int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
{
	SpaceButs *sbuts = CTX_wm_space_buts(C);
	ButsContextPath *path = sbuts ? sbuts->path : NULL;

	if (!path)
		return 0;

	/* here we handle context, getting data from precomputed path */
	if (CTX_data_dir(member)) {
		/* in case of new shading system we skip texture_slot, complex python
		 * UI script logic depends on checking if this is available */
		if (sbuts->texuser)
			CTX_data_dir_set(result, buttons_context_dir + 1);
		else
			CTX_data_dir_set(result, buttons_context_dir);
		return 1;
	}
	else if (CTX_data_equals(member, "scene")) {
		/* Do not return one here if scene not found in path, in this case we want to get default context scene! */
		return set_pointer_type(path, result, &RNA_Scene);
	}
	else if (CTX_data_equals(member, "world")) {
		set_pointer_type(path, result, &RNA_World);
		return 1;
	}
	else if (CTX_data_equals(member, "object")) {
		set_pointer_type(path, result, &RNA_Object);
		return 1;
	}
	else if (CTX_data_equals(member, "mesh")) {
		set_pointer_type(path, result, &RNA_Mesh);
		return 1;
	}
	else if (CTX_data_equals(member, "armature")) {
		set_pointer_type(path, result, &RNA_Armature);
		return 1;
	}
	else if (CTX_data_equals(member, "lattice")) {
		set_pointer_type(path, result, &RNA_Lattice);
		return 1;
	}
	else if (CTX_data_equals(member, "curve")) {
		set_pointer_type(path, result, &RNA_Curve);
		return 1;
	}
	else if (CTX_data_equals(member, "meta_ball")) {
		set_pointer_type(path, result, &RNA_MetaBall);
		return 1;
	}
	else if (CTX_data_equals(member, "lamp")) {
		set_pointer_type(path, result, &RNA_Lamp);
		return 1;
	}
	else if (CTX_data_equals(member, "camera")) {
		set_pointer_type(path, result, &RNA_Camera);
		return 1;
	}
	else if (CTX_data_equals(member, "speaker")) {
		set_pointer_type(path, result, &RNA_Speaker);
		return 1;
	}
	else if (CTX_data_equals(member, "material")) {
		set_pointer_type(path, result, &RNA_Material);
		return 1;
	}
	else if (CTX_data_equals(member, "texture")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (ct) {
			/* new shading system */
			CTX_data_pointer_set(result, &ct->texture->id, &RNA_Texture, ct->texture);
		}
		else {
			/* old shading system */
			set_pointer_type(path, result, &RNA_Texture);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "material_slot")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr) {
			Object *ob = ptr->data;

			if (ob && OB_TYPE_SUPPORT_MATERIAL(ob->type) && ob->totcol) {
				/* a valid actcol isn't ensured [#27526] */
				int matnr = ob->actcol - 1;
				if (matnr < 0) matnr = 0;
				CTX_data_pointer_set(result, &ob->id, &RNA_MaterialSlot, &ob->mat[matnr]);
			}
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_user")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (!ct)
			return -1;  /* old shading system (found but not available) */

		if (ct->user && ct->user->ptr.data) {
			ButsTextureUser *user = ct->user;
			CTX_data_pointer_set(result, user->ptr.id.data, user->ptr.type, user->ptr.data);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_user_property")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (!ct)
			return -1;  /* old shading system (found but not available) */

		if (ct->user && ct->user->ptr.data) {
			ButsTextureUser *user = ct->user;
			CTX_data_pointer_set(result, NULL, &RNA_Property, user->prop);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_node")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (ct) {
			/* new shading system */
			if (ct->user && ct->user->node) {
				CTX_data_pointer_set(result, &ct->user->ntree->id, &RNA_Node, ct->user->node);
			}

			return 1;
		}
		else {
			/* old shading system */
			PointerRNA *ptr;

			if ((ptr = get_pointer_type(path, &RNA_Material))) {
				Material *ma = ptr->data;

				if (ma) {
					bNode *node = give_current_material_texture_node(ma);
					CTX_data_pointer_set(result, &ma->nodetree->id, &RNA_Node, node);
				}
			}

			return 1;
		}
	}
	else if (CTX_data_equals(member, "texture_slot")) {
		ButsContextTexture *ct = sbuts->texuser;
		PointerRNA *ptr;

		/* Particles slots are used in both old and new textures handling. */
		if ((ptr = get_pointer_type(path, &RNA_ParticleSystem))) {
			ParticleSettings *part = ((ParticleSystem *)ptr->data)->part;

			if (part)
				CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]);
		}
		else if (ct) {
			return 0;  /* new shading system */
		}
		else if ((ptr = get_pointer_type(path, &RNA_Material))) {
			Material *ma = ptr->data;

			/* if we have a node material, get slot from material in material node */
			if (ma && ma->use_nodes && ma->nodetree) {
				/* if there's an active texture node in the node tree,
				 * then that texture is in context directly, without a texture slot */
				if (give_current_material_texture_node(ma))
					return 0;

				ma = give_node_material(ma);
				if (ma)
					CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
				else
					return 0;
			}
			else if (ma) {
				CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
			}
		}
		else if ((ptr = get_pointer_type(path, &RNA_Lamp))) {
			Lamp *la = ptr->data;

			if (la)
				CTX_data_pointer_set(result, &la->id, &RNA_LampTextureSlot, la->mtex[(int)la->texact]);
		}
		else if ((ptr = get_pointer_type(path, &RNA_World))) {
			World *wo = ptr->data;

			if (wo)
				CTX_data_pointer_set(result, &wo->id, &RNA_WorldTextureSlot, wo->mtex[(int)wo->texact]);
		}
		else if ((ptr = get_pointer_type(path, &RNA_FreestyleLineStyle))) {
			FreestyleLineStyle *ls = ptr->data;

			if (ls)
				CTX_data_pointer_set(result, &ls->id, &RNA_LineStyleTextureSlot, ls->mtex[(int)ls->texact]);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "bone")) {
		set_pointer_type(path, result, &RNA_Bone);
		return 1;
	}
	else if (CTX_data_equals(member, "edit_bone")) {
		set_pointer_type(path, result, &RNA_EditBone);
		return 1;
	}
	else if (CTX_data_equals(member, "pose_bone")) {
		set_pointer_type(path, result, &RNA_PoseBone);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_system")) {
		set_pointer_type(path, result, &RNA_ParticleSystem);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_system_editable")) {
		if (PE_poll((bContext *)C))
			set_pointer_type(path, result, &RNA_ParticleSystem);
		else
			CTX_data_pointer_set(result, NULL, &RNA_ParticleSystem, NULL);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_settings")) {
		/* only available when pinned */
		PointerRNA *ptr = get_pointer_type(path, &RNA_ParticleSettings);
		
		if (ptr && ptr->data) {
			CTX_data_pointer_set(result, ptr->id.data, &RNA_ParticleSettings, ptr->data);
			return 1;
		}
		else {
			/* get settings from active particle system instead */
			ptr = get_pointer_type(path, &RNA_ParticleSystem);
			
			if (ptr && ptr->data) {
				ParticleSettings *part = ((ParticleSystem *)ptr->data)->part;
				CTX_data_pointer_set(result, ptr->id.data, &RNA_ParticleSettings, part);
				return 1;
			}
		}
		set_pointer_type(path, result, &RNA_ParticleSettings);
		return 1;
	}
	else if (CTX_data_equals(member, "cloth")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
			CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "soft_body")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
			CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "fluid")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Fluidsim);
			CTX_data_pointer_set(result, &ob->id, &RNA_FluidSimulationModifier, md);
			return 1;
		}
	}
	
	else if (CTX_data_equals(member, "smoke")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Smoke);
			CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "collision")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
			CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "brush")) {
		set_pointer_type(path, result, &RNA_Brush);
		return 1;
	}
	else if (CTX_data_equals(member, "dynamic_paint")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_DynamicPaint);
			CTX_data_pointer_set(result, &ob->id, &RNA_DynamicPaintModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "line_style")) {
		set_pointer_type(path, result, &RNA_FreestyleLineStyle);
		return 1;
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}
Exemplo n.º 2
0
int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result)
{
	bScreen *sc= CTX_wm_screen(C);
	Scene *scene= sc->scene;
	Base *base;
	unsigned int lay = scene->lay;

#if 0	/* Using the context breaks adding objects in the UI. Need to find out why - campbell */
	Object *obact= CTX_data_active_object(C);
	Object *obedit= CTX_data_edit_object(C);
	base= CTX_data_active_base(C);
#else
	Object *obedit= scene->obedit; 
	Object *obact= OBACT;
	base= BASACT;
#endif

	if(CTX_data_dir(member)) {
		CTX_data_dir_set(result, screen_context_dir);
		return 1;
	}
	else if(CTX_data_equals(member, "scene")) {
		CTX_data_id_pointer_set(result, &scene->id);
		return 1;
	}
	else if(CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
		int visible_objects= CTX_data_equals(member, "visible_objects");

		for(base=scene->base.first; base; base=base->next) {
			if(((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & scene->lay)) {
				if(visible_objects)
					CTX_data_id_list_add(result, &base->object->id);
				else
					CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if(CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
		int selectable_objects= CTX_data_equals(member, "selectable_objects");

		for(base=scene->base.first; base; base=base->next) {
			if(base->lay & lay) {
				if((base->object->restrictflag & OB_RESTRICT_VIEW)==0 && (base->object->restrictflag & OB_RESTRICT_SELECT)==0) {
					if(selectable_objects)
						CTX_data_id_list_add(result, &base->object->id);
					else
						CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
				}
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if(CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
		int selected_objects= CTX_data_equals(member, "selected_objects");

		for(base=scene->base.first; base; base=base->next) {
			if((base->flag & SELECT) && (base->lay & scene->lay)) {
				if(selected_objects)
					CTX_data_id_list_add(result, &base->object->id);
				else
					CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if(CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
		int selected_editable_objects= CTX_data_equals(member, "selected_editable_objects");

		for(base=scene->base.first; base; base=base->next) {
			if((base->flag & SELECT) && (base->lay & scene->lay)) {
				if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
					if(0==object_is_libdata(base->object)) {
						if(selected_editable_objects)
							CTX_data_id_list_add(result, &base->object->id);
						else
							CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
					}
				}
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if(CTX_data_equals(member, "visible_bones") || CTX_data_equals(member, "editable_bones")) {
		bArmature *arm= (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
		EditBone *ebone, *flipbone=NULL;
		int editable_bones= CTX_data_equals(member, "editable_bones");
		
		if (arm && arm->edbo) {
			/* Attention: X-Axis Mirroring is also handled here... */
			for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
				/* first and foremost, bone must be visible and selected */
				if (EBONE_VISIBLE(arm, ebone)) {
					/* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
					 * so that most users of this data don't need to explicitly check for it themselves.
					 * 
					 * We need to make sure that these mirrored copies are not selected, otherwise some
					 * bones will be operated on twice.
					 */
					if (arm->flag & ARM_MIRROR_EDIT)
						flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
					
					/* if we're filtering for editable too, use the check for that instead, as it has selection check too */
					if (editable_bones) {
						/* only selected + editable */
						if (EBONE_EDITABLE(ebone)) {
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
							if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
								CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
						}
					}
					else {
						/* only include bones if visible */
						CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
						if ((flipbone) && EBONE_VISIBLE(arm, flipbone)==0)
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
					}
				}
			}	
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "selected_bones") || CTX_data_equals(member, "selected_editable_bones")) {
		bArmature *arm= (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
		EditBone *ebone, *flipbone=NULL;
		int selected_editable_bones= CTX_data_equals(member, "selected_editable_bones");
		
		if (arm && arm->edbo) {
			/* Attention: X-Axis Mirroring is also handled here... */
			for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
				/* first and foremost, bone must be visible and selected */
				if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
					/* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
					 * so that most users of this data don't need to explicitly check for it themselves.
					 * 
					 * We need to make sure that these mirrored copies are not selected, otherwise some
					 * bones will be operated on twice.
					 */
					if (arm->flag & ARM_MIRROR_EDIT)
						flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
					
					/* if we're filtering for editable too, use the check for that instead, as it has selection check too */
					if (selected_editable_bones) {
						/* only selected + editable */
						if (EBONE_EDITABLE(ebone)) {
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
							if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
								CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
						}
					}
					else {
						/* only include bones if selected */
						CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
						if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
					}
				}
			}	
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "visible_pose_bones")) {
		Object *obpose= ED_object_pose_armature(obact);
		bArmature *arm= (obpose) ? obpose->data : NULL;
		bPoseChannel *pchan;
		
		if (obpose && obpose->pose && arm) {
			for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) {
				/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
				if (PBONE_VISIBLE(arm, pchan->bone)) {
					CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "selected_pose_bones")) {
		Object *obpose= ED_object_pose_armature(obact);
		bArmature *arm= (obpose) ? obpose->data : NULL;
		bPoseChannel *pchan;
		
		if (obpose && obpose->pose && arm) {
			for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) {
				/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
				if (PBONE_VISIBLE(arm, pchan->bone)) {
					if (pchan->bone->flag & BONE_SELECTED)
						CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "active_bone")) {
		if(obact && obact->type == OB_ARMATURE) {
			bArmature *arm= obact->data;
			if(arm->edbo) {
				if(arm->act_edbone) {
					CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
					return 1;
				}
			}
			else {
				if(arm->act_bone) {
					CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
					return 1;
				}
			}
		}
	}
	else if(CTX_data_equals(member, "active_pose_bone")) {
		bPoseChannel *pchan;
		Object *obpose= ED_object_pose_armature(obact);
		
		pchan= get_active_posechannel(obpose);
		if (pchan) {
			CTX_data_pointer_set(result, &obpose->id, &RNA_PoseBone, pchan);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "active_base")) {
		if(base)
			CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, base);

		return 1;
	}
	else if(CTX_data_equals(member, "active_object")) {
		if(obact)
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "object")) {
		if(obact)
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "edit_object")) {
		/* convenience for now, 1 object per scene in editmode */
		if(obedit)
			CTX_data_id_pointer_set(result, &obedit->id);
		
		return 1;
	}
	else if(CTX_data_equals(member, "sculpt_object")) {
		if(obact && (obact->mode & OB_MODE_SCULPT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "vertex_paint_object")) {
		if(obact && (obact->mode & OB_MODE_VERTEX_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "weight_paint_object")) {
		if(obact && (obact->mode & OB_MODE_WEIGHT_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "image_paint_object")) {
		if(obact && (obact->mode & OB_MODE_TEXTURE_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "particle_edit_object")) {
		if(obact && (obact->mode & OB_MODE_PARTICLE_EDIT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if(CTX_data_equals(member, "sequences")) {
		Editing *ed= seq_give_editing(scene, FALSE);
		if(ed) {
			Sequence *seq;
			for (seq= ed->seqbasep->first; seq; seq= seq->next) {
				CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "selected_sequences")) {
		Editing *ed= seq_give_editing(scene, FALSE);
		if(ed) {
			Sequence *seq;
			for (seq= ed->seqbasep->first; seq; seq= seq->next) {
				if (seq->flag & SELECT) {
					CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "selected_editable_sequences")) {
		Editing *ed= seq_give_editing(scene, FALSE);
		if(ed) {
			Sequence *seq;
			for (seq= ed->seqbasep->first; seq; seq= seq->next) {
				if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
					CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}
Exemplo n.º 3
0
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
{
	SpaceButs *sbuts= CTX_wm_space_buts(C);
	ButsContextPath *path= sbuts?sbuts->path:NULL;

	if(!path)
		return 0;

	/* here we handle context, getting data from precomputed path */
	if(CTX_data_dir(member)) {
		CTX_data_dir_set(result, buttons_context_dir);
		return 1;
	}
	else if(CTX_data_equals(member, "world")) {
		set_pointer_type(path, result, &RNA_World);
		return 1;
	}
	else if(CTX_data_equals(member, "object")) {
		set_pointer_type(path, result, &RNA_Object);
		return 1;
	}
	else if(CTX_data_equals(member, "mesh")) {
		set_pointer_type(path, result, &RNA_Mesh);
		return 1;
	}
	else if(CTX_data_equals(member, "armature")) {
		set_pointer_type(path, result, &RNA_Armature);
		return 1;
	}
	else if(CTX_data_equals(member, "lattice")) {
		set_pointer_type(path, result, &RNA_Lattice);
		return 1;
	}
	else if(CTX_data_equals(member, "curve")) {
		set_pointer_type(path, result, &RNA_Curve);
		return 1;
	}
	else if(CTX_data_equals(member, "meta_ball")) {
		set_pointer_type(path, result, &RNA_MetaBall);
		return 1;
	}
	else if(CTX_data_equals(member, "lamp")) {
		set_pointer_type(path, result, &RNA_Lamp);
		return 1;
	}
	else if(CTX_data_equals(member, "camera")) {
		set_pointer_type(path, result, &RNA_Camera);
		return 1;
	}
	else if(CTX_data_equals(member, "speaker")) {
		set_pointer_type(path, result, &RNA_Speaker);
		return 1;
	}
	else if(CTX_data_equals(member, "material")) {
		set_pointer_type(path, result, &RNA_Material);
		return 1;
	}
	else if(CTX_data_equals(member, "texture")) {
		set_pointer_type(path, result, &RNA_Texture);
		return 1;
	}
	else if(CTX_data_equals(member, "material_slot")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr) {
			Object *ob= ptr->data;

			if(ob && ob->type && (ob->type<OB_LAMP) && ob->totcol)
				CTX_data_pointer_set(result, &ob->id, &RNA_MaterialSlot, ob->mat+ob->actcol-1);
		}

		return 1;
	}
	else if(CTX_data_equals(member, "texture_node")) {
		PointerRNA *ptr;

		if((ptr=get_pointer_type(path, &RNA_Material))) {
			Material *ma= ptr->data;

			if(ma) {
				bNode *node= give_current_material_texture_node(ma);
				CTX_data_pointer_set(result, &ma->id, &RNA_Node, node);
			}
		}

		return 1;
	}
	else if(CTX_data_equals(member, "texture_slot")) {
		PointerRNA *ptr;

		if((ptr=get_pointer_type(path, &RNA_Material))) {
			Material *ma= ptr->data;

			/* if we have a node material, get slot from material in material node */
			if(ma && ma->use_nodes && ma->nodetree) {
				/* if there's an active texture node in the node tree,
				 * then that texture is in context directly, without a texture slot */
				if (give_current_material_texture_node(ma))
					return 0;
				
				ma= give_node_material(ma);
				if (ma)
					CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
				else
					return 0;
			} else if(ma) {
				CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
			}
		}
		else if((ptr=get_pointer_type(path, &RNA_Lamp))) {
			Lamp *la= ptr->data;

			if(la)
				CTX_data_pointer_set(result, &la->id, &RNA_LampTextureSlot, la->mtex[(int)la->texact]);
		}
		else if((ptr=get_pointer_type(path, &RNA_World))) {
			World *wo= ptr->data;

			if(wo)
				CTX_data_pointer_set(result, &wo->id, &RNA_WorldTextureSlot, wo->mtex[(int)wo->texact]);
		}
		else if((ptr=get_pointer_type(path, &RNA_Brush))) { /* how to get this into context? */
			Brush *br= ptr->data;

			if(br)
				CTX_data_pointer_set(result, &br->id, &RNA_BrushTextureSlot, &br->mtex);
		}
		else if((ptr=get_pointer_type(path, &RNA_ParticleSystem))) {
			ParticleSettings *part= ((ParticleSystem *)ptr->data)->part;

			if(part)
				CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]);
		}

		return 1;
	}
	else if(CTX_data_equals(member, "bone")) {
		set_pointer_type(path, result, &RNA_Bone);
		return 1;
	}
	else if(CTX_data_equals(member, "edit_bone")) {
		set_pointer_type(path, result, &RNA_EditBone);
		return 1;
	}
	else if(CTX_data_equals(member, "pose_bone")) {
		set_pointer_type(path, result, &RNA_PoseBone);
		return 1;
	}
	else if(CTX_data_equals(member, "particle_system")) {
		set_pointer_type(path, result, &RNA_ParticleSystem);
		return 1;
	}
	else if(CTX_data_equals(member, "particle_system_editable")) {
		if(PE_poll((bContext*)C))
			set_pointer_type(path, result, &RNA_ParticleSystem);
		else
			CTX_data_pointer_set(result, NULL, &RNA_ParticleSystem, NULL);
		return 1;
	}	
	else if(CTX_data_equals(member, "cloth")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Cloth);
			CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "soft_body")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Softbody);
			CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "fluid")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Fluidsim);
			CTX_data_pointer_set(result, &ob->id, &RNA_FluidSimulationModifier, md);
			return 1;
		}
	}
	
	else if(CTX_data_equals(member, "smoke")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Smoke);
			CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "collision")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Collision);
			CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "brush")) {
		set_pointer_type(path, result, &RNA_Brush);
		return 1;
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}
Exemplo n.º 4
0
int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result)
{
	bScreen *sc = CTX_wm_screen(C);
	ScrArea *sa = CTX_wm_area(C);
	Scene *scene = sc->scene;
	Base *base;

#if 0  /* Using the context breaks adding objects in the UI. Need to find out why - campbell */
	Object *obact = CTX_data_active_object(C);
	Object *obedit = CTX_data_edit_object(C);
	base = CTX_data_active_base(C);
#else
	Object *obedit = scene->obedit;
	Object *obact = OBACT;
	base = BASACT;
#endif

	if (CTX_data_dir(member)) {
		CTX_data_dir_set(result, screen_context_dir);
		return 1;
	}
	else if (CTX_data_equals(member, "scene")) {
		CTX_data_id_pointer_set(result, &scene->id);
		return 1;
	}
	else if (CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
		const unsigned int lay = context_layers(sc, scene, sa);
		int visible_objects = CTX_data_equals(member, "visible_objects");

		for (base = scene->base.first; base; base = base->next) {
			if (((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & lay)) {
				if (visible_objects)
					CTX_data_id_list_add(result, &base->object->id);
				else
					CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if (CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
		const unsigned int lay = context_layers(sc, scene, sa);
		int selectable_objects = CTX_data_equals(member, "selectable_objects");

		for (base = scene->base.first; base; base = base->next) {
			if (base->lay & lay) {
				if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0 && (base->object->restrictflag & OB_RESTRICT_SELECT) == 0) {
					if (selectable_objects)
						CTX_data_id_list_add(result, &base->object->id);
					else
						CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
				}
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if (CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
		const unsigned int lay = context_layers(sc, scene, sa);
		int selected_objects = CTX_data_equals(member, "selected_objects");

		for (base = scene->base.first; base; base = base->next) {
			if ((base->flag & SELECT) && (base->lay & lay)) {
				if (selected_objects)
					CTX_data_id_list_add(result, &base->object->id);
				else
					CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if (CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
		const unsigned int lay = context_layers(sc, scene, sa);
		int selected_editable_objects = CTX_data_equals(member, "selected_editable_objects");

		for (base = scene->base.first; base; base = base->next) {
			if ((base->flag & SELECT) && (base->lay & lay)) {
				if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) {
					if (0 == BKE_object_is_libdata(base->object)) {
						if (selected_editable_objects)
							CTX_data_id_list_add(result, &base->object->id);
						else
							CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
					}
				}
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if (CTX_data_equals(member, "editable_objects") || CTX_data_equals(member, "editable_bases")) {
		const unsigned int lay = context_layers(sc, scene, sa);
		int editable_objects = CTX_data_equals(member, "editable_objects");
		
		/* Visible + Editable, but not necessarily selected */
		for (base = scene->base.first; base; base = base->next) {
			if (((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & lay)) {
				if (0 == BKE_object_is_libdata(base->object)) {
					if (editable_objects)
						CTX_data_id_list_add(result, &base->object->id);
					else
						CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
				}
			}
		}
		CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
		return 1;
	}
	else if (CTX_data_equals(member, "visible_bones") || CTX_data_equals(member, "editable_bones")) {
		bArmature *arm = (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
		EditBone *ebone, *flipbone = NULL;
		int editable_bones = CTX_data_equals(member, "editable_bones");
		
		if (arm && arm->edbo) {
			/* Attention: X-Axis Mirroring is also handled here... */
			for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
				/* first and foremost, bone must be visible and selected */
				if (EBONE_VISIBLE(arm, ebone)) {
					/* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
					 * so that most users of this data don't need to explicitly check for it themselves.
					 * 
					 * We need to make sure that these mirrored copies are not selected, otherwise some
					 * bones will be operated on twice.
					 */
					if (arm->flag & ARM_MIRROR_EDIT)
						flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
					
					/* if we're filtering for editable too, use the check for that instead, as it has selection check too */
					if (editable_bones) {
						/* only selected + editable */
						if (EBONE_EDITABLE(ebone)) {
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
							if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
								CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
						}
					}
					else {
						/* only include bones if visible */
						CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
						if ((flipbone) && EBONE_VISIBLE(arm, flipbone) == 0)
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
					}
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "selected_bones") || CTX_data_equals(member, "selected_editable_bones")) {
		bArmature *arm = (obedit && obedit->type == OB_ARMATURE) ? obedit->data : NULL;
		EditBone *ebone, *flipbone = NULL;
		int selected_editable_bones = CTX_data_equals(member, "selected_editable_bones");
		
		if (arm && arm->edbo) {
			/* Attention: X-Axis Mirroring is also handled here... */
			for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
				/* first and foremost, bone must be visible and selected */
				if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
					/* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
					 * so that most users of this data don't need to explicitly check for it themselves.
					 * 
					 * We need to make sure that these mirrored copies are not selected, otherwise some
					 * bones will be operated on twice.
					 */
					if (arm->flag & ARM_MIRROR_EDIT)
						flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
					
					/* if we're filtering for editable too, use the check for that instead, as it has selection check too */
					if (selected_editable_bones) {
						/* only selected + editable */
						if (EBONE_EDITABLE(ebone)) {
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
							if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
								CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
						}
					}
					else {
						/* only include bones if selected */
						CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
						
						if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
							CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
					}
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "visible_pose_bones")) {
		Object *obpose = BKE_object_pose_armature_get(obact);
		bArmature *arm = (obpose) ? obpose->data : NULL;
		bPoseChannel *pchan;
		
		if (obpose && obpose->pose && arm) {
			for (pchan = obpose->pose->chanbase.first; pchan; pchan = pchan->next) {
				/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
				if (PBONE_VISIBLE(arm, pchan->bone)) {
					CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "selected_pose_bones")) {
		Object *obpose = BKE_object_pose_armature_get(obact);
		bArmature *arm = (obpose) ? obpose->data : NULL;
		bPoseChannel *pchan;
		
		if (obpose && obpose->pose && arm) {
			for (pchan = obpose->pose->chanbase.first; pchan; pchan = pchan->next) {
				/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
				if (PBONE_VISIBLE(arm, pchan->bone)) {
					if (pchan->bone->flag & BONE_SELECTED)
						CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "active_bone")) {
		if (obact && obact->type == OB_ARMATURE) {
			bArmature *arm = obact->data;
			if (arm->edbo) {
				if (arm->act_edbone) {
					CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
					return 1;
				}
			}
			else {
				if (arm->act_bone) {
					CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
					return 1;
				}
			}
		}
	}
	else if (CTX_data_equals(member, "active_pose_bone")) {
		bPoseChannel *pchan;
		Object *obpose = BKE_object_pose_armature_get(obact);
		
		pchan = BKE_pose_channel_active(obpose);
		if (pchan) {
			CTX_data_pointer_set(result, &obpose->id, &RNA_PoseBone, pchan);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "active_base")) {
		if (base)
			CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, base);

		return 1;
	}
	else if (CTX_data_equals(member, "active_object")) {
		if (obact)
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "object")) {
		if (obact)
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "edit_object")) {
		/* convenience for now, 1 object per scene in editmode */
		if (obedit)
			CTX_data_id_pointer_set(result, &obedit->id);
		
		return 1;
	}
	else if (CTX_data_equals(member, "sculpt_object")) {
		if (obact && (obact->mode & OB_MODE_SCULPT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "vertex_paint_object")) {
		if (obact && (obact->mode & OB_MODE_VERTEX_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "weight_paint_object")) {
		if (obact && (obact->mode & OB_MODE_WEIGHT_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "image_paint_object")) {
		if (obact && (obact->mode & OB_MODE_TEXTURE_PAINT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "particle_edit_object")) {
		if (obact && (obact->mode & OB_MODE_PARTICLE_EDIT))
			CTX_data_id_pointer_set(result, &obact->id);

		return 1;
	}
	else if (CTX_data_equals(member, "sequences")) {
		Editing *ed = BKE_sequencer_editing_get(scene, false);
		if (ed) {
			Sequence *seq;
			for (seq = ed->seqbasep->first; seq; seq = seq->next) {
				CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "selected_sequences")) {
		Editing *ed = BKE_sequencer_editing_get(scene, false);
		if (ed) {
			Sequence *seq;
			for (seq = ed->seqbasep->first; seq; seq = seq->next) {
				if (seq->flag & SELECT) {
					CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "selected_editable_sequences")) {
		Editing *ed = BKE_sequencer_editing_get(scene, false);
		if (ed) {
			Sequence *seq;
			for (seq = ed->seqbasep->first; seq; seq = seq->next) {
				if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
					CTX_data_list_add(result, &scene->id, &RNA_Sequence, seq);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "gpencil_data")) {
		/* FIXME: for some reason, CTX_data_active_object(C) returns NULL when called from these situations
		 * (as outlined above - see Campbell's #ifdefs). That causes the get_active function to fail when 
		 * called from context. For that reason, we end up using an alternative where we pass everything in!
		 */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			CTX_data_id_pointer_set(result, &gpd->id);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "gpencil_data_owner")) {
		/* pointer to which data/datablock owns the reference to the Grease Pencil data being used (as gpencil_data)
		 * XXX: see comment for gpencil_data case... 
		 */
		bGPdata **gpd_ptr = NULL;
		PointerRNA ptr;
		
		/* get pointer to Grease Pencil Data */
		gpd_ptr = ED_gpencil_data_get_pointers_direct((ID *)sc, scene, sa, obact, &ptr);
		
		if (gpd_ptr) {
			CTX_data_pointer_set(result, ptr.id.data, ptr.type, ptr.data);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "active_gpencil_layer")) {
		/* XXX: see comment for gpencil_data case... */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			bGPDlayer *gpl = gpencil_layer_getactive(gpd);
			
			if (gpl) {
				CTX_data_pointer_set(result, &gpd->id, &RNA_GPencilLayer, gpl);
				return 1;
			}
		}
	}
	else if (CTX_data_equals(member, "active_gpencil_frame")) {
		/* XXX: see comment for gpencil_data case... */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			bGPDlayer *gpl = gpencil_layer_getactive(gpd);
			
			if (gpl) {
				CTX_data_pointer_set(result, &gpd->id, &RNA_GPencilLayer, gpl->actframe);
				return 1;
			}
		}
	}
	else if (CTX_data_equals(member, "visible_gpencil_layers")) {
		/* XXX: see comment for gpencil_data case... */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			bGPDlayer *gpl;
			
			for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
				if ((gpl->flag & GP_LAYER_HIDE) == 0) {
					CTX_data_list_add(result, &gpd->id, &RNA_GPencilLayer, gpl);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "editable_gpencil_layers")) {
		/* XXX: see comment for gpencil_data case... */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			bGPDlayer *gpl;
			
			for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
				if (gpencil_layer_is_editable(gpl)) {
					CTX_data_list_add(result, &gpd->id, &RNA_GPencilLayer, gpl);
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "editable_gpencil_strokes")) {
		/* XXX: see comment for gpencil_data case... */
		bGPdata *gpd = ED_gpencil_data_get_active_direct((ID *)sc, scene, sa, obact);
		
		if (gpd) {
			bGPDlayer *gpl;
			
			for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
				if (gpencil_layer_is_editable(gpl) && (gpl->actframe)) {
					bGPDframe *gpf = gpl->actframe;
					bGPDstroke *gps;
					
					for (gps = gpf->strokes.first; gps; gps = gps->next) {
						if (ED_gpencil_stroke_can_use_direct(sa, gps)) {
							CTX_data_list_add(result, &gpd->id, &RNA_GPencilStroke, gps);
						}
					}
				}
			}
			CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "active_operator")) {
		wmOperator *op = NULL;

		SpaceFile *sfile = CTX_wm_space_file(C);
		if (sfile) {
			op = sfile->op;
		}
		else if ((op = UI_context_active_operator_get(C))) {
			/* do nothing */
		}
		else {
			/* note, this checks poll, could be a problem, but this also
			 * happens for the toolbar */
			op = WM_operator_last_redo(C);
		}
		/* TODO, get the operator from popup's */

		if (op && op->ptr) {
			CTX_data_pointer_set(result, NULL, &RNA_Operator, op);
			return 1;
		}
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}