Exemplo n.º 1
0
WorldPacket * Mailbox::BuildMailboxListingPacket()
{
	WorldPacket * data = new WorldPacket(SMSG_MAIL_LIST_RESULT, 500);
	MessageMap::iterator itr;
	uint32 count = 0;
	uint32 t = (uint32)UNIXTIME;
	*data << uint8(0);	 // size placeholder

	for(itr = Messages.begin(); itr != Messages.end(); ++itr)
	{
		if(itr->second.expire_time && t > itr->second.expire_time)
			continue;	   // expired mail -> skip it

		if((uint32)UNIXTIME < itr->second.delivery_time)
			continue;		// undelivered
		
		if(itr->second.AddMessageDataToPacket(*data))
			++count;
		
		if(count == 50)
			break;
	}

	const_cast<uint8*>(data->contents())[0] = count;

	// do cleanup on request mail
	CleanupExpiredMessages();
	return data;
}
Exemplo n.º 2
0
WorldPacket* Mailbox::BuildMailboxListingPacket()
{
    WorldPacket* data = new WorldPacket(SMSG_MAIL_LIST_RESULT, 500);
    MessageMap::iterator itr;
    uint32 realcount = 0;
    uint32 count = 0;
    uint32 t = (uint32)UNIXTIME;
    *data << uint32(0);     // realcount - this can be used to tell the client we have more mail than that fits into this packet
    *data << uint8(0);     // size placeholder

    for (itr = Messages.begin(); itr != Messages.end(); ++itr)
    {
        if (itr->second.expire_time && t > itr->second.expire_time)
            continue;       // expired mail -> skip it

        if ((uint32)UNIXTIME < itr->second.delivery_time)
            continue;        // undelivered

        if (count >= 50) //VLack: We could calculate message sizes instead of this, but the original code did a break at 50, so I won't fix this up if no one felt the need to do so before ;-)
        {
            ++realcount;
            continue;
        }

        if (itr->second.AddMessageDataToPacket(*data))
        {
            ++count;
            ++realcount;
        }
    }

    data->put<uint32>(0, realcount);
    data->put<uint8>(4, static_cast<uint8>(count));

    // do cleanup on request mail
    CleanupExpiredMessages();
    return data;
}
Exemplo n.º 3
0
WorldPacket* Mailbox::BuildMailboxListingPacket()
{
    WorldPacket* data = new WorldPacket(SMSG_MAIL_LIST_RESULT, 200);
    uint32_t realCount = 0;
    uint8_t mailsCount = 0;
    uint32_t t = (uint32_t)UNIXTIME;
    *data << uint32_t(0);     // real mail's count
    *data << uint8_t(0);      // mail's count

    for (MessageMap::iterator itr = Messages.begin(); itr != Messages.end(); ++itr)
    {
        if (itr->second.expire_time && t > itr->second.expire_time)
            continue;       // expired mail -> skip it

        if ((uint32_t)UNIXTIME < itr->second.delivery_time)
            continue;        // undelivered

        if (mailsCount >= 50)
        {
            realCount += 1;
            continue;
        }

        uint8_t item_count = static_cast<uint8_t>(itr->second.items.size());

        size_t next_mail_size = 2 + 4 + 1 + (itr->second.message_type == MAIL_TYPE_NORMAL ? 8 : 4) + 4 * 8 + (itr->second.subject.size() + 1) + (itr->second.body.size() + 1) + 1 + item_count*(1 + 4 + 4 + MAX_INSPECTED_ENCHANTMENT_SLOT * 3 * 4 + 4 + 4 + 4 + 4 + 4 + 4 + 1);


        *data << uint16_t(next_mail_size);                    // Message size
        *data << uint32_t(itr->second.message_id);            // Message ID
        *data << uint8_t(itr->second.message_type);           // Message Type

        switch (itr->second.message_type)
        {
            case MAIL_TYPE_NORMAL:
                *data << uint64_t((itr->second.sender_guid));
                break;
            case MAIL_TYPE_COD:
            case MAIL_TYPE_AUCTION:
            case MAIL_TYPE_ITEM:
                *data << uint32_t(Arcemu::Util::GUID_LOPART((itr->second.sender_guid)));
                break;
            case MAIL_TYPE_GAMEOBJECT:
            case MAIL_TYPE_CREATURE:
                *data << uint32_t(static_cast<uint32_t>((itr->second.sender_guid)));
                break;
        }

        *data << uint64_t(itr->second.cod);
        *data << uint32_t(0);                                                 // Package.dbc ID ?
        *data << uint32_t(itr->second.stationery);                            // stationery (Stationery.dbc)
        *data << uint64_t(itr->second.money);
        *data << uint32_t(itr->second.checked_flag);
        *data << float(float((itr->second.expire_time - uint32_t(UNIXTIME)) / DAY));
        *data << uint32_t(itr->second.message_id);                            // mail template (MailTemplate.dbc)
        *data << itr->second.subject;                                       // Subject string - once 00, when mail type = 3, max 256
        *data << itr->second.body;                                          // message? max 8000
        *data << uint8_t(item_count);                                         // client limit is 0x10

        std::vector<uint32_t>::iterator itr2;
        for (uint8_t i = 0; i < item_count; ++i)
        {
            Item * pItem = objmgr.LoadItem(itr->second.items[i]);
            *data << uint8_t(i);                                              // item index (0-6)
            *data << uint32_t((pItem ? pItem->getGuidLow() : 0));
            *data << uint32_t((pItem ? pItem->getEntry() : 0));
            for (uint8_t j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j)
            {
                *data << uint32_t((pItem ? pItem->getEnchantmentId((EnchantmentSlot)j) : 0));
                *data << uint32_t((pItem ? pItem->getEnchantmentDuration((EnchantmentSlot)j) : 0));
                *data << uint32_t((pItem ? pItem->getEnchantmentCharges((EnchantmentSlot)j) : 0));
            }

            *data << int32_t((pItem ? pItem->getRandomPropertiesId() : 0)); // can be negative
            *data << uint32_t((pItem ? pItem->getPropertySeed() : 0));
            *data << uint32_t((pItem ? pItem->getStackCount() : 0));
            *data << uint32_t((pItem ? pItem->GetChargesLeft() : 0));
            *data << uint32_t((pItem ? pItem->getMaxDurability() : 0));
            *data << uint32_t((pItem ? pItem->getDurability() : 0));
            *data << uint8_t(0);
        }
        ++realCount;
        ++mailsCount;
    }

    data->put<uint32_t>(0, realCount);        // this will display warning about undelivered mail to player if realCount > mailsCount
    data->put<uint8_t>(4, mailsCount);        // set real send mails to client

                                            // do cleanup on request mail
    CleanupExpiredMessages();
    return data;
}
Exemplo n.º 4
0
WorldPacket* Mailbox::BuildMailboxListingPacket()
{
    WorldPacket* data = new WorldPacket(SMSG_MAIL_LIST_RESULT, 200);
    MessageMap::iterator itr;
    uint8 i = 0;
    uint32 realCount = 0;
    uint32 mailsCount = 0;
    uint32 t = (uint32)UNIXTIME;
    *data << uint32(0);                                      // real mail's count
    *data << uint8(0);                                       // mail's count

    for (itr = Messages.begin(); itr != Messages.end(); ++itr)
    {
        if (itr->second.expire_time && t > itr->second.expire_time)
            continue;       // expired mail -> skip it

        if ((uint32)UNIXTIME < itr->second.delivery_time)
            continue;        // undelivered

        if (mailsCount >= 50) //VLack: We could calculate message sizes instead of this, but the original code did a break at 50, so I won't fix this up if no one felt the need to do so before ;-)
        {
            realCount += 1;
            continue;
        }

        uint8 item_count = itr->second.items.size();            // max count is MAX_MAIL_ITEMS (12)

        size_t next_mail_size = 2 + 4 + 1 + (itr->second.message_type == NORMAL ? 8 : 4) + 4 * 8 + (itr->second.subject.size() + 1) + (itr->second.body.size() + 1) + 1 + item_count*(1 + 4 + 4 + MAX_INSPECTED_ENCHANTMENT_SLOT * 3 * 4 + 4 + 4 + 4 + 4 + 4 + 4 + 1);


        *data << uint16(next_mail_size);                    // Message size
        *data << uint32(itr->second.message_id);                 // Message ID
        *data << uint8(itr->second.message_type);                // Message Type

        switch (itr->second.message_type)
        {
        case NORMAL:
            *data << uint64((itr->second.sender_guid));
            break;
        case COD:
        case AUCTION:
        case ITEM:
            *data << uint32(Arcemu::Util::GUID_LOPART((itr->second.sender_guid)));
            break;
        case GAMEOBJECT:
        case CREATURE:
            *data << uint32(static_cast<uint32>((itr->second.sender_guid)));
            break;
        }

        *data << uint64(itr->second.cod);                         // COD
        *data << uint32(0);                                   // Package.dbc ID ?
        *data << uint32(itr->second.stationery);                  // stationery (Stationery.dbc)
        *data << uint64(itr->second.money);                       // Gold
        *data << uint32(itr->second.checked_flag);                     // flags
        *data << float(float((itr->second.expire_time - uint32(UNIXTIME)) / DAY)); // Time
        *data << uint32(itr->second.message_id);              // mail template (MailTemplate.dbc)
        *data << itr->second.subject;                             // Subject string - once 00, when mail type = 3, max 256
        *data << itr->second.body;                                // message? max 8000
        *data << uint8(item_count);                           // client limit is 0x10

        Item* pItem;
        std::vector<uint32>::iterator itr2;
        for (uint8 i = 0; i < item_count; ++i)
        {
            pItem = objmgr.LoadItem(itr->second.items[i]);
            // item index (0-6?)
            *data << uint8(i);
            // item guid low?
            *data << uint32((pItem ? pItem->GetLowGUID() : 0));
            // entry
            *data << uint32((pItem ? pItem->GetEntry() : 0));
            for (uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j)
            {
                *data << uint32((pItem ? pItem->GetEnchantmentId((EnchantmentSlot)j) : 0));
                *data << uint32((pItem ? pItem->GetEnchantmentDuration((EnchantmentSlot)j) : 0));
                *data << uint32((pItem ? pItem->GetEnchantmentCharges((EnchantmentSlot)j) : 0));
            }

            // can be negative
            *data << int32((pItem ? pItem->GetItemRandomPropertyId() : 0));
            // unk
            *data << uint32((pItem ? pItem->GetItemRandomSuffixFactor() : 0));
            // stack count
            *data << uint32((pItem ? pItem->GetStackCount() : 0));
            // charges
            *data << uint32((pItem ? pItem->GetChargesLeft() : 0));
            // durability
            *data << uint32((pItem ? pItem->GetDurabilityMax() : 0));
            // durability
            *data << uint32((pItem ? pItem->GetDurability() : 0));
            // unknown wotlk
            *data << uint8(0);
        }

        ++realCount;
        ++mailsCount;
    }

    data->put<uint32>(0, realCount);                         // this will display warning about undelivered mail to player if realCount > mailsCount
    data->put<uint8>(4, mailsCount);                        // set real send mails to client

    // do cleanup on request mail
    CleanupExpiredMessages();
    return data;
}