemplo n.º 5
0
void Setup_Video::apply()
{
    // Full screen changes
    bool fullscreen = mFsCheckBox->isSelected();
    if (fullscreen != config.getBoolValue("screen"))
    {
        /* The OpenGL test is only necessary on Windows, since switching
         * to/from full screen works fine on Linux. On Windows we'd have to
         * reinitialize the OpenGL state and reload all textures.
         *
         * See http://libsdl.org/cgi/docwiki.cgi/SDL_SetVideoMode
         */

#if defined(WIN32) || defined(__APPLE__) || defined(ANDROID)
        // checks for opengl usage
        if (intToRenderType(config.getIntValue("opengl")) == RENDER_SOFTWARE)
        {
#endif  // defined(WIN32) || defined(__APPLE__) || defined(ANDROID)
            if (!WindowManager::setFullScreen(fullscreen))
            {
                fullscreen = !fullscreen;
                if (!WindowManager::setFullScreen(fullscreen))
                {
                    std::stringstream errorMsg;
                    if (fullscreen)
                    {
                        // TRANSLATORS: video error message
                        errorMsg << _("Failed to switch to windowed mode "
                            "and restoration of old mode also "
                            "failed!") << std::endl;
                    }
                    else
                    {
                        // TRANSLATORS: video error message
                        errorMsg << _("Failed to switch to fullscreen mode"
                            " and restoration of old mode also "
                            "failed!") << std::endl;
                    }
                    logger->safeError(errorMsg.str());
                }
            }
#if defined(WIN32) || defined(__APPLE__) || defined(ANDROID)
        }
        else
        {
            CREATEWIDGET(OkDialog,
                // TRANSLATORS: video settings warning
                _("Switching to Full Screen"),
                // TRANSLATORS: video settings warning
                _("Restart needed for changes to take effect."),
                // TRANSLATORS: ok dialog button
                _("OK"),
                DialogType::OK,
                Modal_true,
                ShowCenter_true,
                nullptr,
                260);
        }
#endif  // defined(WIN32) || defined(__APPLE__) || defined(ANDROID)

        config.setValue("screen", fullscreen);
    }

    const int sel = mOpenGLDropDown->getSelected();
    RenderType mode = RENDER_SOFTWARE;
    if (sel >= 0 && CAST_U32(sel) < sizeof(indexToRender))
        mode = indexToRender[mOpenGLDropDown->getSelected()];

    // OpenGL change
    if (mode != mOpenGLEnabled)
    {
        config.setValue("opengl", CAST_S32(mode));

        // OpenGL can currently only be changed by restarting, notify user.
        CREATEWIDGET(OkDialog,
            // TRANSLATORS: video settings warning
            _("Changing to OpenGL"),
            // TRANSLATORS: video settings warning
            _("Applying change to OpenGL requires restart."),
            // TRANSLATORS: ok dialog button
            _("OK"),
            DialogType::OK,
            Modal_true,
            ShowCenter_true,
            nullptr,
            260);
    }

    mFps = mFpsCheckBox->isSelected() ?
        CAST_S32(mFpsSlider->getValue()) : 0;

    mAltFps = CAST_S32(mAltFpsSlider->getValue());

    mFpsSlider->setEnabled(mFps > 0);

    mAltFpsSlider->setEnabled(mAltFps > 0);

    // FPS change
    config.setValue("fpslimit", mFps);
    config.setValue("altfpslimit", mAltFps);

    // We sync old and new values at apply time
    mFullScreenEnabled = config.getBoolValue("screen");
    mCustomCursorEnabled = config.getBoolValue("customcursor");

    mOpenGLEnabled = intToRenderType(config.getIntValue("opengl"));
    mEnableResize = config.getBoolValue("enableresize");
    mNoFrame = config.getBoolValue("noframe");
}
Exemplo n.º 6
0
void CharCreateDialog::action(const ActionEvent &event)
{
    const std::string &id = event.getId();
    if (id == "create")
    {
        if (getName().length() >= 4)
        {
            // Attempt to create the character
            mCreateButton->setEnabled(false);

            std::vector<int> atts;
            for (size_t i = 0, sz = mAttributeSlider.size(); i < sz; i++)
            {
                atts.push_back(static_cast<int>(
                    mAttributeSlider[i]->getValue()));
            }

            const int characterSlot = mSlot;

            charServerHandler->newCharacter(getName(),
                characterSlot,
                mGender,
                mHairStyle,
                mHairColor,
                static_cast<unsigned char>(mRace),
                static_cast<unsigned char>(mLook),
                atts);
        }
        else
        {
            CREATEWIDGET(OkDialog,
                // TRANSLATORS: char creation error
                _("Error"),
                // TRANSLATORS: char creation error
                _("Your name needs to be at least 4 characters."),
                // TRANSLATORS: ok dialog button
                _("OK"),
                DialogType::ERROR,
                Modal_true,
                ShowCenter_true,
                nullptr,
                260);
        }
    }
    else if (id == "cancel")
    {
        scheduleDelete();
    }
    else if (id == "nextcolor")
    {
        mHairColor ++;
        updateHair();
    }
    else if (id == "prevcolor")
    {
        mHairColor --;
        updateHair();
    }
    else if (id == "nextstyle")
    {
        mHairStyle ++;
        updateHair();
    }
    else if (id == "prevstyle")
    {
        mHairStyle --;
        updateHair();
    }
    else if (id == "nextrace")
    {
        mRace ++;
        updateRace();
    }
    else if (id == "prevrace")
    {
        mRace --;
        updateRace();
    }
    else if (id == "nextlook")
    {
        mLook ++;
        updateLook();
    }
    else if (id == "prevlook")
    {
        mLook --;
        updateLook();
    }
    else if (id == "statslider")
    {
        updateSliders();
    }
    else if (id == "action")
    {
        mAction ++;
        if (mAction >= 5)
            mAction = 0;
        updatePlayer();
    }
    else if (id == "rotate")
    {
        mDirection ++;
        if (mDirection >= 4)
            mDirection = 0;
        updatePlayer();
    }
    else if (id == "gender_m")
    {
        mGender = Gender::MALE;
        mPlayer->setGender(Gender::MALE);
    }
    else if (id == "gender_f")
    {
        mGender = Gender::FEMALE;
        mPlayer->setGender(Gender::FEMALE);
    }
    else if (id == "gender_u")
    {
        mGender = Gender::UNSPECIFIED;
        mPlayer->setGender(mDefaultGender);
    }
}