void Sat5Abort2::init() { SetSize (15); SetCOG_elev (15.225); SetEmptyMass (233000); SetMaxFuelMass (471000); SetFuelMass(444760); //SetISP (ISP_SECOND_VAC); SetISP (4780); //slThrust = CalcSeaLevelThrust(THRUST_SECOND_VAC,ISP_SECOND_VAC,ISP_SECOND_SL, 106000); //vacThrust = THRUST_SECOND_VAC; //vessel->SetMaxThrust (ENGINE_MAIN, slThrust); SetMaxThrust (ENGINE_MAIN, 6008625); SetMaxThrust (ENGINE_RETRO, 0); SetMaxThrust (ENGINE_HOVER, 0); SetMaxThrust (ENGINE_ATTITUDE, 5e4); SetEngineLevel(ENGINE_MAIN, 0.0); SetPMI (_V(374,374,80)); SetCrossSections (_V(524,524,97)); SetCW (0.1, 0.3, 1.4, 1.4); SetRotDrag (_V(0.7,0.7,1.2)); SetPitchMomentScale (0); SetBankMomentScale (0); SetLiftCoeffFunc (0); ClearMeshes(); ClearExhaustRefs(); ClearAttExhaustRefs(); //vessel->ShiftCentreOfMass (_V(0,0,12.25)); VECTOR3 mesh_dir=_V(0,0,-17.2-STG1O); AddMesh (hsat5stg2, &mesh_dir); mesh_dir=_V(0,0,2.-STG1O); AddMesh (hsat5stg3, &mesh_dir); mesh_dir=_V(-1.48,-1.48,14.55-STG1O); AddMesh (hsat5stg31, &mesh_dir); mesh_dir=_V(1.48,-1.48,14.55-STG1O); AddMesh (hsat5stg32, &mesh_dir); mesh_dir=_V(1.48,1.48,14.55-STG1O); AddMesh (hsat5stg33, &mesh_dir); mesh_dir=_V(-1.48,1.48,14.55-STG1O); AddMesh (hsat5stg34, &mesh_dir); mesh_dir=_V(0,SMVO,19.1-STG1O); AddMesh (hSM, &mesh_dir); VECTOR3 m_exhaust_ref = {0,0,-1}; VECTOR3 m_exhaust_pos1= {0,0,-28.25-STG1O}; VECTOR3 m_exhaust_pos2= {2,2,-28.25-STG1O}; VECTOR3 m_exhaust_pos3= {-2,2,-28.25-STG1O}; VECTOR3 m_exhaust_pos4 = {2,-2.0,-28.25-STG1O}; VECTOR3 m_exhaust_pos5 = {-2,-2,-28.25-STG1O}; AddExhaustRef (EXHAUST_MAIN, m_exhaust_pos1, 25.0, 1.5, &m_exhaust_ref); AddExhaustRef (EXHAUST_MAIN, m_exhaust_pos2, 25.0, 1.5, &m_exhaust_ref); AddExhaustRef (EXHAUST_MAIN, m_exhaust_pos3, 25.0, 1.5, &m_exhaust_ref); AddExhaustRef (EXHAUST_MAIN, m_exhaust_pos4, 25.0, 1.5, &m_exhaust_ref); AddExhaustRef (EXHAUST_MAIN, m_exhaust_pos5, 25.0, 1.5, &m_exhaust_ref); status = 3; SetCameraOffset (_V(-1,1.0,32.4-STG1O)); }
void LEM::SetLmLandedMesh() { ClearMeshes(); VECTOR3 mesh_dir=_V(-0.003,-0.03,0.004); UINT meshidx = AddMesh (hLMLanded, &mesh_dir); SetMeshVisibilityMode (meshidx, MESHVIS_VCEXTERNAL); Landed = true; }
void EVA::init () { GoDock1 = false; SetSize (3.5); SetEmptyMass (115); SetMaxFuelMass (10); SetFuelMass (10); SetISP(10000); SetMaxThrust (ENGINE_ATTITUDE, 5); SetEngineLevel(ENGINE_MAIN, 0.0); SetPMI (_V(5,5,5)); SetRotDrag (_V(0.7,0.7,1.2)); SetPitchMomentScale (0); SetBankMomentScale (0); SetLiftCoeffFunc (0); ClearMeshes(); ClearExhaustRefs(); ClearAttExhaustRefs(); VECTOR3 mesh_dir=_V(0,0,0); AddMesh (hCMPEVA, &mesh_dir); }
ResourceManager::~ResourceManager(void) { ClearMeshes(); }
void Overlay::RenderConsole() { const UINT ConsoleStartOffset = 3; const UINT ConsoleXSeparation = 210; const UINT ConsoleYSeparation = 13; if(Pressed(GetAsyncKeyState(KEY_F2))) { g_Globals.UsingNullPixelShader = !g_Globals.UsingNullPixelShader; } if(g_Globals.UsingOverlay) { if(Pressed(GetAsyncKeyState(KEY_DELETE))) { for(UINT PanelIndex = 0; PanelIndex < ConsolePanelCount; PanelIndex++) { ClearPanel(PanelIndex); } ClearMeshes(); } D3D9Base::LPDIRECT3DDEVICE9 Device = NULL; _Font->GetDevice(&Device); D3D9Base::LPDIRECT3DSURFACE9 BackBufferSurface = NULL; Device->GetBackBuffer(0, 0, D3D9Base::D3DBACKBUFFER_TYPE_MONO, &BackBufferSurface); D3DSURFACE_DESC BackBufferDesc; BackBufferSurface->GetDesc(&BackBufferDesc); D3DVIEWPORT9 Viewport; Viewport.X = 0; Viewport.Y = 0; Viewport.Width = BackBufferDesc.Width; Viewport.Height = BackBufferDesc.Height; Viewport.MinZ = 0.0f; Viewport.MaxZ = 1.0f; Device->SetViewport(&Viewport); BackBufferSurface->Release(); Device->Release(); _Sprite->Begin( D3DXSPRITE_ALPHABLEND | D3DXSPRITE_SORT_TEXTURE ); for(UINT PanelIndex = 0; PanelIndex < ConsolePanelCount; PanelIndex++) { ConsolePanel &CurPanel = _Panels[PanelIndex]; UINT LineIndex = CurPanel.CurHeadPtr, YPos = ConsoleStartOffset; UINT XPos = ConsoleStartOffset + ConsoleXSeparation * PanelIndex; bool FlipLineOrder = false; if(PanelIndex == ConsolePanelCount - 1) { FlipLineOrder = true; //YPos = ConsoleStartOffset + ConsoleYSeparation * CurPanel.Lines.Length(); YPos = ConsoleStartOffset + ConsoleYSeparation; XPos = ConsoleStartOffset; } if(PanelIndex == ConsolePanelCount - 2) { XPos += 75; } bool Done = false; while(!Done) { // TODO: add sprite support UINT ModifiedLineIndex = LineIndex; if(FlipLineOrder) { //ModifiedLineIndex = CurPanel.Lines.Length() - 1 - LineIndex; } const ConsoleLine &CurLine = CurPanel.Lines[ModifiedLineIndex]; const String &CurText = CurLine.Text; if(CurText.Length() > 0) { RECT Rect; SetRect( &Rect, int(XPos), int(YPos), 0, 0 ); //RGBColor Color = RGBColor::Black; //_Font->DrawText(_Sprite, CurText.CString(), CurText.Length(), &Rect, DT_NOCLIP, D3D9Base::D3DXCOLOR(Color.r / 255.0f, Color.g / 255.0f, Color.b / 255.0f, 1.0f )); //Rect.left -= 1; //Rect.top -= 1; RGBColor Color = CurLine.Color; _Font->DrawText(_Sprite, CurText.CString(), CurText.Length(), &Rect, DT_NOCLIP, D3D9Base::D3DXCOLOR(Color.r / 255.0f, Color.g / 255.0f, Color.b / 255.0f, Color.a / 255.0f )); } LineIndex = Math::Mod(LineIndex + 1, CurPanel.Lines.Length()); YPos += ConsoleYSeparation; if(LineIndex == Math::Mod(int(CurPanel.CurHeadPtr), CurPanel.Lines.Length())) { Done = true; } } } _Sprite->End(); } }
void LEM::SetLmAscentHoverStage() { ClearThrusterDefinitions(); agc.SetVesselStats(APS_ISP, APS_THRUST, true); ShiftCentreOfMass(_V(0.0,3.0,0.0)); SetSize (5); SetCOG_elev (5); SetEmptyMass (1920.0); SetPMI(_V(2.8, 2.29, 2.37)); SetCrossSections (_V(21,23,17)); SetCW (0.1, 0.3, 1.4, 1.4); SetRotDrag (_V(0.7,0.7,0.7)); SetPitchMomentScale (0); SetBankMomentScale (0); SetLiftCoeffFunc (0); ClearMeshes(); ClearExhaustRefs(); ClearAttExhaustRefs(); double tdph = -5.8; SetTouchdownPoints (_V(0, tdph, 5), _V(-5, tdph, -5), _V(5, tdph, -5)); VSSetTouchdownPoints(GetHandle(), _V(0, tdph, 5), _V(-5, tdph, -5), _V(5, tdph, -5)); VECTOR3 mesh_dir=_V(-0.191,-0.02,+0.383); UINT meshidx = AddMesh (hLMAscent, &mesh_dir); SetMeshVisibilityMode (meshidx, MESHVIS_VCEXTERNAL); if (!ph_Asc) ph_Asc = CreatePropellantResource(AscentFuelMassKg); // 2nd stage Propellant SetDefaultPropellantResource (ph_Asc); // Display 2nd stage propellant level in generic HUD // orbiter main thrusters th_hover[0] = CreateThruster (_V( 0.0, -2.5, 0.0), _V( 0,1,0), APS_THRUST, ph_Asc, APS_ISP); th_hover[1] = CreateThruster (_V( 0.01, -2.0, 0.0), _V( 0,1,0), 0, ph_Asc, 0); // this is a "virtual engine",no thrust and no fuel // needed for visual gimbaling for corrected engine flames DelThrusterGroup(THGROUP_HOVER,true); thg_hover = CreateThrusterGroup (th_hover, 2, THGROUP_HOVER); AddExhaust (th_hover[1], 6.0, 0.8, exhaustTex); SetCameraOffset (_V(-1,1.0,0.0)); status = 2; stage = 2; SetEngineLevel(ENGINE_HOVER,0); AddRCS_LMH2(-1.86); bModeHover=true; if(ph_Dsc){ DelPropellantResource(ph_Dsc); ph_Dsc = 0; } VECTOR3 dockpos = {0.0 ,0.58, 0.0}; VECTOR3 dockdir = {0,1,0}; VECTOR3 dockrot = { -0.8660254, 0, 0.5 }; SetDockParams(dockpos, dockdir, dockrot); hattDROGUE = CreateAttachment(true, dockpos, dockdir, dockrot, "PADROGUE"); InitNavRadios (4); LDGswitch=false; AFEED1switch=true; AFEED2switch=true; AFEED3switch=true; AFEED4switch=true; // Descent stage detached. agc.SetInputChannelBit(030, DescendStageAttached, false); CheckRCS(); }
void LEM::SetLmVesselHoverStage() { ClearThrusterDefinitions(); agc.SetVesselStats(DPS_ISP, DPS_THRUST, true); SetEmptyMass(AscentFuelMassKg + 4374.0); SetSize (7); SetPMI (_V(3.26,2.22,3.26)); SetCrossSections (_V(24.53,21.92,24.40)); // SetPMI (_V(2.8,2.29,2.37)); // SetCrossSections (_V(21,23,17)); SetCW (0.1, 0.3, 1.4, 1.4); SetRotDrag (_V(0.7,0.7,0.7)); SetPitchMomentScale (0); SetBankMomentScale (0); SetLiftCoeffFunc (0); ClearMeshes(); ClearExhaustRefs(); ClearAttExhaustRefs(); SetTouchdownPoints (_V(0, -3.86, 5), _V(-5, -3.86, -5), _V(5, -3.86, -5)); VSSetTouchdownPoints(GetHandle(), _V(0, -3.86, 5), _V(-5, -3.86, -5), _V(5, -3.86, -5)); VECTOR3 mesh_dir=_V(-0.003,-0.03,0.004); UINT meshidx; if (Landed) { meshidx = AddMesh (hLMLanded, &mesh_dir); }else{ UINT probeidx; meshidx = AddMesh (hLMLanded, &mesh_dir); probeidx = AddMesh (hLemProbes, &mesh_dir); SetMeshVisibilityMode (probeidx, MESHVIS_VCEXTERNAL); } SetMeshVisibilityMode (meshidx, MESHVIS_VCEXTERNAL); if (!ph_Dsc){ ph_Dsc = CreatePropellantResource(DescentFuelMassKg); //2nd stage Propellant } SetDefaultPropellantResource (ph_Dsc); // display 2nd stage propellant level in generic HUD if (!ph_RCSA){ ph_RCSA = CreatePropellantResource(133.084001); } if (!ph_RCSB){ ph_RCSB = CreatePropellantResource(133.084001); } // orbiter main thrusters th_hover[0] = CreateThruster (_V(0.0 , -2.0, 0.0), _V(0,1,0), 46706.3, ph_Dsc, 3107); th_hover[1] = CreateThruster (_V(0.013, -2.8, -0.034), _V(0,1,0), 0, ph_Dsc, 0); //this is a "virtual engine",no thrust and no fuel //needed for visual gimbaling for corrected engine flames DelThrusterGroup(THGROUP_HOVER,true); thg_hover = CreateThrusterGroup(th_hover, 2, THGROUP_HOVER); AddExhaust (th_hover[1], 10.0, 1.5, exhaustTex); SetCameraOffset (_V(-1,1.0,0.0)); status = 1; stage = 1; SetEngineLevel(ENGINE_HOVER,0); AddRCS_LMH(-1.85); bModeHover=true; VECTOR3 dockpos = {0.0 ,2.6, 0.0}; VECTOR3 dockdir = {0,1,0}; VECTOR3 dockrot = { -0.8660254, 0, 0.5 }; SetDockParams(dockpos, dockdir, dockrot); hattDROGUE = CreateAttachment(true, dockpos, dockdir, dockrot, "PADROGUE"); InitNavRadios (4); LDGswitch=true; ATT2switch=true; ATT3switch=true; ATT1switch=true; AFEED1switch=false; AFEED2switch=false; AFEED3switch=false; AFEED4switch=false; // Descent stage attached. agc.SetInputChannelBit(030, DescendStageAttached, true); CheckRCS(); }
void LEM::SetLmVesselDockStage() { double fuelmass; int mnumber; ClearThrusterDefinitions(); agc.SetVesselStats(DPS_ISP, DPS_THRUST, true); // // Changed to reflect mission-specific empty and fuel mass // // From "Apollo by the Numbers" // mnumber=agc.GetApolloNo(); if(mnumber < 15) { SetEmptyMass(6565); fuelmass=8375.; } else { SetEmptyMass(7334); fuelmass=8891.; } SetSize (6); // SetPMI (_V(2.8,2.29,2.37)); SetPMI(_V(2.5428, 2.2871, 2.7566)); // SetCrossSections (_V(21,23,17)); //SetPMI(_V(3.26, 2.22, 3.26)); SetCrossSections (_V(24.53,21.92,24.40)); SetCW (0.1, 0.3, 1.4, 1.4); SetRotDrag (_V(0.7,0.7,0.7)); SetPitchMomentScale (0); SetBankMomentScale (0); SetLiftCoeffFunc (0); ClearMeshes(); ClearExhaustRefs(); ClearAttExhaustRefs(); SetTouchdownPoints (_V(0,0,10), _V(-1,0,-10), _V(1,0,-10)); VECTOR3 mesh_dir=_V(0.0,-0.2,0.03); UINT meshidx = AddMesh (hLMPKD, &mesh_dir); SetMeshVisibilityMode (meshidx, MESHVIS_VCEXTERNAL); if (!ph_Dsc) ph_Dsc = CreatePropellantResource(fuelmass); //2nd stage Propellant SetDefaultPropellantResource (ph_Dsc); // display 2nd stage propellant level in generic HUD // 133.084001 kg is 293.4 pounds, which is the fuel + oxidizer capacity of one RCS tank. if (!ph_RCSA) { ph_RCSA = CreatePropellantResource(133.084001); } if (!ph_RCSB) { ph_RCSB = CreatePropellantResource(133.084001); } // orbiter main thrusters th_hover[0] = CreateThruster (_V(0.0 , -3.3, 0.0), _V(0,1,0), 46706.3, ph_Dsc, 3107); th_hover[1] = CreateThruster (_V(0.013, -3.0, -0.03), _V(0,1,0), 0, ph_Dsc, 0); //this is a "virtual engine",no thrust and no fuel //needed for visual gimbaling for corrected engine flames DelThrusterGroup(THGROUP_HOVER,true); thg_hover = CreateThrusterGroup(th_hover, 2, THGROUP_HOVER); AddExhaust(th_hover[1], 10.0, 1.2, exhaustTex); SetCameraOffset (_V(-1,1.0,0.0)); SetEngineLevel(ENGINE_HOVER,0); AddRCS_LMH(-1.85); status = 0; stage = 0; bModeDocked=true; VECTOR3 dockpos = {0.0 ,2.6, 0.0}; VECTOR3 dockdir = {0,1,0}; VECTOR3 dockrot = { -0.8660254, 0, 0.5 }; SetDockParams(dockpos, dockdir, dockrot); hattDROGUE = CreateAttachment(true, dockpos, dockdir, dockrot, "PADROGUE"); InitNavRadios (4); LDGswitch=false; ATT2switch=true; ATT3switch=true; ATT1switch=true; AFEED1switch=false; AFEED2switch=false; AFEED3switch=false; AFEED4switch=false; // Descent stage attached. agc.SetInputChannelBit(030, DescendStageAttached, true); CheckRCS(); }