void ReadSettings() { wxString api( L"EMPTYEMPTYEMPTY" ); m_Device = L"EMPTYEMPTYEMPTY"; #ifdef __LINUX__ // By default on linux use the ALSA API (+99% users) -- Gregory CfgReadStr( L"PORTAUDIO", L"HostApi", api, L"ALSA" ); #else CfgReadStr( L"PORTAUDIO", L"HostApi", api, L"Unknown" ); #endif CfgReadStr( L"PORTAUDIO", L"Device", m_Device, L"default" ); SetApiSettings(api); m_WasapiExclusiveMode = CfgReadBool( L"PORTAUDIO", L"Wasapi_Exclusive_Mode", false); }
void ReadSettings() { DebugEnabled = CfgReadBool(Section, L"Global_Enable",0); _MsgToConsole= CfgReadBool(Section, L"Show_Messages",0); _MsgKeyOnOff = CfgReadBool(Section, L"Show_Messages_Key_On_Off",0); _MsgVoiceOff = CfgReadBool(Section, L"Show_Messages_Voice_Off",0); _MsgDMA = CfgReadBool(Section, L"Show_Messages_DMA_Transfer",0); _MsgAutoDMA = CfgReadBool(Section, L"Show_Messages_AutoDMA",0); _MsgOverruns = CfgReadBool(Section, L"Show_Messages_Overruns",0); _MsgCache = CfgReadBool(Section, L"Show_Messages_CacheStats",0); _AccessLog = CfgReadBool(Section, L"Log_Register_Access",0); _DMALog = CfgReadBool(Section, L"Log_DMA_Transfers",0); _WaveLog = CfgReadBool(Section, L"Log_WAVE_Output",0); _CoresDump = CfgReadBool(Section, L"Dump_Info",0); _MemDump = CfgReadBool(Section, L"Dump_Memory",0); _RegDump = CfgReadBool(Section, L"Dump_Regs",0); set_default_filenames(); CfgReadStr(Section,L"Access_Log_Filename",AccessLogFileName, L"logs/SPU2Log.txt"); CfgReadStr(Section,L"WaveLog_Filename", WaveLogFileName, L"logs/SPU2log.wav"); CfgReadStr(Section,L"DMA4Log_Filename", DMA4LogFileName, L"logs/SPU2dma4.dat"); CfgReadStr(Section,L"DMA7Log_Filename", DMA7LogFileName, L"logs/SPU2dma7.dat"); CfgReadStr(Section,L"Info_Dump_Filename",CoresDumpFileName, L"logs/SPU2Cores.txt"); CfgReadStr(Section,L"Mem_Dump_Filename", MemDumpFileName, L"logs/SPU2mem.dat"); CfgReadStr(Section,L"Reg_Dump_Filename", RegDumpFileName, L"logs/SPU2regs.dat"); }
void ReadSettings() { DebugEnabled = CfgReadBool(Section, _T("Global_Enable"),0); _MsgToConsole= CfgReadBool(Section, _T("Show_Messages"),0); _MsgKeyOnOff = CfgReadBool(Section, _T("Show_Messages_Key_On_Off"),0); _MsgVoiceOff = CfgReadBool(Section, _T("Show_Messages_Voice_Off"),0); _MsgDMA = CfgReadBool(Section, _T("Show_Messages_DMA_Transfer"),0); _MsgAutoDMA = CfgReadBool(Section, _T("Show_Messages_AutoDMA"),0); _MsgOverruns = CfgReadBool(Section, _T("Show_Messages_Overruns"),0); _MsgCache = CfgReadBool(Section, _T("Show_Messages_CacheStats"),0); _AccessLog = CfgReadBool(Section, _T("Log_Register_Access"),0); _DMALog = CfgReadBool(Section, _T("Log_DMA_Transfers"),0); _WaveLog = CfgReadBool(Section, _T("Log_WAVE_Output"),0); _CoresDump = CfgReadBool(Section, _T("Dump_Info"),0); _MemDump = CfgReadBool(Section, _T("Dump_Memory"),0); _RegDump = CfgReadBool(Section, _T("Dump_Regs"),0); CfgReadStr(Section,_T("Access_Log_Filename"),AccessLogFileName,255,_T("logs\\SPU2Log.txt")); CfgReadStr(Section,_T("WaveLog_Filename"), WaveLogFileName, 255,_T("logs\\SPU2log.wav")); CfgReadStr(Section,_T("DMA4Log_Filename"), DMA4LogFileName, 255,_T("logs\\SPU2dma4.dat")); CfgReadStr(Section,_T("DMA7Log_Filename"), DMA7LogFileName, 255,_T("logs\\SPU2dma7.dat")); CfgReadStr(Section,_T("Info_Dump_Filename"),CoresDumpFileName,255,_T("logs\\SPU2Cores.txt")); CfgReadStr(Section,_T("Mem_Dump_Filename"), MemDumpFileName, 255,_T("logs\\SPU2mem.dat")); CfgReadStr(Section,_T("Reg_Dump_Filename"), RegDumpFileName, 255,_T("logs\\SPU2regs.dat")); }
void ReadSettings() { CfgReadStr( L"DSOUNDOUT", L"Device", m_Device, L"default" ); m_NumBuffers = CfgReadInt( L"DSOUNDOUT", L"Buffer_Count", 5 ); m_DisableGlobalFocus = CfgReadBool( L"DSOUNDOUT", L"Disable_Global_Focus", false ); m_UseHardware = CfgReadBool( L"DSOUNDOUT", L"Use_Hardware", false ); Clampify( m_NumBuffers, (u8)3, (u8)8 ); }
void ReadSettings() { Interpolation = CfgReadInt( L"MIXING",L"Interpolation", 1 ); ReverbBoost = CfgReadInt( L"MIXING",L"Reverb_Boost", 0 ); SynchMode = CfgReadInt( L"OUTPUT", L"Synch_Mode", 0); EffectsDisabled = CfgReadBool( L"MIXING", L"Disable_Effects", false ); numSpeakers = CfgReadInt( L"OUTPUT", L"XAudio2_SpeakerConfiguration", 0); SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 150); wchar_t omodid[128]; CfgReadStr( L"OUTPUT", L"Output_Module", omodid, 127, XAudio2Out->GetIdent() ); // find the driver index of this module: OutputModule = FindOutputModuleById( omodid ); CfgReadStr( L"DSP PLUGIN",L"Filename",dspPlugin,255,L""); dspPluginModule = CfgReadInt(L"DSP PLUGIN",L"ModuleNum",0); dspPluginEnabled= CfgReadBool(L"DSP PLUGIN",L"Enabled",false); // Read DSOUNDOUT and WAVEOUT configs: CfgReadStr( L"WAVEOUT", L"Device", Config_WaveOut.Device, L"default" ); Config_WaveOut.NumBuffers = CfgReadInt( L"WAVEOUT", L"Buffer_Count", 4 ); DSoundOut->ReadSettings(); SoundtouchCfg::ReadSettings(); DebugConfig::ReadSettings(); // Sanity Checks // ------------- Clampify( SndOutLatencyMS, LATENCY_MIN, LATENCY_MAX ); if( mods[OutputModule] == NULL ) { // Unsupported or legacy module. fprintf( stderr, "* SPU2-X: Unknown output module '%s' specified in configuration file.\n", omodid ); fprintf( stderr, "* SPU2-X: Defaulting to DirectSound (%S).\n", DSoundOut->GetIdent() ); OutputModule = FindOutputModuleById( DSoundOut->GetIdent() ); } }
void ReadSettings() { char temp[512]; CfgReadStr("Config","Source",temp,511,"-"); source_drive=temp[0]; if(source_drive=='$') strcpy_s(source_file,sizeof(source_file),temp+1); else source_file[0]=0; }
void ReadSettings() { DebugEnabled = CfgReadBool(Section, L"Global_Enable",0); _MsgToConsole= CfgReadBool(Section, L"Show_Messages",0); _MsgKeyOnOff = CfgReadBool(Section, L"Show_Messages_Key_On_Off",0); _MsgVoiceOff = CfgReadBool(Section, L"Show_Messages_Voice_Off",0); _MsgDMA = CfgReadBool(Section, L"Show_Messages_DMA_Transfer",0); _MsgAutoDMA = CfgReadBool(Section, L"Show_Messages_AutoDMA",0); _MsgOverruns = CfgReadBool(Section, L"Show_Messages_Overruns",0); _MsgCache = CfgReadBool(Section, L"Show_Messages_CacheStats",0); _AccessLog = CfgReadBool(Section, L"Log_Register_Access",0); _DMALog = CfgReadBool(Section, L"Log_DMA_Transfers",0); _WaveLog = CfgReadBool(Section, L"Log_WAVE_Output",0); _CoresDump = CfgReadBool(Section, L"Dump_Info",0); _MemDump = CfgReadBool(Section, L"Dump_Memory",0); _RegDump = CfgReadBool(Section, L"Dump_Regs",0); _visual_debug_enabled = CfgReadBool(Section, L"Visual_Debug_Enabled",0); CfgReadStr(Section,L"Logs_Folder", CfgLogsFolder, L"logs"); CfgReadStr(Section,L"Dumps_Folder",CfgDumpsFolder,L"logs"); CfgReadStr(Section,L"Access_Log_Filename",AccessLogFileName, L"SPU2Log.txt"); CfgReadStr(Section,L"DMA4Log_Filename", DMA4LogFileName, L"SPU2dma4.dat"); CfgReadStr(Section,L"DMA7Log_Filename", DMA7LogFileName, L"SPU2dma7.dat"); CfgReadStr(Section,L"Info_Dump_Filename", CoresDumpFileName, L"SPU2Cores.txt"); CfgReadStr(Section,L"Mem_Dump_Filename", MemDumpFileName, L"SPU2mem.dat"); CfgReadStr(Section,L"Reg_Dump_Filename", RegDumpFileName, L"SPU2regs.dat"); if( !LogLocationSetByPcsx2 ) { LogsFolder = CfgLogsFolder; DumpsFolder = CfgLogsFolder; } }
void ReadSettings() { // For some reason this can be called before we know what ini file we're writing to. // Lets not try to read it if that happens. if (!pathSet) { FileLog("Read called without the path set.\n"); return; } Interpolation = CfgReadInt(L"MIXING", L"Interpolation", 4); EffectsDisabled = CfgReadBool(L"MIXING", L"Disable_Effects", false); postprocess_filter_dealias = CfgReadBool(L"MIXING", L"DealiasFilter", false); FinalVolume = ((float)CfgReadInt(L"MIXING", L"FinalVolume", 100)) / 100; if (FinalVolume > 1.0f) FinalVolume = 1.0f; AdvancedVolumeControl = CfgReadBool(L"MIXING", L"AdvancedVolumeControl", false); VolumeAdjustCdb = CfgReadFloat(L"MIXING", L"VolumeAdjustC(dB)", 0); VolumeAdjustFLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFL(dB)", 0); VolumeAdjustFRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFR(dB)", 0); VolumeAdjustBLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBL(dB)", 0); VolumeAdjustBRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBR(dB)", 0); VolumeAdjustSLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSL(dB)", 0); VolumeAdjustSRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSR(dB)", 0); VolumeAdjustLFEdb = CfgReadFloat(L"MIXING", L"VolumeAdjustLFE(dB)", 0); VolumeAdjustC = powf(10, VolumeAdjustCdb / 10); VolumeAdjustFL = powf(10, VolumeAdjustFLdb / 10); VolumeAdjustFR = powf(10, VolumeAdjustFRdb / 10); VolumeAdjustBL = powf(10, VolumeAdjustBLdb / 10); VolumeAdjustBR = powf(10, VolumeAdjustBRdb / 10); VolumeAdjustSL = powf(10, VolumeAdjustSLdb / 10); VolumeAdjustSR = powf(10, VolumeAdjustSRdb / 10); VolumeAdjustLFE = powf(10, VolumeAdjustLFEdb / 10); delayCycles = CfgReadInt(L"DEBUG", L"DelayCycles", 4); wxString temp; CfgReadStr(L"OUTPUT", L"Output_Module", temp, PortaudioOut->GetIdent()); OutputModule = FindOutputModuleById(temp.c_str()); // find the driver index of this module // find current API #ifdef __linux__ CfgReadStr(L"PORTAUDIO", L"HostApi", temp, L"ALSA"); OutputAPI = -1; if (temp == L"ALSA") OutputAPI = 0; if (temp == L"OSS") OutputAPI = 1; if (temp == L"JACK") OutputAPI = 2; #else CfgReadStr(L"PORTAUDIO", L"HostApi", temp, L"OSS"); OutputAPI = -1; if (temp == L"OSS") OutputAPI = 0; #endif #ifdef __unix__ CfgReadStr(L"SDL", L"HostApi", temp, L"pulseaudio"); SdlOutputAPI = -1; #if SDL_MAJOR_VERSION >= 2 // YES It sucks ... for (int i = 0; i < SDL_GetNumAudioDrivers(); ++i) { if (!temp.Cmp(wxString(SDL_GetAudioDriver(i), wxConvUTF8))) SdlOutputAPI = i; } #endif #endif SndOutLatencyMS = CfgReadInt(L"OUTPUT", L"Latency", 300); SynchMode = CfgReadInt(L"OUTPUT", L"Synch_Mode", 0); PortaudioOut->ReadSettings(); #ifdef __unix__ SDLOut->ReadSettings(); #endif SoundtouchCfg::ReadSettings(); DebugConfig::ReadSettings(); // Sanity Checks // ------------- Clampify(SndOutLatencyMS, LATENCY_MIN, LATENCY_MAX); WriteSettings(); spuConfig->Flush(); }
void ReadSettings() { Interpolation = CfgReadInt( L"MIXING",L"Interpolation", 4 ); EffectsDisabled = CfgReadBool( L"MIXING", L"Disable_Effects", false ); postprocess_filter_dealias = CfgReadBool( L"MIXING", L"DealiasFilter", false ); FinalVolume = ((float)CfgReadInt( L"MIXING", L"FinalVolume", 100 )) / 100; if ( FinalVolume > 1.0f) FinalVolume = 1.0f; AdvancedVolumeControl = CfgReadBool(L"MIXING", L"AdvancedVolumeControl", false); VolumeAdjustCdb = CfgReadFloat(L"MIXING", L"VolumeAdjustC(dB)", 0); VolumeAdjustFLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFL(dB)", 0); VolumeAdjustFRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFR(dB)", 0); VolumeAdjustBLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBL(dB)", 0); VolumeAdjustBRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBR(dB)", 0); VolumeAdjustSLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSL(dB)", 0); VolumeAdjustSRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSR(dB)", 0); VolumeAdjustLFEdb = CfgReadFloat(L"MIXING", L"VolumeAdjustLFE(dB)", 0); VolumeAdjustC = powf(10, VolumeAdjustCdb / 10); VolumeAdjustFL = powf(10, VolumeAdjustFLdb / 10); VolumeAdjustFR = powf(10, VolumeAdjustFRdb / 10); VolumeAdjustBL = powf(10, VolumeAdjustBLdb / 10); VolumeAdjustBR = powf(10, VolumeAdjustBRdb / 10); VolumeAdjustSL = powf(10, VolumeAdjustSLdb / 10); VolumeAdjustSR = powf(10, VolumeAdjustSRdb / 10); VolumeAdjustLFE = powf(10, VolumeAdjustLFEdb / 10); SynchMode = CfgReadInt( L"OUTPUT", L"Synch_Mode", 0); numSpeakers = CfgReadInt( L"OUTPUT", L"SpeakerConfiguration", 0); dplLevel = CfgReadInt( L"OUTPUT", L"DplDecodingLevel", 0); SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 100); if((SynchMode == 0) && (SndOutLatencyMS < LATENCY_MIN_TS)) // can't use low-latency with timestretcher atm SndOutLatencyMS = LATENCY_MIN_TS; else if(SndOutLatencyMS < LATENCY_MIN) SndOutLatencyMS = LATENCY_MIN; wchar_t omodid[128]; if ( IsVistaOrGreater2() ) { // XA2 for WinXP, morder modern gets Portaudio CfgReadStr(L"OUTPUT", L"Output_Module", omodid, 127, PortaudioOut->GetIdent()); } else { CfgReadStr(L"OUTPUT", L"Output_Module", omodid, 127, XAudio2Out->GetIdent()); } // find the driver index of this module: OutputModule = FindOutputModuleById( omodid ); CfgReadStr( L"DSP PLUGIN",L"Filename",dspPlugin,255,L""); dspPluginModule = CfgReadInt(L"DSP PLUGIN",L"ModuleNum",0); dspPluginEnabled= CfgReadBool(L"DSP PLUGIN",L"Enabled",false); // Read DSOUNDOUT and WAVEOUT configs: CfgReadStr( L"WAVEOUT", L"Device", Config_WaveOut.Device, L"default" ); Config_WaveOut.NumBuffers = CfgReadInt( L"WAVEOUT", L"Buffer_Count", 4 ); DSoundOut->ReadSettings(); PortaudioOut->ReadSettings(); SoundtouchCfg::ReadSettings(); DebugConfig::ReadSettings(); // Sanity Checks // ------------- Clampify( SndOutLatencyMS, LATENCY_MIN, LATENCY_MAX ); if( mods[OutputModule] == NULL ) { // Unsupported or legacy module. fwprintf( stderr, L"* SPU2-X: Unknown output module '%s' specified in configuration file.\n", omodid ); fprintf( stderr, "* SPU2-X: Defaulting to DirectSound (%S).\n", DSoundOut->GetIdent() ); OutputModule = FindOutputModuleById( DSoundOut->GetIdent() ); } }