//===============================================================================================// DWORD GetReflectiveLoaderOffset( VOID * lpReflectiveDllBuffer ) { UINT_PTR uiBaseAddress = 0; UINT_PTR uiExportDir = 0; UINT_PTR uiNameArray = 0; UINT_PTR uiAddressArray = 0; UINT_PTR uiNameOrdinals = 0; DWORD dwCounter = 0; uiBaseAddress = (UINT_PTR)lpReflectiveDllBuffer; // get the File Offset of the modules NT Header uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ]; // get the File Offset of the export directory uiExportDir = uiBaseAddress + Rva2Offset( ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress, uiBaseAddress ); // get the File Offset for the array of name pointers uiNameArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames, uiBaseAddress ); // get the File Offset for the array of addresses uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress ); // get the File Offset for the array of name ordinals uiNameOrdinals = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals, uiBaseAddress ); // get a counter for the number of exported functions... dwCounter = ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->NumberOfNames; // loop through all the exported functions to find the ReflectiveLoader while( dwCounter-- ) { char * cpExportedFunctionName = (char *)(uiBaseAddress + Rva2Offset( DEREF_32( uiNameArray ), uiBaseAddress )); if( strstr( cpExportedFunctionName, "ReflectiveLoader" ) != NULL ) { // get the File Offset for the array of addresses uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress ); // use the functions name ordinal as an index into the array of name pointers uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) ); // return the File Offset to the ReflectiveLoader() functions code... return Rva2Offset( DEREF_32( uiAddressArray ), uiBaseAddress ); } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } return 0; }
DLLEXPORT UINT_PTR WINAPI ReflectiveLoader( VOID ) #endif { // the functions we need LOADLIBRARYA pLoadLibraryA; GETPROCADDRESS pGetProcAddress; VIRTUALALLOC pVirtualAlloc; VIRTUALLOCK pVirtualLock; OUTPUTDEBUG pOutputDebug; USHORT usCounter; // the initial location of this image in memory UINT_PTR uiLibraryAddress; // the kernels base address and later this images newly loaded base address UINT_PTR uiBaseAddress; // variables for processing the kernels export table UINT_PTR uiAddressArray; UINT_PTR uiNameArray; UINT_PTR uiExportDir; UINT_PTR uiNameOrdinals; DWORD dwHashValue; // variables for loading this image UINT_PTR uiHeaderValue; UINT_PTR uiValueA; UINT_PTR uiValueB; UINT_PTR uiValueC; UINT_PTR uiValueD; UINT_PTR uiValueE; register UINT_PTR inspect; // STEP 0: calculate our images current base address // we will start searching backwards from our current EIP #ifdef _WIN64 uiLibraryAddress = eip(); #else __asm { call geteip geteip: pop uiLibraryAddress } #endif // loop through memory backwards searching for our images base address // we dont need SEH style search as we shouldnt generate any access violations with this while( TRUE ) { if( ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE ) { uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'), // we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems. if( uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024 ) { uiHeaderValue += uiLibraryAddress; // break if we have found a valid MZ/PE header if( ((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE ) break; } } uiLibraryAddress--; } // STEP 1: process the kernels exports for the functions our loader needs... // get the Process Enviroment Block #ifdef _WIN64 uiBaseAddress = __readgsqword( 0x60 ); #else uiBaseAddress = __readfsdword( 0x30 ); #endif // get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx uiBaseAddress = (UINT_PTR)((_PPEB)uiBaseAddress)->pLdr; // get the first entry of the InMemoryOrder module list uiValueA = (UINT_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink; while( uiValueA ) { // get pointer to current modules name (unicode string) uiValueB = (UINT_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer; // set bCounter to the length for the loop usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length; // clear uiValueC which will store the hash of the module name uiValueC = 0; // compute the hash of the module name... do { uiValueC = ror( (DWORD)uiValueC ); // normalize to uppercase if the module name is in lowercase if( *((BYTE *)uiValueB) >= 'a' ) uiValueC += *((BYTE *)uiValueB) - 0x20; else uiValueC += *((BYTE *)uiValueB); uiValueB++; } while( --usCounter ); // compare the hash with that of kernel32.dll if( (DWORD)uiValueC == KERNEL32DLL_HASH ) { // get this modules base address uiBaseAddress = (UINT_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase; break; } // get the next entry uiValueA = DEREF( uiValueA ); } // get the VA of the modules NT Header uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ]; // get the VA of the export directory uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress ); // get the VA for the array of name pointers uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames ); // get the VA for the array of name ordinals uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals ); usCounter = 5; // loop while we still have imports to find while( usCounter > 0 ) { // compute the hash values for this function name dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) ); // if we have found a function we want we get its virtual address if( dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH || dwHashValue == VIRTUALLOCK_HASH || dwHashValue == OUTPUTDEBUG_HASH ) { // get the VA for the array of addresses uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions ); // use this functions name ordinal as an index into the array of name pointers uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) ); // store this functions VA if( dwHashValue == LOADLIBRARYA_HASH ) pLoadLibraryA = (LOADLIBRARYA)( uiBaseAddress + DEREF_32( uiAddressArray ) ); else if( dwHashValue == GETPROCADDRESS_HASH ) pGetProcAddress = (GETPROCADDRESS)( uiBaseAddress + DEREF_32( uiAddressArray ) ); else if( dwHashValue == VIRTUALALLOC_HASH ) pVirtualAlloc = (VIRTUALALLOC)( uiBaseAddress + DEREF_32( uiAddressArray ) ); else if( dwHashValue == VIRTUALLOCK_HASH ) pVirtualLock = (VIRTUALLOCK)( uiBaseAddress + DEREF_32( uiAddressArray ) ); else if( dwHashValue == OUTPUTDEBUG_HASH ) pOutputDebug = (OUTPUTDEBUG)( uiBaseAddress + DEREF_32( uiAddressArray ) ); // decrement our counter usCounter--; } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } // STEP 2: load our image into a new permanent location in memory... // get the VA of the NT Header for the PE to be loaded uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // allocate all the memory for the DLL to be loaded into. we can load at any address because we will // relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems. uiBaseAddress = (UINT_PTR)pVirtualAlloc( NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE ); // prevent our image from being swapped to the pagefile pVirtualLock((LPVOID)uiBaseAddress, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage); // we must now copy over the headers uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders; uiValueB = uiLibraryAddress; uiValueC = uiBaseAddress; __movsb( (PBYTE)uiValueC, (PBYTE)uiValueB, uiValueA ); // STEP 3: load in all of our sections... // uiValueA = the VA of the first section uiValueA = ( (UINT_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader ); uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections; // iterate through all sections, loading them into memory. while( uiValueE-- ) { // uiValueB is the VA for this section uiValueB = ( uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress ); // uiValueC if the VA for this sections data uiValueC = ( uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData ); // copy the section over uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData; __movsb( (PBYTE)uiValueB, (PBYTE)uiValueC, uiValueD ); // get the VA of the next section uiValueA += sizeof( IMAGE_SECTION_HEADER ); } // STEP 4: process our images import table... // uiValueB = the address of the import directory uiValueB = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_IMPORT ]; uiValueC = ( uiBaseAddress + (UINT_PTR)((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress ); // iterate through all imports until a null RVA is found (Characteristics is mis-named) while( ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Characteristics ) { /* pOutputDebug("Loading library: "); pOutputDebug((LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name )); pOutputDebug("\n"); */ // use LoadLibraryA to load the imported module into memory uiLibraryAddress = (UINT_PTR)pLoadLibraryA( (LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name ) ); if (! uiLibraryAddress) { //pOutputDebug("Loading library FAILED\n"); // get the next import uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR ); continue; } // uiValueD = VA of the OriginalFirstThunk uiValueD = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk ); // uiValueA = VA of the IAT (via first thunk not origionalfirstthunk) uiValueA = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk ); // itterate through all imported functions, importing by ordinal if no name present while( DEREF(uiValueA) ) { // sanity check uiValueD as some compilers only import by FirstThunk if( uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG ) { // get the VA of the modules NT Header uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ]; // get the VA of the export directory uiExportDir = ( uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress ); // get the VA for the array of addresses uiAddressArray = ( uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions ); // use the import ordinal (- export ordinal base) as an index into the array of addresses uiAddressArray += ( ( IMAGE_ORDINAL( ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal ) - ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->Base ) * sizeof(DWORD) ); // patch in the address for this imported function DEREF(uiValueA) = ( uiLibraryAddress + DEREF_32(uiAddressArray) ); } else { // get the VA of this functions import by name struct uiValueB = ( uiBaseAddress + DEREF(uiValueA) ); /* pOutputDebug("Resolving function: "); pOutputDebug((LPCSTR)( (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name )); pOutputDebug("\n"); */ // use GetProcAddress and patch in the address for this imported function DEREF(uiValueA) = (UINT_PTR)pGetProcAddress( (HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name ); } // get the next imported function uiValueA += sizeof( UINT_PTR ); if( uiValueD ) uiValueD += sizeof( UINT_PTR ); } // get the next import uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR ); } // STEP 5: process all of our images relocations... // calculate the base address delta and perform relocations (even if we load at desired image base) uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase; // uiValueB = the address of the relocation directory uiValueB = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_BASERELOC ]; // check if there are any relocations present if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size ) { // uiValueC is now the first entry (IMAGE_BASE_RELOCATION) uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress ); // and we iterate through all entries... while( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock ) { // uiValueA = the VA for this relocation block uiValueA = ( uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress ); // uiValueB = number of entries in this relocation block uiValueB = ( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION) ) / sizeof( IMAGE_RELOC ); // uiValueD is now the first entry in the current relocation block uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION); // we itterate through all the entries in the current block... while( uiValueB-- ) { // perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required. // we dont use a switch statement to avoid the compiler building a jump table // which would not be very position independent! if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64 ) *(UINT_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress; else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW ) *(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress; else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH ) *(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress); else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW ) *(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress); // get the next entry in the current relocation block uiValueD += sizeof( IMAGE_RELOC ); } // get the next entry in the relocation directory uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock; } } // STEP 6: process the images exception directory if it has one (PE32+ for x64) /* // uiValueB = the address of the relocation directory uiValueB = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXCEPTION ]; // check if their are any exception etries present if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size ) { // get the number of entries uiValueA = ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size / sizeof( IMAGE_RUNTIME_FUNCTION_ENTRY ); // uiValueC is now the first entry (IMAGE_RUNTIME_FUNCTION_ENTRY) uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress ); // itterate through all entries while( uiValueA-- ) { //((IMAGE_RUNTIME_FUNCTION_ENTRY)uiValueC).BeginAddress // get the next entry uiValueC += sizeof( IMAGE_RUNTIME_FUNCTION_ENTRY ); } } */ // STEP 7: call our images entry point // uiValueA = the VA of our newly loaded DLL/EXE's entry point uiValueA = ( uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint ); // call our respective entry point, fudging our hInstance value #ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR // if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter) ((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, lpParameter ); #else // if we are injecting an DLL via a stub we call DllMain with no parameter ((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, NULL ); #endif // STEP 8: return our new entry point address so whatever called us can call DLL_METASPLOIT_ATTACH/DLL_METASPLOIT_DETACH return uiValueA; }
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader(VOID) #endif { // the functions we need LOADLIBRARYA pLoadLibraryA = NULL; GETPROCADDRESS pGetProcAddress = NULL; VIRTUALALLOC pVirtualAlloc = NULL; NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL; USHORT usCounter; // the initial location of this image in memory ULONG_PTR uiLibraryAddress; // the kernels base address and later this images newly loaded base address ULONG_PTR uiBaseAddress; // variables for processing the kernels export table ULONG_PTR uiAddressArray; ULONG_PTR uiNameArray; ULONG_PTR uiExportDir; ULONG_PTR uiNameOrdinals; DWORD dwHashValue; // variables for loading this image ULONG_PTR uiHeaderValue; ULONG_PTR uiValueA; ULONG_PTR uiValueB; ULONG_PTR uiValueC; ULONG_PTR uiValueD; ULONG_PTR uiValueE; // STEP 0: calculate our images current base address // we will start searching backwards from our callers return address. uiLibraryAddress = caller(); // loop through memory backwards searching for our images base address // we dont need SEH style search as we shouldnt generate any access violations with this while (TRUE) { if (((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE) { uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'), // we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems. if (uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024) { uiHeaderValue += uiLibraryAddress; // break if we have found a valid MZ/PE header if (((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE) break; } } uiLibraryAddress--; } // STEP 1: process the kernels exports for the functions our loader needs... // get the Process Enviroment Block #ifdef WIN_X64 uiBaseAddress = __readgsqword(0x60); #else #ifdef WIN_X86 uiBaseAddress = __readfsdword(0x30); #else WIN_ARM //uiBaseAddress = *(DWORD *)( (BYTE *)_MoveFromCoprocessor( 15, 0, 13, 0, 2 ) + 0x30 ); #endif #endif // get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx uiBaseAddress = (ULONG_PTR)((_PPEB)uiBaseAddress)->pLdr; // get the first entry of the InMemoryOrder module list uiValueA = (ULONG_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink; while (uiValueA) { // get pointer to current modules name (unicode string) uiValueB = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer; // set bCounter to the length for the loop usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length; // clear uiValueC which will store the hash of the module name uiValueC = 0; // compute the hash of the module name... do { uiValueC = ror((DWORD)uiValueC); // normalize to uppercase if the madule name is in lowercase if (*((BYTE *)uiValueB) >= 'a') { uiValueC += *((BYTE *)uiValueB) - 0x20; } else { uiValueC += *((BYTE *)uiValueB); } uiValueB++; } while (--usCounter); // compare the hash with that of kernel32.dll if ((DWORD)uiValueC == KERNEL32DLL_HASH) { // get this modules base address uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase; // get the VA of the modules NT Header uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]; // get the VA of the export directory uiExportDir = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress); // get the VA for the array of name pointers uiNameArray = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNames); // get the VA for the array of name ordinals uiNameOrdinals = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNameOrdinals); usCounter = 3; // loop while we still have imports to find while (usCounter > 0) { // compute the hash values for this function name dwHashValue = hash((char *)(uiBaseAddress + DEREF_32(uiNameArray))); // if we have found a function we want we get its virtual address if (dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH) { // get the VA for the array of addresses uiAddressArray = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions); // use this functions name ordinal as an index into the array of name pointers uiAddressArray += (DEREF_16(uiNameOrdinals) * sizeof(DWORD)); // store this functions VA if (dwHashValue == LOADLIBRARYA_HASH) { pLoadLibraryA = (LOADLIBRARYA)(uiBaseAddress + DEREF_32(uiAddressArray)); } else if (dwHashValue == GETPROCADDRESS_HASH) { pGetProcAddress = (GETPROCADDRESS)(uiBaseAddress + DEREF_32(uiAddressArray)); } else if (dwHashValue == VIRTUALALLOC_HASH) pVirtualAlloc = (VIRTUALALLOC)(uiBaseAddress + DEREF_32(uiAddressArray)); // decrement our counter usCounter--; } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } } else if ((DWORD)uiValueC == NTDLLDLL_HASH) { // get this modules base address uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase; // get the VA of the modules NT Header uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]; // get the VA of the export directory uiExportDir = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress); // get the VA for the array of name pointers uiNameArray = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNames); // get the VA for the array of name ordinals uiNameOrdinals = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNameOrdinals); usCounter = 1; // loop while we still have imports to find while (usCounter > 0) { // compute the hash values for this function name dwHashValue = hash((char *)(uiBaseAddress + DEREF_32(uiNameArray))); // if we have found a function we want we get its virtual address if (dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH) { // get the VA for the array of addresses uiAddressArray = (uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions); // use this functions name ordinal as an index into the array of name pointers uiAddressArray += (DEREF_16(uiNameOrdinals) * sizeof(DWORD)); // store this functions VA if (dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH) pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)(uiBaseAddress + DEREF_32(uiAddressArray)); // decrement our counter usCounter--; } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } } // we stop searching when we have found everything we need. if (pLoadLibraryA && pGetProcAddress && pVirtualAlloc && pNtFlushInstructionCache) break; // get the next entry uiValueA = DEREF(uiValueA); } // STEP 2: load our image into a new permanent location in memory... // get the VA of the NT Header for the PE to be loaded uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // allocate all the memory for the DLL to be loaded into. we can load at any address because we will // relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems. uiBaseAddress = (ULONG_PTR)pVirtualAlloc(NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE); // we must now copy over the headers uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders; uiValueB = uiLibraryAddress; uiValueC = uiBaseAddress; while (uiValueA--) *(BYTE *)uiValueC++ = *(BYTE *)uiValueB++; // STEP 3: load in all of our sections... // uiValueA = the VA of the first section uiValueA = ((ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader); // itterate through all sections, loading them into memory. uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections; while (uiValueE--) { // uiValueB is the VA for this section uiValueB = (uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress); // uiValueC if the VA for this sections data uiValueC = (uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData); // copy the section over uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData; while (uiValueD--) *(BYTE *)uiValueB++ = *(BYTE *)uiValueC++; // get the VA of the next section uiValueA += sizeof(IMAGE_SECTION_HEADER); } // STEP 4: process our images import table... // uiValueB = the address of the import directory uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT]; // we assume their is an import table to process // uiValueC is the first entry in the import table uiValueC = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress); // itterate through all imports while (((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name) { // use LoadLibraryA to load the imported module into memory uiLibraryAddress = (ULONG_PTR)pLoadLibraryA((LPCSTR)(uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name)); // uiValueD = VA of the OriginalFirstThunk uiValueD = (uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk); // uiValueA = VA of the IAT (via first thunk not origionalfirstthunk) uiValueA = (uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk); // itterate through all imported functions, importing by ordinal if no name present while (DEREF(uiValueA)) { // sanity check uiValueD as some compilers only import by FirstThunk if (uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG) { // get the VA of the modules NT Header uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew; // uiNameArray = the address of the modules export directory entry uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]; // get the VA of the export directory uiExportDir = (uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress); // get the VA for the array of addresses uiAddressArray = (uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions); // use the import ordinal (- export ordinal base) as an index into the array of addresses uiAddressArray += ((IMAGE_ORDINAL(((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal) - ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->Base) * sizeof(DWORD)); // patch in the address for this imported function DEREF(uiValueA) = (uiLibraryAddress + DEREF_32(uiAddressArray)); } else { // get the VA of this functions import by name struct uiValueB = (uiBaseAddress + DEREF(uiValueA)); // use GetProcAddress and patch in the address for this imported function DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress((HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name); } // get the next imported function uiValueA += sizeof(ULONG_PTR); if (uiValueD) uiValueD += sizeof(ULONG_PTR); } // get the next import uiValueC += sizeof(IMAGE_IMPORT_DESCRIPTOR); } // STEP 5: process all of our images relocations... // calculate the base address delta and perform relocations (even if we load at desired image base) uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase; // uiValueB = the address of the relocation directory uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC]; // check if their are any relocations present if (((PIMAGE_DATA_DIRECTORY)uiValueB)->Size) { // uiValueC is now the first entry (IMAGE_BASE_RELOCATION) uiValueC = (uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress); // and we itterate through all entries... while (((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock) { // uiValueA = the VA for this relocation block uiValueA = (uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress); // uiValueB = number of entries in this relocation block uiValueB = (((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(IMAGE_RELOC); // uiValueD is now the first entry in the current relocation block uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION); // we itterate through all the entries in the current block... while (uiValueB--) { // perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required. // we dont use a switch statement to avoid the compiler building a jump table // which would not be very position independent! if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64) { *(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress; } else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW) { *(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress; } #ifdef WIN_ARM // Note: On ARM, the compiler optimization /O2 seems to introduce an off by one issue, possibly a code gen bug. Using /O1 instead avoids this problem. else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_ARM_MOV32T) { register DWORD dwInstruction; register DWORD dwAddress; register WORD wImm; // get the MOV.T instructions DWORD value (We add 4 to the offset to go past the first MOV.W which handles the low word) dwInstruction = *(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD)); // flip the words to get the instruction as expected dwInstruction = MAKELONG(HIWORD(dwInstruction), LOWORD(dwInstruction)); // sanity chack we are processing a MOV instruction... if ((dwInstruction & ARM_MOV_MASK) == ARM_MOVT) { // pull out the encoded 16bit value (the high portion of the address-to-relocate) wImm = (WORD)(dwInstruction & 0x000000FF); wImm |= (WORD)((dwInstruction & 0x00007000) >> 4); wImm |= (WORD)((dwInstruction & 0x04000000) >> 15); wImm |= (WORD)((dwInstruction & 0x000F0000) >> 4); // apply the relocation to the target address dwAddress = ((WORD)HIWORD(uiLibraryAddress) + wImm) & 0xFFFF; // now create a new instruction with the same opcode and register param. dwInstruction = (DWORD)(dwInstruction & ARM_MOV_MASK2); // patch in the relocated address... dwInstruction |= (DWORD)(dwAddress & 0x00FF); dwInstruction |= (DWORD)(dwAddress & 0x0700) << 4; dwInstruction |= (DWORD)(dwAddress & 0x0800) << 15; dwInstruction |= (DWORD)(dwAddress & 0xF000) << 4; // now flip the instructions words and patch back into the code... *(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD)) = MAKELONG(HIWORD(dwInstruction), LOWORD(dwInstruction)); } } #endif else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH) { *(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress); } else if (((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW) { *(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress); } // get the next entry in the current relocation block uiValueD += sizeof(IMAGE_RELOC); }
//===============================================================================================// // We implement a minimal GetProcAddress to avoid using the native kernel32!GetProcAddress which // wont be able to resolve exported addresses in reflectivly loaded librarys. FARPROC WINAPI GetProcAddressR( HANDLE hModule, LPCSTR lpProcName ) { UINT_PTR uiLibraryAddress = 0; FARPROC fpResult = NULL; if( hModule == NULL ) return NULL; // a module handle is really its base address uiLibraryAddress = (UINT_PTR)hModule; __try { UINT_PTR uiAddressArray = 0; UINT_PTR uiNameArray = 0; UINT_PTR uiNameOrdinals = 0; PIMAGE_NT_HEADERS pNtHeaders = NULL; PIMAGE_DATA_DIRECTORY pDataDirectory = NULL; PIMAGE_EXPORT_DIRECTORY pExportDirectory = NULL; // get the VA of the modules NT Header pNtHeaders = (PIMAGE_NT_HEADERS)(uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew); pDataDirectory = (PIMAGE_DATA_DIRECTORY)&pNtHeaders->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ]; // get the VA of the export directory pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)( uiLibraryAddress + pDataDirectory->VirtualAddress ); // get the VA for the array of addresses uiAddressArray = ( uiLibraryAddress + pExportDirectory->AddressOfFunctions ); // get the VA for the array of name pointers uiNameArray = ( uiLibraryAddress + pExportDirectory->AddressOfNames ); // get the VA for the array of name ordinals uiNameOrdinals = ( uiLibraryAddress + pExportDirectory->AddressOfNameOrdinals ); // test if we are importing by name or by ordinal... if( ((DWORD)lpProcName & 0xFFFF0000 ) == 0x00000000 ) { // import by ordinal... // use the import ordinal (- export ordinal base) as an index into the array of addresses uiAddressArray += ( ( IMAGE_ORDINAL( (DWORD)lpProcName ) - pExportDirectory->Base ) * sizeof(DWORD) ); // resolve the address for this imported function fpResult = (FARPROC)( uiLibraryAddress + DEREF_32(uiAddressArray) ); } else { // import by name... DWORD dwCounter = pExportDirectory->NumberOfNames; while( dwCounter-- ) { char * cpExportedFunctionName = (char *)(uiLibraryAddress + DEREF_32( uiNameArray )); // test if we have a match... if( strcmp( cpExportedFunctionName, lpProcName ) == 0 ) { // use the functions name ordinal as an index into the array of name pointers uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) ); // calculate the virtual address for the function fpResult = (FARPROC)(uiLibraryAddress + DEREF_32( uiAddressArray )); // finish... break; } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } } } __except( EXCEPTION_EXECUTE_HANDLER ) { fpResult = NULL; } return fpResult; }
//===============================================================================================// DWORD GetReflectiveLoaderOffset( VOID * lpReflectiveDllBuffer ) { UINT_PTR uiBaseAddress = 0; UINT_PTR uiExportDir = 0; UINT_PTR uiNameArray = 0; UINT_PTR uiAddressArray = 0; UINT_PTR uiNameOrdinals = 0; DWORD dwCounter = 0; #ifdef _WIN64 DWORD dwCompiledArch = 2; #else // This will catch Win32 and WinRT. DWORD dwCompiledArch = 1; #endif uiBaseAddress = (UINT_PTR)lpReflectiveDllBuffer; // get the File Offset of the modules NT Header uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew; // currenlty we can only process a PE file which is the same type as the one this fuction has // been compiled as, due to various offset in the PE structures being defined at compile time. if( ((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x010B ) // PE32 { if( dwCompiledArch != 1 ) return 0; } else if( ((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x020B ) // PE64 { if( dwCompiledArch != 2 ) return 0; } else { return 0; } // uiNameArray = the address of the modules export directory entry uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ]; // get the File Offset of the export directory uiExportDir = uiBaseAddress + Rva2Offset( ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress, uiBaseAddress ); // get the File Offset for the array of name pointers uiNameArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames, uiBaseAddress ); // get the File Offset for the array of addresses uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress ); // get the File Offset for the array of name ordinals uiNameOrdinals = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals, uiBaseAddress ); // get a counter for the number of exported functions... dwCounter = ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->NumberOfNames; // loop through all the exported functions to find the ReflectiveLoader while( dwCounter-- ) { char * cpExportedFunctionName = (char *)(uiBaseAddress + Rva2Offset( DEREF_32( uiNameArray ), uiBaseAddress )); if( strstr( cpExportedFunctionName, "ReflectiveLoader" ) != NULL ) { // get the File Offset for the array of addresses uiAddressArray = uiBaseAddress + Rva2Offset( ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions, uiBaseAddress ); // use the functions name ordinal as an index into the array of name pointers uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) ); // return the File Offset to the ReflectiveLoader() functions code... return Rva2Offset( DEREF_32( uiAddressArray ), uiBaseAddress ); } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } return 0; }
// This code is modified from Stephen Fewer's GetProcAddress implementation //===============================================================================================// // Copyright (c) 2013, Stephen Fewer of Harmony Security (www.harmonysecurity.com) // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are permitted // provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright notice, this list of // conditions and the following disclaimer in the documentation and/or other materials provided // with the distribution. // // * Neither the name of Harmony Security nor the names of its contributors may be used to // endorse or promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. //===============================================================================================// FARPROC WINAPI CustomGetProcAddressEx(HMODULE hModule, const PCHAR lpProcName, PWSTR wszOriginalModule) { UINT_PTR uiLibraryAddress = 0; UINT_PTR uiAddressArray = 0; UINT_PTR uiNameArray = 0; UINT_PTR uiNameOrdinals = 0; UINT_PTR uiFuncVA = 0; PCHAR cpExportedFunctionName; PCHAR szFwdDesc; PCHAR szRedirFunc; PWSTR wszDllName; SIZE_T stDllName; PWCHAR wsRedir; PWSTR wszRedirName = NULL; SIZE_T stRedirName; HMODULE hFwdModule; PIMAGE_NT_HEADERS pNtHeaders = NULL; PIMAGE_DATA_DIRECTORY pDataDirectory = NULL; PIMAGE_EXPORT_DIRECTORY pExportDirectory = NULL; FARPROC fpResult = NULL; DWORD dwCounter; if (hModule == NULL) return NULL; // a module handle is really its base address uiLibraryAddress = (UINT_PTR)hModule; // get the VA of the modules NT Header pNtHeaders = (PIMAGE_NT_HEADERS)(uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew); pDataDirectory = (PIMAGE_DATA_DIRECTORY)&pNtHeaders->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]; // get the VA of the export directory pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)(uiLibraryAddress + pDataDirectory->VirtualAddress); // get the VA for the array of addresses uiAddressArray = (uiLibraryAddress + pExportDirectory->AddressOfFunctions); // get the VA for the array of name pointers uiNameArray = (uiLibraryAddress + pExportDirectory->AddressOfNames); // get the VA for the array of name ordinals uiNameOrdinals = (uiLibraryAddress + pExportDirectory->AddressOfNameOrdinals); // test if we are importing by name or by ordinal... #pragma warning(suppress: 4311) if (((DWORD)lpProcName & 0xFFFF0000) == 0x00000000) { // import by ordinal... // use the import ordinal (- export ordinal base) as an index into the array of addresses #pragma warning(suppress: 4311) uiAddressArray += ((IMAGE_ORDINAL((DWORD)lpProcName) - pExportDirectory->Base) * sizeof(DWORD)); // resolve the address for this imported function fpResult = (FARPROC)(uiLibraryAddress + DEREF_32(uiAddressArray)); } else { // import by name... dwCounter = pExportDirectory->NumberOfNames; while (dwCounter--) { cpExportedFunctionName = (PCHAR)(uiLibraryAddress + DEREF_32(uiNameArray)); // test if we have a match... if (strcmp(cpExportedFunctionName, lpProcName) == 0) { // use the functions name ordinal as an index into the array of name pointers uiAddressArray += (DEREF_16(uiNameOrdinals) * sizeof(DWORD)); uiFuncVA = DEREF_32(uiAddressArray); // check for redirected exports if (pDataDirectory->VirtualAddress <= uiFuncVA && uiFuncVA < (pDataDirectory->VirtualAddress + pDataDirectory->Size)) { szFwdDesc = (PCHAR)(uiLibraryAddress + uiFuncVA); // Find the first character after "." szRedirFunc = strstr(szFwdDesc, ".") + 1; stDllName = (SIZE_T)(szRedirFunc - szFwdDesc); // Allocate enough space to append "dll" wszDllName = (PWSTR)calloc(stDllName + 3 + 1, sizeof(WCHAR)); if (wszDllName == NULL) break; mbstowcs_s(NULL, wszDllName, stDllName + 1, szFwdDesc, stDllName); memcpy(wszDllName + stDllName, L"dll", 3 * sizeof(WCHAR)); // check for a redirected module name if (_wcsnicmp(wszDllName, L"api-", 4) == 0 || _wcsnicmp(wszDllName, L"ext-", 4) == 0) { wsRedir = GetRedirectedName(wszOriginalModule, wszDllName, &stRedirName); if (wsRedir) { // Free the original buffer and allocate a new one for the redirected dll name free(wszDllName); wszDllName = (PWSTR)calloc(stRedirName + 1, sizeof(WCHAR)); if (wszDllName == NULL) break; memcpy(wszDllName, wsRedir, stRedirName * sizeof(WCHAR)); } } hFwdModule = GetModuleHandleW(wszDllName); fpResult = CustomGetProcAddressEx(hFwdModule, szRedirFunc, wszDllName); free(wszDllName); } else { // calculate the virtual address for the function fpResult = (FARPROC)(uiLibraryAddress + uiFuncVA); } // finish... break; } // get the next exported function name uiNameArray += sizeof(DWORD); // get the next exported function name ordinal uiNameOrdinals += sizeof(WORD); } } return fpResult; }